Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.22 @ 14:27:23 Player: Faeren Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2840) 2840 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (226) 226 TOTAL SCORE: 6206 Bonus ------- High Alert Combat Kills 26 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 184/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Hardlight Generator Authchip [Weapon] Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Weapon Cycler Improved Medium Armor Plating Hardlight Generator Hacking Suite > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Cooled Ion Engine Advanced Targeting Computer Core Analyzer Heavy Armor Plating Improved Light Armor Plating Authchip [Device] Authchip [Weapon] Gatling Laser Improved Assault Rifle Improved Assault Rifle Grenade Launcher Mining Laser [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit Surge Thruster Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 129 | 6 26 20 34 8 35 Power 12 | 1 5 1 4 . 1 Engine 11 | 1 5 1 4 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 27 | 2 5 2 8 4 6 Treads 11 | . 2 2 5 2 . Leg 10 | 2 3 . 3 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . . . . 6 Utility 33 | 1 3 8 9 2 10 Device 11 | . . 4 3 1 3 Storage 4 | 1 1 2 . . . Processor 3 | . . . 1 . 2 Hackware 1 | . . . 1 . . Protection 14 | . 2 2 4 1 5 Artifact . | . . . . . . Weapon 57 | 2 13 9 13 2 18 Energy Gun 17 | 1 4 2 4 . 6 Energy Cannon . | . . . . . . Ballistic Gun 22 | 1 3 6 4 2 6 Ballistic Cannon 1 | . 1 . . . . Launcher 11 | . 5 1 3 . 2 Special Weapon 2 | . . . 2 . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . . . 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 3 2 . . Parts Lost 36 | . . . 7 1 28 Power 3 | . . . 1 . 2 Propulsion 13 | . . . 4 1 8 Utility 10 | . . . 2 . 8 Weapon 10 | . . . . . 10 Highest Loss Streak 14 | . . . 2 1 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 99 97 88 80 Engine 9 | . 14 11 9 7 5 Treads 22 | . 4 33 32 23 13 Leg 7 | . 23 . 1 6 4 Device 6 | . . 10 5 7 13 Storage 9 | . 14 11 9 7 5 Processor 2 | . . . 8 3 2 Hackware 2 | . . . 3 7 4 Protection 10 | . 13 10 9 7 8 Energy Gun 4 | . 11 . 5 . 6 Ballistic Gun 12 | . 8 21 10 14 2 Launcher 2 | . 6 . 1 . 3 Naked Turns . | . . . . . . Heaviest Build 54 | 12 21 43 47 54 54 Greatest Support 92 | 20 46 69 92 80 60 Greatest Overweight (x) 14 | . . . . 2 14 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 10 | 7 8 12 15 15 13 Most Carried 15 | 4 8 15 15 15 15 Average Carried 7 | 1 7 11 14 13 11 Final Capacity 15 | 8 8 15 15 15 5 Final Carried 15 | 2 8 15 15 14 3 Class Distribution -------------------- 78% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 2531 | 226 449 507 620 377 352 Remotely . | . . . . . . Salvage Created 3064 | . 558 740 836 501 429 Parts 180 | . 34 61 46 22 17 Haulers Intercepted 8 | . 1 4 3 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 62 | . 9 15 17 9 12 Melee 1 | . . . 1 . . Guns 41 | . 5 10 11 9 6 AOE 18 | . 4 5 5 . 4 Classes Destroyed 15 | . 6 5 2 . 2 Worker 4 | . 4 . . . . Tunneler 1 | . . 1 . . . Hauler 8 | . 1 4 3 . . Recycler 3 | . 1 1 1 . . Operator 2 | . 1 . 1 . . Watcher 4 | . 2 2 . . . Swarmer 10 | . . 7 3 . . Cutter 3 | . . . . . 3 Grunt 31 | . 9 4 6 8 4 Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 7 | . . 2 2 1 2 Specialist 5 | . . . 5 . . Hunter 2 | . . . 1 . 1 Programmer 2 | . . . . . 2 Best Kill Streak 5 | . 5 5 4 3 3 Combat Bots Only 5 | . 