Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.05 @ 03:41:01 Player: Nalzok Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (110) 550 Value Destroyed (3862) 3862 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-314) -314 TOTAL SCORE: 7218 Bonus ------- High Alert Combat Kills 418 Follower Combat Kills 72 Friendly Fire -804 Cogmind --------- Core Integrity 0/700 Matter 32/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Hardened Medium Armor Plating Hardened Medium Armor Plating Guided Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Recoil Stabilizer Weapon Cycler > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Matter Filter Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Gauss Rifle Gauss Rifle Flak Cannon Flak Cannon Flak Cannon Gauss Cannon Gauss Cannon Gauss Cannon Guided Missile Launcher Rocket Array Heavy Mace [Rating: 54] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Machine Analyzer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Guided Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Slots Evolved 6 | . . . 2 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 2 | . . . 2 . . . . Weapon 2 | . . . . . . 2 . Parts Attached 144 | . 12 9 9 12 60 23 19 Power 15 | . 1 3 2 1 7 1 . Engine 13 | . 1 3 2 1 6 . . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 31 | . 3 2 2 7 10 3 4 Treads 1 | . . . . 1 . . . Leg 27 | . 3 1 2 6 10 1 4 Wheel 2 | . . . . . . 2 . Hover . | . . . . . . . . Flight 1 | . . 1 . . . . . Utility 37 | . 2 . 4 2 17 8 4 Device 20 | . 1 . 1 1 8 6 3 Storage 4 | . 1 . . . 2 1 . Processor 5 | . . . 2 . 2 1 . Hackware 1 | . . . . . 1 . . Protection 7 | . . . 1 1 4 . 1 Artifact . | . . . . . . . . Weapon 61 | . 6 4 1 2 26 11 11 Energy Gun 8 | . . . . 1 7 . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 14 | . 4 2 1 1 4 2 . Ballistic Cannon 23 | . . . . . 9 8 6 Launcher 12 | . 2 2 . . 3 1 4 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 2 . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . . . . . 10 1 . Parts Lost 37 | . . 4 1 9 7 2 14 Power 4 | . . . . 1 2 . 1 Propulsion 14 | . . 2 . 4 3 1 4 Utility 7 | . . 1 . 2 1 . 3 Weapon 12 | . . 1 1 2 1 1 6 Highest Loss Streak 9 | . . 2 1 9 4 2 5 To Critical Strikes 3 | . . . 1 . 1 1 . Average Slot Usage (%) 77 | . 93 88 92 75 96 90 59 Engine 3 | . 14 14 11 5 6 2 . Core 3 | . . . . . 1 4 4 Leg 15 | . 28 14 17 22 34 12 3 Wheel 1 | . . . . . . 8 . Device 7 | . 7 11 8 4 8 13 5 Storage 8 | . 14 14 11 9 9 7 7 Processor 6 | . . . 10 9 8 5 7 Protection 3 | . . . 6 6 7 2 2 Ballistic Gun 5 | . 22 27 21 13 6 1 . Ballistic Cannon 16 | . . . . . 5 28 24 Slashing Weapon 1 | . . . . . . . 2 Naked Turns 1 | . . . . . . . 1 Heaviest Build 78 | 13 16 16 23 22 39 78 77 Greatest Support 70 | 20 20 20 20 40 62 57 70 Greatest Overweight (x) 23 | . 1 1 2 3 1 1 23 Average Overweight (x) 2 | . . . 1 . . . 11 Largest Inventory Capacity 20 | 8 10 10 10 10 10 20 20 Average Capacity 14 | 8 8 10 10 10 10 14 19 Most Carried 20 | 5 10 10 10 9 10 20 20 Average Carried 12 | 4 5 9 9 7 9 13 16 Final Capacity 20 | 8 10 10 10 10 10 20 5 Final Carried 20 | 4 10 10 10 6 10 20 5 Class Distribution -------------------- 31% | Skirmisher 29% | Scavenger-Mutant 14% | Tank 9% | Mutant 6% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Gunner | -7/Factory Skirmisher | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Matter Collected 3736 | 200 140 121 209 115 1716 564 671 Remotely . | . . . . . . . . Salvage Created 3330 | . 