Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 22:44:32 Player: Cracklepappy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (243) 1215 Value Destroyed (6827) 6827 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (2299) 2299 TOTAL SCORE: 13361 Bonus ------- High Alert Combat Kills 681 Follower Combat Kills 290 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -72 Cogmind --------- Core Integrity 0/550 Matter 94/300 Energy 200/200 System Corruption 1% Temperature Cool (40) Movement Rolling (150) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (3) ------ Huge Storage Unit Core Analyzer Hardened Medium Armor Plating > --- WEAPON (5) ------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Wheel Armored Wheel Armored Wheel Experimental Cryofiber Web Cooling System Experimental Cooling System Hardened Medium Armor Plating Thermal Barrier Hardlight Generator Hardlight Generator Hardlight Generator Hardlight Generator Hacking Suite Relay Coupler [NC] (32) High-powered Tractor Beam Heavy Particle Gun Heavy Particle Gun Wave Gun Phase Gun Ion Cannon Phase Cannon Heavy Plasma Cannon Improved Datajack Katana Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Core Analyzer Hardlight Generator > --- WEAPON ----------- Phase Gun Phase Cannon Heavy Plasma Cannon High-powered Shotgun Improved Datajack > --- INVENTORY -------- Armored Wheel Armored Wheel Experimental Cryofiber Web Cooling System Experimental Cooling System Improved Power Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Thermal Barrier Hardlight Generator Hardlight Generator Hardlight Generator Relay Coupler [NC] High-powered Tractor Beam Wave Gun Assault Rifle Heavy Assault Rifle Katana [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . . 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . . . 1 . . Weapon 3 | . . . 2 . . 1 . . Parts Attached 107 | 7 11 1 32 21 4 2 9 20 Power 8 | 1 . . 3 3 . 1 . . Engine 6 | 1 . . 2 2 . 1 . . Core 1 | . . . 1 . . . . . Reactor 1 | . . . . 1 . . . . Propulsion 19 | 2 2 . 6 3 3 . 2 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 19 | 2 2 . 6 3 3 . 2 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 2 4 1 6 3 1 1 4 3 Device 10 | 1 1 . 4 1 . 1 1 1 Storage 4 | 1 1 1 . 1 . . . . Processor 2 | . . . 1 . . . 1 . Hackware 2 | . . . . . . . 1 1 Protection 7 | . 2 . 1 1 1 . 1 1 Artifact . | . . . . . . . . . Weapon 55 | 2 5 . 17 12 . . 3 16 Energy Gun 17 | 2 1 . 9 3 . . . 2 Energy Cannon 4 | . . . 2 . . . . 2 Ballistic Gun 24 | . . . 5 5 . . 2 12 Ballistic Cannon 3 | . 2 . 1 . . . . . Launcher 2 | . 2 . . . . . . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . 1 . Unidentified Prototypes 7 | . . . 4 2 . . . 1 Parts Lost 17 | . 1 . 1 1 . . 1 13 Power 1 | . . . . . . . . 1 Propulsion 3 | . . . . 1 . . . 2 Utility 1 | . 1 . . . . . . . Weapon 12 | . . . 1 . . . 1 10 Highest Loss Streak 13 | . 1 . 1 1 . . 1 13 To Critical Strikes . | . . . . . . . . . Average Backups 22 | 4 14 17 24 24 24 24 24 22 Power 1 | . 1 1 1 1 1 1 1 . Propulsion 4 | 1 2 2 3 4 5 6 5 3 Utility 8 | . 5 9 7 10 9 9 9 10 Weapon 7 | 2 5 4 12 7 8 7 7 6 Tool/Special . | . . . . . . . . . Unused Backups 73 | . 16 . 21 7 7 . 2 20 Power 5 | . 1 . 1 2 . . . 1 Propulsion 11 | . . . 4 . 2 . . 5 Utility 32 | . 5 . 7 4 5 . 1 10 Weapon 25 | . 10 . 9 1 . . 1 4 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 99 100 99 100 98 Engine 10 | . 14 14 11 11 11 9 9 4 Wheel 21 | . 