Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.04 @ 19:59:50 Player: lcbb_tuk Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1222) 1222 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3117 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 520/520 System Corruption 2% Temperature Cool (228) Movement Walking (125) Location -8/Materials Parts ------- > --- POWER (3) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ Compact Battery Weapon Shielding Light Armor Plating > --- WEAPON (2) ------- Particle Gun Heavy Assault Rifle > --- INVENTORY (4) ---- Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Compact Battery Weapon Shielding Light Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Carbon-fiber Leg [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Airjet Flight Unit Improved Flight Unit Utility Hardened Light Armor Plating Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . . 2 Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 47 | 6 1 20 20 Power 13 | 1 1 6 5 Engine 9 | 1 . 6 2 Core 4 | . 1 . 3 Reactor . | . . . . Propulsion 8 | 2 . 2 4 Treads 2 | 2 . . . Leg 3 | . . . 3 Wheel . | . . . . Hover 1 | . . . 1 Flight 2 | . . 2 . Utility 9 | 1 . 4 4 Device 2 | . . 2 . Storage 2 | 1 . . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 17 | 2 . 8 7 Energy Gun 10 | 1 . 8 1 Energy Cannon 4 | . . . 4 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 20 | . . 10 10 Power 4 | . . 1 3 Propulsion 1 | . . . 1 Utility 4 | . . 4 . Weapon 11 | . . 5 6 Highest Loss Streak 7 | . . 7 6 Average Slot Usage (%) 55 | . 76 52 48 Engine 5 | . 7 6 2 Core 7 | . 6 4 13 Treads 8 | . 28 5 . Leg 3 | . . . 11 Flight 3 | . . 6 . Device 1 | . . 2 . Storage 1 | . 5 . 1 Protection 5 | . . 5 7 Energy Gun 11 | . 14 14 4 Ballistic Gun 6 | . 14 4 6 Naked Turns 20 | . . . 20 Heaviest Build 26 | 12 12 21 26 Greatest Support 40 | 40 40 40 32 Greatest Overweight (x) 6 | . . 6 6 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 5 4 4 4 Most Carried 4 | . 2 4 2 Average Carried 1 | . . 2 . Final Capacity 6 | 6 4 4 4 Final Carried 2 | . 2 2 1 Class Distribution -------------------- 78% | Mutant 17% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 836 | 194 111 293 238 Remotely 20 | . . 20 . Salvage Created 1677 | . 177 1044 456 Parts 106 | . 9 71 26 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 33 | . 4 21 8 Melee 1 | . . 1 . Guns 30 | . 4 20 6 Cannons 2 | . . . 2 Classes Destroyed 8 | . 1 5 2 Worker 4 | . . 4 . Hauler 2 | . . 2 . Recycler 3 | . . 3 . Watcher 5 | . . 3 2 Swarmer 8 | . . 8 . Grunt 21 | . 4 13 4 Sentry 3 | . . . 3 Hunter 1 | . . . 1 Best Kill Streak 5 | . 2 5 3 Combat Bots Only 5 | . 2 5 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2507 | . 84 982 1441 Core 870 | . 8 296 566 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 96 26 . Volleys Fired 149 | . 13 87 49 Largest 2 | . 2 2 2 Hottest 150 | . 60 112 150 Shots Fired 214 | . 25 127 62 Gun 200 | . 25 127 48 Cannon 13 | . . . 13 Launcher . | . . . . Special 1 | . . . 1 Kinetic 95 | . 13 48 34 Thermal 119 | . 12 79 28 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 32 | . 15 32 26 Robot Miss Streak 4 | . 1 4 2 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 180 | . 22 107 51 Core Hits 91 | . 9 57 25 Critical Hits 4 | . . 3 1 Critical Kills 3 | . . 2 1 Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2642 | . 265 1505 872 Guns 2333 | . 263 1478 592 Cannons 225 | . . . 225 Explosions . | . . . . Melee . | . . . . Ramming 84 | . 2 27 55 Kinetic 1064 | . 138 505 421 Thermal 1494 | . 125 973 396 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 1 2 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Effects 10 | . . 6 4 Message Errors 4 | . . 2 2 Data Loss (minor) 3 | . . 2 1 Targeting Errors 3 | . . 2 1 Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles 10 | . . . 10 Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 30 | . . 10 20 Shots . | . . . . Rammed 17 | . 1 9 7 Targets Rammed 18 | . 1 9 8 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 553 | . 78 553 228 Average Temperature 138 | . 37 190 51 Received Heat Transfer 1119 | . 60 501 558 Effects 26 | . . 26 . Shutdowns 5 | . . 5 . Energy Bleed 4 | . . 4 . Matter Decay 5 | . . 5 . Short Circuit 2 | . . 2 . Damage (minor) 2 | . . 2 . Damage (major) 8 | . . 8 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 3008 | . 275 1993 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 385 | . 90 385 179 Average Influence 133 | . 34 202 77 Maximum Alert Level 1 | . . 1 . Low Security (%) 76 | 100 100 56 100 Level 1 23 | . . 43 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 4 1 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 4 35 16 Peak Tracking Total 6 | . 