Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.10 @ 23:28:16 Player: DGSTER Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (4082) 4082 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1056) 1056 TOTAL SCORE: 8058 Bonus ------- High Alert Combat Kills 124 Follower Combat Kills 173 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -141 Cogmind --------- Core Integrity 0/550 Matter 204/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (123) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Assault Rifle High-powered Shotgun > --- INVENTORY (10) --- Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Improved Signal Interpreter Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Great Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler Hardened Light Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Improved Signal Interpreter Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Great Maul [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon High-powered Shotgun Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Slots Evolved 4 | . . . 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . . 2 1 . . . Weapon . | . . . . . . . . Parts Attached 91 | 6 8 . 10 26 15 19 7 Power 11 | 1 2 . 1 4 1 2 . Engine 7 | 1 2 . 1 2 . 1 . Core 4 | . . . . 2 1 1 . Reactor . | . . . . . . . . Propulsion 27 | 2 2 . 3 5 5 9 1 Treads . | . . . . . . . . Leg 27 | 2 2 . 3 5 5 9 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 3 . . 7 3 3 . Device 4 | . . . . 2 1 1 . Storage 2 | 1 1 . . . . . . Processor 4 | . . . . 3 1 . . Hackware . | . . . . . . . . Protection 7 | . 2 . . 2 1 2 . Artifact . | . . . . . . . . Weapon 36 | 2 1 . 6 10 6 5 6 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 22 | 2 . . 5 6 1 5 3 Ballistic Cannon 2 | . . . . 1 1 . . Launcher 9 | . 1 . 1 3 2 . 2 Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . 2 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 26 | . 1 . 2 8 8 4 3 Power 5 | . 1 . 1 2 1 . . Propulsion 7 | . . . . 3 4 . . Utility 8 | . . . 1 1 2 2 2 Weapon 6 | . . . . 2 1 2 1 Highest Loss Streak 6 | . 1 . 1 6 3 2 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 82 85 64 82 92 93 98 Engine 4 | . 13 14 8 4 . 5 . Core 4 | . . . . 4 8 3 9 Leg 25 | . 27 28 22 26 24 25 27 Device 6 | . . . . 5 11 7 . Storage 9 | . 14 14 11 9 9 9 9 Processor 12 | . . . . 12 15 18 18 Protection 5 | . 2 14 2 1 6 6 18 Ballistic Gun 11 | . 19 . 19 13 4 13 11 Ballistic Cannon 3 | . . . . 3 6 2 . Launcher 1 | . 4 14 1 . . . 1 Impact Weapon 1 | . . . . . 5 . 3 Peak Build Rating 29 | 6 7 7 8 28 28 29 26 Average Rating 19 | 4 6 7 7 20 24 25 24 On Entrance 12 | . 6 7 7 8 26 24 25 Naked Turns . | . . . . . . . . Heaviest Build 33 | 11 17 17 18 31 33 31 30 Greatest Support 40 | 20 20 20 20 40 40 37 35 Greatest Overweight (x) 2 | 2 1 . . . 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 Most Carried 10 | 3 7 7 10 10 10 10 10 Average Carried 8 | . 3 7 7 9 8 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 1 7 7 9 9 10 9 10 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Matter Collected 2413 | 242 126 108 189 726 417 519 86 Remotely 273 | . . . . 101 62 110 . Salvage Created 3268 | . 183 . 345 1003 561 897 279 Parts 182 | . 27 . 24 55 22 41 13 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . 1 . 1 1 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Combat Hostiles Destroyed 76 | . 10 . 7 20 14 18 7 Guns 47 | . 1 . 5 16 2 18 5 Cannons 6 | . . . . 1 5 . . AOE 20 | . 9 . 2 3 4 . 2 Classes Destroyed 11 | . 5 . 2 3 1 . . Worker 4 | . 2 . . 2 . . . Builder 1 | . 1 . . . . . . Recycler 4 | . . . . 2 . 2 . Operator 1 | . 1 . . . . . . Watcher 1 | . . . . 1 . . . Swarmer 9 | . 6 . . 1 . 2 . Grunt 45 | . 4 . 2 13 10 13 3 Brawler 2 | . . . 1 1 . . . Duelist 3 | . . . . 1 1 1 . Sentry 14 | . . . 4 4 2 2 2 Hunter 4 | . . . . . 2 . 2 Best Kill Streak 8 | . 7 . 2 5 3 8 3 Combat Bots Only 6 | . 5 . 2 4 3 6 3 Max Kills in Single Turn 3 | . 3 . 