28 28 22 21 22 18 18 17 Device 5 | . 3 . 5 5 . 9 8 8 Storage 10 | . 14 14 11 11 11 9 9 9 Processor 1 | . . . . . . . 5 9 Protection 6 | . 10 14 5 5 11 9 3 . Energy Gun 9 | . 7 . 19 20 . . . . Energy Cannon 1 | . . . 3 . . . . 4 Ballistic Gun 23 | . . . 9 20 40 44 41 37 Ballistic Cannon 5 | . 16 28 10 . . . . . Slashing Weapon 1 | . . . . 1 3 . 3 1 Peak Build Rating 47 | 7 10 11 23 27 29 35 35 47 Average Rating 24 | 4 9 10 20 24 27 34 33 36 On Entrance 19 | . 7 10 11 23 26 29 34 35 Naked Turns . | . . . . . . . . . Heaviest Build 121 | 15 36 96 107 108 108 118 118 121 Greatest Support 32 | 32 32 26 26 22 24 24 24 24 Greatest Overweight (x) 5 | . 1 3 5 5 5 4 4 5 Average Overweight (x) 3 | . . 2 4 4 4 4 4 4 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 24 25 25 25 25 25 25 Most Carried 25 | 8 15 24 25 25 25 25 25 25 Average Carried 22 | 4 14 17 24 24 24 24 24 22 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 Final Carried 25 | 8 15 24 25 25 25 25 25 24 Class Distribution -------------------- 30% | Tank 24% | Gunner 18% | Mutant 8% | Scavenger-Gunner 8% | Commander-Tank 4% | Scavenger-Tank 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Tank | -9/Garrison Tank | -8/Materials Tank | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Matter Collected 5563 | 270 536 113 1209 721 575 190 999 950 Remotely 232 | 101 20 . . . . . . 111 Salvage Created 8784 | 156 765 233 1609 2013 1176 419 1426 987 Parts 542 | 14 56 14 121 127 63 25 68 54 Haulers Intercepted 15 | . 2 . 6 6 . . . 1 Recyclers Shooed 3 | . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Combat Hostiles Destroyed 160 | . 19 3 30 33 23 7 30 15 Guns 132 | . 7 . 19 33 23 7 30 13 Cannons 27 | . 11 3 11 . . . . 2 AOE 1 | . 1 . . . . . . . Classes Destroyed 16 | 2 6 1 3 1 1 1 1 . Worker 24 | . . 1 7 12 . . . 4 Builder 6 | . 1 . 3 1 . 1 . . Tunneler 9 | 4 . 2 3 . . . . . Hauler 15 | . 2 . 6 6 . . . 1 Recycler 10 | 1 2 2 2 2 . . . 1 Mechanic 3 | . . . 1 2 . . . . Operator 5 | . 1 . 2 2 . . . . Watcher 11 | . 2 . 5 2 1 . 1 . Swarmer 44 | . 9 3 9 9 8 . 4 2 Grunt 70 | . 10 . 10 14 13 2 15 6 Brawler 4 | . . . . 1 . 1 1 1 Duelist 3 | . . . 1 1 . . 1 . Sentry 31 | . . . 10 8 1 2 7 3 Specialist 3 | . . . . . . 2 1 . Hunter 3 | . . . . . . . 1 2 Programmer 1 | . . . . . 1 . . . Best Kill Streak 8 | 5 6 4 8 8 8 4 6 8 Combat Bots Only 8 | . 5 3 7 5 8 3 6 7 Max Kills in Single Turn 2 | 1 1 1 2 2 2 2 2 2 Gunslinging 1 | . . . . 1 1 1 1 1 Exploded 1 | . 1 . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 7R-MNS (-8/Materials) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Hostile Shots Fired 507 | . 44 7 101 68 29 36 74 148 Missed 110 | . 9 3 22 24 4 11 17 20 Hits 397 | . 35 4 79 44 25 25 57 128 Melee 3 | . . . . 2 . . . 1 Projectile 394 | . 35 4 79 42 25 25 57 127 Critical Strikes 15 | . 1 1 2 . . 2 . 9 Damage Taken 5609 | . 385 29 873 488 339 243 618 2634 Core 919 | . 66 . 149 98 46 25 72 463 Absorbed by Shields 424 | . . . . . . 100 228 96 Regen/Repaired (Parts) 494 | . 110 . . . . . 244 140 Core Remaining (%) 66 | 100 . 73 . . 26 . . . Volleys Fired 394 | 21 46 12 88 73 31 10 50 63 Largest 5 | 1 2 2 4 4 4 5 5 5 Hottest 260 | 50 90 60 260 260 92 115 115 246 Shots Fired 1426 | 21 89 24 323 283 115 50 230 291 Gun 1194 | 21 44 . 183 280 115 50 230 271 Cannon 228 | . 44 24 140 . . . . 20 Launcher 1 | . 1 . . . . . . . Special 3 | . . . . 3 . . . . Kinetic 1037 | . 44 24 196 112 115 50 230 266 Thermal 356 | 21 12 . 