Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.10 @ 00:35:16 Player: ody Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (89) 445 Value Destroyed (3549) 3549 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 7390 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/850 Matter 144/300 Energy 84/290 System Corruption 2% Temperature Cool (18) Movement Walking (330) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Carbon-fiber Leg Armored Leg > --- UTILITY (6) ------ Huge Storage Unit Core Shielding Improved Light Armor Plating System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Improved Medium Treads Carbon-fiber Leg Large Storage Unit Huge Storage Unit Enhanced Optical Array Target Analyzer Cloaking Device Improved Heavy Armor Plating System Guard Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Large Matter Pod Kinecellerator Improved Light Armor Plating Layered Light Armor Plating System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Improved Light Cannon Guided Missile Launcher > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Advanced Treads Large Storage Unit Huge Storage Unit Improved Medium Armor Plating Particle Gun Plasma Cannon [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility System Shield Device ECM Suite Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Utility Shielding Weapon Advanced Assault Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Guided Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 4 | . . 2 . . 2 . Weapon 3 | . . . . 2 . 1 Parts Attached 94 | 7 3 10 17 7 21 29 Power 20 | 1 . 3 5 . 4 7 Engine 14 | 1 . 3 5 . . 5 Core 6 | . . . . . 4 2 Reactor . | . . . . . . . Propulsion 20 | 3 . 1 5 2 4 5 Treads 15 | 2 . 1 5 2 4 1 Leg 5 | 1 . . . . . 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 1 3 3 3 1 8 7 Device 6 | . . 2 1 . 1 2 Storage 7 | 1 3 . . 1 2 . Processor 1 | . . 1 . . . . Hackware 1 | . . . 1 . . . Protection 11 | . . . 1 . 5 5 Artifact . | . . . . . . . Weapon 28 | 2 . 3 4 4 5 10 Energy Gun 9 | 1 . . 2 . . 6 Energy Cannon 2 | . . 1 . . . 1 Ballistic Gun 8 | 1 . 1 1 1 3 1 Ballistic Cannon 7 | . . . 1 3 2 1 Launcher 2 | . . 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 52 | . . 2 8 2 12 28 Power 7 | . . . 1 . 1 5 Propulsion 13 | . . 1 2 2 3 5 Utility 13 | . . . 1 . 4 8 Weapon 19 | . . 1 4 . 4 10 Highest Loss Streak 12 | . . 1 7 1 6 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 94 98 97 99 94 66 Engine 6 | . 14 11 10 9 1 . Core 3 | . . . . . 5 9 Treads 17 | . 28 20 20 17 14 10 Device 3 | . . 16 5 . 1 1 Storage 13 | . 23 22 12 9 14 9 Processor 5 | . . 5 11 9 4 . Hackware 5 | . . . 8 9 7 6 Protection 7 | . . . 5 9 14 9 Energy Gun 4 | . 13 . . 9 1 3 Energy Cannon 1 | . . 11 1 . . . Ballistic Gun 9 | . 14 10 10 9 8 6 Ballistic Cannon 8 | . . . 9 18 15 3 Naked Turns . | . . . . . . . Heaviest Build 126 | 13 32 41 37 66 117 126 Greatest Support 50 | 40 40 40 40 40 48 50 Greatest Overweight (x) 36 | . . 1 11 3 24 36 Average Overweight (x) . | . . . . 1 1 2 Largest Inventory Capacity 25 | 8 15 15 15 20 25 25 Average Capacity 18 | 5 9 15 15 18 20 25 Most Carried 24 | 5 14 15 15 20 20 24 Average Carried 14 | 3 5 13 14 16 16 15 Final Capacity 25 | 8 15 15 15 20 25 25 Final Carried 20 | 3 14 15 14 20 11 10 Class Distribution -------------------- 59% | Mutant 22% | Scavenger-Tank 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Tank | -8/Materials Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 2887 | . 167 350 591 494 765 520 Remotely . | . . . . . . . Salvage Created 3175 | . 249 350 883 337 657 699 Parts 184 | . 17 20 64 17 30 36 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 76 | . 7 5 26 7 16 15 Guns 36 | . 