Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 09:54:49 Player: robocop Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (109) 545 Value Destroyed (3072) 3072 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (687) 687 TOTAL SCORE: 8124 Bonus ------- High Alert Combat Kills 387 Aligned with FarCom 300 Cogmind --------- Core Integrity 502/700 Matter 0/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Matter Filter Gatling Laser YOLO Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Treads Light Treads Light Treads Light Treads Armored Wheel Large Storage Unit Weight Redist. System Experimental Sensor Array Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Beam Rifle Particle Gun Light Assault Rifle Shotgun Assault Cannon Flak Cannon Grenade Launcher Missile Launcher Missile Launcher Hammer Scythe [Rating: 49] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . Utility 3 | . . 2 . . . . 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 58 | . 9 20 . 1 4 13 7 4 . Power 6 | . 2 3 . . . 1 . . . Engine 5 | . 1 3 . . . 1 . . . Core 1 | . 1 . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 19 | . 4 7 . . 1 5 2 . . Treads 10 | . 2 . . . 1 5 2 . . Leg 2 | . . 2 . . . . . . . Wheel 7 | . 2 5 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | . 1 8 . . 3 3 3 1 . Device 8 | . . 3 . . 2 1 1 1 . Storage 1 | . 1 . . . . . . . . Processor 3 | . . 2 . . . . 1 . . Hackware . | . . . . . . . . . . Protection 7 | . . 3 . . 1 2 1 . . Artifact . | . . . . . . . . . . Weapon 14 | . 2 2 . 1 . 4 2 3 . Energy Gun 4 | . 1 . . . . 1 2 . . Energy Cannon 2 | . . . . 1 . 1 . . . Ballistic Gun 3 | . 1 2 . . . . . . . Ballistic Cannon 3 | . . . . . . 2 . 1 . Launcher 2 | . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 1 . . . Parts Lost 29 | . 3 12 . . 3 2 2 7 . Power 5 | . 1 2 . . . 1 . 1 . Propulsion 9 | . 1 3 . . 1 1 2 1 . Utility 10 | . . 5 . . 2 . . 3 . Weapon 5 | . 1 2 . . . . . 2 . Highest Loss Streak 7 | . 3 4 . . 2 1 1 7 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 77 94 100 93 87 95 97 65 . Engine 8 | . 6 10 11 11 11 8 7 4 . Treads 17 | . . 7 . . 3 35 28 19 . Wheel 8 | . 20 12 22 22 18 . . . . Device 9 | . . 12 11 11 10 9 8 9 . Storage 9 | . 14 11 11 11 11 9 7 5 . Processor 9 | . . 12 11 11 11 9 12 5 . Protection 7 | . . 6 11 11 10 8 7 4 . Energy Gun 3 | . 14 . . . . . 7 . . Energy Cannon 2 | . . . . 5 11 3 . . . Ballistic Gun 6 | . 14 21 22 10 . . . . . Ballistic Cannon 6 | . . . . . . 11 15 5 . Naked Turns 76 | . . . . . . . . 43 33 Heaviest Build 110 | 11 88 94 94 110 110 109 108 108 . Greatest Support 97 | 20 40 40 24 24 30 97 95 91 3 Greatest Overweight (x) 8 | . 5 8 3 4 4 1 1 2 . Average Overweight (x) 2 | . 2 4 3 3 3 . 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 8 23 25 25 25 25 25 25 18 5 Most Carried 25 | 6 20 25 25 25 25 25 25 25 5 Average Carried 21 | 6 12 18 24 25 24 24 24 18 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 Final Carried 25 | 6 19 25 25 25 23 25 25 5 5 Class Distribution -------------------- 65% | Mutant 26% | Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Matter Collected 1480 | 200 91 324 . . 25 602 238 . . Remotely . | . . . . . . . . . . Salvage Created 3040 | . 301 621 . . 469 1394 255 . . Parts 185 | . 17 40 . . 26 82 20 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 87 | . 10 16 . . 14 37 10 . . Guns 28 | . 9 16 . . . . 3 . . Cannons 38 | . . . . . 5 26 7 . . AOE 17 | . 1 . . . 7 9 . . . Classes Destroyed 14 | . 2 2 . . 4 5 1 . . Worker 8 | . . . . . . 8 . . . Builder 2 | . . . . . . 2 . . . Tunneler 2 | . . . . . 1 1 . . . Recycler 6 | . . . . . 2 4 . . . Mechanic 1 | . . . . . . 1 . . . Operator 3 | . . 1 . . . 1 1 . . Swarmer 30 | . 5 4 . . 6 12 3 . . Grunt 34 | . 5 8 . . 5 13 3 . . Brawler 2 | . . . . . 1 1 . . . Duelist 3 | . . . . . . 3 . . . Protector 1 | . . . . . . 1 . . . Sentry 11 | . . 