Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 05:58:57 Player: Player Result: Destroyed by Alpha 7 with Heavy Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (190) 950 Value Destroyed (5727) 5727 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (504) 504 TOTAL SCORE: 13361 Bonus ------- High Alert Combat Kills 4 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 142/300 Energy 270/700 System Corruption 13% Temperature Cool (9) Movement Core (100) Ox1 Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Experimental Energy Well Advanced Signal Interpreter Advanced Signal Interpreter Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Hacking Suite > --- WEAPON (2) ------- Thunder Hammer > --- INVENTORY (5) ---- Improved Transmission Jammer Improved Utility Shielding Mini Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Heavy Treads Centrium Wheel High-density Centrium Wheel Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Improved Weapon Shielding Advanced Remote Force Field Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Hardcell Cannon > --- INVENTORY -------- High-capacity Matter Pod Machine Analyzer Advanced Visual Processing Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Armor Integrity Analyzer Improved Kinecellerator Advanced Weapon Cycler Improved Transmission Jammer Phase Shifter Improved Propulsion Shielding Improved Utility Shielding Advanced Powered Armor Improved Thermal Shield Advanced Thermal Shield Improved Hacking Suite Improved System Shield High-powered Tractor Beam Railgun Hypervelocity Railgun Heavy Gauss Cannon Heavy Gauss Cannon Mini Grenade Launcher Chainsword [Rating: 146] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility Advanced Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Great Maul Energy Gun Beam Rifle Energy Cannon Disruptor Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 . Power 1 | . . . . . . . . 1 . . Propulsion 6 | . . 1 1 1 1 . 1 . 1 . Utility 9 | . . 1 1 1 1 2 1 1 1 . Weapon . | . . . . . . . . . . . Parts Attached 183 | 8 7 31 32 17 27 5 16 17 2 21 Power 25 | 1 . 7 6 2 1 1 1 4 . 2 Engine 13 | 1 . 7 3 2 . . . . . . Core 6 | . . . 3 . 1 1 1 . . . Reactor 6 | . . . . . . . . 4 . 2 Propulsion 63 | 2 . 8 14 4 14 . 8 6 1 6 Treads 20 | 2 . 7 3 1 1 . 2 2 . 2 Leg 17 | . . . 10 1 6 . . . . . Wheel 15 | . . 1 1 2 5 . 5 1 . . Hover 10 | . . . . . 2 . 1 3 1 3 Flight 1 | . . . . . . . . . . 1 Utility 52 | 2 2 6 7 4 8 3 6 5 1 8 Device 18 | 1 1 2 . 1 3 2 4 1 . 3 Storage 6 | 1 1 1 1 . . . . . . 2 Processor 11 | . . 1 1 1 2 1 1 2 . 2 Hackware 6 | . . . 1 1 1 . . 1 1 1 Protection 11 | . . 2 4 1 2 . 1 1 . . Artifact . | . . . . . . . . . . . Weapon 43 | 3 5 10 5 7 4 1 1 2 . 5 Energy Gun 3 | . 1 1 . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 18 | 3 2 6 . 4 2 . . . . 1 Ballistic Cannon 8 | . . 1 . 1 2 1 1 1 . 1 Launcher 2 | . . 1 1 . . . . . . . Special Weapon 2 | . 2 . . . . . . . . . Impact Weapon 6 | . . 1 3 1 . . . . . 1 Slashing Weapon 3 | . . . 1 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . . . . 2 . 6 Parts Lost 87 | . 1 6 17 7 12 2 2 10 15 15 Power 10 | . . 2 1 . 1 . . 2 2 2 Propulsion 40 | . . 2 11 4 6 1 1 5 6 4 Utility 26 | . 1 2 3 2 3 1 1 3 5 5 Weapon 11 | . . . 2 1 2 . . . 2 4 Highest Loss Streak 12 | . 1 2 7 2 11 2 1 6 11 12 To Critical Strikes 3 | . . . . . . . . . 