Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 19:55:54 Player: Kaeinara Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (36) 180 Value Destroyed (1634) 1634 Prototype IDs (10) 200 Alien Tech Used (2) 400 Bonus (1100) 1100 TOTAL SCORE: 7614 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Improved Treads Enhanced Optical Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Advanced Energy Well Experimental Signal Interpreter Improved Melee Analysis Suite Improved Target Analyzer Core Analyzer Hacking Suite > --- WEAPON ----------- Heavy Laser KE Penetrator Mass Driver Chainsword > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Compact Wheel Compact Wheel Enhanced Optical Array Transmission Jammer Makeshift Cloaking Device Phasing Sabre [Rating: 82] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Makeshift Cloaking Device Storage Small Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun Heavy Laser Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Proton Missile Launcher Slashing Weapon Ripper Build | -11 -10 -10 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . 10 . . . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . Utility 5 | . . . . 5 . . . . Weapon 2 | . . . . 2 . . . . Parts Attached 45 | 6 . . 8 16 4 4 4 3 Power 8 | 1 . . 2 1 1 1 1 1 Engine 5 | 1 . . 2 1 1 . . . Core 2 | . . . . . . 1 . 1 Reactor 1 | . . . . . . . 1 . Propulsion 9 | 2 . . 2 4 1 . . . Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel 7 | . . . 2 4 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 1 . . 2 6 1 2 3 1 Device 2 | . . . . . . 1 . 1 Storage 3 | 1 . . . . . . 2 . Processor 5 | . . . . 4 . 1 . . Hackware 1 | . . . . 1 . . . . Protection 5 | . . . 2 1 1 . 1 . Artifact . | . . . . . . . . . Weapon 12 | 2 . . 2 5 1 1 . 1 Energy Gun 2 | 1 . . . . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 1 . . 1 3 . . . . Ballistic Cannon 1 | . . . . 1 . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . 1 . 1 . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 6 . Parts Lost 28 | . . . . 1 3 3 . 21 Power 4 | . . . . . 1 . . 3 Propulsion 4 | . . . . . . . . 4 Utility 12 | . . . . . 1 2 . 9 Weapon 8 | . . . . 1 1 1 . 5 Highest Loss Streak 10 | . . . . 1 1 2 . 10 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 2 4 4 7 2 6 6 7 4 Power 1 | . 1 1 1 . . 2 2 1 Propulsion 1 | 1 2 2 1 1 3 3 2 . Utility 1 | . . . 2 . 1 1 2 1 Weapon 1 | . 1 1 2 1 . . 1 . Tool/Special . | . . . . . . . . . Unused Backups 4 | . . . 2 . . . . 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . . 1 Utility 1 | . . . . . . . . 1 Weapon 2 | . . . 2 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 87 | . 85 85 98 86 87 86 86 70 Engine 9 | . 14 14 14 10 10 8 5 1 Core 1 | . . . . . . 2 4 2 Reactor 1 | . . . . . . . 1 5 Leg 1 | . 28 28 1 . . . . . Wheel 15 | . . . 26 12 11 11 11 6 Device 1 | . . . . . . 1 2 7 Storage 8 | . 14 14 14 5 5 5 5 4 Processor 11 | . . . . 16 17 19 23 18 Hackware 3 | . . . . 4 5 5 5 4 Protection 8 | . . . 12 10 10 6 1 1 Energy Gun 2 | . 14 14 . . . . 5 4 Ballistic Gun 9 | . 14 14 14 7 10 10 5 1 Ballistic Cannon 2 | . . . . 3 5 5 5 1 Slashing Weapon 7 | . . . 13 5 5 5 5 4 Peak Build Rating 82 | 6 6 6 20 70 72 80 82 82 Average Rating 43 | 4 6 6 17 51 70 74 77 54 On Entrance 37 | . 6 6 6 20 70 72 78 82 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 6 | . . . . . . . . 6 Heaviest Build 58 | 14 14 14 27 49 56 58 48 48 Greatest Support 60 | 20 20 20 26 58 56 56 56 60 Greatest Overweight (x) 3 | 1 . . 1 1 . 1 . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 Most Carried 8 | 5 4 5 8 8 8 8 8 8 Average Carried 6 | 2 4 4 7 3 7 6 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 4 5 8 8 5 8 8 3 Class Distribution -------------------- 42% | Mutant 19% | Tank 12% | Scavenger-Mutant 7% | Gunner 6% | Derelict-Tank 5% | Scavenger-Gunner 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -7 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Matter Collected 1258 | 223 39 13 70 165 301 225 . 222 Remotely . | . . . . . . . . . Salvage Created 1865 | . 51 . . 283 742 452 . 337 Parts 87 | . 7 . . 10 32 27 . 11 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 69 | . . . . . 35 23 . 11 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 35 | . 