4 . . . 7 . . . Hunter 2 | . . . . . 2 . . . . Programmer 4 | . . . . . . . 4 . . Best Kill Streak 14 | . 4 2 . . 5 14 3 . . Combat Bots Only 6 | . 4 2 . . 4 6 3 . . Max Kills in Single Turn 4 | . 1 1 . . 4 4 1 . . Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 . . . 2 3 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 416 | . 90 143 . . 34 111 30 8 . Missed 119 | . 28 37 . . 10 36 7 1 . Damage Taken 4048 | . 513 1218 . . 353 1073 346 545 . Core 684 | . 209 120 . . 13 144 43 155 . Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 63 | 100 16 . . . 66 73 . . . Volleys Fired 234 | . 34 92 . . 16 66 20 6 . Largest 3 | . 2 2 . . 1 2 3 3 . Hottest 168 | . 60 60 . . 100 100 168 116 . Shots Fired 434 | . 68 165 . . 16 108 59 18 . Gun 253 | . 68 165 . . . . 20 . . Cannon 170 | . . . . . 16 108 39 7 . Launcher 11 | . . . . . . . . 11 . Special . | . . . . . . . . . . Kinetic 325 | . 34 161 . . . 84 39 7 . Thermal 80 | . 16 4 . . 16 24 20 . . Explosive 11 | . . . . . . . . 11 . Electromagnetic 18 | . 18 . . . . . . . . Robot Hit Streak 16 | . 8 13 . . 5 9 8 16 . Robot Miss Streak 7 | . 5 4 . . 2 7 4 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 288 | . 39 114 . . 7 71 41 16 . Core Hits 188 | . 16 40 . . 13 84 32 3 . Critical Kills 4 | . . . . . 2 2 . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 8 | . . 1 . . 2 4 1 . . Meltdown 4 | . . . . . 2 2 . . . Destroy 1 | . . 1 . . . . . . . Blast 3 | . . . . . . 2 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10457 | . 468 922 . . 1859 5027 1036 1145 . Guns 1761 | . 409 922 . . . . 430 . . Cannons 4687 | . . . . . 943 3019 606 119 . Explosions 4009 | . 59 . . . 916 2008 . 1026 . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 3049 | . 144 922 . . . 1258 606 119 . Thermal 6237 | . 179 . . . 1859 3769 430 . . Explosive 1026 | . . . . . . . . 1026 . Electromagnetic 145 | . 145 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . . 2 9 9 Average Corruption 3 | . . . . . . . 1 6 9 Corruption Purged 8 | . . . . . . . 2 6 . Corruption Blocked . | . . . . . . . . . . Effects 15 | . . . . . . . 9 5 1 Message Errors 2 | . . . . . . . 2 . . Matter Fused 3 | . . . . . . . 2 1 . Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 4 | . . . . . . . 3 1 . Data Loss (minor) 2 | . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . 1 . . Misfires 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 531 | . . . . . 271 214 5 41 . Projectiles 199 | . . . . . 127 67 5 . . Explosions 332 | . . . . . 144 147 . 41 . Melee . | . . . . . . . . . . Knockbacks 38 | . . . . . . 25 13 . . Impact . | . . . . . . . . . . Kinetic 35 | . . . . . . 22 13 . . Secondary 3 | . . . . . . 3 . . . Self-Inflicted Damage 508 | . . . . . 125 115 . 268 . Shots 11 | . . . . . 2 2 . 7 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 561 | . 66 28 . . 50 145 561 213 . Average Temperature 65 | . 21 11 . . 25 47 157 82 . Received Heat Transfer 846 | . 12 444 . . 21 306 63 . . Effects 8 | . . . . . . . 7 1 . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . 1 . Matter Decay 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . Damage (major) 4 | . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . . 2 2 . . . Combat Hostiles 4 | . . . . . 2 2 . . . Parts Melted 11 | . 2 . . . 5 4 . . . Heat Transferred 6141 | . 375 . . . 1680 3200 886 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Peak Influence 909 | . 193 144 42 . 203 909 375 50 21 Initial 375 | . . 54 42 . . 67 375 31 21 Average 241 | . 104 65 42 . 73 662 188 24 21 Maximum Alert Level 3 | . . . . . 1 3 1 . . Low Security (%) 65 | 100 100 100 100 . 92 5 58 100 100 Level 1 13 | . . . . . 7 8 41 . . Level 2 5 | . . . . . . 23 . . . Level 3 14 | . . . . . . 63 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 2 4 . . . 6 5 . . Investigation 4 | . 2 1 . . . 