2 2 2 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . 2 1 2 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Hostile Shots Fired 360 | . 26 . 36 111 75 75 37 Missed 88 | . 11 . 6 25 14 25 7 Damage Taken 3944 | . 225 . 436 1286 722 758 517 Core 757 | . 95 . 86 259 99 124 94 Absorbed by Shields 190 | . . . . . 190 . . Core Remaining (%) 80 | 100 . 62 78 . . . . Volleys Fired 239 | . 20 . 23 81 42 52 21 Largest 2 | . 2 . 2 2 2 2 2 Hottest 69 | . 40 . 43 69 69 69 60 Shots Fired 390 | . 30 . 45 135 60 89 31 Gun 302 | . 20 . 44 109 21 79 29 Cannon 62 | . . . . 19 33 10 . Launcher 26 | . 10 . 1 7 6 . 2 Special . | . . . . . . . . Kinetic 364 | . 20 . 44 128 54 89 29 Thermal . | . . . . . . . . Explosive 26 | . 10 . 1 7 6 . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | . 6 . 6 11 11 19 11 Robot Miss Streak 7 | . 3 . 3 7 4 3 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . 3 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 267 | . 13 . 28 89 40 72 25 Core Hits 165 | . 19 . 15 50 21 42 18 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 4 | . . . . . 2 . 2 Critical Strikes 7 | . . . . 1 4 . 2 Destroy 3 | . . . . 1 . . 2 Blast 2 | . . . . . 2 . . Smash 2 | . . . . . 2 . . Melee Attacks 24 | . . . . . 22 . 2 Impact 24 | . . . . . 22 . 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6970 | . 896 . 472 2207 1412 1395 588 Guns 3504 | . 114 . 324 1340 192 1161 373 Cannons 840 | . . . . 257 408 175 . Explosions 2168 | . 782 . 134 567 470 . 215 Melee 342 | . . . . . 342 . . Ramming 116 | . . . 14 43 . 59 . Kinetic 4344 | . 114 . 324 1597 600 1336 373 Thermal . | . . . . . . . . Explosive 2168 | . 782 . 134 567 470 . 215 Electromagnetic . | . . . . . . . . Impact 342 | . . . . . 342 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 246 | . 41 . . 21 166 1 17 Projectiles 23 | . . . . 8 14 1 . Explosions 71 | . 41 . . 13 . . 17 Melee 152 | . . . . . 152 . . Knockbacks 14 | . . . . 1 10 3 . Impact 2 | . . . . . 2 . . Kinetic 12 | . . . . 1 8 3 . Secondary . | . . . . . . . . Self-Inflicted Damage 43 | . 43 . . . . . . Shots 1 | . 1 . . . . . . Rammed . | . . . . . . . . Targets Rammed 21 | . 1 . 6 5 . 9 . Kicked 21 | . 1 . 6 5 . 9 . Crushed . | . . . . . . . . Highest Temperature 132 | . 6 . 18 33 132 83 21 Average Temperature 27 | . 4 . 5 8 46 20 9 Received Heat Transfer 1590 | . 42 . 198 729 252 333 36 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . Combat Hostiles 3 | . . . . . 3 . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions 4 | . . . . . 4 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Peak Influence 991 | . 376 118 302 254 991 482 296 Initial 482 | . . 118 45 . 92 482 156 Average 240 | . 128 118 180 116 397 297 210 Maximum Alert Level 3 | . 1 . 1 1 3 2 1 Low Security (%) 47 | 100 75 100 52 68 27 26 44 Level 1 38 | . 24 . 47 31 34 55 55 Level 2 11 | . . . . . 28 18 . Level 3 2 | . . . . . 9 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 4 . 1 2 . 2 . Investigation 2 | . 1 . . . . 1 . Extermination . | . . . . . . . . Reinforcement 7 | . 3 . 1 2 . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Distress Signals 12 | . 2 . 3 4 . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 125 | . 17 . 15 31 21 32 9 Peak Tracking Total 8 | . 4 . 5 6 3 8 3 Tactical Retreats 7 | . 1 . 1 1 1 3 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Traps Triggered 7 | . 3 . . 1 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Machines Disabled 9 | . 3 . 1 . 5 . . Max in Single Turn 2 | . 2 . 1 . 2 . . Garrison Relay 3 | . . . . . 3 . . Phase Generator 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Machines Accessed 25 | . 3 . 3 7 4 8 . Terminals 20 | . 3 . 3 4 4 6 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . . . . 1 . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 73 | . 16 . 11 15 9 22 . Successful 30 | . 9 . 5 4 4 8 . Failed 43 | . 7 . 6 11 5 14 . Catastrophic 7 | . 1 . . 3 2 1 . Database Lockouts . | . . . . . . . . Manual 32 | . 