7 2 10 3 4 10 Cannons 39 | . . 3 16 4 12 4 AOE 1 | . . . . . . 1 Classes Destroyed 12 | . 3 2 1 1 3 2 Worker 4 | . . . 4 . . . Builder 1 | . . . . . 1 . Recycler 1 | . . 1 . . . . Operator 1 | . . . . 1 . . Watcher 6 | . 1 1 2 1 1 . Swarmer 7 | . 3 . 4 . . . Grunt 37 | . 4 1 11 3 12 6 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . . 1 Sentry 24 | . . 4 11 4 2 3 Hunter 1 | . . . . . . 1 Programmer 5 | . . . . . 1 4 Best Kill Streak 6 | . 3 2 6 2 3 3 Combat Bots Only 5 | . 3 1 5 2 3 3 Max Kills in Single Turn 2 | . 2 1 2 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 863 | . 34 46 140 41 157 445 Missed 247 | . 6 10 39 15 28 149 Damage Taken 7941 | . 305 532 1342 406 1794 3562 Core 1494 | . 85 61 303 78 114 853 Absorbed by Shields . | . . . . . . . Redirected to Shielding 290 | . . . . . 180 110 Core Remaining (%) 68 | 100 66 . 9 85 83 . Volleys Fired 280 | . 34 34 69 27 50 66 Largest 4 | . 2 2 2 4 4 3 Hottest 185 | . 70 88 100 175 175 185 Shots Fired 606 | . 64 66 127 85 147 117 Gun 352 | . 64 32 67 49 67 73 Cannon 253 | . . 34 60 36 80 43 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 454 | . 34 32 109 59 138 82 Thermal 150 | . 30 34 18 26 9 33 Explosive 1 | . . . . . . 1 Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 16 | . 6 7 11 8 8 16 Robot Miss Streak 9 | . 5 5 9 5 5 7 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 367 | . 34 37 97 44 74 81 Core Hits 198 | . 15 15 73 17 35 43 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 3 | . . 1 1 . . 1 Critical Strikes 17 | . 2 1 2 4 5 3 Burn 6 | . 2 . . 3 . 1 Destroy 4 | . . 1 2 . . 1 Blast 7 | . . . . 1 5 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7342 | . 420 516 1779 864 1832 1931 Guns 3689 | . 420 168 888 418 688 1107 Cannons 3508 | . . 348 886 446 1144 684 Explosions 140 | . . . . . . 140 Melee . | . . . . . . . Ramming 5 | . . . 5 . . . Kinetic 5521 | . 171 168 1547 649 1731 1255 Thermal 1651 | . 249 348 227 215 101 511 Explosive 140 | . . . . . . 140 Electromagnetic 25 | . . . . . . 25 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 1 1 . 1 2 Average Corruption 1 | . 2 1 1 . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 32 | . 1 2 12 . 7 10 Message Errors 6 | . . 1 1 . 1 3 Matter Fused 10 | . 1 1 5 . 1 2 Heat Flow Errors 4 | . . . 2 . 1 1 Energy Discharges 6 | . . . 1 . 2 3 Data Loss (minor) 2 | . . . . . 1 1 Data Loss (major) 1 | . . . 1 . . . Alerts 1 | . . . 1 . . . Weapon Failures 2 | . . . 1 . 1 . Overload Shots . | . . . . . . . Overflow Damage 65 | . . . . 23 1 41 Projectiles 65 | . . . . 23 1 41 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 28 | . . . 6 3 15 4 Impact . | . . . . . . . Kinetic 26 | . . . 6 3 13 4 Secondary 2 | . . . . . 2 . Self-Inflicted Damage 15 | . . . . . . 15 Shots 1 | . . . . . . 1 Rammed 2 | . . . 2 . . . Targets Rammed 2 | . . . 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 617 | . 176 206 276 490 617 573 Average Temperature 122 | . 55 57 48 116 225 140 Received Heat Transfer 2598 | . 120 180 453 252 888 705 Effects 45 | . . . . 5 30 10 Shutdowns 8 | . . . . . 6 2 Energy Bleed 6 | . . . . . 5 1 Interference 9 | . . . . . 7 2 Matter Decay 6 | . . . . 1 3 2 Short Circuit 5 | . . . . . 3 2 Damage (minor) 4 | . . . . 1 3 . Damage (major) 6 | . . . . 3 3 . Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . 2 2 2 . . Heat Transferred 4207 | . 888 629 481 777 259 1173 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Peak Influence 425 | . 157 181 425 238 271 131 Initial 179 | . . 66 76 179 . 56 Average 122 | . 82 109 224 118 143 42 Maximum Alert Level 2 | . . . 2 1 1 . Low Security (%) 77 | 100 100 100 35 91 61 100 Level 1 21 | . . . 61 8 38 . Level 2 . | . . . 