Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.25 @ 23:13:24 Player: Mr Goldstein Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (22) 110 Value Destroyed (719) 719 Prototype IDs (240) 4800 Alien Tech Used (0) 0 Bonus (19048) 19048 TOTAL SCORE: 33577 Bonus ------- Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked God Mode 5000 Pursued by Intercept 1000 Win 3000 Win Speed 4448 Cogmind --------- Core Integrity 473/1600 Matter 267/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (10) ----- Improved Signal Interpreter 0b10 Decoder Chip [Looter] Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Q-thruster Q-thruster Q-thruster Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Improved Signal Interpreter 0b10 Decoder Chip [Looter] Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Advanced Remote Datajack Power Maul > --- INVENTORY -------- Advanced Signal Interpreter Rocket Launcher Rocket Array [Rating: 119] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Hover Unit Cooled Antigrav System Flight Unit Xenon Bombardment Thruster Utility Improved Hacking Suite Device Improved Shield Generator Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Weapon Power Maul Energy Gun Backup Laser III Launcher Rocket Array Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 9 | . . . . . 4 . . . . . . . 1 . . . . 1 . 1 1 1 Utility 8 | . . . . . . 2 . . . . 1 . 1 . . . . 1 . 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 76 | 2 . 5 . 1 2 7 2 1 . 9 . 5 9 6 2 6 . . 2 2 12 3 Power 4 | . . 1 . . . . . . . . . . 1 . . 1 . . . . 1 . Engine 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 33 | 2 . 3 . . 1 2 . . . 8 . 5 1 . . 2 . . . 1 8 . Treads 7 | 2 . . . . . . . . . . . 5 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Flight 25 | . . 3 . . 1 2 . . . 8 . . 1 . . 1 . . . 1 8 . Utility 18 | . . . . . 1 2 1 1 . 1 . . 3 2 2 2 . . 2 1 . . Device 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . . Storage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Processor 5 | . . . . . . . . 1 . . . . 2 1 1 . . . . . . . Hackware 9 | . . . . . 1 1 . . . 1 . . 1 1 1 . . . 2 1 . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | . . 1 . 1 . 3 1 . . . . . 4 4 . 1 . . . . 3 3 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 1 . . . 2 1 . . . . . . 1 . . . . . . . 3 Special Weapon 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . Impact Weapon 9 | . . . . 1 . . . . . . . . 4 1 . 1 . . . . 2 . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Parts Lost 36 | . . . . . 2 . 2 1 . 8 . 2 2 . 1 . 1 . 1 1 1 14 Power 3 | . . . . . . . 1 . . . . . . . . . 1 . . 1 . . Propulsion 22 | . . . . . 2 . . 1 . 7 . 1 . . . . . . 1 . 1 9 Utility 8 | . . . . . . . 1 . . 1 . 1 2 . . . . . . . . 3 Weapon 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 Highest Loss Streak 14 | . . . . . 2 . 2 1 . 8 . 2 2 . 1 . 1 . 1 2 1 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 50 | . 28 37 42 48 50 47 65 58 53 50 33 26 29 35 43 49 61 52 54 57 64 47 Engine 2 | . . 6 14 14 9 7 6 . . . . . . . . 2 8 5 5 4 . . Core 1 | . . . . . . . . . . . . . . . . . . . . . 3 2 Flight 14 | . . 15 28 28 25 17 23 21 15 16 6 1 4 5 5 6 11 10 9 9 20 11 Storage 1 | . . . . . . 6 7 7 7 4 . . . . . . . . . . . . Processor 8 | . . . . . . . . 6 7 7 6 6 14 15 17 15 11 10 10 9 8 8 Hackware 15 | . . . . . 6 14 15 15 15 13 13 9 5 11 15 17 17 15 18 23 26 22 Energy Gun 1 | . . . . . . . . . . . . . . . . 4 11 10 10 9 1 . Impact Weapon 1 | . . . . 6 9 . . . . . . . 1 . . . . . . . 3 2 Slashing Weapon 1 | . . . . . . . 7 7 7 7 6 3 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 37 | . . 7 3 6 6 37 31 24 24 24 4 4 5 7 6 8 8 6 6 6 13 15 Greatest Support 62 | 20 3 8 8 8 58 62 62 50 50 50 4 4 7 7 7 15 15 15 15 15 56 52 Greatest Overweight (x) 1 | . . 1 . . . . . . . 1 . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 5 5 5 5 5 5 14 15 15 15 11 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | . . 2 5 5 4 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 3 Average Carried 5 | . . . 