1 2 Average Backups 21 | 3 10 17 24 24 24 24 24 24 23 4 Power . | . . 1 1 1 . . 1 . . . Propulsion . | 1 3 2 1 . . . . . . . Utility 14 | 1 5 9 14 16 17 17 18 19 17 2 Weapon 4 | 1 1 3 5 6 6 5 5 4 5 1 Tool/Special . | . . . . . . . . . . . Unused Backups 58 | 1 3 5 5 5 8 3 1 7 17 3 Power 5 | 1 1 . 2 . 1 . . . . . Propulsion 3 | . 2 . . . . 1 . . . . Utility 33 | . . 3 1 1 6 . 1 4 14 3 Weapon 16 | . . 2 2 3 1 2 . 3 3 . Tool/Special 1 | . . . . 1 . . . . . . Average Slot Usage (%) 88 | . 99 96 92 85 90 83 85 86 76 60 Engine 4 | . 14 8 4 7 3 . . . . . Core 1 | . . . 4 . 1 2 5 1 . . Reactor 1 | . . . . . . . . 6 7 3 Treads 11 | . 28 32 3 8 2 5 3 7 3 4 Leg 7 | . . . 23 7 13 . . . . . Wheel 6 | . . . 3 8 14 4 10 10 6 . Hover 2 | . . . . . . 11 11 6 10 6 Device 5 | . 13 12 1 1 4 6 4 6 2 4 Storage 7 | . 14 11 9 7 6 5 5 4 3 3 Processor 13 | . . 1 16 11 13 23 24 23 20 18 Hackware 6 | . . . 4 10 12 5 5 8 12 9 Protection 3 | . . 6 3 5 . 2 3 1 2 . Ballistic Gun 6 | . 26 17 1 4 2 . . . . 2 Ballistic Cannon 3 | . . . 1 1 5 4 7 3 3 2 Impact Weapon 4 | . . 2 13 3 3 5 2 . . . Peak Build Rating 146 | 8 8 23 37 45 57 72 91 133 146 140 Average Rating 49 | 6 7 17 31 40 46 66 81 103 123 91 On Entrance 41 | . 8 8 23 35 34 57 60 84 133 19 Naked Turns . | . . . . . . . . . . . Heaviest Build 140 | 15 28 97 105 104 103 102 110 140 140 73 Greatest Support 140 | 40 40 60 60 40 76 29 48 36 70 140 Greatest Overweight (x) 28 | . . 9 28 8 8 3 6 8 5 1 Average Overweight (x) 2 | . . 1 4 3 3 3 2 3 3 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 5 Average Capacity 22 | 7 11 22 25 25 25 25 25 25 24 5 Most Carried 25 | 8 15 25 25 25 25 25 25 25 25 5 Average Carried 21 | 3 10 17 24 24 24 24 24 24 23 4 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 5 5 Final Carried 25 | 8 15 24 25 25 25 25 25 24 5 3 Class Distribution -------------------- 46% | Mutant 24% | Hacker-Mutant 22% | Scavenger-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Matter Collected 4962 | 253 368 707 668 601 819 18 421 625 181 301 Remotely . | . . . . . . . . . . . Salvage Created 5890 | 154 439 910 1324 908 826 18 418 555 166 172 Parts 291 | 14 20 71 53 34 27 1 26 29 4 12 Haulers Intercepted 3 | . 1 1 . 1 . . . . . . Recyclers Shooed 8 | . 1 . . 2 2 1 1 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Combat Hostiles Destroyed 121 | . 8 26 34 15 14 . 8 7 5 4 Melee 19 | . . . 11 4 1 . 1 2 . . Guns 38 | . 8 14 2 8 6 . . . . . Cannons 20 | . . . 2 1 6 . 2 2 3 4 AOE 33 | . . 12 9 2 1 . 4 3 2 . Classes Destroyed 16 | 2 4 4 4 1 . . . . . 1 Worker 18 | . 1 . 2 3 5 1 . 5 1 . Builder 13 | . . . 5 . 1 . 2 3 . 2 Tunneler 11 | 5 . 1 . . 1 1 1 2 . . Hauler 3 | . 1 1 . 1 . . . . . . Recycler 11 | 1 1 2 1 3 1 . 1 1 . . Mechanic 2 | . . 1 . . 1 . . . . . Operator 4 | . . . 2 . 1 . 1 . . . Watcher 7 | . . 3 2 1 . . . 1 . . Swarmer 40 | . 3 14 8 5 . . 5 3 2 . Grunt 38 | . 5 4 13 4 8 . 1 . 3 . Duelist 1 | . . 1 . . . . . . . . Sentry 19 | . . 7 6 4 1 . 1 . . . Specialist 4 | . . . 4 . . . . . . . Hunter 5 | . . . 3 . . . . 2 . . Programmer 13 | . . . . 2 5 . 1 2 . 3 Striker 1 | . . . . . . . . . . 1 Best Kill Streak 6 | 5 3 6 6 5 5 2 5 5 4 4 Combat Bots Only 5 | . 3 5 4 3 5 . 5 3 3 3 Max Kills in Single Turn 4 | 1 1 4 3 2 1 1 2 2 2 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 2 2 1 . 2 2 2 . Melee 1 | . . . 1 1 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Hostile Shots Fired 1534 | . 