220 73 251 282 1680 338 486 Parts 196 | . 17 5 18 10 96 29 21 Haulers Intercepted 6 | . . . 1 . 4 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 18 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Combat Hostiles Destroyed 100 | . 8 6 7 6 43 12 18 Melee 1 | . . . . . . . 1 Guns 36 | . 4 5 7 6 14 . . Cannons 25 | . . . . . 8 8 9 AOE 38 | . 4 1 . . 21 4 8 Classes Destroyed 18 | . 3 1 2 1 9 1 1 Worker 2 | . . . . . 1 1 . Builder 3 | . . . . . 1 2 . Hauler 6 | . . . 1 . 4 1 . Recycler 2 | . 1 . . . 1 . . Mechanic 1 | . . . . . 1 . . Operator 1 | . . . 1 . . . . Drone 5 | . . . . . 5 . . Watcher 3 | . . . . . 1 2 . Swarmer 17 | . 3 5 4 1 4 . . Grunt 47 | . 5 . 3 3 20 3 13 Brawler 8 | . . . . . 6 . 2 Duelist 4 | . . . . . 3 . 1 Protector 2 | . . . . . 2 . . Sentry 11 | . . . . 2 7 1 1 Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . . 1 . Behemoth 1 | . . . . . . . 1 Assembled 8 | . . 1 . . . 7 . Best Kill Streak 9 | . 6 3 5 5 9 7 4 Combat Bots Only 8 | . 5 3 5 5 8 7 4 Max Kills in Single Turn 6 | . 3 1 2 1 6 4 3 Gunslinging 1 | . . . 1 . . . . Exploded 4 | . 2 1 . . 4 4 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Hostile Shots Fired 557 | . 47 36 28 75 132 75 164 Missed 156 | . 14 11 3 22 37 20 49 Damage Taken 6056 | . 383 292 231 823 1637 755 1935 Core 1412 | . 145 77 34 235 208 179 534 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 76 | . . . . . 65 11 . Core Remaining (%) 55 | 100 . 11 91 . 19 . . Volleys Fired 281 | . 24 16 29 32 127 19 34 Largest 4 | . 2 2 2 2 2 4 4 Hottest 192 | . 70 50 40 70 88 192 192 Shots Fired 573 | . 48 32 57 55 223 64 94 Gun 313 | . 43 30 57 55 127 1 . Cannon 216 | . . . . . 72 63 81 Launcher 44 | . 5 2 . . 24 . 13 Special . | . . . . . . . . Kinetic 521 | . 38 30 57 53 198 64 81 Thermal 8 | . 5 . . 2 1 . . Explosive 44 | . 5 2 . . 24 . 13 Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | . 7 11 11 12 17 8 10 Robot Miss Streak 10 | . 3 2 4 3 9 8 10 Penetration Max 1 | . . . . . . 1 . Secondary Targets 3 | . . . 1 . 2 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . Shots Hit Robots 351 | . 36 20 34 42 138 24 57 Core Hits 273 | . 19 11 17 21 117 26 62 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . Critical Strikes 15 | . 1 . . 1 3 5 5 Burn 1 | . . . . . 1 . . Destroy 2 | . 1 . . 1 . . . Blast 12 | . . . . . 2 5 5 Melee Attacks 4 | . . . . . 3 . 1 Impact 3 | . . . . . 3 . . Slashing 1 | . . . . . . . 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9805 | . 627 260 281 328 4825 932 2552 Guns 2488 | . 263 154 281 328 1462 . . Cannons 2794 | . . . . . 821 719 1254 Explosions 4493 | . 364 106 . . 2537 213 1273 Melee 21 | . . . . . . . 21 Ramming 9 | . . . . . 5 . 4 Kinetic 5229 | . 225 154 281 328 2268 719 1254 Thermal 96 | . 38 43 . . 15 . . Explosive 4450 | . 364 63 . . 2537 213 1273 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 21 | . . . . . . . 21 Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . 11 4 13 Average Corruption 5 | . . . . . 10 2 6 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 96 | . . . . . 