2 5 4 3 3 Max Kills in Single Turn 3 | . 3 3 2 1 2 Gunslinging . | . . . . . . Exploded 3 | . 2 3 2 . 2 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 5803 | . 730 221 1614 479 2759 Core 1230 | . 245 43 227 26 689 Absorbed by Shields 546 | . . 28 248 228 42 Redirected to Shielding 20 | . . . 20 . . Regen/Repaired (Parts) 284 | . 57 49 178 . . Core Remaining (%) 62 | 100 2 89 58 . . Volleys Fired 256 | . 43 46 68 32 67 Largest 2 | . 2 2 2 2 2 Hottest 145 | . 80 56 126 46 145 Shots Fired 464 | . 86 92 125 64 97 Gun 414 | . 73 88 110 64 79 Cannon 3 | . 3 . . . . Launcher 44 | . 10 4 12 . 18 Special 3 | . . . 3 . . Kinetic 291 | . 39 88 80 64 20 Thermal 126 | . 34 . 33 . 59 Explosive 44 | . 10 4 12 . 18 Electromagnetic 3 | . 3 . . . . Robot Hit Streak 26 | . 12 14 26 11 19 Robot Miss Streak 5 | . 4 5 3 2 4 Penetration Max . | . . . . . . Secondary Targets 7 | . 1 2 . 2 2 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 334 | . 53 54 93 49 85 Core Hits 178 | . 34 28 39 25 52 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 10 | . 3 . 2 . 5 Burn 5 | . 3 . 1 . 1 Destroy 1 | . . . 1 . . Sever 4 | . . . . . 4 Melee Attacks 6 | . . . . . 6 Impact . | . . . . . . Slashing 6 | . . . . . 6 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7396 | . 1048 1151 1953 698 2546 Guns 4623 | . 632 841 1324 698 1128 Cannons 35 | . 35 . . . . Explosions 2591 | . 368 292 593 . 1338 Melee 80 | . . . . . 80 Ramming 67 | . 13 18 36 . . Kinetic 3115 | . 370 841 924 698 282 Thermal 1521 | . 275 . 400 . 846 Explosive 2591 | . 368 292 593 . 1338 Electromagnetic 22 | . 22 . . . . Impact . | . . . . . . Slashing 80 | . . . . . 80 Piercing . | . . . . . . Highest Corruption 2 | . . 2 . . 2 Average Corruption 2 | . . 2 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . 13 . . 3 Message Errors 6 | . . 6 . . . Matter Fused 2 | . . 2 . . . Energy Discharges 2 | . . 1 . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . 2 . . . Misfires 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 47 | . . 37 . . 10 Projectiles . | . . . . . . Explosions 47 | . . 37 . . 10 Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 365 | . 254 33 . . 78 Shots 8 | . 5 1 . . 2 Rammed 17 | . 2 4 11 . . Targets Rammed 19 | . 2 5 12 . . Kicked . | . . . . . . Crushed 2 | . . 1 1 . . Highest Temperature 408 | . 367 12 408 19 276 Average Temperature 82 | . 91 4 90 9 82 Received Heat Transfer 2177 | . 300 48 443 258 1128 Effects 4 | . 1 . 3 . . Interference 2 | . . . 2 . . Matter Decay 2 | . 1 . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 11 | . 2 . 2 . 7 Heat Transferred 3886 | . 1036 . 925 . 1925 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 452 | . 452 269 313 169 409 Initial 100 | . . . 80 100 13 Average 83 | . 137 77 210 81 234 Maximum Alert Level 2 | . 2 1 1 . 2 Low Security (%) 82 | 100 67 96 40 100 36 Level 1 16 | . 29 3 59 . 59 Level 2 . | . 2 . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 2 1 9 7 . Investigation 4 | . 1 . 1 2 . Extermination 1 | . . . . 1 . Reinforcement 8 | . 1 1 5 1 . Assault . | . . . . . . Garrison 6 | . . . 3 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 19 26 23 11 16 Peak Tracking Total 7 | . 4 7 5 3 5 Tactical Retreats 5 | . . . 3 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 5 | . 2 2 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 7 | . 4 . 2 . 1 Max in Single Turn 4 | . 4 . 2 . 