Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.26 @ 00:02:08 Player: dumbaq Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (2544) 2544 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 5040 Bonus ------- High Alert Combat Kills 111 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 280/280 System Corruption 4% Temperature Cool (280) Movement Walking (150) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Advanced Beam Cannon Autogun > --- INVENTORY (10) --- Heavy Ion Engine Aluminum Leg Visual Processing Unit Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Improved Targeting Computer Autogun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Visual Processing Unit Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Autogun Autogun [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Weapon Shielding Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 79 | 8 8 12 20 18 13 Power 11 | 1 2 3 1 4 . Engine 9 | 1 . 3 1 4 . Core 2 | . 2 . . . . Reactor . | . . . . . . Propulsion 18 | 2 . 3 4 3 6 Treads 4 | . . 1 . . 3 Leg 14 | 2 . 2 4 3 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 3 3 1 2 3 3 Device 6 | 1 1 . 1 3 . Storage 2 | 1 1 . . . . Processor 6 | 1 1 1 . . 3 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 35 | 2 3 5 13 8 4 Energy Gun 4 | 2 . . 1 1 . Energy Cannon 12 | . . . 2 7 3 Ballistic Gun 15 | . 2 3 9 . 1 Ballistic Cannon . | . . . . . . Launcher 4 | . 1 2 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 3 3 . Parts Lost 15 | . 2 6 1 1 5 Power 2 | . . 2 . . . Propulsion 5 | . . 2 . 1 2 Utility 1 | . . . 1 . . Weapon 7 | . 2 2 . . 3 Highest Loss Streak 5 | . 2 5 1 1 2 Average Slot Usage (%) 93 | . 95 87 93 98 94 Engine 9 | . 3 12 11 11 11 Core 2 | . 9 . . . . Treads 4 | . . 7 . . 22 Leg 22 | . 28 11 28 32 5 Device 6 | . 8 . 2 12 8 Storage 10 | . 5 14 11 11 11 Processor 11 | . 14 14 11 6 12 Protection 1 | . . . 6 1 . Energy Gun 1 | . 5 . . . . Energy Cannon 9 | . . . 3 21 21 Ballistic Gun 8 | . 10 14 15 . . Launcher 4 | . 7 11 2 . . Naked Turns . | . . . . . . Heaviest Build 34 | 13 26 26 29 34 34 Greatest Support 60 | 20 20 20 30 30 60 Greatest Overweight (x) 11 | . 1 6 1 1 11 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 Average Capacity 8 | 4 6 10 10 10 10 Most Carried 10 | 4 6 10 10 10 10 Average Carried 7 | 3 4 8 9 9 9 Final Capacity 10 | 4 10 10 10 10 10 Final Carried 10 | 4 6 8 10 10 8 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Sto Gar Matter Collected 1897 | 280 222 489 485 289 132 Remotely . | . . . . . . Salvage Created 3687 | 198 691 426 767 1061 544 Parts 254 | 13 37 43 42 79 40 Haulers Intercepted 6 | . . . 4 2 . Recyclers Shooed 9 | . 5 2 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Combat Hostiles Destroyed 70 | . 8 17 11 20 14 Guns 12 | . 1 3 8 . . Cannons 36 | . . . 2 20 14 AOE 21 | . 6 14 1 . . Classes Destroyed 12 | 2 6 1 2 1 . Worker 5 | . 3 1 . 1 . Builder 6 | . 1 4 1 . . Tunneler 4 | 4 . . . . . Hauler 6 | . . . 4 2 . Recycler 11 | 1 5 2 1 2 . Mechanic 1 | . 1 . . . . Watcher 2 | . 1 . . 1 . Swarmer 23 | . 3 12 . 6 2 Grunt 26 | . 5 3 7 5 6 Brawler 1 | . . . . 1 . Duelist 1 | . . . 1 . . Sentry 19 | . . 2 3 8 6 Best Kill Streak 7 | 4 6 5 5 6 7 Combat Bots Only 7 | . 3 5 3 6 7 Max Kills in Single Turn 3 | 1 3 3 2 2 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . 2 2 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Damage Taken 2825 | . 335 584 572 813 521 Core 516 | . 46 65 125 192 88 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . 55 . . . Volleys Fired 234 | 9 47 39 49 59 31 Largest 2 | 2 2 2 2 2 2 Hottest 136 | 90 90 50 91 136 136 Shots Fired 434 | 18 70 72 97 115 62 Gun 214 | 18 59 54 78 . 5 Cannon 188 | . . . 16 115 57 Launcher 32 | . 11 18 3 . . Special . | . . . . . . Kinetic 158 | . 21 54 78 . 5 Thermal 216 | 9 19 . 16 115 57 Explosive 32 | . 11 18 3 . . Electromagnetic 28 | 9 19 . . . . Robot Hit Streak 22 | 7 7 12 11 6 22 Robot Miss Streak 5 | 1 3 5 4 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 253 | 13 44 35 63 64 34 Core Hits 144 | 6 30 38 29 26 15 Critical Hits 19 | . 1 . 3 9 6 Critical Kills 3 | . . . 1 1 1 Critical Parts Destroyed 13 | . . . 2 6 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5652 | 166 1061 1398 998 1374 655 Guns 1788 | 166 470 407 745 . . Cannons 2229 | . . . 