127 171 . . . 25 Explosive 1 | . 1 . . . . . . . Electromagnetic 32 | . 32 . . . . . . . Robot Hit Streak 25 | 5 10 8 14 16 25 5 17 9 Robot Miss Streak 11 | 1 5 2 11 5 3 2 3 6 Penetration Max . | . . . . . . . . . Secondary Targets 23 | . 2 . . 3 6 2 7 3 Max Gunslinging Chain 2 | . 1 . . 1 1 1 1 2 Shots Hit Robots 823 | 16 50 13 151 157 86 28 149 173 Core Hits 444 | 6 30 8 121 98 42 15 61 63 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 11 | 1 2 . 2 4 . . 1 1 Burn 6 | 1 1 . . 4 . . . . Destroy 2 | . . . . . . . 1 1 Blast 3 | . 1 . 2 . . . . . Melee Attacks 78 | . . . . 15 32 . 28 3 Impact 4 | . . . . 4 . . . . Slashing 60 | . . . . 11 32 . 17 . Piercing . | . . . . . . . . . Sneak Attacks 19 | . . . . 5 . . 11 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13152 | 198 928 223 2685 2732 1740 439 2089 2118 Guns 9883 | 198 302 . 1513 2390 1082 439 2089 1870 Cannons 2125 | . 482 223 1172 . . . . 248 Explosions 144 | . 144 . . . . . . . Melee 963 | . . . . 305 658 . . . Ramming . | . . . . . . . . . Kinetic 8850 | . 482 223 1662 1055 1082 439 2089 1818 Thermal 3058 | 198 165 . 1023 1372 . . . 300 Explosive 55 | . 55 . . . . . . . Electromagnetic 226 | . 226 . . . . . . . Impact . | . . . . . . . . . Slashing 963 | . . . . 305 658 . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . 1 1 Average Corruption 1 | . 1 1 . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 42 | . 11 7 . . . . 10 14 Message Errors 14 | . 3 2 . . . . 3 6 Matter Fused 7 | . 1 1 . . . . 2 3 Heat Flow Errors 5 | . 1 2 . . . . 1 1 Energy Discharges 5 | . 1 . . . . . 3 1 Data Loss (minor) 5 | . 2 1 . . . . 1 1 Data Loss (major) 1 | . 1 . . . . . . . Misfires 1 | . 1 . . . . . . . Alerts 2 | . . 1 . . . . . 1 Weapon Failures 2 | . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 21 | . 1 . . 20 . . . . Projectiles 1 | . 1 . . . . . . . Explosions . | . . . . . . . . . Melee 20 | . . . . 20 . . . . Knockbacks 15 | . 6 1 8 . . . . . Impact . | . . . . . . . . . Kinetic 13 | . 5 1 7 . . . . . Secondary 2 | . 1 . 1 . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 515 | 70 258 129 515 356 134 328 338 461 Average Temperature 98 | 26 62 31 124 78 42 117 122 113 Received Heat Transfer 2088 | . 144 . 267 90 120 63 288 1116 Effects 14 | . 1 . 10 . . . 3 . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 2 | . . . 1 . . . 1 . Interference 6 | . 1 . 3 . . . 2 . Matter Decay 3 | . . . 3 . . . . . Damage (minor) 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | 2 2 . 1 5 . . 1 . Heat Transferred 5891 | 666 346 . 1431 3171 . . . 277 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Maximum Alert Level 4 | . . . 1 2 4 2 4 3 Low Security (%) 50 | 100 100 100 98 50 . 5 4 5 Level 1 22 | . . . 1 49 13 63 15 48 Level 2 11 | . . . . . 12 31 23 42 Level 3 9 | . . . . . 56 . 22 2 Level 4 6 | . . . . . 17 . 33 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1452 | 10 149 70 203 405 1284 635 1452 741 Initial 707 | . . 40 9 85 263 625 170 707 Average 327 | 1 61 10 65 200 832 349 812 352 Influence Increases 6156 | 25 583 95 1018 1207 1241 185 1352 450 Destroy 0b10 Robot/C 3460 | . 380 60 600 680 620 140 680 300 Destroy 0b10 Robot/NC 440 | 25 40 25 145 135 25 5 5 35 Destroy Leader 668 | . 78 10 202 196 30 40 20 92 Allied During Kill 296 | . . . . 27 172 . 88 9 Successful Hack 184 | . 38 . 41 40 28 . 37 . Select Force Hacks 30 | . 30 . . . . . . . Disable Machine 105 | . . . 