54 116 252 299 183 25 44 124 187 250 Missed 421 | . 12 26 61 107 56 11 9 35 56 48 Hits 1113 | . 42 90 191 192 127 14 35 89 131 202 Melee 18 | . . 4 . . . . . . 5 9 Projectile 1095 | . 42 86 191 192 127 14 35 89 126 193 Critical Strikes 51 | . . 2 11 . 4 . . 10 3 21 Part Disruptions 7 | . . . . . 1 . . 1 . 5 Damage Taken 18160 | . 472 1318 2907 1931 1828 345 591 1980 2637 4151 Core 3240 | . 60 221 465 237 325 24 34 398 787 689 Absorbed by Shields 768 | . . . . . . . . 131 195 442 Reduced by Siege Mode 376 | . . . . . . . . . 14 362 Redirected to Shielding 133 | . . . . . . . 7 30 96 . Regen/Repaired (Parts) 235 | . . 59 109 . 67 . . . . . Core Remaining (%) 69 | 100 76 44 15 66 61 97 97 69 . . Volleys Fired 369 | 12 48 69 35 42 60 . 18 20 21 44 Largest 2 | 2 2 2 2 2 2 . 2 1 1 2 Hottest 132 | 40 100 79 58 65 74 . 94 68 68 132 Shots Fired 604 | 24 91 122 52 79 102 . 28 21 21 64 Gun 388 | 24 86 109 17 68 63 . . . . 21 Cannon 179 | . . 2 26 7 35 . 26 21 19 43 Launcher 32 | . . 11 9 4 4 . 2 . 2 . Special 5 | . 5 . . . . . . . . . Kinetic 539 | 24 86 98 43 75 98 . 26 21 19 49 Thermal 19 | . 5 13 . . . . . . . 1 Explosive 32 | . . 11 9 4 4 . 2 . 2 . Electromagnetic 14 | . . . . . . . . . . 14 Robot Hit Streak 28 | 10 19 14 7 11 11 . 6 8 4 28 Robot Miss Streak 9 | 2 3 2 2 9 3 . 1 1 1 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 3 | . . . . 2 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . Shots Hit Robots 575 | 16 66 81 107 80 95 3 19 37 13 58 Core Hits 276 | 7 22 50 39 55 39 1 13 22 10 18 Critical Kills 10 | . . 1 5 . 4 . . . . . Critical Parts Destroyed 26 | . . . 15 1 6 1 2 1 . . Critical Strikes 64 | . . 1 22 4 14 1 6 9 3 4 Destroy 4 | . . 1 . . 3 . . . . . Blast 23 | . . . 2 2 4 . 4 4 3 4 Smash 32 | . . . 20 1 7 1 2 1 . . Sever 5 | . . . . 1 . . . 4 . . Melee Attacks 257 | . . 2 113 45 55 3 9 29 . 1 Impact 201 | . . 2 113 12 55 3 9 6 . 1 Slashing 56 | . . . . 33 . . . 23 . . Piercing . | . . . . . . . . . . . Sneak Attacks 27 | . . . 7 4 8 3 2 3 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 9 | . . . 8 1 . . . . . . Damage Inflicted 20162 | 211 673 2081 4536 2514 3287 219 1091 2535 1216 1799 Guns 4662 | 211 673 1012 169 835 1179 . . . . 583 Cannons 4868 | . . 20 343 92 575 . 477 1316 901 1144 Explosions 3924 | . . 1049 1191 343 398 . 279 349 315 . Melee 6692 | . . . 2827 1244 1135 219 335 860 . 72 Ramming 16 | . . . 6 . . . . 10 . . Kinetic 9230 | 211 673 875 512 927 1754 . 477 1316 901 1584 Thermal 306 | . . 157 . . . . . 149 . . Explosive 3575 | . . 1049 1191 343 398 . 279 . 315 . Electromagnetic 343 | . . . . . . . . 200 . 143 Impact 5001 | . . . 2827 139 1135 219 335 274 . 72 Slashing 1691 | . . . . 1105 . . . 586 . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . 4 5 . 2 11 1 13 Average Corruption 3 | . . . . 3 2 . 1 8 1 7 Corruption Purged 5 | . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 79 | . . . . 18 22 . 13 15 . 11 Message Errors 19 | . . . . 6 6 . 2 3 . 2 Matter Fused 11 | . . . . 2 3 . 3 2 . 1 Heat Flow Errors 10 | . . . . . 4 . 2 2 . 2 Energy Discharges 9 | . . . . 3 2 . 1 1 . 2 Parts Rejected 1 | . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 9 | . . . . 1 3 . 1 3 . 1 Data Loss (major) 3 | . . . . 1 . . 1 . . 1 Misfires 9 | . . . . 2 1 . 2 2 . 2 Alerts 4 | . . . . 1 2 . . 1 . . Weapon Failures 3 | . . . . 2 . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 2770 | . . 50 991 106 519 105 234 523 119 123 Projectiles 591 | . . . 6 . . . 77 266 119 123 Explosions 200 | . . 50 48 . 13 . 26 63 . . Melee 1979 | . . . 937 106 506 105 131 194 . . Knockbacks 59 | . . 1 12 1 15 2 5 6 8 9 Impact 13 | . . . 7 . 1 2 2 . . 1 Kinetic 43 | . . 1 4 1 13 . 3 6 7 8 Secondary 3 | . . . 1 . 1 . . . 1 . Self-Inflicted Damage 489 | . . 173 96 . 67 . . 153 . . Shots 15 | . . 6 3 . 3 . . 3 . . Rammed 2 | . . . 1 . . . . 1 . . Targets Rammed 2 | . . . 1 . . . . 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 244 | . 40 174 47 38 225 . 186 158 64 244 Average Temperature 29 | . 11 47 15 9 32 . 69 28 16 62 Received Heat Transfer 2915 | . 192 264 999 438 537 54 18 . 184 229 Siege Activations 3 | . . . . . . . . . 1 2 Total Turns 100 | . . . . . . . . . 37 63 Longest Duration 40 | . . . . . . . . . 37 40 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 18 | . . . 10 . 5 1 1 1 . . Combat Hostiles 11 | . . . 10 . . . 1 . . . Parts Fried 45 | . . . 19 . 10 3 3 10 . . Impact Corruptions 68 | . . . 34 1 20 3 4 6 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 3 . . Heat Transferred 457 | . . 407 . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Maximum Alert Level 2 | . . 1 2 1 . . . . . . Low Security (%) 88 | 100 100 68 63 97 100 100 100 100 100 100 Level 1 11 | . . 31 34 2 . . . . . . Level 2 . | . . . 2 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 439 | 15 121 318 439 209 123 53 112 120 74 50 Initial 195 | . . . 42 195 77 53 . 22 54 10 Average 77 | 1 36 152 150 101 36 9 32 32 20 8 Influence Increases 4270 | 30 274 849 1119 520 586 24 285 287 173 123 Destroy 0b10 Robot/C 2420 | . 160 520 680 300 280 . 160 140 100 80 Destroy 0b10 Robot/NC 345 | 30 15 40 60 40 50 10 25 60 5 10 Destroy Leader 610 | . 42 138 174 84 90 . 30 32 20 . Successful Hack 107 | . 6 8 6 26 30 14 . 17 . . Disable Machine 165 | . . . 30 15 45 . 30 30 . 15 Destroy Structure 353 | . 6 83 79 25 46 . 40 8 48 18 Lose Combat Pursuer 270 | . 45 60 90 30 45 . . . . . Influence Decreases 4270 | 30 274 748 790 791 636 133 241 233 252 142 Entered New Map 507 | . . . 59 235 82 56 . 22 44 9 Time Decay 2934 | 30 274 558 571 368 373 77 241 189 141 112 Lost Part 463 | . . 40 160 60 93 . . 22 67 21 Purge Threat 366 | . . 150 . 128 88 . . . . . Squads Dispatched 36 | . 1 1 8 7 6 1 3 2 2 5 Investigation 5 | . 1 . 1 1 1 . 1 . . . Extermination 12 | . . . . 2 4 1 1 2 1 1 Reinforcement 15 | . . 1 6 1 1 . 1 . 1 4 Assault . | . . . . . . . . . . . Garrison 4 | . . . 1 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Distress Signals 17 | . 1 5 5 2 1 . . 1 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 211 | . 13 36 51 23 20 5 16 10 24 13 Peak Tracking Total 15 | . 4 7 7 5 7 3 8 4 15 6 Tactical Retreats 14 | . 2 3 6 1 2 . . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Traps Triggered 14 | . 1 2 1 3 3 . 1 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Machines Disabled 11 | . . . 2 1 3 . 2 2 . 1 Max in Single Turn 1 | . . . 1 1 1 . 1 1 . 1 Garrison Access 2 | . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Machines Accessed 41 | . 5 5 5 6 11 2 . 4 1 2 Terminals 34 | . 5 4 4 5 7 2 . 4 1 2 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 3 | . . 1 1 . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 2 . . . . . Total Hacks 109 | . 