Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 12:21:25 // Winter2022/Polymind Player: FAQ Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (48) 240 Value Destroyed (1905) 1905 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (5192) 5192 TOTAL SCORE: 11647 Bonus ------- Polymind Skill 4870 High Alert Combat Kills 22 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 0/0 Energy 100/100 System Corruption 2% Temperature Cool (16) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (1) ------ Advanced Heat Sink > --- WEAPON (1) ------- Heavy Laser > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Combat Antigrav System > --- UTILITY ---------- Advanced Launcher Guidance Computer Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 > --- WEAPON ----------- AWS/EX-DEC > --- INVENTORY -------- Deploy-a-Sentry [Rating: 99] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Utility EX Chip 1 Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Launcher Guidance Computer Hackware EX Chip 1 Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Wave Gun Ballistic Gun KE Penetrator Ballistic Cannon Bore Cannon Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Device . | . . . . . . . . . . . . Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 13 | . 1 1 . . . . 4 1 . . 6 Power 3 | . 1 . . . . . 1 . . . 1 Propulsion 2 | . . . . . . . 1 . . . 1 Utility 3 | . . 1 . . . . . . . . 2 Weapon 5 | . . . . . . . 2 1 . . 2 Highest Loss Streak 6 | . 1 1 . . . . 4 1 . . 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 3 | . 3 . . . . . . . . . . Power 1 | . 1 . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon 1 | . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 84 80 87 96 96 96 98 75 62 62 85 Engine 1 | . 3 . . 3 3 3 1 . . . 3 Core 2 | . 13 10 10 . . . 7 . . . . Treads 8 | . . . . . . . 15 12 12 12 3 Leg 6 | . 27 26 21 . . . . . . . 20 Device 17 | . 13 4 . . . . 15 25 25 25 25 Processor 4 | . . 21 24 15 15 15 5 . . . . Hackware 15 | . . . 17 69 69 69 25 . . . . Protection 6 | . . . . . . . 7 12 12 12 3 Energy Gun 7 | . 16 4 . 3 3 3 8 11 . . 16 Ballistic Gun 6 | . . . . . . . 7 12 12 12 3 Peak Build Rating 99 | 5 10 30 99 99 99 99 99 36 22 22 35 Average Rating 40 | 3 7 22 42 99 99 99 57 27 22 22 27 On Entrance 44 | . 5 3 25 99 99 99 99 36 22 22 22 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 23 | . 1 . 2 . . . 5 . . . 15 Heaviest Build 33 | 9 9 20 21 21 21 21 33 19 14 14 21 Greatest Support 46 | 32 32 40 40 21 21 21 46 23 23 23 40 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 1 2 2 2 2 2 1 1 1 1 Average Capacity 1 | 2 1 1 1 2 2 2 1 1 1 1 . Most Carried 3 | 3 3 . 1 1 1 1 1 . . . . Average Carried . | . . . . 1 1 1 . . . . . Final Capacity 4 | 4 1 1 2 2 2 2 1 1 1 1 1 Final Carried 3 | 3 . . 1 1 1 1 . . . . . Class Distribution -------------------- 56% | Sentry 21% | Assembler 15% | Grunt 4% | Hunter Dominant Class ---------------- Grunt | -10/Materials Hunter | -10/Mines Hunter | -10/Exiles Assembler | -9/Mines Assembler | -8/Materials Assembler | -7/Factory Sentry | -7/Lower Caves Sentry | -7/Lower Caves Sentry | -7/Data Miner Sentry | -6/Proximity Caves Grunt | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 148 | . . . . . . . 68 48 . 32 . Remotely . | . . . . . . . . . . . . Salvage Created 1586 | . 24 . . 316 266 136 481 . . 54 309 Parts 104 | . 13 . . 11 21 28 17 2 . 3 9 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . 19 3 . 10 . Prevented 2 | . . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 42 | . 6 2 . 6 5 4 10 2 . . 7 Guns 37 | . 6 . . 6 5 3 8 2 . . 7 Cannons 2 | . . 2 . . . . . . . . . AOE 3 | . . . . . . 1 2 . . . . Classes Destroyed 12 | . 2 1 . 1 4 2 1 . . 1 . Worker 1 | . 1 . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 4 | . . . . . 3 1 . . . . . Swarmer 7 | . . . . . . . 4 . . . 3 Grunt 25 | . 6 1 . 5 2 . 