3 . . 2 15 10 . 5 Melee 13 | . . . . 2 4 2 . 5 Guns 14 | . 3 . . . 8 3 . . Cannons 8 | . . . . . 3 5 . . Classes Destroyed 8 | . 1 . . 3 2 2 . . Recycler 1 | . . . . 1 . . . . Swarmer 12 | . 3 . . . 6 3 . . Grunt 11 | . . . . 1 4 3 . 3 Brawler 3 | . . . . . 1 1 . 1 Duelist 2 | . . . . . 2 . . . Sentry 4 | . . . . 1 2 . . 1 Hunter 1 | . . . . . . 1 . . Programmer 2 | . . . . . . 2 . . Best Kill Streak 5 | . 3 . . 1 5 3 . 3 Combat Bots Only 5 | . 3 . . 1 5 3 . 3 Max Kills in Single Turn 2 | . 1 . . 1 2 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Hostile Shots Fired 232 | . 9 . . 15 71 47 . 90 Missed 61 | . 1 . . 6 20 9 . 25 Hits 171 | . 8 . . 9 51 38 . 65 Melee 22 | . . . . . 10 . . 12 Projectile 149 | . 8 . . 9 41 38 . 53 AOE 1 | . . . . 1 . . . . Critical Strikes 9 | . . . . . 1 3 . 5 Damage Taken 3856 | . 62 . . 326 1128 648 . 1692 Core 971 | . . . . 70 153 103 . 645 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 163 | . . . . . . . . 163 Core Remaining (%) 100 | 100 . . 100 . . . . . Volleys Fired 45 | . 5 . . . 18 15 . 7 Largest 3 | . 2 . . . 3 3 . 3 Hottest 149 | . 70 . . . 113 149 . 149 Shots Fired 127 | . 10 . . . 53 43 1 20 Gun 89 | . 10 . . . 35 28 1 15 Cannon 38 | . . . . . 18 15 . 5 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 113 | . 5 . . . 53 41 1 13 Thermal 14 | . 5 . . . . 2 . 7 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 6 | . 2 . . . 6 5 . 3 Robot Miss Streak 5 | . 2 . . . 3 5 . 2 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 112 | . 5 . . 10 42 33 . 22 Core Hits 59 | . 3 . . 5 20 18 . 13 Critical Kills 2 | . . . . . 2 . . . Critical Parts Destroyed 2 | . . . . . 2 . . . Critical Strikes 13 | . . . . . 7 5 . 1 Destroy 4 | . . . . . 4 . . . Blast 2 | . . . . . 2 . . . Sever 7 | . . . . . 1 5 . 1 Melee Attacks 49 | . . . . 10 16 8 . 15 Impact . | . . . . . . . . . Slashing 49 | . . . . 10 16 8 . 15 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3525 | . 49 . . 409 1409 961 . 697 Guns 1282 | . 49 . . . 656 366 . 211 Cannons 639 | . . . . . 257 300 . 82 Explosions . | . . . . . . . . . Melee 1578 | . . . . 409 496 295 . 378 Ramming 26 | . . . . . . . . 26 Kinetic 1817 | . . . . . 913 666 . 238 Thermal 104 | . 49 . . . . . . 55 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1578 | . . . . 409 496 295 . 378 Piercing . | . . . . . . . . . Highest Corruption 38 | . . . . . 3 3 3 38 Average Corruption 3 | . . . . . 3 3 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 36 | . . . . . 1 8 6 21 Message Errors 11 | . . . . . . 1 2 8 Matter Fused 8 | . . . . . . 1 2 5 Heat Flow Errors 5 | . . . . . 1 3 . 1 Energy Discharges 6 | . . . . . . 1 1 4 Data Loss (minor) 3 | . . . . . . 1 . 2 Misfires 3 | . . . . . . 1 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 61 | . . . . . 56 . . 5 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 61 | . . . . . 56 . . 5 Knockbacks 2 | . . . . . 1 1 . . Impact . | . . . . . . . . . Kinetic 2 | . . . . . 1 1 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . 12 Shots . | . . . . . . . . . Rammed 8 | . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . 8 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 412 | . 45 . . . 412 211 . 142 Average Temperature 112 | . 23 . . . 157 79 . 79 Received Heat Transfer 571 | . . . . 36 108 117 . 310 Effects 2 | . . . . . 2 . . . Shutdowns 1 | . . . . . 1 . . . Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 259 | . 148 . . . . . . 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 77 | . 77 . . 35 . . . . Initial . | . . . . . . . . . Average 6 | . 18 . . 4 . . . . Influence Increases 917 | . 87 . . 70 340 275 . 145 Destroy 0b10 Robot/C 700 | . 60 . . 40 300 200 . 100 Destroy 0b10 Robot/NC 5 | . . . . 5 . . . . Destroy Leader 60 | . 10 . . 10 10 30 . . Successful Hack 16 | . 16 . . . . . . . Destroy Structure 1 | . 1 . . . . . . . Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 120 | . . . . . 30 45 . 45 Influence Decreases 917 | . 20 67 . 70 224 259 132 145 Entered New Map 188 | . . 33 . . . 23 132 . Time Decay 589 | . 20 34 . 70 194 206 . 65 Lost Part 140 | . . . . . 30 30 . 80 Squads Dispatched 2 | . . . . 1 . . . 1 Investigation . | . . . . . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement . | . . . . . . . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 46 | . 3 . . 4 17 13 . 9 Peak Tracking Total 9 | . 3 . . 2 9 4 . 5 Tactical Retreats 5 | . . . . . 1 1 . 3 Traps | -11 -10 -10 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Machines Accessed 2 | . 1 . 1 . . . . . Terminals 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 3 | . 2 . 1 . . . . . Successful 3 | . 2 . 1 . . . . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . 1 . . . . . . . Terminals 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . 1 . 1 . . . . . Record 1 | . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial UFD Resources 41 | . . . . 38 38 38 38 41 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Active Infowar (turns) 873 | . . . . . . 144 86 643 Cloaking 807 | . . . . . . 144 86 577 Jamming 643 | . . . . . . . . 643 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Turns Passed 4468 | 70 96 85 1507 592 556 427 192 943 Spaces Moved 3816 | 43 65 69 1464 462 437 336 177 763 Core 8 | 5 . . . . . . . 3 Treads . | . . . . . . . . . Legs 216 | 38 65 69 44 . . . . . Wheels 3592 | . . . 1420 462 437 336 177 760 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 90 95 100 100 100 50 Average Speed 103 | 128 120 120 99 103 100 100 100 111 Slowest Speed 200 | 190 120 120 120 108 100 115 100 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Teleports 1 | . . . . . . . 1 . Exploration Rate (%) 45 | 4 11 7 91 11 73 56 62 93 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 14 | . . . 9 . 1 2 . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 42 | . . . . . 28 9 1 4 Melee . | . . . . . . . . . Projectile 42 | . . . . . 28 9 1 4 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Total 4153 | 58 73 71 1510 562 492 378 192 817 Wait 124 | . 4 2 22 56 12 11 . 17 Move 3808 | 42 64 68 1463 461 436 335 176 763 Hop . | . . . . . . . . . Pick Up 44 | 10 . 1 9 13 2 4 4 1 Fast Attach 9 | . . . 2 . 1 3 3 . Attach 33 | 6 . . 1 13 5 . 2 6 Detach 1 | . . . . . 1 . . . Swap 11 | . . . 5 3 . 1 2 . Drop 21 | . . . 8 6 1 1 5 . Fire 45 | . 5 . . . 18 15 . 7 Melee 49 | . . . . 10 16 8 . 15 Ram 8 | . . . . . . . . 8 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Min x2 / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: [*Fac x2]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 12) 71 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Identified exit to Mines 158 | -10/Materials | Discovered new exit (range 7) 167 | -10/Materials | Entered Subcaves 168 | -10/Subcaves | Approached by a straggling Scientist 169 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 196 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 236 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 252 | -10/Subcaves | Entered Scraptown 300 | -7/Scraptown | Build established: Mutant 523 | -7/Scraptown | Visited UFD Registry 531 | -7/Scraptown | Visited Awakened 559 | -7/Scraptown | Visited TADAMA 579 | -7/Scraptown | Visited Comm Corps 633 | -7/Scraptown | Visited Bundlers 701 | -7/Scraptown | Visited Shadow of the Wyrm 714 | -7/Scraptown | Visited Spacefarers 734 | -7/Scraptown | Visited Assassins FH 965 | -7/Scraptown | Discovered new exit (range 3) 1102 | -7/Scraptown | Registered with UFD as "Slugfunk" 1130 | -7/Scraptown | Visited Botcube Research 1146 | -7/Scraptown | Visited Infowarlord's Domain 1154 | -7/Scraptown | Found Exp. Signal Interpreter 1175 | -7/Scraptown | Visited Scrap Suit Storage 1206 | -7/Scraptown | Visited Junk Repository 1356 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1360 | -7/Scraptown | Found DCF Scrap (30 items) 1385 | -7/Scraptown | Visited Observation Area 1418 | -7/Scraptown | Visited Curators Association 1451 | -7/Scraptown | Discovered new exit (range 5) 1522 | -7/Scraptown | Visited Supply Room 1543 | -7/Scraptown | Visited Junk Cannon Lab 1564 | -7/Scraptown | Visited Science Guys 1675 | -7/Scraptown | Met Optimus 1675 | -7/Scraptown | Accepted into 0bPrime 1759 | -7/Scraptown | Entered Factory 1759 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 2341 | -5/Factory | Discovered new exit (range 10) 2350 | -5/Factory | Identified exit to Upper Caves 2351 | -5/Factory | Entered Upper Caves 2454 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2774 | -5/Upper Caves | Build established: Tank 2820 | -5/Upper Caves | Discovered new exit (range 7) 2822 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2906 | -5/Upper Caves | Identified exit to Upper Caves 2907 | -5/Upper Caves | Entered another Upper Caves area 2919 | -5/Upper Caves | Learned location of Armory (-4) 3313 | -5/Upper Caves | Discovered new exit (range 10) 3333 | -5/Upper Caves | Identified exit to Zhirov 3334 | -5/Upper Caves | Entered Zhirov 3334 | -5/Zhirov | Discovered new exit (range 3) 3352 | -5/Zhirov | Met Zhirov 3390 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3406 | -5/Zhirov | Found Alien Artifact 3408 | -5/Zhirov | Identified Integrated Dissipator 3408 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3422 | -5/Zhirov | Found Alien Artifact 3423 | -5/Zhirov | Identified Transdimensional Reconstructor 3423 | -5/Zhirov | Warped through subspace 3525 | -5/Zhirov | Identified exit to Proximity Caves 3526 | -5/Zhirov | Entered Proximity Caves 3616 | -4/Proximity Caves | Learned Research trap positions 3650 | -4/Proximity Caves | Spotted B-86 Titan 3719 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3746 | -4/Proximity Caves | Core integrity fell below 50% 3784 | -4/Proximity Caves | Lost 7 parts (1p2n2u2w) 4080 | -4/Proximity Caves | Learned Research stockpile data 4087 | -4/Proximity Caves | Build established: Scavenger-Mutant 4364 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 4433 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 4445 | -4/Proximity Caves | System corruption reached 10% 4456 | -4/Proximity Caves | System corruption reached 30% 4459 | -4/Proximity Caves | Core integrity fell below 20% 4469 | -4/Proximity Caves | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 04449_ Imp. Target Analyzer destroyed. 04449_ Com. Wheel destroyed. 04449_ System corrupted by crushing effect (+5). 04449_ System corrupted by crushing effect (+1). 04452_ Imp. Treads fries itself beyond repair. 04455_ Phasing Sabre destroyed. 04455_ System corrupted by crushing effect (+5). 04456_ Slammed into B-60 Warrior. 04457_ %A S93TE=TFLANZMK, B 2%XRFW|ZA 04458_ Imp. Treads fries itself beyond repair. 04458_ Slammed into B-60 Warrior. 04458_ Destabilizing: System corrupted (+1). 04460_ Slammed into B-60 Warrior. 04460_ Knocked back. 04463_ Fusion Reactor destroyed. 04463_ System corrupted by crushing effect (+3). 04463_ Knocked back. 04464_ Slammed into B-60 Warrior. 04466_ Knocked back. 04467_ Slammed into B-60 Warrior. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????####?######?????????????????????????? | | ????????????## ###%%% ####???????????????##????## | | ????????????# %%% b ##?????????????## #??## | | ????????????# ##% % @ #?????????????# ### | | ????????????# ############?????????????# ## | | ???????????## ##?????????????????????????# | | ???????????# #??????????????????????????# | | ???????????# ####???????????????????????# | | ???????????## ##??????????????????????# | | ????????????## ##?????????????????????## | | ?????????????## ##?###?????????????????### | | ?????????????## ### #???????????????????## # | | ????????????## #??????????? ????????# # | | ????????????# #??????????? ??????# # | | ????????# ## #?????????? #?????# # | | ????????## #?## ##????????? #????# ## | | ?????????####???##### #??? ?????? #######? | | ????????????????????## ##??? ???????# #??? | | ??????????? ????????## ##??# ????"""# #?? | | ?????????? ???????# #??# #?? # ## | | ?????????? ????## #??# #? ## # | | ?????????# ??## ##??# #? # | | ?????????# ## ##???# #? ?# | | ????????# #????# #? # | | ????????# ##?### ### ### | | ????????# ### ## | | ????????# ### ### ###### | | ????????? ### ??## ## #?????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 36 Energy Capacity 355 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Armor Coverage 450 Weapon Shielding 90 Evasion (%) 55 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Alien Tech Civilization 2243 Link The Feds Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed ZipNetworkDetonator Manual? 0 Play Time 00:54:27 Cumulative 39.9 hours Start 2026.07.16 @ 18:28:57 End 2026.07.16 @ 19:55:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ab390d8-199f-47d0-accb-65f2ebf0133f