Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.19 @ 03:28:43 Player: User Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (816) 816 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3626 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 218/300 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Small Storage Unit Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Weapon Cycler Weapon Cycler Microactuators Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Weapon Cycler Microactuators Improved Propulsion Shielding Light Armor Plating > --- WEAPON ----------- Ion Cannon Assault Rifle Flak Gun > --- INVENTORY -------- Improved Ion Engine Weapon Cycler Weapon Cycler Microactuators Improved Light Armor Plating Grenade Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . 1 . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 1 1 1 . Weapon 1 | . . . 1 . . Parts Attached 20 | . . 2 9 5 4 Power 4 | . . 1 2 1 . Engine 3 | . . 1 1 1 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 2 | . . . 1 1 . Treads . | . . . . . . Leg 2 | . . . 1 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . . 1 2 2 . Device 2 | . . . 2 . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 1 . 2 . Artifact . | . . . . . . Weapon 9 | . . . 4 1 4 Energy Gun 1 | . . . . . 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | . . . 1 1 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . . 5 . 15 Power 3 | . . . 1 . 2 Propulsion 4 | . . . 1 . 3 Utility 4 | . . . 1 . 3 Weapon 9 | . . . 2 . 7 Highest Loss Streak 12 | . . . 3 . 12 Average Slot Usage (%) 87 | . 85 78 91 98 86 Engine 13 | . 14 22 13 7 5 Core 2 | . . . 3 7 3 Leg 21 | . 28 22 17 22 21 Device 9 | . . . 16 15 15 Storage 9 | . 14 11 9 7 7 Protection 6 | . . 1 7 14 13 Energy Gun 4 | . 14 11 . . . Energy Cannon 4 | . . . 8 7 3 Ballistic Gun 10 | . 14 11 8 9 14 Launcher 1 | . . . 2 4 . Special Weapon 1 | . . . 4 . . Naked Turns . | . . . . . . Heaviest Build 36 | 11 11 19 30 36 34 Greatest Support 35 | 20 20 20 20 35 35 Greatest Overweight (x) 2 | . . . 2 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | . 6 6 6 6 6 Average Capacity 6 | . 6 6 6 6 6 Most Carried 6 | . 6 6 6 6 6 Average Carried 4 | . 4 3 5 4 4 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 6 4 5 6 5 4 Class Distribution -------------------- 50% | Mutant 21% | Tank 18% | Scavenger-Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 543 | 167 50 59 101 65 101 Remotely . | . . . . . . Salvage Created 932 | . 109 261 283 67 212 Parts 48 | . 6 12 15 5 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . 2 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 19 | . 3 6 3 1 6 Guns 14 | . 3 6 . . 5 Cannons 4 | . . . 2 1 1 AOE 1 | . . . 1 . . Classes Destroyed 7 | . 1 1 4 . 1 Recycler 1 | . . . 1 . . Watcher 2 | . . . 2 . . Swarmer 4 | . . . . . 4 Grunt 8 | . 3 5 . . . Brawler 2 | . . 1 . . 1 Sentry 4 | . . . 2 1 1 Hunter 1 | . . . 1 . . Best Kill Streak 5 | . 2 2 2 1 5 Combat Bots Only 5 | . 2 2 1 1 5 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 2624 | . 122 307 306 82 1807 Core 852 | . 65 71 13 8 695 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 74 82 97 . . Volleys Fired 101 | . 22 34 20 4 21 Largest 3 | . 2 2 3 2 3 Hottest 110 | . 60 60 110 80 108 Shots Fired 201 | . 42 62 40 8 49 Gun 167 | . 42 62 18 4 41 Cannon 27 | . . . 18 4 5 Launcher 6 | . . . 3 . 3 Special 1 | . . . 1 . . Kinetic 118 | . 22 34 18 4 40 Thermal 77 | . 20 28 19 4 6 Explosive 6 | . . . 3 . 3 Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 5 12 11 4 7 Robot Miss Streak 7 | . 4 3 3 1 7 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 137 | . 24 46 24 5 38 Core Hits 70 | . 7 13 14 3 33 Critical Hits 2 | . . 1 1 . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1865 | . 175 427 564 91 608 Guns 1180 | . 175 427 54 43 481 Cannons 397 | . . . 302 48 47 Explosions 256 | . . . 208 . 48 Melee 32 | . . . . . 32 Ramming . | . . . . . . Kinetic 843 | . 79 197 54 43 470 Thermal 818 | . 96 230 386 48 58 Explosive 172 | . . . 124 . 48 Electromagnetic . | . . . . . . Impact 32 | . . . . . 32 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 62 | . . . 62 . . Projectiles . | . . . . . . Explosions 62 | . . . 62 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 122 | . . . 122 . . Shots 3 | . . . 3 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 289 | . 108 176 208 140 289 Average Temperature 73 | . 35 58 79 73 131 Received Heat Transfer 705 | . 66 147 54 . 438 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1504 | . 225 525 581 74 99 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 340 | . 100 182 288 175 340 Initial 130 | . . 42 76 130 122 Average 123 | . 36 100 130 158 213 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 85 | . 100 100 78 100 51 Level 1 14 | . . . 