6 2 . . 3 Brawler 1 | . . . . 1 . . . . . . . Sentry 5 | . . . . . 2 2 . . . . 1 Demolisher 1 | . . 1 . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 1 | . . . . . . 1 . . . . . Heavy 1 | . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . 1 . Best Kill Streak 8 | . 3 1 . 6 6 2 8 2 . . 5 Combat Bots Only 8 | . 3 1 . 6 3 2 8 2 . . 5 Max Kills in Single Turn 2 | . 1 1 . 2 1 1 2 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 1 2 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 319 | . 45 2 . 1 13 31 87 24 . . 116 Missed 82 | . 13 . . . 8 11 26 1 . . 23 Hits 237 | . 32 2 . 1 5 20 61 23 . . 93 Melee 2 | . . . . . . . . 2 . . . Projectile 235 | . 32 2 . 1 5 20 61 21 . . 93 AOE 1 | . . 1 . . . . . . . . . Critical Strikes 8 | . . . . . . . 2 2 . . 4 Damage Taken 3774 | . 351 45 . 16 74 175 983 368 . . 1762 Core 1605 | . 177 . . 16 14 87 401 57 . . 853 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 124 | . . . . . . 124 . . . . . Core Remaining (%) 60 | 100 . . . 22 97 . . . . 22 . Volleys Fired 118 | . 42 4 . . . . 12 13 . 8 39 Largest 2 | . 1 1 . . . . 2 2 . 1 2 Hottest 138 | . 65 48 . . . . 114 114 . 33 138 Shots Fired 216 | . 42 4 . 8 25 26 28 26 . 8 49 Gun 212 | . 42 . . 8 25 26 28 26 . 8 49 Cannon 4 | . . 4 . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 36 | . . 4 . . . . 9 13 . 8 2 Thermal 114 | . 42 . . . . . 12 13 . . 47 Explosive . | . . . . . . . . . . . . Electromagnetic 66 | . . . . 8 25 26 7 . . . . Robot Hit Streak 13 | . 8 1 . 13 7 5 10 3 . 5 10 Robot Miss Streak 6 | . 6 1 . 1 3 5 3 4 . 3 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 5 | . . . . . . . 3 1 . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 1 . . 1 Autonomous 66 | . . . . 8 25 26 7 . . . . Shots Hit Robots 149 | . 27 2 . 8 22 21 19 12 . 5 33 Core Hits 88 | . 9 2 . 8 15 19 15 3 . 2 15 Critical Kills 2 | . . 2 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . Critical Strikes 8 | . 1 2 . 1 1 1 1 . . . 1 Burn 2 | . 1 . . . . . . . . . 1 Destroy 3 | . . 2 . . . . 1 . . . . Corrupt 3 | . . . . 1 1 1 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3666 | . 427 50 . 220 592 444 742 274 . 115 802 Guns 3356 | . 427 . . 220 592 374 552 274 . 115 802 Cannons 50 | . . 50 . . . . . . . . . Explosions 260 | . . . . . . 70 190 . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 573 | . . 50 . . . . 115 196 . 115 97 Thermal 1665 | . 427 . . . . 70 385 78 . . 705 Explosive . | . . . . . . . . . . . . Electromagnetic 1428 | . . . . 220 592 374 242 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . 2 Average Corruption 2 | . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 14 | . . . . . . . 14 . . . . Projectiles . | . . . . . . . . . . . . Explosions 14 | . . . . . . . 14 . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 321 | . 321 4 . 3 . . 82 50 . . 224 Average Temperature 94 | . 146 4 . 3 . . 33 19 . . 72 Received Heat Transfer 1233 | . 195 9 . 9 . 24 135 216 . . 645 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 9 | . . . . . 8 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . 4 . . . . . . 1 . . 1 Heat Transferred 3227 | . 1147 . . . . 50 483 111 . . 1436 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . . . . . . . . . . 2 Low Security (%) 63 | 100 100 100 . 100 100 100 . . . . . Level 1 21 | . . . . . . . . . . . 58 Level 2 15 | . . . . . . . . . . . 41 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 450 | . 65 36 . 130 159 65 . . . . 450 Initial 450 | . . 19 . . 50 65 . . . . 450 Average 150 | . 29 22 . 19 88 27 . . . . 347 Influence Increases 1664 | . 151 44 . 140 186 127 245 40 . 100 631 Destroy 0b10 Robot/C 920 | . 120 40 . 120 100 80 200 40 . 80 140 Destroy 0b10 Robot/NC 40 | . 5 . . . 20 5 . . . 10 . Destroy Leader 128 | . 10 . . 20 36 42 . . . 10 10 Disable Machine 15 | . 15 . . . . . . . . . . Destroy Structure 6 | . 