1 Garrison Relay 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 28 | . 9 6 5 8 . Terminals 18 | . 6 4 3 5 . Fabricators 1 | . . . . 1 . Repair Stations 4 | . 1 1 1 1 . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 76 | . 24 20 14 18 . Successful 53 | . 17 16 10 10 . Failed 23 | . 7 4 4 8 . Catastrophic 6 | . 2 1 3 . . Database Lockouts . | . . . . . . Manual 17 | . 10 5 . 2 . Terminals 53 | . 19 14 8 12 . Fabricators 2 | . . . . 2 . Repair Stations 8 | . 2 2 2 2 . Recycling Units 3 | . 3 . . . . Scanalyzers 8 | . . 4 4 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 32 | . 12 10 4 6 . Record 2 | . 1 . . 1 . Prototype ID Bank 3 | . 1 . 1 1 . Open DSF 1 | . . . . 1 . Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 2 | . 1 1 . . . Alert Level 4 | . 1 1 1 1 . Unreport Threat 3 | . 2 . . 1 . Locate Traps 2 | . . 2 . . . Dispatch Records 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Patrol Status 1 | . . . 1 . . Hauler Manifests 2 | . 1 1 . . . Registered Components 2 | . 1 1 . . . Registered Prototypes 1 | . 1 . . . . Zone Layout 5 | . 2 1 1 1 . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 7 | . 2 2 2 1 . Scan Component 4 | . 1 1 1 1 . Repair 3 | . 1 1 1 . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 8 | . . 4 4 . . Insert Component 4 | . . 2 2 . . Analyze 4 | . . 2 2 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 25 | . 8 5 5 7 . Full Trace Events 3 | . . . 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 2 2 . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 62 | . . . . 62 . Total Part Build Rating 4 | . . . . 4 . Parts Repaired 3 | . 1 1 1 . . Time 84 | . 26 26 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed 4 | . . 2 2 . . Part Schematics Acquired 4 | . . 2 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 9324 | 3868 1219 1440 1267 851 679 Spaces Moved 3375 | 662 746 731 565 396 275 Core 13 | 4 . . . . 9 Treads 1894 | . 98 731 565 331 169 Legs 1373 | 658 648 . . 65 2 Wheels . | . . . . . . Hover . | . . . . . . Flight 95 | . . . . . 95 Fastest Speed 26 | 50 120 160 160 160 26 Average Speed 145 | 119 125 160 160 177 150 Slowest Speed 750 | 120 160 160 160 260 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 82 90 54 34 8 45 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . 3 . . Terrain Destroyed 230 | . 85 34 99 . 12 Melee . | . . . . . . Projectile 4 | . . . 3 . 1 AOE 226 | . 85 34 96 . 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 7316 | 3738 944 909 787 483 455 Wait 3360 | 3063 85 60 76 33 43 Move 3369 | 661 745 730 564 395 274 Hop . | . . . . . . Pick Up 89 | 8 21 28 15 8 9 Fast Attach 26 | . 6 4 10 . 6 Attach 44 | 6 1 3 10 3 21 Detach 6 | . . . 2 . 4 Swap 59 | . 19 13 14 5 8 Drop 72 | . 22 20 16 7 7 Fire 256 | . 43 46 68 32 67 Melee 6 | . . . . . 6 Ram . | . . . . . . Kick . | . . . . . . Crush 19 | . 2 5 12 . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 3869 | -11/Scrapyard | Entered Materials 3870 | -10/Materials | Build established: Mutant 3935 | -10/Materials | Discovered new exit (range 12) 4212 | -10/Materials | Identified exit to Materials 4450 | -10/Materials | Core integrity fell below 50% 4450 | -10/Materials | Core integrity fell below 20% 4514 | -10/Materials | Repaired Lgt. Armor Plating 5088 | -10/Materials | Entered another Materials area 5088 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5176 | -9/Materials | Repaired Lgt. Armor Plating 5332 | -9/Materials | Identified exit to