Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 18:39:55 Player: amhuman Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (485) 485 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2360 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 260/300 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Rolling (125) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Wheel Subdweller Monowheel > --- UTILITY (4) ------ Heat Sink Large Storage Unit System Shield System Shield > --- WEAPON (2) ------- Particle Gun Spread Laser > --- INVENTORY (15) --- Light Nuclear Core Subdweller Monowheel Heat Sink High-capacity Battery (250) Signal Interpreter Recoil Stabilizer Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Scrap Shield Particle Gun Mining Laser Heavy Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel Subdweller Monowheel > --- UTILITY ---------- Heat Sink Large Storage Unit Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Particle Gun Spread Laser > --- INVENTORY -------- Light Nuclear Core Subdweller Monowheel Heat Sink High-capacity Battery Signal Interpreter Light Armor Plating Hardened Light Armor Plating Scrap Shield System Shield Particle Gun Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Subdweller Machine Gun Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 31 | 6 8 1 12 4 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 1 . 4 1 Treads . | . . . . . Leg 4 | 2 . . 2 . Wheel 4 | . 1 . 2 1 Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 . . 3 Device 1 | . 1 . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware 2 | . . . . 2 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 2 4 1 6 . Energy Gun 9 | 1 4 . 4 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . 1 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . 6 . Power 2 | . . . 2 . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 2 | . . . 2 . Highest Loss Streak 5 | . . . 5 . To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 97 100 95 87 Engine 11 | . 14 14 11 9 Leg 16 | . 25 14 13 9 Wheel 10 | . 2 14 13 18 Device 10 | . 5 14 14 9 Storage 15 | . 20 14 14 9 Hackware 1 | . . . . 9 Energy Gun 18 | . 20 22 17 18 Ballistic Gun 6 | . 7 . 9 . Peak Build Rating 19 | 6 10 10 11 19 Average Rating 10 | 4 8 9 9 17 On Entrance 7 | . 6 10 9 11 Naked Turns . | . . . . . Heaviest Build 40 | 13 32 32 33 40 Greatest Support 20 | 20 20 16 20 20 Greatest Overweight (x) 3 | . 1 1 2 3 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 9 15 15 15 Most Carried 14 | 4 9 9 13 14 Average Carried 9 | 2 6 9 11 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 4 9 9 10 14 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 502 | 234 139 . 129 . Remotely . | . . . . . Salvage Created 461 | . 114 . 347 . Parts 37 | . 12 . 25 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . . 6 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 15 | . 6 . 9 . Guns 15 | . 6 . 9 . Classes Destroyed 4 | . 2 . 2 . Swarmer 3 | . 3 . . . Grunt 5 | . 3 . 2 . Sentry 1 | . . . 1 . Subdweller 6 | . . . 6 . Best Kill Streak 6 | . 6 . 4 . Combat Bots Only 6 | . 6 . 4 . Max Kills in Single Turn 2 | . 2 . 2 . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 73 | . 31 . 42 . Missed 15 | . 4 . 11 . Damage Taken 873 | . 274 . 599 . Core 229 | . 71 . 158 . Absorbed by Shields . | . . . . . Core Remaining (%) 54 | 100 . . 8 . Volleys Fired 43 | . 11 5 27 . Largest 2 | . 2 1 2 . Hottest 130 | . 130 100 130 . Shots Fired 72 | . 22 5 45 . Gun 62 | . 22 . 40 . Cannon . | . . . . . Launcher . | . . . . . Special 10 | . . 5 5 . Kinetic 12 | . . . 12 . Thermal 60 | . 22 5 33 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 9 . 19 . Robot Miss Streak 3 | . 3 . 2 . Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 47 | . 15 . 32 . Core Hits 31 | . 14 . 17 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Burn 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 799 | . 249 . 550 . Guns 799 | . 249 . 550 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 167 | . . . 167 . Thermal 632 | . 249 . 383 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 349 | . 349 . . . Average Temperature 194 | . 194 . . . Received Heat Transfer 255 | . 126 . 129 . Effects 3 | . 3 . . . Interference 2 | . 