3 4 2 9 14 15 15 10 5 4 4 4 5 4 5 5 5 5 3 2 Final Capacity 15 | 5 5 5 5 5 5 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | . . 2 5 5 4 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 3 2 Class Distribution -------------------- 47% | Hacker-Mutant 25% | Wizard-Sprinter 21% | Mutant 4% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Wizard-Sprinter | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Matter Collected 976 | 220 . 14 . 34 10 . 32 87 . . . . . 32 76 . . . . . 471 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 330 | . . 14 . . . . 46 . . . . . . 62 . . . . . . 29 179 Parts 31 | . . 7 . . . . 4 . . . . . . 8 . . . . . . 2 10 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 3 6 . 3 . . . 5 . . . . . . . . Prevented 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Combat Hostiles Destroyed 22 | . . 3 . . . . 3 . . . . . . 5 . . . . . . 1 10 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . AOE 21 | . . 3 . . . . 3 . . . . . . 5 . . . . . . . 10 Classes Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Swarmer 22 | . . 3 . . . . 3 . . . . . . 5 . . . . . . 1 10 Best Kill Streak 6 | . . 3 . . . . 3 . . . . . . 5 . . . . . . 1 6 Combat Bots Only 6 | . . 3 . . . . 3 . . . . . . 5 . . . . . . 1 6 Max Kills in Single Turn 6 | . . 3 . . . . 3 . . . . . . 3 . . . . . . 1 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 3 . . . . 3 . . . . . . 3 . . . . . . . 6 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Damage Taken 5019 | . 83 45 . . 331 237 92 281 139 740 . 391 92 167 98 . 128 . 70 74 218 1833 Core 2427 | . 41 6 . . 49 48 10 72 43 379 . 351 22 88 20 . 39 . . 27 105 1127 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 81 91 . . . . 21 . 58 . . . . 83 . 100 97 92 29 Volleys Fired 11 | . . 1 . . . . 1 . . . . . . 2 . . . . . . 3 4 Largest 1 | . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 1 Hottest 45 | . . 33 . . . . 45 . . . . . . 45 . . . . . . 40 45 Shots Fired 11 | . . 1 . . . . 1 . . . . . . 2 . . . . . . 3 4 Gun 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 1 . . . . 1 . . . . . . 2 . . . . . . . 4 Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Explosive 8 | . . 1 . . . . 1 . . . . . . 2 . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 6 | . . 1 . . . . 5 . . . . . . 3 . . . . . . 1 6 Robot Miss Streak 5 | . . . . . . . 1 . . . . . . 5 . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 9 | . . 1 . . . . 1 . 1 . . . . 2 . . . . . . 3 1 Core Hits 45 | . . 3 . . . . 5 . . . . . . 7 . . . . . . 1 29 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Smash 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 24 | . . . . . 2 1 . . 1 . . . 11 1 . 4 . . . . 4 . Impact 22 | . . . . . 2 . . . . . . . 11 1 . 4 . . . . 4 . Slashing 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1839 | . . 137 . . 7 . 186 . 66 . . . . 401 . . . . . . 85 957 Guns . | . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 1656 | . . 137 . . . . 186 . . . . . . 401 . . . . . . . 932 Melee 151 | . . . . . . . . . 66 . . . . . . . . . . . 85 . Ramming 32 | . . . . . 7 . . . . . . . . . . . . . . . . 25 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive 1656 | . . 137 . . . . 186 . . . . . . 401 . . . . . . . 932 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 85 | . . . . . . . . . . . . . . . . . . . . . 85 . Slashing 66 | . . . . . . . . . 66 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . . . . . . . . 2 2 9 . 1 10 10 10 10 . . . . 40 4 Average Corruption 6 | . . . . . . . . 1 2 3 . 1 10 10 10 10 . . . . 5 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Effects 38 | . . . . . . . . . . 1 . . . 10 2 3 . . . . 20 2 Message Errors 7 | . . . . . . . . . . . . . . 2 . . . . . . 3 2 Matter Fused 11 | . . . . . . . . . . 1 . . . 3 . . . . . . 7 . Heat Flow Errors 4 | . . . . . . . . . . . . . . 1 1 . . . . . 2 . Energy Discharges 3 | . . . . . . . . . . . . . . 1 1 . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 7 | . . . . . . . . . . . . . . 3 . 1 . . . . 3 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 67 | . . . . . . . . . . . . . . 