2 6 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 1 2 2 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 5 7 7 Successful 15 | . 5 4 6 Failed 4 | . . 3 1 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 5 4 3 Fabricators . | . . . . Repair Stations 7 | . . 3 4 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 5 3 3 Record 5 | . 3 2 . Machine Index 1 | . . 1 . Alert Level 2 | . 2 . . Security Status 1 | . . . 1 Hauler Manifests 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 1 3 Scan Component 3 | . . 1 2 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 2 2 Full Trace Events 5 | . 1 2 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 13 | . . . 13 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1972 | 69 331 1049 523 Spaces Moved 872 | 41 175 420 236 Core 261 | 4 . 187 70 Treads 337 | 37 175 125 . Legs 161 | . . . 161 Wheels . | . . . . Hover 5 | . . . 5 Flight 108 | . . 108 . Fastest Speed 32 | 50 160 32 50 Average Speed 153 | 149 160 165 129 Slowest Speed 350 | 160 160 350 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . 1 . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 22 37 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1267 | 46 201 640 380 Wait 166 | . 9 92 65 Move 867 | 40 174 417 236 Hop 1 | . . 1 . Pick Up 5 | . 2 3 . Fast Attach 35 | 6 . 13 16 Attach 3 | . . 1 2 Detach . | . . . . Swap 9 | . 1 6 2 Drop 14 | . 1 11 2 Fire 149 | . 13 87 49 Melee . | . . . . Ram 9 | . . 8 1 Kick 7 | . . . 7 Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 16) 401 | -10/Materials | Entered another Materials area 401 | -9/Materials | Evolved 2 slots: Utility x2 1136 | -9/Materials | Core integrity fell below 50% 1145 | -9/Materials | Lost 7 parts (4u3w) 1406 | -9/Materials | Discovered new exit (range 16) 1450 | -9/Materials | Entered another Materials area 1450 | -8/Materials | Evolved 2 slots: Power x2 1547 | -8/Materials | Core integrity fell below 50% 1567 | -8/Materials | Lost 6 parts (3p3w) 1616 | -8/Materials | Core integrity fell below 20% 1636 | -8/Materials | Lost 4 parts (1n3w) 1913 | -8/Materials | Repaired Lgt. Armor Plating 1936 | -8/Materials | Build established: Scavenger-Mutant 1973 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Repair station completes Lgt. Armor Plating repairs. Acquired Lgt. Armor Plating. System corrupted: Component data lost. Slammed into M-13 Machinist. Y-45 Defender destroyed. Acquired 37 matter. K-01 Serf collects debris. System corrupted: Particle Gun targeting data glitched. Hadron Collector disabled. K-01 Serf collects debris. R-06 Scavenger collects Imp. Ion Engine. Slug penetrates Hadron Collector. Y-45 Defender destroyed. Penetrated by Slug. R-06 Scavenger collects Heat Sink. K-01 Serf collects debris. Penetrated by Slug. R-06 Scavenger collects Lgt. Treads. Penetrated by Slug. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###########???????????????????? | | ???????????????????# #???????????????????? | | ??????????? ????? # * """ ##??????????????????? | | ???????????? ????? + hh% R" #??????????????????? | | ????????????? ?????# " r"""=#???????????????????? | | ????????###### ????# "" %!#???????????????????? | | ????????# ## ???# """ @/k #???????????????????? | | ????????#" ## ??# """ // #???????????????????? | | ????????#" ## ?# / #???????????????????? | | ????????#" ## #####+######???????????????????? | | ????????#T ## #???????????????????????? | | ????????#" ## #???????????????????????? | | ????????#" ## #???????????????????????? | | ????????#" ########+#+###??????????????????????? | | ????????# #??# #??????????????????????? | | ???+ #####+#### """ """ #??????????????????????? | | ???# + """ """ #??????????????????????? | | ???# ##### #### """ """ #??????????????????????? | | ???????????# #??# * #??????????????????????? | | ?#???+##???# #??# " "" #??????????????????????? | | ?# ??# #??# "R"" #??????????????????????? | | ??? 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""" ## #???????????????????????????????????? | | ?# ## #???????????????????????????????????? | | ?# ##%#???????????????????????????????????? | | ?# ##%#???????????????????????????????????? | | ?# ##%#???????????????????????????????????? | | ?# ## #???????????????????????????????????? | | ?###########%#???????????????????????????????????? | | ???????????#=#???????????????????????????#######?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 32 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionDeepGreatsword Manual? 0 Play Time 00:25:26 Cumulative 14.3 hours Start 2020.02.04 @ 19:40:11 End 2020.02.04 @ 19:59:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2a6b45b3-5bb2-432d-8196-c722c176e39b