15 13 11 20 29 3 . 12 2 4 Successful 45 | . 3 6 6 10 15 1 . 3 . 1 Failed 63 | . 12 7 4 10 14 2 . 9 2 3 Catastrophic 19 | . 1 2 1 4 5 1 . 4 . 1 Database Lockouts 1 | . . . 1 . . . . . . . Manual 74 | . 13 9 9 14 15 2 . 10 2 . Terminals 95 | . 15 9 9 19 22 3 . 12 2 4 Fabricators 2 | . . . . . 2 . . . . . Repair Stations 8 | . . 4 2 . 2 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 1 3 . . . . . Terminal Hacks 19 | . . 2 3 5 7 . . 1 . 1 Part Schematic 1 | . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . 1 . . Branch Access Points 4 | . . 1 1 1 1 . . . . . Terminal Index 2 | . . . 1 . 1 . . . . . Fabricator Index 1 | . . . . 1 . . . . . . Unreport Threat 4 | . . 1 . 1 2 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Zone Layout 4 | . . . . 1 3 . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . Load Schematic 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 7 | . . 3 2 . 2 . . . . . Scan Component 4 | . . 2 1 . 1 . . . . . Repair 3 | . . 1 1 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . Seal Access 2 | . . . . 1 1 . . . . . Unauthorized Hacks 15 | . 3 1 1 4 3 1 . 2 . . Terminals 15 | . 3 1 1 4 3 1 . 2 . . Botnet 12 | . 2 1 1 3 2 1 . 2 . . Operators 3 | . 1 . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 36 | . 5 4 4 5 9 2 . 4 1 2 Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built 1 | . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . Time 36 | . . . . . 36 . . . . . Total Part Build Rating 3 | . . . . . 3 . . . . . Parts Repaired 3 | . . 1 1 . 1 . . . . . Time 80 | . . 26 38 . 16 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Active Infowar (turns) 6034 | 93 744 1909 217 197 1399 373 153 646 . 303 Sensors 1199 | . . . . . . 373 153 646 . 27 Terrain 2435 | . . 1909 217 . 33 . . . . 276 Structural 691 | . . . . . . . 118 573 . . Traps 197 | . . . . 197 . . . . . . Seismic 2492 | 93 744 289 . . 1366 . . . . . Jamming 8 | . . . . . . 8 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Turns Passed 11192 | 227 761 1909 1840 1208 1823 453 995 1031 509 436 Spaces Moved 4847 | 108 327 711 541 546 783 273 496 501 277 284 Core 112 | 3 . . 3 . . . . . 26 80 Treads 1223 | 105 327 670 4 1 . . . . 21 95 Legs 357 | . . . 295 61 1 . . . . . Wheels 2875 | . . 41 239 484 782 250 348 501 230 . Hover 259 | . . . . . . 23 148 . . 88 Flight 21 | . . . . . . . . . . 21 Fastest Speed 40 | 50 160 160 187 125 105 145 115 115 50 40 Average Speed 166 | 156 160 214 223 161 147 153 148 146 156 93 Slowest Speed 1450 | 160 160 320 1450 480 540 241 241 250 240 165 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 5 65 69 63 21 24 9 13 15 14 23 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 91 | . 5 2 13 25 35 . 7 3 1 . Terrain Destroyed 311 | . 5 94 93 28 44 . 19 4 19 5 Melee 69 | . . 2 13 13 34 . 4 3 . . Projectile 29 | . 5 . 1 . 1 . 9 1 7 5 AOE 213 | . . 92 79 15 9 . 6 . 12 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Total 6941 | 138 472 971 934 723 1249 305 706 732 328 383 Wait 962 | 2 66 93 176 39 245 7 152 132 24 26 Move 4837 | 107 326 710 540 545 782 272 495 500 276 284 Hop . | . . . . . . . . . . . Pick Up 129 | 8 13 23 24 9 20 9 5 13 2 3 Fast Attach 105 | 7 3 13 13 10 18 1 9 13 1 17 Attach 46 | . 1 7 11 5 6 3 1 5 2 5 Detach 10 | . . . 1 5 . . 1 2 . 1 Swap 108 | 1 6 28 18 13 28 3 8 3 . . Drop 127 | 1 9 26 19 12 27 7 8 14 2 2 Fire 369 | 12 48 69 35 42 60 . 