3 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 3 1 5 . 7 7 Investigation 6 | . . 1 2 . 2 1 Extermination 5 | . . . . . 2 3 Reinforcement 6 | . 3 . . . 2 1 Assault 1 | . . . . . 1 . Garrison 5 | . . . 3 . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 7 | . 1 1 2 . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 16 17 30 12 22 20 Peak Tracking Total 5 | . 3 5 4 2 5 3 Tactical Retreats 2 | . . 1 1 . . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 7 | . 2 1 1 . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 8 | . . 2 1 1 3 1 Max in Single Turn 1 | . . 1 1 1 1 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 20 | . 4 1 8 2 2 3 Terminals 18 | . 3 1 8 2 1 3 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 77 | . 13 4 35 6 11 8 Successful 41 | . 11 2 19 4 2 3 Failed 36 | . 2 2 16 2 9 5 Catastrophic 8 | . . 1 4 . 3 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 70 | . 12 4 35 6 5 8 Fabricators 6 | . . . . . 6 . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 39 | . 10 2 19 4 1 3 Record 25 | . 8 2 11 2 1 1 Part Schematic 3 | . . . 3 . . . Robot Schematic 2 | . . . 2 . . . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 3 | . 1 . . 1 . 1 Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . . 1 Alert Level 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Recall Reinforcements 1 | . . . . 1 . . Fabricator Hacks 1 | . . . . . 1 . Load Schematic 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 17 | . 3 1 7 2 2 2 Full Trace Events 11 | . 2 1 5 . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . 2 . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 7263 | 42 781 717 1491 1222 1384 1626 Spaces Moved 2818 | 38 420 332 717 411 469 431 Core 48 | 31 . . 12 . 3 2 Treads 2755 | 7 420 332 705 411 466 414 Legs 15 | . . . . . . 15 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 232 Average Speed 215 | 70 160 164 171 248 252 325 Slowest Speed 1850 | 160 160 240 600 400 1250 1850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 71 31 67 39 11 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 13 | . . . . . . 13 Terrain Destroyed 44 | . . . . 16 13 15 Melee . | . . . . . . . Projectile 31 | . . . . 16 13 2 AOE 13 | . . . . . . 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 3523 | 53 472 447 857 554 584 556 Wait 196 | . . 53 24 96 23 . Move 2811 | 37 419 330 716 410 468 431 Hop . | . . . . . . . Pick Up 95 | 8 14 10 13 10 17 23 Fast Attach 8 | 1 . 2 2 1 2 . Attach 67 | 6 2 4 8 3 16 28 Detach 5 | 1 . . . . . 4 Swap 19 | . 1 4 7 3 3 1 Drop 36 | . 2 10 14 4 5 1 Fire 280 | . 34 34 69 27 50 66 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . 2 . . . Escape Stasis 4 | . . . 2 . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 43 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 7) 796 | -10/Materials | Discovered new exit (range 11) 824 | -10/Materials | Entered another Materials area 824 | -9/Materials | Evolved 2 slots: Utility x2 1018 | -9/Materials | Discovered new exit (range 11) 1391 | -9/Materials | Discovered new exit (range 17) 1541 | -9/Materials | Entered Storage 1765 | -9/Storage | Garrison activated, responded to threat 1785 | -9/Storage | Core integrity fell below 50% 1821 | -9/Storage | Lost 7 parts (1p2n1u3w) 2352 | -9/Storage | Core integrity fell below 20% 2698 | -9/Storage | Found Prototype Launcher 3002 | -9/Storage | Discovered new exit (range 20) 3032 | -9/Storage | Entered Materials 3032 | -8/Materials | Evolved 2 slots: Weapon x2 3327 | -8/Materials | Build established: Scavenger-Tank 4125 | -8/Materials | Discovered new exit (range 12) 4254 | -8/Materials | Entered Factory 4254 | -7/Factory | Evolved 2 slots: Utility x2 5084 | -7/Factory | Build established: Tank 5312 | -7/Factory | Lost 6 parts (1p2n2u1w) 5615 | -7/Factory | Discovered new exit (range 5) 5638 | -7/Factory | Entered another Factory area 5638 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5639 | -6/Factory | Identified Gui. Missile Launcher 5846 | -6/Factory | Lost 3 parts (1n1u1w) 6034 | -6/Factory | Lost 4 parts (1p2u1w) 6805 | -6/Factory | Build established: Mutant 7128 | -6/Factory | Garrison activated, responded to threat 7134 | -6/Factory | Core integrity fell below 50% 7160 | -6/Factory | Lost 12 parts (4p2n2u4w) 7205 | -6/Factory | Core integrity fell below 20% 7217 | -6/Factory | Lost 5 parts (2n1u2w) 7264 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Slug penetrates Y-54 Guardian. R-10 Processor collects Phase Shifter. Y-54 Guardian destroyed. R-10 Processor collects Phase Shifter. Acquired 7 matter. R-10 Processor collects Corrupted Flexi-carbon Leg. R-10 Processor collects Flak Gun. Acquired 18 matter. R-10 Processor collects Med. Matter Pod. Acquired 53 matter. Core Shielding destroyed. Slug penetrates Y-54 Guardian. Gauss Rifle destroyed. Acquired Imp. Light Armor Plating. ALERT: Cargo convoy en route, clear transfer corridor. Acquired Imp. Deuterium Engine. Acquired 56 matter. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#########???????? ??????????????????????????? | | ??# #??????# #?????????????????????????? | | ??# " #???#### #?????????????????????????? | | ??# " #???# ^ #?????????????????????????? | | ??# " ###?# #?????????????????????????? | | ### " ##### "" #???????""????????????????? | | # " # "" #??? ?""?????????????????? | | # " # "T #?? ????????????????? | | # " """ # "" #??""" """????????????????? | | + " Y" # "" #??""" ""?????????????????? | | # " """ # ^ #??""" "??????????????????? | | # # ^ """ #?? ????????????????????? | | ######### """ ###;####??????????????????? | | """ Y= #??????????????????? | | "" @%% ####???????????????? | | ! #????????? | | ????????? | | #????????? | | ########### ######### ###### ?????????? | | # "#??????# #??????????????????? | | # # ??????# #??????????????????? | | [ # # ??????# #??????????????????? | | # % # [?????# #??????????????????? | | # + [?????# #??????????????????? | | # # [?????? #??????????????????? | | # %*# ????? #??????????????????? | | ######+#### ####????? #??????????????????? | | ???# %* ??? ??????????????????? | | ???# | % ??? ???? ????????????? | | ???# "%" """ ""????? """ ????? ????????????? | | ???# """ """ ""??"?? ????????? ????????????? | | #### "" """ """ """ "??????????? ????????????? | | # """ %"" """ """ """????????? ????????????? | | # "" ???????? ????????????? | | # ""F" ???????? ????????????? | | # """" ???????? #???????????? | | # """ ????????? +???????????? | | + ! ????????? #???????????? | | # ! ????????? #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 300 Matter Stores 372 Matter Capacity 500 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Core Shielding 20 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 2 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Imp. Light Cannon | -9/Storage | Hacked Imp. Sensor Array | -9/Storage | Hacked Gravmag System | -9/Storage | Hacked Robot Schematics ------------------ K-01 Serf | -9/Storage | Hacked L-31 Rogue | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Made in Tau Ceti IV Challenges ------------ None Game ------ Seed KineticWardroneMallet Manual? 0 Play Time 01:04:10 Cumulative 7.6 hours Start 2024.03.05 @ 23:51:24 End 2024.03.10 @ 00:35:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x21 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 48583668-89b7-47b2-88a2-9d98165018f3