1 4 . . . . . . . . 1 Advance Influence 450 | . . . . . . . . . . . 450 Partial Spotted 15 | . . . . . 15 . . . . . . Lose Combat Pursuer 90 | . . . . . 15 . 45 . . . 30 Influence Decreases 1442 | . 100 86 9 10 170 223 268 67 . 100 409 Entered New Map 227 | . . 32 9 . 80 81 19 6 . . . Time Decay 915 | . 90 40 . 10 90 97 209 61 . 80 238 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 Lost Part 120 | . 10 10 . . . . 40 . . . 60 Lost Ally 20 | . . . . . . . . . . 20 . Purge Threat 45 | . . . . . . 45 . . . . . Miscellaneous 15 | . . 4 . . . . . . . . 11 Squads Dispatched 6 | . 1 . . . . 2 . 1 . . 2 Investigation 1 | . 1 . . . . . . . . . . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 3 | . . . . . . 2 . . . . 1 Assault 1 | . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals . | . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 98 | . 8 2 . 6 9 5 30 12 . . 26 Peak Tracking Total 11 | . 3 1 . 3 3 2 11 5 . . 5 Tactical Retreats 5 | . . . . . 1 . 2 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 4 | . 2 . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Objects Rigged 2 | . . . . . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 5 | . 1 . . . . . 4 . . . . Max in Single Turn 1 | . 1 . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 14 | . 1 . . . 3 4 1 1 4 . . Terminals 8 | . 1 . . . 3 3 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 57 | . 1 . . . 7 14 4 1 30 . . Successful 55 | . . . . . 6 14 4 1 30 . . Failed 2 | . 1 . . . 1 . . . . . . Catastrophic 1 | . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 17 | . . . . . 7 10 . . . . . Terminals 25 | . 1 . . . 7 13 4 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 46 | . . . . . 4 7 4 1 30 . . Record 15 | . . . . . . . 4 . 11 . . Part Schematic 9 | . . . . . . 1 . . 8 . . Robot Schematic 8 | . . . . . . . . . 8 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 1 | . . . . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 3 | . . . . . 2 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Patrol Status 1 | . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 8 | . . . . . 2 6 . . . . . Terminals 8 | . . . . . 2 6 . . . . . Botnet 3 | . . . . . . 3 . . . . . Detonate 1 | . . . . . 1 . . . . . . Skim 4 | . . . . . 1 3 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . 1 . . . 2 . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 1 . . 8 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 6 | . 1 . . . . . 2 . . . 3 Non-combat . | . . . . . . . . . . . . Combat 6 | . 1 . . . . . 2 . . . 3 Robot Hacks Applied 9 | . 1 . . . . . 2 . . . 6 find_shortcuts 6 | . 1 . . . . . 2 . . . 3 find_garrison 3 | . . . . . . . . . . . 3 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . . . 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 29 | . . . . . . . . . . 29 . Total Damage 322 | . . . . . . . . . . 322 . Kills 6 | . . . . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total 6 | 1 1 1 . . . . 1 . . . 2 Derelict Logs Recovered 3 | . . . . . . . . 2 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 3742 | 14 248 82 145 105 180 272 611 598 132 843 512 Spaces Moved 2819 | 15 142 61 138 122 224 335 503 347 83 515 334 Core 50 | 7 1 1 3 . . . 8 . . . 30 Treads 1269 | . . . . . . . 223 347 83 515 101 Legs 470 | . 115 60 90 . . . 2 . . . 203 Wheels 34 | 8 26 . . . . . . . . . . Hover 996 | . . . 45 122 224 335 270 . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 80 80 80 50 160 160 160 50 Average Speed 122 | 76 115 118 105 80 80 80 115 160 160 160 125 Slowest Speed 160 | 100 120 120 120 80 80 80 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 2 31 16 54 31 23 11 65 57 69 66 15 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . Known Exits Taken 2 | . . . . . 1 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 6 | . . . . . . . 2 2 . 