7 9 80 Message Errors 22 | . . . . . 2 1 19 Matter Fused 21 | . . . . . 1 2 18 Heat Flow Errors 16 | . . . . . 1 3 12 Energy Discharges 17 | . . . . . 1 . 16 Parts Fused 4 | . . . . . . . 4 Data Loss (minor) 6 | . . . . . . 1 5 Data Loss (major) 3 | . . . . . . . 3 Misfires 3 | . . . . . 1 1 1 Alerts 3 | . . . . . 1 1 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 164 | . . 24 . . 132 . 8 Projectiles 8 | . . . . . . . 8 Explosions 156 | . . 24 . . 132 . . Melee . | . . . . . . . . Knockbacks 31 | . . . . . 9 10 12 Impact . | . . . . . . . . Kinetic 28 | . . . . . 9 9 10 Secondary 3 | . . . . . . 1 2 Self-Inflicted Damage 179 | . 50 77 . . 37 . 15 Shots 7 | . 1 3 . . 2 . 1 Rammed 4 | . . . . . . . 4 Targets Rammed 5 | . . . . . 1 . 4 Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 590 | . 106 40 3 35 180 590 519 Average Temperature 106 | . 38 20 3 14 49 204 139 Received Heat Transfer 2260 | . 129 80 60 324 612 302 753 Effects 23 | . . . . . . 17 6 Shutdowns 3 | . . . . . . 3 . Energy Bleed 4 | . . . . . . 4 . Interference 2 | . . . . . . 2 . Matter Decay 1 | . . . . . . 1 . Short Circuit 2 | . . . . . . 1 1 Damage (major) 9 | . . . . . . 5 4 Damage (core) 2 | . . . . . . 1 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 2 . . Heat Transferred 272 | . 111 50 . . 111 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Peak Influence 900 | . 343 264 330 169 900 479 . Initial 384 | . . 133 98 139 29 384 . Average 347 | . 93 247 190 66 538 276 . Maximum Alert Level 3 | . 1 1 1 . 3 2 . Low Security (%) 40 | 100 80 4 60 100 18 48 . Level 1 27 | . 19 95 39 . 17 32 . Level 2 14 | . . . . . 22 19 . Level 3 16 | . . . . . 41 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 . 2 . 8 3 . Investigation 3 | . . . . . 2 1 . Extermination 2 | . . . . . . 2 . Reinforcement 5 | . 2 . 2 . 1 . . Assault 5 | . . . . . 5 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Distress Signals 6 | . 1 . 1 1 1 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 155 | . 16 7 16 9 52 29 26 Peak Tracking Total 11 | . 6 3 6 5 11 10 4 Tactical Retreats 9 | . 2 . . . 1 1 5 Traps | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Traps Triggered 4 | . 2 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Machines Disabled 14 | . 2 2 . . 7 3 . Max in Single Turn 2 | . 2 2 . . 1 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Machines Accessed 13 | . 1 . 1 1 5 4 1 Terminals 11 | . 1 . 1 1 5 3 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 32 | . 6 . 1 3 14 7 1 Successful 9 | . 2 . . 2 2 2 1 Failed 23 | . 4 . 1 1 12 5 . Catastrophic 5 | . 1 . 1 . 1 2 . Database Lockouts . | . . . . . . . . Manual 20 | . 6 . 1 2 8 3 . Terminals 29 | . 6 . 1 3 14 5 . Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 1 . . 1 2 2 1 Open Door 3 | . . . . . 2 . 1 Branch Access Points 1 | . . . . . . 1 . Unreport Threat 3 | . 1 . . 1 . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . . . Terminals 2 | . 1 . . 1 . . . Botnet 2 | . 1 . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 . 1 1 4 4 . Full Trace Events 3 | . . . . . 2 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Total Allies 2 | . . . . . 2 . . Largest Group 2 | . . . . . 2 . . Highest-Rated Group 62 | . . . . . 