15 90 . . . . Anti-Garrison Action 750 | . . . . . 300 . 450 . Destroy Structure 178 | . 17 . 15 9 66 . 57 14 Lose Combat Pursuer 45 | . . . . 30 . . 15 . Influence Decreases 5817 | 25 479 173 842 1004 362 1207 162 1563 Entered New Map 1836 | . . 64 17 117 142 659 92 745 Time Decay 2735 | 25 469 109 583 673 . 398 . 478 Lost Part 170 | . 10 . 10 10 . . 10 130 Lost Ally 340 | . . . . . 220 . 60 60 Purge Threat 736 | . . . 232 204 . 150 . 150 Squads Dispatched 24 | . 4 . 3 11 . 2 . 4 Investigation 7 | . 2 . 2 3 . . . . Extermination . | . . . . . . . . . Reinforcement 9 | . 2 . 1 2 . 1 . 3 Assault . | . . . . . . . . . Garrison 8 | . . . . 6 . 1 . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Distress Signals 6 | . 1 . 1 2 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 201 | . 25 3 41 44 28 7 33 20 Peak Tracking Total 6 | . 3 3 4 4 6 3 5 5 Tactical Retreats 3 | . . . . 2 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Traps Triggered 27 | . 3 . 3 1 7 . 13 . Indirectly . | . . . . . . . . . Trap Hack Attempts 3 | . . . . 3 . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Machines Disabled 12 | . . . 1 6 3 . 2 . Max in Single Turn 1 | . . . 1 1 1 . 1 . Garrison Relay 5 | . . . . . 3 . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Machines Accessed 47 | . 8 . 13 12 5 2 4 3 Terminals 40 | . 6 . 11 11 5 1 4 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers 2 | . . . 2 . . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 117 | . 22 . 36 31 7 8 9 4 Successful 56 | . 12 . 12 21 3 3 3 2 Failed 61 | . 10 . 24 10 4 5 6 2 Catastrophic 13 | . . . 6 1 2 2 . 2 Database Lockouts . | . . . . . . . . . Manual 67 | . 14 . 27 19 . 6 . 1 Terminals 102 | . 16 . 32 28 7 7 9 3 Fabricators . | . . . . . . . . . Repair Stations 5 | . 5 . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers 4 | . . . 4 . . . . . Garrison Access 4 | . . . . 3 . 1 . . Terminal Hacks 40 | . 3 . 11 17 3 2 3 1 Part Schematic 11 | . 1 . 6 4 . . . . Robot Schematic 1 | . 1 . . . . . . . Prototype ID Bank 2 | . . . 1 1 . . . . Open Door 8 | . . . . 6 1 . 1 . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 2 | . . . . . 1 . 1 . Alert Level 2 | . . . 1 1 . . . . Unreport Threat 7 | . . . 2 3 . 1 . 1 Locate Traps 1 | . . . . 1 . . . . Hauler Manifests 2 | . 1 . . . . 1 . . Zone Layout 1 | . . . . 1 . . . . Patrol Navigation 1 | . . . . . 1 . . . Security Stations 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . 5 . . . . . . . Scan Component 3 | . 3 . . . . . . . Repair 2 | . 2 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Unauthorized Hacks 8 | . 4 . 1 3 . . . . Terminals 6 | . 3 . 1 2 . . . . Botnet 2 | . . . . 2 . . . . Operators 1 | . 1 . . . . . . . Skim 3 | . 2 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Reprogram 1 | . . . . 1 . . . . Data Cores Recovered 3 | . . . 2 1 . . . . Used 1 | . . . 1 . . . . . Hacking Detections 35 | . 7 . 12 6 3 2 3 2 Full Trace Events 6 | . 1 . 1 2 1 . 1 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . 1 . 5 4 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . Time 52 | . 52 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Used RIF Installer 2 | . . . . . 1 . 1 . Signal Jammer 1 | . . . . . . . 1 . Robots Hacked 3 | . . . . . . . 1 2 Non-combat 2 | . . . . . . . 1 1 Combat 1 | . . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . 1 2 parse_system 1 | . . . . . . . . 