1 . . . Extermination 4 | . . . . . . . 4 . . Reinforcement 5 | . . 3 . . . 1 1 . . Assault 1 | . . . . . . 1 . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Distress Signals 8 | . 2 2 . . . 4 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 122 | . 18 26 . . 12 48 12 6 . Peak Tracking Total 6 | . 6 4 . . 4 6 3 6 . Tactical Retreats 5 | . 1 3 . . . 1 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Traps Triggered 3 | . 1 1 . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Disabled 6 | . 1 . . . . 5 . . . Max in Single Turn 1 | . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Accessed 15 | . 5 3 . 1 1 2 2 . 1 Terminals 11 | . 5 2 . . 1 2 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 2 | . . 1 . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 32 | . 12 8 . 1 1 5 3 . 2 Successful 13 | . 5 4 . 1 1 1 1 . . Failed 19 | . 7 4 . . . 4 2 . 2 Catastrophic 4 | . 1 2 . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 27 | . 12 6 . 1 . 5 1 . 2 Terminals 26 | . 12 6 . . 1 5 . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 4 | . . 2 . . . . 2 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . 1 . . 1 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . 4 2 . . . 1 1 . . Terminals 7 | . 4 2 . . . 1 . . . Botnet 7 | . 4 2 . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Recyclers 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 4 3 . . . 2 1 . 1 Full Trace Events 2 | . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Turns Passed 7719 | 24 740 1462 203 337 1070 1741 1928 181 33 Spaces Moved 2990 | 21 389 483 149 236 486 533 515 113 65 Core 168 | . . . . . . . . 103 65 Treads 1161 | . 3 54 . . 46 533 515 10 . Legs 38 | 21 10 7 . . . . . . . Wheels 1623 | . 376 422 149 236 440 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 100 130 135 135 135 145 231 50 50 Average Speed 178 | 120 146 173 135 142 172 226 234 68 50 Slowest Speed 480 | 120 320 480 135 150 480 231 238 320 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 3 57 39 42 65 86 48 12 81 2 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 2 | . . . 1 . 1 . . . . Spaces Dug 17 | . . . . . 17 . . . . Terrain Destroyed 482 | . 2 . . . 223 203 . 54 . Melee . | . . . . . . . . . . Projectile 18 | . . . . . 8 10 . . . AOE 464 | . 2 . . . 215 193 . 54 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total 4937 | 20 500 979 152 238 674 920 1190 199 65 Wait 1551 | . 53 345 . . 165 277 634 77 . Move 2982 | 20 388 482 148 235 485 532 515 112 65 Hop . | . . . . . . . . . . Pick Up 66 | . 12 26 2 . 2 16 8 . . Fast Attach 12 | . 2 5 . 1 . 3 1 . . Attach 37 | . 5 14 . . 4 8 5 1 . Detach 12 | . 4 4 . . 1 2 1 . . Swap 9 | . 2 1 . . . 2 1 3 . Drop 34 | . . 10 2 2 1 14 5 . . Fire 234 | . 34 92 . . 16 66 20 6 . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 5) 178 | -10/Materials | Identified exit to Mines 190 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 418 | -10/Materials | Core integrity fell below 50% 443 | -10/Materials | Lost 3 parts (1p1n1w) 581 | -10/Materials | Discovered new exit (range 8) 657 | -10/Materials | Core integrity fell below 20% 765 | -10/Materials | Entered another Materials area 765 | -9/Materials | Evolved 2 slots: Utility x2 1279 | -9/Materials | Lost 4 parts (1n2u1w) 1381 | -9/Materials | Discovered new exit (range 15) 1550 | -9/Materials | Lost 3 parts (1p2u) 1844 | -9/Materials | Build established: Scavenger-Mutant 1906 | -9/Materials | Discovered new exit (range 3) 1909 | -9/Materials | Identified exit to Materials 2127 | -9/Materials | Discovered new exit (range 6) 2132 | -9/Materials | Identified exit to Mines 2227 | -9/Materials | Entered Mines 2249 | -9/Mines | Build established: Mutant 2365 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2365 | -9/Mines | Discovered new exit (range 5) 2369 | -9/Mines | Identified exit to Exiles 2400 