2 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 15 | . . 4 . . . . 7 3 . 1 . Melee . | . . . . . . . . . . . . Projectile 10 | . . 4 . . . . 2 3 . 1 . AOE 5 | . . . . . . . 5 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 2961 | 17 183 66 137 129 224 338 515 367 82 526 377 Wait 32 | . . 2 . 8 1 4 1 8 . 4 4 Move 2806 | 14 141 60 137 121 223 334 500 346 82 514 334 Hop 1 | . . . . . . . 1 . . . . Pick Up 3 | 3 . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . Attach . | . . . . . . . . . . . . Detach . | . . . . . . . . . . . . Swap . | . . . . . . . . . . . . Drop . | . . . . . . . . . . . . Fire 118 | . 42 4 . . . . 12 13 . 8 39 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 15 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 16) 225 | -10/Materials | Core integrity fell below 50% 263 | -10/Materials | Entered Mines 274 | -10/Mines | Assembled infested the area 314 | -10/Mines | Discovered new exit (range 7) 339 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 340 | -10/Mines | Discovered new exit (range 5) 345 | -10/Mines | Entered Exiles 375 | -10/Exiles | Met 8R-AWN 395 | -10/Exiles | Met EX-HEX 441 | -10/Exiles | Met EX-DEC 455 | -10/Exiles | Took control of EX-DEC (ally) 483 | -10/Exiles | Discovered new exit (range 10) 490 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 490 | -10/Exiles | Entered Mines 582 | -9/Mines | Discovered new exit (range 9) 595 | -9/Mines | Entered Materials 601 | -8/Materials | Identified exit to Factory 775 | -8/Materials | Entered Factory 879 | -7/Factory | Identified exit to Lower Caves 1047 | -7/Factory | Entered Lower Caves 1086 | -7/Lower Caves | Entered a destroyed Warlord outpost 1259 | -7/Lower Caves | Attracted the attention of an 0b10 base 1278 | -7/Lower Caves | Core integrity fell below 50% 1304 | -7/Lower Caves | Lost 4 parts (1p1n2w) 1313 | -7/Lower Caves | Destroyed 8 combat bots 1321 | -7/Lower Caves | Learned Armory security intel 1321 | -7/Lower Caves | Learned Factory terminal intel 1321 | -7/Lower Caves | Learned Armory garrison access intel 1647 | -7/Lower Caves | Discovered new exit (range 10) 1658 | -7/Lower Caves | Entered another Lower Caves area 1659 | -7/Lower Caves | Neutrino Core stolen by Master Thief 1660 | -7/Lower Caves | Encountered a Master Thief 1660 | -7/Lower Caves | Encountered a Master Thief 1661 | -7/Lower Caves | Imp. Treads stolen by Master Thief 1683 | -7/Lower Caves | Learned location of Extension (-4) 1847 | -7/Lower Caves | Encountered a Warlord checkpoint 1893 | -7/Lower Caves | Learned Factory emergency access door positions 2238 | -7/Lower Caves | Discovered new exit (range 11) 2246 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2256 | -7/Lower Caves | Entered Data Miner 2256 | -7/Data Miner | Discovered new exit (range 6) 2287 | -7/Data Miner | Met Data Miner 2316 | -7/Data Miner | Learned location of Section 7 (-2) 2316 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2348 | -7/Data Miner | Received God Mode back door access code from Data Miner 2388 | -7/Data Miner | Entered Proximity Caves 2604 | -6/Proximity Caves | Escorted by Enhanced Grunt 2607 | -6/Proximity Caves | Spotter reported a threat 2661 | -6/Proximity Caves | Spotter reported a threat 2714 | -6/Proximity Caves | Spotter reported a threat 3044 | -6/Proximity Caves | Learned Factory security intel 3223 | -6/Proximity Caves | Discovered new exit (range 6) 3231 | -6/Proximity Caves | Entered Factory 3234 | -6/Factory | Loaded intel: 26 terminal locations 3423 | -6/Factory | Core integrity fell below 50% 3455 | -6/Factory | Lost 6 parts (1p1n2u2w) 3581 | -6/Factory | Search patrols dispatched 3602 | -6/Factory | Spotted B-75 Beast 3680 | -6/Factory | Core integrity fell below 20% 3743 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03611_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03622_ K-01 Serf cleans the Assembly Bed. 03651_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03652_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4Y. 03654_ O-24 Administrator uses terminal to summon reinforcements. 