1 formatsys_low 2 | . . . . . . . 1 1 Relay Couplers Released 22 | . . . . . 16 . 6 . Machine Destruction 19 | . . . . . 13 . 6 . Programmers 3 | . . . . . 3 . . . Attached 2 | . . . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 5 | . . . . . . . 5 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Total Allies 19 | . . . . 11 1 . 6 1 Largest Group 11 | . . . . 11 11 . 6 3 Highest-Rated Group 111 | . . . . 96 96 . 111 55 Highest-Rated Ally 39 | . . . . 16 39 . 23 23 Total Orders 10 | . . . . . . . 7 3 STAY 2 | . . . . . . . 2 . FOLLOW 2 | . . . . . . . 2 . GUARD 2 | . . . . . . . 1 1 AID 4 | . . . . . . . 2 2 Ally Attacks 143 | . . . . 5 85 . 33 20 Total Damage 1385 | . . . . 52 741 . 426 166 Kills 16 | . . . . 1 9 . 4 2 Allies Corrupted 1 | . . . . . . . 1 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Active Infowar (turns) 1 | . . . 1 . . . . . Seismic 1 | . . . 1 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Turns Passed 13702 | 125 1606 805 2805 2646 1427 952 2105 1231 Spaces Moved 7084 | 69 1232 565 1515 994 747 265 1112 585 Core 12 | 12 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 7072 | 57 1232 565 1515 994 747 265 1112 585 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 105 135 140 150 150 150 150 Average Speed 141 | 91 108 134 149 152 152 150 150 151 Slowest Speed 165 | 100 115 135 155 155 155 150 150 165 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 70 | 5 98 97 95 95 89 21 92 38 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . 1 1 . . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 6 | . . . . 3 1 . 2 . Terrain Destroyed 39 | . 16 . 8 3 1 . 2 9 Melee 6 | . . . . 3 1 . 2 . Projectile 17 | . . . 8 . . . . 9 AOE 16 | . 16 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Total 9764 | 106 1427 589 1861 1925 914 792 1385 765 Wait 1593 | 1 77 2 121 749 14 510 71 48 Move 7077 | 68 1231 564 1514 993 746 265 1111 585 Hop . | . . . . . . . . . Pick Up 161 | 9 31 9 43 25 13 3 8 20 Fast Attach 20 | 6 5 . 8 1 . . . . Attach 26 | 1 . . 6 2 . 2 1 14 Detach 1 | . . . 1 . . . . . Swap 156 | . 9 1 34 36 24 1 29 22 Drop 134 | . 28 1 46 28 14 1 6 10 Fire 394 | 21 46 12 88 73 31 10 50 63 Melee 78 | . . . . 15 32 . 28 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 120 | . . . . . 40 . 80 . Rewire 1 | . . . . . . . 1 . Trap 3 | . . . . 3 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 3 exits: *Mat / [*Rec] / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 8) 557 | -10/Materials | Discovered new exit (range 11) 726 | -10/Materials | Derelicts attacked the area 898 | -10/Materials | Discovered new exit (range 3) 1252 | -10/Materials | Discovered new exit (range 16) 1258 | -10/Materials | Discovered new exit (range 7) 1617 | -10/Materials | Repaired Lgt. Cannon 1645 | -10/Materials | Repaired Lgt. Cannon 1732 | -10/Materials | Entered Mines 1739 | -10/Mines | Learned location of 1 exit from Materials 1868 | -10/Mines | Discovered new exit (range 8) 2118 | -10/Mines | Discovered new exit (range 7) 2119 | -10/Mines | Learned location of Storage (-9) 2196 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2537 | -10/Mines | Entered Materials 2537 | -9/Materials | Evolved 2 slots: Weapon x2 2538 | -9/Materials | Identified exit to Materials 2620 | -9/Materials | Identified exit to Mines 2620 | -9/Materials | Identified exit to Storage 2832 | -9/Materials | Build established: Scavenger-Tank 3173 | -9/Materials | Build established: Tank 3357 | -9/Materials | Discovered exit to Materials (range 10) 3936 | -9/Materials | Destroyed 7 combat bots 4202 | -9/Materials | Build established: Gunner 5056 | -9/Materials | Discovered exit to Materials (range 6) 5342 | -9/Materials | Entered Storage 5488 | -9/Storage | Garrison activated, responded to threat 6463 | -9/Storage | Core integrity fell below 50% 6764 | -9/Storage | Discovered exit to Materials (range 13) 6832 | -9/Storage | Garrison activated, responded to threat 6849 | -9/Storage | Build established: Tank 6913 | -9/Storage | Used back door to open Recycling access 6913 | -9/Storage | Discovered new exit (range 5) 7252 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 7364 | -9/Storage | Identified exit to Garrison 7556 | -9/Storage | Build established: Commander-Tank 7988 | -9/Storage | Entered Garrison 7988 | -9/Garrison | Accompanied by 11 allies 8082 | -9/Garrison | Triggered checkpoint 8102 | -9/Garrison | Garrison Relay disabled 8262 | -9/Garrison | Triggered checkpoint 8265 | -9/Garrison | Lost 5 allies 8266 | -9/Garrison | Destroyed 8 combat bots 8308 | -9/Garrison | Rescued a captive Derelict 8350 | -9/Garrison | Triggered checkpoint 8475 | -9/Garrison | Discovered exit to Materials (range 3) 8582 | -9/Garrison | Triggered checkpoint 8641 | -9/Garrison | Build established: Tank 8669 | -9/Garrison | Installed Relay Interface Framework 8733 | -9/Garrison | Garrison Relay disabled 8976 | -9/Garrison | Discovered exit to Materials (range 14) 9024 | -9/Garrison | Triggered checkpoint 9078 | -9/Garrison | Triggered checkpoint 9157 | -9/Garrison | Triggered checkpoint 9230 | -9/Garrison | Triggered checkpoint 9388 | -9/Garrison | Discovered exit to Materials (range 12) 9415 | -9/Garrison | Entered Materials 9415 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 10367 | -8/Materials | Identified exit to Garrison 10367 | -8/Materials | Entered Garrison 10422 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 10445 | -8/Garrison | Triggered checkpoint 10531 | -8/Garrison | Garrison Relay disabled 10698 | -8/Garrison | Learned Materials security intel 10760 | -8/Garrison | Triggered checkpoint 10850 | -8/Garrison | Discovered new exit (range 9) 10913 | -8/Garrison | Triggered checkpoint 11188 | -8/Garrison | Garrison Relay disabled 11278 | -8/Garrison | Triggered checkpoint 11394 | -8/Garrison | Discovered new exit (range 13) 11519 | -8/Garrison | Build established: Commander-Gunner 11546 | -8/Garrison | Triggered checkpoint 11705 | -8/Garrison | Triggered checkpoint 11897 | -8/Garrison | Discovered new exit (range 10) 12092 | -8/Garrison | Build established: Gunner 12472 | -8/Garrison | Entered Materials 12472 | -8/Materials | Accompanied by 3 allies 12554 | -8/Materials | Garrison activated, responded to threat 12701 | -8/Materials | Build established: Scavenger-Gunner 12825 | -8/Materials | Met 7R-MNS 13022 | -8/Materials | Attacked by 7R-MNS 13056 | -8/Materials | Core integrity fell below 50% 13116 | -8/Materials | Core integrity fell below 20% 13130 | -8/Materials | 7R-MNS lamented failing the tripod run 13130 | -8/Materials | Destroyed 7R-MNS 13159 | -8/Materials | Lost 13 parts (1p2n10w) 13175 | -8/Materials | Found Thermal Barrier 13703 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 13665_ K-01 Serf collects debris. 13678_ Critical hit (Burn: +37). 13678_ B-36 Bruiser destroyed. 