18 20 21 44 Melee 238 | . . 2 96 43 55 3 9 29 . 1 Ram 2 | . . . 1 . . . . 1 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 228 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 16) 748 | -10/Materials | Discovered new exit (range 16) 967 | -10/Materials | Discovered new exit (range 15) 989 | -10/Materials | Entered another Materials area 989 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1396 | -9/Materials | Build established: Scavenger-Mutant 1565 | -9/Materials | Discovered new exit (range 12) 1916 | -9/Materials | Identified exit to Mines 2057 | -9/Materials | Repaired Lgt. Treads 2142 | -9/Materials | Build established: Mutant 2457 | -9/Materials | Core integrity fell below 50% 2547 | -9/Materials | Discovered new exit (range 16) 2898 | -9/Materials | Entered another Materials area 2898 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3201 | -8/Materials | Lost 7 parts (1p3n2u1w) 3676 | -8/Materials | Discovered new exit (range 16) 3899 | -8/Materials | Core integrity fell below 50% 3967 | -8/Materials | Garrison activated, responded to threat 4355 | -8/Materials | Lost 3 parts (3n) 4587 | -8/Materials | Discovered new exit (range 8) 4591 | -8/Materials | Central database locked down 4659 | -8/Materials | Repaired Hrd. Medium Armor Plating 4681 | -8/Materials | Core integrity fell below 20% 4738 | -8/Materials | Entered Factory 4738 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4937 | -7/Factory | Identified exit to Storage 4937 | -7/Factory | Identified exit to Lower Caves 5121 | -7/Factory | Garrison activated, responded to threat 5251 | -7/Factory | Build established: Hacker-Mutant 5723 | -7/Factory | Build established: Scavenger-Mutant 5889 | -7/Factory | Discovered new exit (range 15) 5946 | -7/Factory | Entered another Factory area 5946 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5972 | -6/Factory | Identified exit to Lower Caves 6097 | -6/Factory | Fabricated Hacking Suite (x1) 6253 | -6/Factory | Build established: Hacker-Mutant 6506 | -6/Factory | Repaired Arm. Wheel 7597 | -6/Factory | Lost 11 parts (1p5n3u2w) 7734 | -6/Factory | Discovered new exit (range 8) 7768 | -6/Factory | Identified exit to Factory 7769 | -6/Factory | Entered another Factory area 7769 | -5/Factory | Evolved 2 slots: Utility x2 7873 | -5/Factory | Build established: Mutant 8185 | -5/Factory | Discovered new exit (range 15) 8219 | -5/Factory | Identified exit to Factory 8222 | -5/Factory | Entered another Factory area 8222 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9012 | -4/Factory | Build established: Scavenger-Mutant 9201 | -4/Factory | Discovered new exit (range 12) 9214 | -4/Factory | Identified exit to Research 9217 | -4/Factory | Entered Research 9217 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9638 | -3/Research | Found Adv. Powered Armor 9734 | -3/Research | Build established: Hacker-Skirmisher 9846 | -3/Research | Lost 6 parts (1p4n1u) 9900 | -3/Research | Lost 3 parts (1p1n1u) 10023 | -3/Research | Identified exit to Research 10186 | -3/Research | Build established: Scavenger-Mutant 10240 | -3/Research | System corruption reached 10% 10248 | -3/Research | Entered another Research area 10248 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10506 | -2/Research | Spotted B-90 Cyclops 10561 | -2/Research | Build established: Hacker-Mutant 