03654_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 03654_ O-24 Administrator locks terminal. 03671_ K-01 Serf cleans the Assembly Bed. 03673_ Released control of G-67 Veteran. 03674_ G-67 Veteran reactivates. 03675_ K-01 Serf collects debris. 03680_ System corrupted: Energy discharge (-8). 03680_ K-01 Serf collects debris. 03688_ Took control of G-50 Soldier. 03734_ Destroyed Lgt. Angular Momentum Engine. 03735_ G-50 Soldier overheating. 03736_ G-50 Soldier destroyed. 03738_ Acquired 39 Protomatter. Map ----- +----------------------------------------------------+ | ????????????????????????????????# | | ??????????????????????????????### """ " | | ??????????????????????????????# """" " | | ??????????????????????????????# """" " | | ?????????????????????????######## """" | | ?????????????????????????# ^ """" | | ?????????????????????????# T """ | | ?????????????????????????# " | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# ###+########### | | ???????????#########+##### #?????????????? | | ???????????# #?????????????? | | ???????????# #?????????????? | | ???????????# #?????????????? | | ???????????+ #?????????????+ | | ???????????# #?????????????? | | ???????????# #### #####+####?????????????? | | ???????????# #??# #???# ???????????????? | | ???????????# #??#g#???# ?????????????? | | ???????????# #??# #???# ???????????? | | ???????????# #??# #???# = ?????????? | | ???????????# #??# #???# ???????? | | ???????????# #??# #???# #?????? | | ???????????# ####/##### #?????? | | ???????????# # g # #?????? | | ???????????# # ! # = #?????? | | ???????????# # # ??????? | | ???????????# # # ??????? | | ???????????# ; # ????????? | | ???????????# # #########??????????? | | ???????????# # #??????????????????? | | ???????????# # #??????????????????? | | ???????????# # #??????????????????? | | ???????????# ##########??????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# ????????????????????????????? | | ???????????# ????????????????????????????? | | ???????????# ????????????????????????????? | | ???????????# ????????????????????????????? | | ???????????# ????????????????????????????? | | ???????????? ????????????????????????????? | | ?????????????? ????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 26 Energy Capacity 265 Matter Stores 186 Matter Capacity 200 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 25 Resistance: EX 50 Resistance: EM 90 Resistance: I 25 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Launcher Accuracy 40 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 70 Defensive Hacking 56 Item Schematics ----------------- Imp. Field Recycling Unit | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hosts 9 | 1 1 1 1 . . . 2 . . . 3 Combat Hostiles 6 | . 1 . . . . . 2 . . . 3 Allies 2 | . . 1 1 . . . . . . . . Unique Host Classes 5 | 1 1 1 1 . . . 1 . . . . Average Host Suspicion 54 | 1 90 82 . 38 92 82 65 51 . 27 76 Unsuspicious Activity 118 | 2 . 8 16 . . . . 20 . 50 22 Returns to Shadow . | . . . . . . . . . . . . Fuzzy Dispatches 1 | . . . . . . . . . . . 1 Protomatter Created 473 | . 69 55 . 12 61 95 15 79 . 17 70 Used 338 | 5 30 16 33 . . . 104 . . . 150 Decayed 68 | . 13 14 . . . . . 41 . . . Highest Spend 74 | 5 30 16 33 . . . 74 . . . 60 Top 5 Hosts by Kills: EX-DEC (-10/Exiles: 19) Y-64 Sentinel (-7/Lower Caves: 8) G-47 Trooper (-10/Materials: 6) G-67 Veteran (-6/Factory: 6) I0-3E2(h) (-10/Mines: 2) Game ------ Seed StormGodBrace Manual? 0 Play Time 00:26:53 Cumulative 64.5 hours Start 2026.03.02 @ 11:56:02 End 2026.03.02 @ 12:21:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fa2d21c-ff45-4f8a-8bd7-371685e6778e