13678_ Switching to secondary target: G-47 Trooper. 13678_ G-47 Trooper destroyed. 13678_ Switching to secondary target: G-47 Trooper. 13681_ K-01 Serf collects debris. 13682_ Acquired 48 matter. 13684_ G-47 Trooper destroyed. 13684_ Switching to secondary target: G-47 Trooper. 13684_ K-01 Serf collects debris. 13689_ U-05 Engineer builds a Door. 13691_ K-01 Serf destroyed. 13691_ G-47 Trooper destroyed. 13695_ Acquired 52 matter. 13696_ Dropped Hpw. Shotgun. 13698_ K-01 Serf collects debris. 13698_ Acquired 10 matter. 13699_ Acquired 39 matter. 13701_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????# [[[ # #?????###+###+# | | ??????????????????# [[[ # #???????# | | ??????????????????# [[[ ][####+########### | | ??????????????????+ " | | ??????????????????# *################+# | | ??????????????????# ## ! #?# # | | ??????????????????# / ## #?# # | | ??????????????????############ #?# ! # | | ?????????????????????????????# "T" #?#[ # | | ?????????????????????????????# """ #?# # | | ?????????????????????????????# #???? =# | | ???????????#!! ##################+#########+## | | ???????????#!! ! | | ???????????#!! % ! | | ???????????????# | | ???????????????# ##############+############ | | ???????????????# ???# ??????? ????# #??### | | ???????????????+ ???# "??????# """ #??##???### | | ???????????????# ??# "??????# """ #????????## | | ?????????????### ### ??????#* """ #??######## | | ?????????????# ##+#####?# #??# # # | | ????????????## #?# = #??# !! # # | | ?????????? =u ############# !! + # | | ????????? T %== % + # # | | ????????? k==%*!##+########## # # | | ?????????????# =%==@% # ! !#?# * + | | ?????????????# g ##%==[ # / #?########## | | ?????????????## ????#* *!# #??????????? | | ??????????????????????#=[=[ # """ """ #?#########? | | ??????????????????????#=== + """ """ #?# ? | | ??????????????????????#[* # """ """ #?# ! | | ??????????????????????# # ??# | | ??????????????????????# #! ] ??# | | ??????????????????????# ##########??# " " """ | | ??????????????????????# #?????????????"R" """ | | ??????????????????????# #####???????????" """? | | ??????????????????????# !!#??????????? ? | | ??????????????????????# !!#???????????####?? | | ??????????????????????# !!#????????????????? | | ??????????????????????# !!#???????????????? | | ??????????????????????###+### !!#???????????????# | | ????????????????????????????? !!#????????????????? | | ?????????????????????????????####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 17 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Core Analysis 6 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- Wheel | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Propulsion Shielding | -9/Materials | Hacked Weapon Shielding | -9/Materials | Hacked Utility Shielding | -9/Materials | Hacked Cargo Storage Unit | -9/Storage | Hacked Huge Storage Unit | -9/Storage | Hacked Autogun | -9/Storage | Hacked Powered Armor | -9/Storage | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 35% | -10/Materials Lgt. Cannon | 73% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionActiveDatajack Manual? 0 Play Time 01:29:24 Cumulative 1063.4 hours Start 2025.07.14 @ 21:14:06 End 2025.07.14 @ 22:44:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 529 Rogue 529 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 89 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 4e9193ab-0684-4bac-8997-27563a3fcedd