2 . . . Matter Decay 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1517 | . 507 . 1010 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 213 | . 213 82 . 22 Initial 82 | . . 82 . . Average 55 | . 86 82 . 5 Maximum Alert Level 1 | . 1 . . . Low Security (%) 95 | 100 92 100 . 100 Level 1 4 | . 7 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . 10 . 11 2 Peak Tracking Total 4 | . 4 . 2 2 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 8 | . 6 . . 2 Terminals 7 | . 5 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 12 . . 5 Successful 5 | . 3 . . 2 Failed 12 | . 9 . . 3 Catastrophic 4 | . 3 . . 1 Database Lockouts . | . . . . . Manual 11 | . 6 . . 5 Terminals 16 | . 11 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . . 1 Branch Access Points 1 | . . . . 1 Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Botnet 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 6 . . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 1250 | 58 347 51 613 181 Spaces Moved 843 | 41 240 26 400 136 Core 5 | 5 . . . . Treads . | . . . . . Legs 225 | 36 189 . . . Wheels 613 | . 51 26 400 136 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 115 115 115 120 Average Speed 121 | 111 118 115 122 124 Slowest Speed 130 | 120 120 115 130 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 54 8 30 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 970 | 50 280 31 464 145 Wait 29 | . 9 . 20 . Move 839 | 40 239 25 399 136 Hop . | . . . . . Pick Up 21 | 4 6 . 6 5 Fast Attach 12 | 6 4 . . 2 Attach 7 | . . . 6 1 Detach 1 | . 1 . . . Swap 12 | . 4 1 6 1 Drop 6 | . 6 . . . Fire 43 | . 11 5 27 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 11) 320 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 16) 380 | -10/Materials | Discovered new exit (range 12) 406 | -10/Materials | Entered Mines 407 | -10/Mines | Learned location of Storage (-8) 454 | -10/Mines | Discovered new exit (range 3) 457 | -10/Mines | Entered Subcaves 457 | -10/Subcaves | Learned location of Zion (-6) 508 | -10/Subcaves | Core integrity fell below 50% 537 | -10/Subcaves | Discovered new exit (range 16) 713 | -10/Subcaves | Discovered new exit (range 8) 849 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 898 | -10/Subcaves | Core integrity fell below 20% 922 | -10/Subcaves | Lost 5 parts (1p2n2w) 1070 | -10/Subcaves | Entered Materials 1070 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1142 | -8/Materials | Discovered new exit (range 12) 1248 | -8/Materials | Identified exit to Storage 1251 | -8/Materials | Self-destructed Last Messages --------------- 01190_ Triggered Shock Trap. 01190_ The floor emits a surge of raw power. 01190_ System corrupted (+2). 01212_ Acquired Recoil Stabilizer. 01216_ Connecting with Terminal... 01216_ Current location identified: Materials 01217_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 01217_ Connecting with Terminal... 01238_ System corrupted: Component data lost. 01248_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (36,21) Storage (55,90) Storage Map updated. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###+###????????????????????? | | ??????????????????????# ###########??????????? | | ??????????????????# ### @ #??????????? | | ??????????????????+ T #??????????? | | ??????????????????# ### m#??????????? | | ??????????????????????# ####### #??????????? | | ??????????????????????#######?????# ######?????? | | ???????????????????????# / #?????# ## ####### | | ???????????????????????# ####### ^ > | | ???????????????????????#! + ## ####### | | ???????????????????????# ""########+#######???# | | ???????????????????????# ""#????? ????????# " | | ???????????????????????# T"#??? !??????# " | | ???????????????????????#/ ""#? ! ????# | | ???????????????????????# ""## #???# | | ???????????????????????# ## #???# | | ???????????????????????####### #???# | | ?????????????????????????????###############???### | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseGammaReconfigurator Manual? 0 Play Time 00:18:58 Cumulative 86.3 hours Start 2025.01.25 @ 18:23:32 End 2025.01.25 @ 18:39:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 43 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 374aabd0-32d7-40f7-a015-2e0deb549994