10562 | -2/Research | Lost 3 parts (1n2u) 10753 | -2/Research | Discovered new exit (range 9) 10757 | -2/Research | Core integrity fell below 50% 10757 | -2/Research | Identified exit to Testing 10757 | -2/Research | Entered Testing 10775 | -2/Testing | Lost 11 parts (2p4n3u2w) 10902 | -2/Testing | Lost 3 parts (1n1u1w) 11075 | -2/Testing | Spotted Striker 11076 | -2/Testing | Spotted Striker 11079 | -2/Testing | Spotted Alpha 7 11114 | -2/Testing | Destroyed Striker 11176 | -2/Testing | System corruption reached 10% 11184 | -2/Testing | Core integrity fell below 20% 11187 | -2/Testing | Scanned by Researcher 11193 | -2/Testing | Destroyed by Alpha 7 with Heavy Quantum Rifle Last Messages --------------- 11187_ Penetrated by Slug. 11187_ Centrium Heavy Treads destroyed. 11188_ P-80 Master resets Alpha 7, system corruption cleaned. 11189_ Penetrated by Slug. 11189_ Slug penetrates Wall. 11189_ Terrain Scanner destroyed. 11189_ Imp. Quantum Reactor destroyed. 11190_ Wall collapses. 11190_ Penetrated by Slug. 11190_ Slug penetrates Wall. 11190_ Imp. Antigrav System destroyed. 11190_ Penetrated by Slug. 11191_ Held in stasis. 11191_ C-65 Expert is analyzing... 11192_ Penetrated by Slug. 11193_ Alpha 7 knocked back. 11193_ Penetrated by Slug. 11193_ System Shield destroyed. 11193_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ???????????????#???#??#???#?#?#? | | ???????????????#?????##?#??###?# | | ??????????????#?????#?#??####### | | ?????????????#??????###?#??## | | ???????????#???#??##?######?# | | ??????????????#?#?#####?###?# | | ???????#????###?#?#########?# | | ???#?#???##??#?##?## # # | | ????#??#?####?###### #?# | | ???#?#???????????### ### | | ?????##########???## ### | | ??#?#"" """""?##?#?# ### | | #?###" """""###?### ###### | | #?#??" c ?"#?########+######## | | ??### ""#?##?##### | | #??? c"""######?#?# ######## | | ###?? ??"#?#?######+######## | | ?###?##;/##########?# ## | | ?????#; ^;########### """"" ## | | ?????# ###########[ """"" ## | | ?##?##; !##?######### """" + | | ?#?####!!####?# + ## | | ####?#; p###### ##### ## | | ? ? #! % % #?### ## | | # ? #@%p=% ##### ## | | #?""??#%% #########+###### | | ? ?"??#7 h ####### ##### | | # """ + oh ! | | #? # |%* | | # ## #;;##;####+### ### | | # ## # ### ?? ## ###?? | | # ????## #####? ? ## #?#? | | #?"T" # ?##??? ? ?# #???## | | ??"?? + ]##?? ??# ##???? | | #? ? ? ###? ? ?# #????# | | ???#########??? ?? ??# #????? | | ????###??#??##? ??? ???# #????# | | ??????#?#???#? ????????# #????? | | ??????????#????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ????????????????######## #????? | | ????????????????# # #????? | | ????????????????# """ # #????? | | ????????????????# """ + #????? | | ????????????????# """ # ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 49 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 225 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 16 Target Analysis 10 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Repaired ---------- Lgt. Treads | 57% | -9/Materials Hrd. Medium Armor Plating | 54% | -8/Materials Arm. Wheel | 33% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommPulseTerminator Manual? 0 Play Time 02:37:17 Cumulative 229.7 hours Start 2025.05.25 @ 01:56:16 End 2025.05.25 @ 05:58:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16afb964-072f-43ec-bfe5-146a64c7f7d5