202 1372 655 Explosions 1617 | . 579 991 47 . . Melee . | . . . . . . Ramming 18 | . 12 . 4 2 . Kinetic 1293 | . 141 407 745 . . Thermal 2493 | 75 189 . 202 1372 655 Explosive 1617 | . 579 991 47 . . Electromagnetic 231 | 91 140 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 5 5 4 4 4 Average Corruption 4 | . 4 5 2 4 4 Corruption Purged . | . . . . . . Effects 91 | . 18 28 7 24 14 Message Errors 17 | . 3 8 . 2 4 Matter Fused 23 | . 5 8 1 5 4 Heat Flow Errors 9 | . 3 1 . 4 1 Energy Discharges 10 | . 1 5 1 2 1 Parts Rejected 1 | . . 1 . . . Data Loss (minor) 13 | . 3 4 . 5 1 Targeting Errors 16 | . 3 1 5 4 3 Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 78 | . 59 18 . 1 . Projectiles 1 | . . . . 1 . Explosions 77 | . 59 18 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 138 | . 45 92 . 1 . Shots 8 | . 2 6 . . . Rammed 2 | . 1 . . 1 . Targets Rammed 3 | . 1 . 1 1 . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 519 | 124 396 275 214 519 438 Average Temperature 114 | 45 108 111 79 131 124 Received Heat Transfer 720 | . 144 99 192 186 99 Effects 16 | . 1 . . 14 1 Shutdowns 2 | . . . . 1 1 Energy Bleed 1 | . . . . 1 . Interference 6 | . . . . 6 . Matter Decay 1 | . . . . 1 . Short Circuit 2 | . 1 . . 1 . Damage (minor) 1 | . . . . 1 . Damage (major) 2 | . . . . 2 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 2 | . 2 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 4731 | 222 555 . 370 2479 1105 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Peak Influence 665 | 20 218 195 319 434 665 Average Influence 179 | 11 93 72 167 312 460 Maximum Alert Level 2 | . 1 . 1 2 2 Low Security (%) 61 | 100 84 100 69 11 . Level 1 23 | . 15 . 30 61 23 Level 2 15 | . . . . 26 76 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 2 1 . Investigation 3 | . 1 . 1 1 . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 15 17 16 33 15 Peak Tracking Total 8 | . 3 3 5 8 4 Tactical Retreats 8 | . 1 . 1 4 2 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Traps Triggered 8 | . 5 . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . . 6 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Sto Gar Machines Disabled 9 | . 1 . 4 3 1 Max in Single Turn 1 | . 1 . 1 1 1 Garrison Relay 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Machines Accessed 11 | . 3 . 1 7 . Terminals 8 | . 2 . . 6 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 37 | . 7 . 11 19 . Successful 25 | . 4 . 9 12 . Failed 12 | . 3 . 2 7 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 22 | . 4 . . 18 . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers 11 | . . . 11 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 13 | . 2 . . 11 . Record 6 | . . . . 6 . Part Schematic 1 | . . . . 1 . Prototype ID Bank 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Reprogram Traps 1 | . . . . 1 . Recall Investigation 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . . 9 . . Insert Component 5 | . . . 5 . . Analyze 4 | . . . 4 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . 1 4 . Full Trace Events 3 | . . . 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 4 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 38 | . 38 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Sto Gar Turns Passed 4916 | 625 872 1148 538 1189 544 Spaces Moved 2200 | 123 469 592 235 556 225 Core 28 | 17 . 6 . . 5 Treads 474 | . . 295 . . 179 Legs 1698 | 106 469 291 235 556 41 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 150 Average Speed 147 | 110 133 166 134 145 168 Slowest Speed 600 | 120 150 350 150 150 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 8 59 80 19 63 33 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 184 | . 62 100 22 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 184 | . 62 100 22 . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Total 3443 | 593 646 684 370 822 328 Wait 831 | 444 109 23 42 166 47 Move 2195 | 122 468 591 234 555 225 Hop . | . . . . . . Pick Up 55 | 10 8 14 12 7 4 Fast Attach 16 | 1 3 . 3 2 7 Attach 28 | 6 4 9 5 1 3 Detach 5 | . 1 1 1 1 1 Swap 35 | 1 1 3 12 15 3 Drop 41 | . 4 4 11 15 7 Fire 234 | 9 47 39 49 59 31 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . 1 . 