28 . . . . . . . 39 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 67 | . . . . . . . . . . . . . . 28 . . . . . . . 39 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 149 | . . . . . 3 . 43 . . . . . . 62 . . . . . . . 41 Shots 6 | . . . . . . . 2 . . . . . . 2 . . . . . . . 2 Rammed 9 | . . . . . 3 . . . . . . . . . . . . . . . . 6 Targets Rammed 9 | . . . . . 3 . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 182 | . . . . . 15 3 . . . 11 . . . 182 81 . . . . . 120 . Average Temperature 50 | . . . . . 3 3 . . . 11 . . . 109 45 . . . . . 68 . Received Heat Transfer 549 | . 45 . . . 81 75 . 36 . 150 . . . . . . . . . 9 . 153 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Peak Influence 374 | . 90 159 . . 67 139 . . . . 37 25 48 . . . . . 15 17 131 374 Initial 34 | . . 34 . . . 25 . . . . 25 25 2 . . . . . . 2 3 . Average 54 | . 31 113 . . 19 59 . . . . 28 14 13 . . . . . 7 4 54 204 Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Low Security (%) 96 | 100 100 100 . 100 100 100 . . . . 100 100 100 . . . . 100 100 100 100 49 Level 1 3 | . . . . . . . . . . . . . . . . . . . . . . 50 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . 1 5 . . . 1 . 1 1 . . . . . . . 1 5 Investigation 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 6 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . 3 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Intercept 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . 4 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 167 | . 5 6 . 2 21 8 12 15 4 28 . 4 1 6 2 1 3 . 2 1 12 34 Peak Tracking Total 20 | . 4 3 . 2 18 6 11 6 4 20 . 4 2 5 2 1 3 . 1 1 5 13 Tactical Retreats 18 | . 1 1 . . 1 1 1 3 . 3 . . . 2 . . . . 1 . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Traps Triggered 4 | . . . . . . . . . . . . . . . . . . . 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 1 . . . . . . 2 . 2 . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Machines Disabled 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Machines Accessed 28 | . 1 . 1 . . 8 . 2 3 . 2 . 4 . . 3 . 1 . 1 1 1 Terminals 17 | . 1 . . . . 7 . . . . 1 . 4 . . . . 1 . 1 1 1 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 76 | . 2 . 1 . . 23 . 6 21 . 2 . 10 . . 6 . 1 . 2 1 1 Successful 48 | . 1 . 1 . . 2 . 6 21 . 2 . 4 . . 6 . 1 . 2 1 1 Failed 28 | . 1 . . . . 21 . . . . . . 6 . . . . . . . . . Catastrophic 11 | . . . . . . 8 . . . . . . 3 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 29 | . 2 . 1 . . 14 . . . . 1 . 7 1 . 1 . . . 1 1 . Terminals 39 | . 2 . . . . 21 . . . . 1 . 10 . . . . 1 . 2 1 1 Fabricators 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 44 | . 1 . 1 . . 1 . 6 21 . 1 . 2 . . 6 . 1 . 2 1 1 Record 6 | . . . . . . . . 5 1 . . . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . 4 . . . . . . Open Door 4 | . . . . . . . . 1 . . . . . . . 2 . . . . . 1 Open DSF 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . 1 . . . . 1 . 2 . . . . . . . . . Terminals 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Botnet 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . . . 7 . . . . 1 . 3 . . . . . . 1 1 1 Full Trace Events 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Robot Analysis Total 131 | . . . . . . . . . 131 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . 1 . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 29 | . . . . . . . . . . . . . . . . . . 2 4 1 22 . Items 29 | . . . . . . . . . . . . . . . . . . 2 4 1 22 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Turns Passed 3174 | 33 40 87 82 92 84 240 79 186 66 123 30 40 257 219 111 260 91 15 56 23 817 143 Spaces Moved 5706 | 32 79 169 216 236 183 527 189 368 88 232 81 70 417 445 239 560 245 37 89 59 810 335 Core 337 | 19 79 68 . . . . . . . 2 . 31 57 . . . . . . . . 81 Treads 13 | 13 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 5356 | . . 