Mines 6062 | -9/Materials | Discovered new exit (range 10) 6528 | -9/Materials | Entered another Materials area 6528 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7405 | -8/Materials | Garrison activated, responded to threat 7611 | -8/Materials | Build established: Scavenger-Mutant 7659 | -8/Materials | Repaired Hrd. Light Armor Plating 7696 | -8/Materials | Discovered new exit (range 6) 7795 | -8/Materials | Entered Factory 7795 | -7/Factory | Evolved 2 slots: Utility x2 7838 | -7/Factory | Identified exit to Garrison 8177 | -7/Factory | Garrison activated, responded to threat 8488 | -7/Factory | Fabricated Imp. Treads? 8646 | -7/Factory | Entered Garrison 8712 | -7/Garrison | Triggered checkpoint 8766 | -7/Garrison | Garrison Relay disabled 8816 | -7/Garrison | Triggered checkpoint 8924 | -7/Garrison | Lost 3 parts (1n1u1w) 9206 | -7/Garrison | Lost 14 parts (1p2n5u6w) 9250 | -7/Garrison | Triggered checkpoint 9261 | -7/Garrison | Core integrity fell below 50% 9277 | -7/Garrison | Discovered new exit (range 14) 9286 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9312 | -7/Garrison | Core integrity fell below 20% 9325 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09296_ G-47 Trooper Lgt. Nuclear Core severed. 09296_ Surge Thruster destroyed. 09298_ Lgt. Nuclear Core destroyed. 09299_ G-47 Trooper Aluminum Leg severed. 09303_ G-50 Soldier Carbon-fiber Leg severed. 09304_ Blade Saw destroyed. 09307_ Surge Thruster destroyed. 09309_ G-50 Soldier Adv. Heat Sink severed. 09309_ Blade Saw destroyed. 09313_ Slug penetrates G-50 Soldier. 09316_ Slug penetrates Wall. 09318_ G-50 Soldier heat damages Hvy. Laser. 09318_ Lgt. Angular Momentum Engine melted. 09318_ G-50 Soldier destroyed. 09319_ Weapon Cycler destroyed. 09319_ Critical hit (Burn: +37). 09320_ Slug penetrates G-47 Trooper. 09321_ Critical hit (Burn: +37). 09322_ Slug penetrates G-47 Trooper. 09325_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# < #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????### #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#!@ #?????????????????????? | | ???????????????????????#=*g#?????????????????????? | | ???????????????????????#=g #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ?????????????########### #????????###??????????? | | ????????? #???????? #??????????? | | ????????? ^^ #???????? #??????????? | | ??????????# ##### ## #???????# #??????????? | | ??????????????????# ?# #???????# #??????????? | | ??????????????????###??# #???????# #????????? # | | ???????????????????????# #??#????# #????????? # | | ???????????????????????# #??# ???# #?#####?? # | | ???????????????????????# #??? #### ## #? # | | ???????????????????????# ####### # ## ## # | | ???????????????????????#% # | | ???????????????????????#" # | | ???????????????????????# # | | ???????????????????????######### # ## #? # | | ???????????????????????????????#### # ## # | | ????????????????????????????????# * ^^ | | ????????????????????????????????# [ | | ????????????????????????????????# ^ | | ????????????????????????????????# | | ????????????????????????????????### ##^^ ^ # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 72 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingConcussiveArray Manual? 0 Play Time 02:05:39 Cumulative 19.0 hours Start 2022.10.22 @ 11:55:22 End 2022.10.22 @ 14:27:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f94cc59-78c8-4533-9c18-2cac3a7375de