1 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: Rec / Gar) -9/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 626 | -11/Scrapyard | Entered Materials 627 | -10/Materials | Build established: Mutant 949 | -10/Materials | Repaired Lgt. Nuclear Core 1017 | -10/Materials | Discovered new exit (range 8) 1135 | -10/Materials | Discovered new exit (range 9) 1445 | -10/Materials | Discovered new exit (range 16) 1498 | -10/Materials | Entered Mines 1556 | -10/Mines | Lost 5 parts (1p2n2w) 2262 | -10/Mines | Discovered new exit (range 7) 2646 | -10/Mines | Entered Materials 2646 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3114 | -9/Materials | Discovered new exit (range 14) 3120 | -9/Materials | Discovered new exit (range 16) 3184 | -9/Materials | Entered Storage 3185 | -9/Storage | Identified exit to Recycling 3243 | -9/Storage | Build established: Scavenger-Mutant 3544 | -9/Storage | Core integrity fell below 50% 3864 | -9/Storage | Learned location of Armory (-3) 4167 | -9/Storage | Identified exit to Garrison 4373 | -9/Storage | Entered Garrison 4432 | -9/Garrison | Core integrity fell below 20% 4446 | -9/Garrison | Triggered checkpoint 4643 | -9/Garrison | Garrison Relay disabled 4762 | -9/Garrison | Triggered checkpoint 4796 | -9/Garrison | Triggered checkpoint 4829 | -9/Garrison | Destroyed 7 combat bots 4897 | -9/Garrison | Build established: Mutant 4917 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04805_ Destroyed Ion Engine. 04808_ G-34 Mercenary destroyed. 04814_ Power failure, Cld. Ion Engine shutdown. 04825_ Acquired Aluminum Leg. 04837_ F,>/>WD:7PLMQ1NWAPYDGT6WF9Q1VIX|S==D 04845_ Acquired 17 matter. 04854_ Dropped Lgt. Treads. 04855_ Acquired Aluminum Leg. 04856_ Dropped Lgt. Treads. 04860_ Acquired 14 matter. 04863_ Acquired Aluminum Leg. 04869_ Acquired 16 matter. 04888_ <2 XYK :KJ8RAXUK FS9 8T7ONGSFL 04894_ S-10 Pest suffers critical hit. 04894_ Destroyed Lgt. Ion Engine. 04897_ Destroyed Flight Unit. 04901_ Adv. Beam Cannon destroyed. 04904_ S-10 Pest destroyed. 04908_ 3S>BZ DUR/JK7Q6O:JB6/WO|JEX0C8 04915_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ???????????????????????????????????############ # | | ???????????????????????????????????# ^ !* | | ??????????????????????????###??????# ^ *[ | | ?????????????????????????? #??????# ###########% | | ?????????????????????????? #??????# #?????????# | | ?????????????????????????? #??????# #?????????#% | | ?????????????????????????# #??????# #?????????# | | ?????????????????????????# #??????# #?????????#% | | ?????????????????????????# #??????# #????????##" | | ?????????????????????????# #??????# #????????#[! | | ?????????????????????????# #??????# #????????## | | ?????????????????????????# #??????# #?????????# | | ????????????????????????## ##""""## ##????????# | | ???????????????# ####### ########## | | ???????????????# [% @ # | | ???????? =s% #### ###### | | ???????????############## ## ## #??# #????? | | ??????????????????????### ## ## [#### #????? | | ??????????????????????# === *%[=# #????? | | ??????????????????????# *% ! *%[!%####????? | | ??????????????????????# !!=!#???????? | | ??????????????????????# !%[%!#???????? | | ??????????????????????### ## ## !###???????? | | ????????????????????????#^^^## ## #?????????? | | ??????????????????????? ????????? | | ????????????????????? ??????? | | ????????????????????##### #####?????? | | ????????????????????????## ##" ## ##?????????? | | ?????????????????????????# ## ## #??????????? | | ?????????????????????????# ######## #??????????? | | ?????????????????????????# #??????# #??????????? | | ?????????????????????????# #??????# #??????????? | | ?????????????????????????# #??????# #??????????? | | ?????????????????????????? #??????# #??????????? | | ?????????????????????????? ???????# ???????????? | | ???????????????????????????????????# ???????????? | | ???????????????????????????????????? ???????????? | | ????????????????????????????????????##???????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 85 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Great Maul | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Power Corrupts Challenges ------------ None Game ------ Seed CloakTerrainDatajack Manual? 0 Play Time 00:52:44 Cumulative 6.6 hours Start 2020.07.25 @ 22:55:51 End 2020.07.26 @ 00:02:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23130e29-880b-4ec4-b1e3-cac45a9f7fcd