101 216 236 183 527 189 368 88 230 81 39 360 445 239 560 245 37 89 59 810 254 Fastest Speed 18 | 50 50 37 37 37 37 37 37 50 50 24 35 35 45 45 45 37 37 37 35 34 18 25 Average Speed 40 | 94 50 44 37 37 38 40 38 50 50 42 35 45 45 45 45 42 37 37 36 34 28 35 Slowest Speed 160 | 160 50 100 37 37 50 50 50 50 50 100 35 100 50 45 45 45 37 37 37 35 35 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . 8 10 7 . 1 4 2 1 . 1 . 1 . . . . 1 11 . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 42 | 3 27 58 61 70 21 20 58 57 77 49 4 86 14 76 57 63 47 1 81 3 17 16 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 24 | . . . . . . . . 1 23 . . . . . . . . . . . . . Known Exits Taken 16 | . 1 1 . . 1 1 . 1 1 1 1 . 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 4 | 1 . . 1 1 . . 1 . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . 1 . . 3 5 . 1 . . . 3 2 . 1 . . . . . Spaces Dug 51 | . . . . . 2 1 . . . . . . 11 . . . . . . . 1 36 Terrain Destroyed 150 | . . 10 . . 2 1 32 . . . . . 11 34 . . . . . . 1 59 Melee 15 | . . . . . 2 1 . . . . . . 11 . . . . . . . 1 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 135 | . . 10 . . . . 32 . . . . . . 34 . . . . . . . 59 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Total 6441 | 33 78 177 217 232 182 543 192 369 103 253 80 75 462 456 240 575 244 37 110 59 1372 352 Wait 606 | . . . . . . 3 . . 19 14 1 . 16 . . . . 1 . . 551 1 Move 5598 | 31 78 168 215 219 164 512 188 365 81 227 78 69 414 444 236 559 244 36 88 56 792 334 Hop 39 | . . . . 8 9 7 . 1 2 2 1 . 1 . 1 . . . . 1 6 . Pick Up 19 | . . . 1 2 3 10 . 1 . . . . 1 . . . . . . . 1 . Fast Attach 50 | 2 . 4 . 1 1 5 1 1 . 3 . 4 5 4 2 5 . . 2 2 8 . Attach 25 | . . . . . 1 2 1 . . 6 . 1 4 2 . 1 . . . . 4 3 Detach 17 | . . 1 . . . 3 1 . . . . 1 5 2 . 1 . . . . 1 2 Swap 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Drop 23 | . . 2 1 2 . . . 1 . 1 . . 5 1 1 5 . . . . 2 2 Fire 11 | . . 1 . . . . 1 . . . . . . 2 . . . . . . 3 4 Melee 24 | . . . . . 2 1 . . 1 . . . 11 1 . 4 . . . . 4 . Ram 8 | . . . . . 2 . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . . . . . . 20 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / DSF) -4/DSF -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 34 | -11/Junkyard | Entered Materials 49 | -10/Materials | Identified exit to Mines 74 | -10/Materials | Entered Mines 103 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 139 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 141 | -10/Mines | Identified exit to Exiles 159 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 161 | -10/Mines | Entered Exiles 171 | -10/Exiles | Met 8R-AWN 176 | -10/Exiles | Met EX-HEX 187 | -10/Exiles | Met EX-BIN 194 | -10/Exiles | Aligned with FarCom system 194 | -10/Exiles | Given EX-Vault access code 203 | -10/Exiles | Opened EX-Vault 205 | -10/Exiles | Found Prototype Flight Unit 208 | -10/Exiles | Identified Flying Fortress v7 216 | -10/Exiles | Warned to stay clear of 0b10 Research branches 221 | -10/Exiles | Exiles lab attacked by MAIN.C 238 | -10/Exiles | Discovered new exit (range 14) 243 | -10/Exiles | Left Exiles lab with Flying Fortress v7 243 | -10/Exiles | Entered Mines 279 | -9/Mines | Learned location of 1 exit from Materials 305 | -9/Mines | Found a hidden stash of uninstalled traps 315 | -9/Mines | Learned 2 Materials zone layouts 329 | -9/Mines | Build established: Mutant 332 | -9/Mines | Discovered new exit (range 8) 335 | -9/Mines | Entered Materials 335 | -8/Materials | Evolved 4 slots: Propulsion x4 336 | -8/Materials | Identified exit to Factory 408 | -8/Materials | Discovered exit to Factory (range 15) 419 | -8/Materials | Entered Factory 419 | -7/Factory | Evolved 2 slots: Utility x2 424 | -7/Factory | Found Prototype Launcher 424 | -7/Factory | Identified Rocket Array 427 | -7/Factory | Found Rocket Array 635 | -7/Factory | Discovered new exit (range 13) 636 | -7/Factory | Identified exit to Storage 636 | -7/Factory | Identified exit to Lower Caves 659 | -7/Factory | Entered Lower Caves 731 | -7/Lower Caves | Discovered new exit (range 14) 738 | -7/Lower Caves | Entered another Lower Caves area 740 | -7/Lower Caves | Discovered new exit (range 11) 746 | -7/Lower Caves | Build established: Hacker-Mutant 806 | -7/Lower Caves | Learned location