62 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders 8 | . . . . . 8 . . EXPLORE 7 | . . . . . 7 . . RETURN 1 | . . . . . 1 . . Ally Attacks 10 | . . . . . 10 . . Total Damage 186 | . . . . . 186 . . Kills 2 | . . . . . 2 . . Allies Corrupted 1 | . . . . . 1 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches 20 | . . . . . 20 . . Drone Recoveries 6 | . . . . . 6 . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Turns Passed 6393 | 2 281 206 342 207 1472 1092 2791 Spaces Moved 2445 | 1 148 81 125 95 797 822 376 Core 194 | . . . . 1 . . 193 Treads . | . . . . . . . . Legs 1763 | 1 148 81 125 94 797 342 175 Wheels 488 | . . . . . . 480 8 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 100 | 120 120 120 190 120 120 100 115 Average Speed 213 | 120 120 189 192 122 120 116 694 Slowest Speed 1200 | 120 190 190 260 200 190 193 1200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 2 36 18 20 11 83 19 61 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . . 1 Spaces Dug 3 | . . . . . 3 . . Terrain Destroyed 445 | . 40 25 . . 212 45 123 Melee 2 | . . . . . 2 . . Projectile 38 | . . . . . 7 14 17 AOE 405 | . 40 25 . . 203 31 106 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Total 3136 | 2 205 106 180 138 1119 927 459 Wait 125 | . 17 . 14 . 57 19 18 Move 2438 | . 147 80 124 94 796 821 376 Hop . | . . . . . . . . Pick Up 47 | . 3 . . . 20 22 2 Fast Attach 58 | . 3 1 5 6 28 8 7 Attach 24 | . . 2 . 5 9 3 5 Detach 8 | . . . 1 . 5 1 1 Swap 62 | . 9 6 4 1 23 12 7 Drop 84 | 2 2 1 3 . 50 22 4 Fire 281 | . 24 16 29 32 127 19 34 Melee 4 | . . . . . 3 . 1 Ram 4 | . . . . . . . 4 Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 1 exit: *Low) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 233 | -10/Materials | Core integrity fell below 50% 284 | -10/Materials | Entered Mines 303 | -10/Mines | Assembled infested the area 308 | -10/Mines | Assisted by a Guerilla fighting off Assembled 311 | -10/Mines | Build established: Mutant 357 | -10/Mines | Core integrity fell below 20% 477 | -10/Mines | Discovered new exit (range 5) 490 | -10/Mines | Entered Materials 490 | -9/Materials | Evolved 2 slots: Utility x2 817 | -9/Materials | Discovered new exit (range 10) 832 | -9/Materials | Entered another Materials area 832 | -8/Materials | Evolved 2 slots: Propulsion x2 864 | -8/Materials | Discovered new exit (range 18) 873 | -8/Materials | Build established: Scavenger-Mutant 964 | -8/Materials | Lost 9 parts (1p4n2u2w) 1039 | -8/Materials | Entered Storage 1078 | -8/Storage | Found Prototype Launcher 1078 | -8/Storage | Identified Gui. Missile Launcher 1403 | -8/Storage | Lost 4 allies 1519 | -8/Storage | Core integrity fell below 50% 1554 | -8/Storage | Lost 3 allies 1618 | -8/Storage | Met a pair of Derelict thieves 1709 | -8/Storage | Lost 3 allies 1747 | -8/Storage | Destroyed 8 combat bots 1839 | -8/Storage | First assault squad dispatched 1926 | -8/Storage | Destroyed 7 combat bots 2310 | -8/Storage | Core integrity fell below 20% 2328 | -8/Storage | System corruption reached 10% 2368 | -8/Storage | Lost 4 parts (1p1n1u1w) 2493 | -8/Storage | Discovered new exit (range 15) 2511 | -8/Storage | Entered Factory 2511 | -7/Factory | Evolved 2 slots: Weapon x2 2724 | -7/Factory | Destroyed 7 