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2404 | -9/Mines | Found Prototype Device 2430 | -9/Mines | Entered Exiles 2464 | -9/Exiles | Met 8R-AWN 2489 | -9/Exiles | Met EX-HEX 2525 | -9/Exiles | Met EX-BIN 2549 | -9/Exiles | Aligned with FarCom system 2551 | -9/Exiles | Given EX-Vault access code 2586 | -9/Exiles | Opened EX-Vault 2596 | -9/Exiles | Found YOLO Cannon 2626 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2671 | -9/Exiles | Met EX-DEC 2748 | -9/Exiles | Discovered new exit (range 15) 2766 | -9/Exiles | Identified exit to Mines 2767 | -9/Exiles | Left Exiles lab with YOLO Cannon 2767 | -9/Exiles | Entered Mines 3041 | -8/Mines | Identified Exp. Sensor Array 3761 | -8/Mines | Discovered exit to Materials (range 15) 3837 | -8/Mines | Entered Materials 3837 | -8/Materials | Evolved 2 slots: Propulsion x2 4435 | -8/Materials | Garrison activated, responded to threat 5037 | -8/Materials | First assault squad dispatched 5525 | -8/Materials | Discovered new exit (range 7) 5537 | -8/Materials | Identified exit to Factory 5578 | -8/Materials | Entered Factory 5578 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5885 | -7/Factory | Build established: Skirmisher 7506 | -7/Factory | Sucked down chute 7506 | -7/Factory | Entered Waste 7521 | -7/Waste | EMP discharged 7581 | -7/Waste | Spotted C-40 Crusher 7610 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7613 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7616 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7621 | -7/Waste | EMP discharged 7625 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7632 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7633 | -7/Waste | Spotted C-40 Crusher 7642 | -7/Waste | Spotted C-40 Crusher 7644 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7647 | -7/Waste | Spotted C-40 Crusher 7660 | -7/Waste | Spotted C-40 Crusher 7672 | -7/Waste | Spotted C-40 Crusher 7675 | -7/Waste | Lost 7 parts (1p1n3u2w) 7682 | -7/Waste | Discovered new exit (range 10) 7687 | -7/Waste | Entered Factory 7720 | -7/Factory | Self-destructed Last Messages --------------- 07622_ The unstable cave ceiling collapses. 07625_ Lgt. Treads crushed. 07625_ Assault Cannon crushed. 07631_ The unstable cave ceiling collapses. 07632_ Huge Storage Unit crushed. 07632_ Lgt. Treads crushed. 07635_ Deuterium Engine crushed. 07635_ Lgt. Treads crushed. 07638_ System corrupted: Energy discharge (-14). 07644_ Adv. Weight Redist. System crushed. 07644_ Signal Interpreter crushed. 07656_ System corrupted: Matter fused (-4). 07682_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 07687_ Receiving FarCom transmissions... 07704_ System corrupted: Component data lost. 07708_ Connecting with Terminal... 07708_ Current location identified: Factory 07711_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ########??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ## #??????????????????????s???????????????? | | ?# ###+#############+#####?ss?????????????? | | ?# ???????????????? | | ?# ???????????????? | | ?# ??????????????? | | ?# ??????????????? | | ?# ??????????????? | | ?# ## T######+######+##########??????????????????? | | ?# ###### # #?????????????????????? | | ##+###### """"" # """""" #?????????????????????? | | # ""T"" * # """""" #?????????????????????? | | """"# # """""" #?????????????????????? | | """"# # """""" #?????????????????????? | | """"# """ """ # #?????????????????????? | | """"# """ """ # #?????????????????????? | | """"# """ """ # @ #?????????????????????? | | """"########### #?????????????????????? | | ???????????##########?????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelFactoryAnalyzer Manual? 0 Play Time 00:51:24 Cumulative 22.2 hours Start 2024.04.24 @ 09:01:23 End 2024.04.24 @ 09:54:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 344a5039-278e-45a6-bd86-d3ca9eff9829