of Armory (-4) 806 | -7/Lower Caves | Learned Factory emergency access door positions 806 | -7/Lower Caves | Learned Extension terminal intel 923 | -7/Lower Caves | Discovered new exit (range 3) 924 | -7/Lower Caves | Identified exit to Data Miner 924 | -7/Lower Caves | Entered Data Miner 924 | -7/Data Miner | Discovered new exit (range 7) 934 | -7/Data Miner | Met Data Miner 946 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 951 | -7/Data Miner | Received God Mode back door access code from Data Miner 976 | -7/Data Miner | Interfaced with the Data Conduit 989 | -7/Data Miner | Identified exit to Proximity Caves 990 | -7/Data Miner | Entered Proximity Caves 1057 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1072 | -6/Proximity Caves | Spotted B-75 Beast 1091 | -6/Proximity Caves | Core integrity fell below 50% 1107 | -6/Proximity Caves | Discovered new exit (range 9) 1112 | -6/Proximity Caves | Identified exit to Factory 1113 | -6/Proximity Caves | Learned Factory trap positions 1113 | -6/Proximity Caves | Entered Factory 1113 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1114 | -6/Factory | Loaded intel: 95 trap records 1116 | -6/Factory | Loaded intel: 291 machine locations 1125 | -6/Factory | Lost 8 parts (7n1u) 1143 | -6/Factory | Identified exit to DSF 1143 | -6/Factory | Entered DSF 1144 | -6/DSF | Loaded intel: 2 machine locations 1159 | -6/DSF | Additional patrols routed to DSF 1170 | -6/DSF | Discovered new exit (range 15) 1182 | -6/DSF | Identified exit to Factory 1183 | -6/DSF | Entered Factory 1183 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1184 | -5/Factory | Loaded intel: 207 machine locations 1368 | -5/Factory | Identified exit to Upper Caves 1420 | -5/Factory | Intercept squad dispatched 1437 | -5/Factory | Crushed by falling debris 1437 | -5/Factory | System corruption reached 10% 1440 | -5/Factory | Entered Upper Caves 1499 | -5/Upper Caves | Learned 12 Factory zone layouts 1517 | -5/Upper Caves | Learned Factory terminal intel 1558 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 1564 | -5/Upper Caves | Found Prototype Special Weapon 1564 | -5/Upper Caves | Identified Molecular Deconstructor 1601 | -5/Upper Caves | Encountered a Warlord checkpoint 1655 | -5/Upper Caves | Discovered new exit (range 12) 1658 | -5/Upper Caves | Identified exit to Upper Caves 1659 | -5/Upper Caves | Entered another Upper Caves area 1661 | -5/Upper Caves | Discovered new exit (range 14) 1765 | -5/Upper Caves | Discovered new exit (range 13) 1770 | -5/Upper Caves | Identified exit to Warlord 1770 | -5/Upper Caves | Entered Warlord 1782 | -5/Warlord | Discovered new exit (range 13) 1786 | -5/Warlord | Identified exit to Proximity Caves 1810 | -5/Warlord | System corruption cleaned by Quarantine Array 1943 | -5/Warlord | Met Warlord 1947 | -5/Warlord | Opened Warlord's prototype stash 1958 | -5/Warlord | Found Vortex Chain Reactor 1968 | -5/Warlord | Warlord's base attacked by MAIN.C 2020 | -5/Warlord | Opened side exit 2030 | -5/Warlord | Entered Proximity Caves 2117 | -4/Proximity Caves | Discovered new exit (range 9) 2120 | -4/Proximity Caves | Identified exit to Factory 2121 | -4/Proximity Caves | Entered Factory 2121 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2122 | -4/Factory | Identified exit to Research 2123 | -4/Factory | Loaded intel: 250 machine locations 2124 | -4/Factory | Loaded intel: 25 terminal locations 2136 | -4/Factory | Identified exit to DSF 2136 | -4/Factory | Entered DSF 2137 | -4/DSF | Loaded intel: 4 machine locations 2159 | -4/DSF | Additional patrols routed to DSF 2187 | -4/DSF | Discovered exit to Research (range 13) 2192 | -4/DSF | Entered Research 2192 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2193 | -3/Research | Loaded intel: 93 machine locations 2194 | -3/Research | Identified exit to Quarantine 2194 | -3/Research | Identified exit to Research 2215 | -3/Research | Entered another Research area 2215 | -2/Research | Warlord forces began assault on 0b10 2215 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2216 | -2/Research | Loaded intel: 78 machine locations 2325 | -2/Research | Research machine network offline 2568 | -2/Research | Build established: Wizard-Sprinter 2673 | -2/Research | Borebot progress halted 2702 | -2/Research | Borebot progress halted 2772 | -2/Research | Borebot progress halted 2964 | -2/Research | Discovered new exit (range 4) 2982 | -2/Research | Warlord destroyed during the assault 3016 | -2/Research | Hacked God Mode, triggering a massive explosion 3019 | -2/Research | System corruption reached 10% 3019 | -2/Research | System corruption reached 30% 3031 | -2/Research | Identified exit to Access 3032 | -2/Research | Entered Access 3032 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3033 | -1/Access | Loaded intel: 117 machine locations 3067 | -1/Access | Garrison activated, responded to threat 3132 | -1/Access | Spotted B-99 Colossus 3133 | -1/Access | Spotted B-99 Colossus 3160 | -1/Access | Core integrity fell below 50% 3173 | -1/Access | Discovered new exit (range 5) 3175 | -1/Access | Identified exit to Surface 3175 | *** | Escaped! Last Messages --------------- 03155_ MHLOQDYR/L0%KZTIN7WQKI KPIW%B1A#Y#MVDE 03155_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03159_ Slammed into Y-72 Warden. 03160_ Hacking Suite destroyed. 03160_ Slammed into Y-72 Warden. 03160_ Destabilizing: Core damaged (-80). 03161_ Slammed into Y-72 Warden. 03161_ Destabilizing: Core damaged (-48). 03162_ Imp. Hacking Suite destroyed. 03162_ Critical hit (Burn: +37). 03171_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03171_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03173_ The Access Shell folds into the floor. 03173_ EXIT=FOUND 03175_ EXIT=IDENTIFIED: SURFACE [Achievement: Data Run] Map ----- +----------------------------------------------------+ | ??????????????? ??????????""??????????????????? | | ####+####?????? ??????????""??????????????????? | | # #??????# #??????????Y"??????????????????? | | # #??????# #??????????""??????????????????? | | # #??????# #??????????""???????? ?????????? | | # #??????# #??????????""???????? ?????????? | | # #??????# #???????????????????? ?????????? | | # #??????# #?????????????????###/##???????? | | # ######## ########+########## #???????? | | # / ^g Yg #???????? | | # ######## g g +?????"?? | | # #??????#/#########++######### #????"""? | | # #????? ???? ??????## ##???"""?? | | # #??? ?# ?????# #?????"??? | | # #?? ?# """"""" ???#g #????????? | | # ## ? ?# """"""" #??#g #????????? | | # ## ? # #??#g #????????? | | # #?? # #??#p #????????? | | # #?#########################??#Y #????????? | | #####+###????????????????????###?????#g #????????? | | #???# #?????????????########## ####### #????????? | | #???# #??????????"""" p #????????? | | #???# #?????? 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"""" """T""" #????????? | | ?????? ????######??########## ####### #????????? | | ?????? ?????????????????????###?????? #????????? | | ?????" ?????????????????????????????? #????????? | | ????""" ?????????????????????????????? #????????? | | ???"""? ?????????????????????????????? #????????? | | ????"????????????????????????????????? #????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???"?????????????????????????????????????????????? | | ???"""???????????????????????????????????????????? | | ???G????????????????c????????????????????????????? | | ???"""???????????????????????????????????????????? | | ???"?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 17 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 65 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 69 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Data Run Reappropriation Challenges ------------ None Game ------ Seed CoilTransportStick Manual? 0 Play Time 00:50:56 Cumulative 147.6 hours Start 2023.04.25 @ 22:05:33 End 2023.04.25 @ 23:13:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 425 Rogue 425 Adventurer 0 Explorer 0 Win Type 0 Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 65 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4de82c6e-940f-4dfb-b656-9201412d4026