10 . 1 7 2 12 . Terminals 62 | . 16 . 11 8 9 18 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units 2 | . . . . 2 . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 6 | . . . . 4 . 2 . Terminal Hacks 19 | . 4 . 5 2 3 5 . Prototype ID Bank 2 | . 1 . 1 . . . . Open Door 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . Alert Level 5 | . 1 . 1 2 . 1 . Unreport Threat 4 | . . . 1 . . 3 . Surveillance Status 1 | . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Registered Components 1 | . . . . . . 1 . Garrison Registry 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . Scan Component 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . 1 . . . Insert Component 1 | . . . . 1 . . . Garrison Access Hacks 3 | . . . . 1 . 2 . Unlock Access 2 | . . . . 1 . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks 6 | . 5 . . . 1 . . Terminals 6 | . 5 . . . 1 . . Assimilate 2 | . 2 . . . . . . Botnet 4 | . 3 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 3 . 3 5 3 8 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 14 | . . . . . 14 . . Machine Destruction 14 | . . . . . 14 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 2 | . . . . . 2 . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Total Allies 3 | . . . . . 3 . . Largest Group 2 | . . . . . 2 . . Highest-Rated Group 195 | . . . . . 195 . . Highest-Rated Ally 179 | . . . . . 179 . . Total Orders . | . . . . . . . . Ally Attacks 27 | . . . . . 27 . . Total Damage 1001 | . . . . . 1001 . . Kills 5 | . . . . . 5 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Turns Passed 4717 | 64 485 46 431 1203 1311 949 228 Spaces Moved 2937 | 45 345 39 266 724 823 564 131 Core 9 | 9 . . . . . . . Treads . | . . . . . . . . Legs 2928 | 36 345 39 266 724 823 564 131 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 125 | 120 120 120 120 121 133 128 120 Slowest Speed 190 | 150 190 120 120 125 190 190 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 56 17 32 60 86 48 23 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 178 | . 65 . 2 34 76 1 . Melee . | . . . . . . . . Projectile 3 | . . . . 2 . 1 . AOE 175 | . 65 . 2 32 76 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Total 3531 | 53 384 38 332 907 944 708 165 Wait 128 | . 2 . 20 44 15 44 3 Move 2929 | 44 344 38 265 723 821 563 131 Hop . | . . . . . . . . Pick Up 45 | 3 6 . 5 15 7 8 1 Fast Attach 30 | 4 5 . . 13 4 3 1 Attach 24 | 2 1 . 3 6 8 4 . Detach 6 | . 1 . . . 4 1 . Swap 37 | . 2 . 7 7 3 12 6 Drop 33 | . 2 . 3 13 3 12 . Fire 239 | . 20 . 23 81 42 52 21 Melee 24 | . . . . . 22 . 2 Ram . | . . . . . . . . Kick 21 | . 1 . 6 5 . 9 . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . 15 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 13) 65 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 7) 550 | -10/Materials | Entered Mines 585 | -10/Mines | Discovered new exit (range 10) 596 | -10/Mines | Entered Materials 596 | -9/Materials | Evolved 2 slots: Utility x2 998 | -9/Materials | Discovered new exit (range 16) 1027 | -9/Materials | Entered another Materials area 1027 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1620 | -8/Materials | Lost 6 parts (1p2n1u2w) 1826 | -8/Materials | Discovered new exit (range 17) 2229 | -8/Materials | Identified exit to Garrison 2230 | -8/Materials | Entered Garrison 2262 | -8/Garrison | Triggered checkpoint 2403 | -8/Garrison | Garrison Relay disabled 2464 | -8/Garrison | Triggered checkpoint 2508 | -8/Garrison | Installed Relay Interface Framework 2516 | -8/Garrison | Discovered new exit (range 12) 2528 | -8/Garrison | Identified exit to Materials 2582 | -8/Garrison | Triggered checkpoint 2595 | -8/Garrison | Garrison Relay disabled 2649 | -8/Garrison | Core integrity fell below 50% 2689 | -8/Garrison | Lost 3 parts (2n1u) 2726 | -8/Garrison | Triggered checkpoint 2903 | -8/Garrison | Rescued AZ-K3N 3038 | -8/Garrison | Triggered checkpoint 3040 | -8/Garrison | Triggered checkpoint 3110 | -8/Garrison | AZ-K3N assimilated hostile L-31 Rogue 3220 | -8/Garrison | Triggered checkpoint 3291 | -8/Garrison | Garrison Relay disabled 3319 | -8/Garrison | Discovered exit to Materials (range 14) 3340 | -8/Garrison | Discovered exit to Materials (range 37) 3340 | -8/Garrison | Discovered exit to Materials (range 74) 3340 | -8/Garrison | Discovered exit to Materials (range 8) 3346 | -8/Garrison | Build established: Scavenger-Mutant 3455 | -8/Garrison | Phase Generator disabled 3533 | -8/Garrison | Spotted B-75 Beast 3541 | -8/Garrison | Entered Materials 3851 | -8/Materials | Build established: Mutant 4260 | -8/Materials | Core integrity fell below 20% 4489 | -8/Materials | Identified exit to Garrison 4490 | -8/Materials | Entered Garrison 4501 | -8/Garrison | Build established: Scavenger-Mutant 4526 | -8/Garrison | Triggered checkpoint 4698 | -8/Garrison | Triggered checkpoint 4704 | -8/Garrison | Triggered checkpoint 4718 | -8/Garrison | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04576_ Destroyed Carbon-fiber Leg. 04577_ Hvy. Assault Rifle destroyed. 04580_ Penetrated by Slug. 04591_ H-55 Commando destroyed. 04592_ Penetrated by Slug. 04593_ H-55 Commando destroyed. 04596_ Acquired 34 matter. 04599_ Acquired Assault Rifle. 04603_ Acquired 10 matter. 04698_ Beams of light sweep through the air. An alarm sounds. 04698_ G-47 Trooper destroyed. 04698_ Destroyed Lgt. Nuclear Core. 04698_ G-47 Trooper destroyed. 04704_ Beams of light sweep through the air. An alarm sounds. 04705_ G-47 Trooper destroyed. 04710_ Hrd. Light Armor Plating destroyed. 04712_ I-25 Savior destroyed. 04714_ Lgt. Armor Plating destroyed. 04717_ D-53 Grenadier suffers critical hit (Destroy). 04717_ Destroyed Lgt. Deuterium Engine. Map ----- +----------------------------------------------------+ | ??????????????????????????????#%#######??????????? | | ????????????????????????????###!#?????????######?? | | ???????????????????????###### !#?????????# #?? | | ???????????????????????# " #?????????# #?? | | ???????????????????????# #### !#?????????# #?? | | ???????????????????????# #??###%#?????????# ###?? | | ???????????????????????# #????#!#?????????# #???? | | ???????????????????????# #????# #?????????# #???? | | ???????????????????????# #????# #####?????# #???? | | ???????????????????????# #????# #?##### #???? | | ???????????????????????# #????##### ### # #???? | | ???????????????????????# #????????# ## ## #???? | | ???????????????????????# #????????# ## # #???? | | ???????????????????????# #????????# ## # #???? | | ??????????????????????##;########## ### ### #???? | | ??????????????????????# #???? | | ??????????????????????# ^^ #???? | | ??????????????????????# ######### ##########???? | | ??????????????????????# ######??# #????????????? | | ??????????????????????# ???# #????????????? | | ??????????????????????# #?#?# #????????????? | | ????????????????###??## # #?# #????????????? | | ????????????????# = ?# ??# #????????????? | | ???????????## ## %[# #???# #????????????? | | ???????????# = % ##### #????????????? | | ???????? @ #????????????? | | ???????? ^ * * #????????????? | | ???????????# ## # ########????????????? | | ????????????????# # d####???????????????????? | | ?????????????? ??????????????????????? | | ???????????? ?????????????????????? | | ???????????" #????????????????????? | | ???????????" #????????????????????? | | ???????????# ## ## ###????????????????????? | | ???????????#????# ?# #??????????????????????? | | ???????????????? ? ??????????????????????? | | ??????????????? ?? ??????????????????????? | | ???????????????? ? ??????????????????????? | | ??????????????????"??######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetDeepMicrothruster Manual? 0 Play Time 00:43:42 Cumulative 52.7 hours Start 2025.04.10 @ 22:46:34 End 2025.04.10 @ 23:28:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 59 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 914769a9-8080-4a1b-be6d-3aa187fa719e