combat bots 2922 | -7/Factory | Identified exit to Lower Caves 3041 | -7/Factory | Found Prototype Launcher 3042 | -7/Factory | Identified Rocket Array 3290 | -7/Factory | Build established: Gunner 3603 | -7/Factory | Entered Lower Caves 3784 | -7/Lower Caves | Build established: Skirmisher 3882 | -7/Lower Caves | Spotted B-75 Beast 3932 | -7/Lower Caves | Core integrity fell below 50% 3937 | -7/Lower Caves | Lost 5 parts (3n1u1w) 4180 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4434 | -7/Lower Caves | Identified exit to Lower Caves 4564 | -7/Lower Caves | Destroyed B-75 Beast 5240 | -7/Lower Caves | System corruption reached 10% 5773 | -7/Lower Caves | Build established: Tank 6388 | -7/Lower Caves | Core integrity fell below 20% 6393 | -7/Lower Caves | Released all parts (4) 6394 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06096_ YQ3MT A,&XO|ZY10|1>JZOYHMVK1%MZKY=CU5CK 06151_ System corrupted: Energy discharge (-32). 06172_ NW8B7CBC A3ZEX8JUVNQMTWUNKSY|% 2NKEJ6 06192_ System corrupted: Heat flow error (+173). 06225_ System corrupted: Heat flow error (+152). 06253_ DHE&ZH/GN 06274_ System corrupted: Matter fused (-10). 06292_ System corrupted: Energy discharge (-30). 06320_ System corrupted: Heat flow error (+275). 06335_ System corrupted: Substantial component data lost. 06374_ System corrupted: Matter fused (-6). 06382_ Slammed into S-27 Virus. 06383_ Gauss Cannon destroyed. 06388_ Flak Cannon destroyed. 06393_ Released Mak. Axe. 06393_ Released Hcp. Storage Unit. 06393_ Released Machine Analyzer. 06393_ Released Imp. Utility Shielding. 06393_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ???????????????????????????????#?????????# | | ???????????????????????????????? #####??## | | ?????????######?????????????????? #?## | | ????????? ##???#####?##??????# ### ### | | ????????? ##### ## ??????# ## ##?## | | ????????#### ## #????# #???# | | ??????? # ## ###?## #???# | | ???????? #?# ##???# | | ???????????# #### #?## ###????## | | ??"????????# ##### #### ##???????# | | ?" ???????# ### #### / ###???????? | | [ ??????# #### #??# #???????? | | ? T ?????# #### #??# ##### #???????? | | ?#" ?????# ### #??# #?# ##?#?????? | | ?#" " ????# ## ##?# ### ## #?????? | | ## # ##### ### ## # #???? | | # ### ## | | ## ## ## | | ####### #### ##### | | ?????# #??###### ##??## | | ?????# #???????# ####??## # # | | ????## #?????#?# ##?????# ##### # | | ????# ## #?########### #????# | | ????# #????#][ #??????? ? | | ????# ##????#s][ #???????? ?? | | ????## #?????#s@#### #??????????? | | ?????# #?????#ss#??### #?????????? | | ?????# ##????# !![????## ####?????????? | | ????# ##?????# ?????## ##????????????? | | ??? ##??????# > ?????###?????????????? | | ?? ##???????## ?????????????????????? | | ?## ###?????????## ????????????????????? | | ??## #?????????????## #????????????????????? | | ???#######????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoExplosiveTerrabomb Manual? 0 Play Time 00:49:33 Cumulative 353.2 hours Start 2024.08.05 @ 01:25:29 End 2024.08.05 @ 03:41:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 493 Rogue 492 Adventurer 0 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 79 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 4115f866-858f-4908-9ab1-3c3c1f1cff6c