21 . 48 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 8 6 6 1 18 Peak Tracking Total 11 | . 3 3 2 1 11 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 3 | . . . 3 . . Max in Single Turn 3 | . . . 3 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 6 | . 2 3 . 1 . Terminals 4 | . 1 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 10 | . 3 5 . 2 . Successful 3 | . 1 1 . 1 . Failed 7 | . 2 4 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 7 | . 2 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 3 . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 1068 | . 168 244 396 117 143 Spaces Moved 563 | 1 88 119 214 76 65 Core 2 | . . . . . 2 Treads . | . . . . . . Legs 561 | 1 88 119 214 76 63 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 120 120 120 120 100 Average Speed 132 | 120 120 120 149 127 120 Slowest Speed 180 | 120 120 120 180 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 2 23 19 28 2 21 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 52 | . . . 49 . 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 52 | . . . 49 . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 728 | . 115 165 264 89 95 Wait 14 | . . 8 6 . . Move 559 | . 87 118 213 76 65 Hop . | . . . . . . Pick Up 23 | . 2 3 12 3 3 Fast Attach . | . . . . . . Attach 17 | . . 2 8 3 4 Detach . | . . . . . . Swap 3 | . . . 1 2 . Drop 9 | . 4 . 4 1 . Fire 101 | . 22 34 20 4 21 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 7) 169 | -10/Materials | Entered another Materials area 169 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 304 | -9/Materials | Build established: Mutant 395 | -9/Materials | Discovered new exit (range 16) 413 | -9/Materials | Entered another Materials area 413 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 650 | -8/Materials | Lost 3 parts (1p1n1w) 765 | -8/Materials | Discovered new exit (range 16) 809 | -8/Materials | Entered Factory 809 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 897 | -7/Factory | Identified exit to Garrison 926 | -7/Factory | Entered Garrison 980 | -7/Garrison | Triggered checkpoint 995 | -7/Garrison | Triggered checkpoint 1035 | -7/Garrison | Lost 3 parts (1p2w) 1054 | -7/Garrison | Triggered checkpoint 1061 | -7/Garrison | Core integrity fell below 50% 1067 | -7/Garrison | Core integrity fell below 20% 1069 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01027_ Acquired 58 matter. 01029_ Acquired Flak Gun. 01037_ Lgt. Deuterium Engine destroyed. Garrison Door activated. 01044_ Carbon-fiber Leg destroyed. 01048_ Lgt. Armor Plating destroyed. 01049_ Assault Rifle destroyed. 01051_ Imp. Propulsion Shielding destroyed. 01052_ B-48 Gladiator destroyed. 01053_ Aluminum Leg destroyed. 01053_ Flak Gun destroyed. 01054_ Beams of light sweep through the air. An alarm sounds. 01055_ Flak Gun destroyed. 01058_ Critical hit. 01058_ Gatling Laser destroyed. 01060_ G-47 Trooper destroyed. 01060_ Aluminum Leg destroyed. 01060_ Acquired Mace. 01060_ Microactuators destroyed. 01068_ Mace destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????######????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# ###????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ????????????????????????################ #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# ########### ####??????? | | ????????????????????????# #?????????# #?????????? | | ????????????????????????# #?????????# #?????????? | | ????????????????????????# #?????????# #?????????? | | ????????????????????????# #?????????# #?????????? | | ??????????????????####??# #?????????# #?????????? | | ??????????????#???# =* ?# #?????????# ###"""##??? | | ?????????????## ## =%%## ##????????# | | ?????????????# [[=% #### #???##########??? | | ????????? % # #???????????????? | | ????????? = #???????????????????? | | ??????????#### ## ##@ #???????????????????? | | ?????????????# ## ## ###??????????????????? | | ???????????# =% % #?#????????????????? | | ???????????# g s # ####?????????????? | | ?????????????" s s #?????????????? | | ?????????????" gg #### #?????????????? | | ?????????????# ## ## ###??????????????????? | | ?????????????# ?# ^ ?# s #????????????????????? | | ????????????? ? ????????????????????? | | ??????????????? ????????????????????? | | ?????????????? ##???????????????????? | | ??????????????#+### ""## ##????????????????????? | | ??????????????????# ???# #?????????????????????? | | ??????????????????##????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityScanNukerbomber Manual? 0 Play Time 00:16:34 Cumulative 34.0 hours Start 2021.12.19 @ 03:14:07 End 2021.12.19 @ 03:28:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 38 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(270) Steam 1 RUN: 0215ebfb-299a-44fd-8e52-000c2790a76d