Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.24 @ 13:50:16 Player: Kotyk77 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1112) 1112 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (517) 517 TOTAL SCORE: 4769 Bonus ------- Follower Combat Kills 217 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Walking (193) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (5) ------ High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter 0b10 Alert Chip Targeting Computer > --- WEAPON (2) ------- Autogun Great Axe > --- INVENTORY (20) --- Reinforced Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Heat Sink Improved Heat Sink Improved Sensor Array Kinecellerator Medium Armor Plating Medium Armor Plating Graphene Brace System Shield System Shield Dynamic Insulation System Beam Rifle Heavy Particle Gun Heavy Laser EM Pulse Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter 0b10 Alert Chip Targeting Computer > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Heat Sink Improved Heat Sink Improved Sensor Array Kinecellerator Graphene Brace System Shield System Shield Dynamic Insulation System Beam Rifle Autogun Grenade Launcher Rocket Launcher Great Axe [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Mace Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 54 | 7 5 6 9 . 1 . 26 Power 8 | 1 . 2 2 . . . 3 Engine 6 | 1 . 2 1 . . . 2 Core 2 | . . . 1 . . . 1 Reactor . | . . . . . . . . Propulsion 20 | 2 . 3 5 . . . 10 Treads 7 | . . . 4 . . . 3 Leg 9 | 2 . . . . . . 7 Wheel 4 | . . 3 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 2 1 1 . . 1 . 4 Device 1 | 1 . . . . . . . Storage 3 | 1 . 1 . . 1 . . Processor 5 | . 1 . . . . . 4 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 17 | 2 4 . 2 . . . 9 Energy Gun 4 | . . . . . . . 4 Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 2 3 . 1 . . . 2 Ballistic Cannon 1 | . . . . . . . 1 Launcher 1 | . . . . . . . 1 Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 18 | . . 4 . . . . 14 Power 2 | . . 1 . . . . 1 Propulsion 11 | . . 2 . . . . 9 Utility 1 | . . . . . . . 1 Weapon 4 | . . 1 . . . . 3 Highest Loss Streak 7 | . . 4 . . . . 7 To Critical Strikes . | . . . . . . . . Average Backups 16 | 2 6 7 15 20 20 20 18 Power 5 | . 2 2 5 7 7 7 5 Propulsion 2 | 1 2 1 2 3 3 3 2 Utility 4 | . . 1 2 3 3 4 6 Weapon 4 | . 1 2 5 7 6 6 4 Tool/Special . | . . . . . . . . Unused Backups 25 | . . . 2 . . . 23 Power 10 | . . . 1 . . . 9 Propulsion 1 | . . . 1 . . . . Utility 8 | . . . . . . . 8 Weapon 6 | . . . . . . . 6 Tool/Special . | . . . . . . . . Average Slot Usage (%) 98 | . 99 96 99 100 100 100 97 Engine 6 | . 14 12 9 . . . 6 Core 4 | . . . 1 11 11 11 2 Treads 20 | . . . 25 33 33 33 18 Leg 6 | . 28 14 . . . . 7 Wheel 2 | . . 13 7 . . . . Device 4 | . 1 . 10 11 11 11 1 Storage 10 | . 14 14 11 11 11 11 9 Processor 22 | . 12 14 11 11 11 11 34 Energy Gun 1 | . . . . . . . 4 Ballistic Gun 10 | . 25 20 18 11 11 11 3 Impact Weapon 5 | . . . 3 11 11 11 4 Slashing Weapon 1 | . . . . . . . 4 Peak Build Rating 38 | 9 9 8 17 17 17 17 38 Average Rating 22 | 5 7 7 14 17 17 17 33 On Entrance 11 | . 9 8 8 17 17 17 17 Naked Turns . | . . . . . . . . Heaviest Build 67 | 14 14 45 51 51 51 51 67 Greatest Support 60 | 20 20 20 60 60 60 60 60 Greatest Overweight (x) 4 | . . 2 1 . . . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 Average Capacity 18 | 7 8 9 20 20 20 20 20 Most Carried 20 | 4 8 8 20 20 20 20 20 Average Carried 17 | 2 6 7 15 20 19 20 19 Final Capacity 20 | 8 8 20 20 20 20 20 20 Final Carried 20 | 4 8 8 20 20 20 20 18 Class Distribution -------------------- 47% | Scavenger-Assassin 35% | Scavenger-Mutant 11% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Assassin | -8/Mines Scavenger-Assassin | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1214 | 281 28 160 178 . . 10 557 Remotely . | . . . . . . . . Salvage Created 1457 | 95 97 140 66 . . 49 1010 Parts 87 | 4 15 11 7 . . . 50 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 30 | . 6 5 1 . . . 18 Melee 2 | . . . . . . . 2 Guns 18 | . 6 4 1 . . . 7 Cannons 5 | . . 1 . . . . 4 AOE 5 | . . . . . . . 5 Classes Destroyed 13 | 2 1 2 2 . . . 6 Worker 3 | . . 1 . . . . 2 Builder 3 | . . . 1 . . 1 1 Tunneler 3 | 1 . 1 . . . 1 . Hauler 1 | . . . . . . . 1 Recycler 4 | 1 . . . . . . 3 Operator 1 | . . . . . . . 1 Watcher 3 | . . . 1 . . . 2 Swarmer 13 | . 6 3 1 . . . 3 Grunt 11 | . . 2 . . . . 9 Duelist 1 | . . . . . . . 1 Sentry 3 | . . . . . . . 3 Hunter 1 | . . . . . . . 1 Heavy 1 | . . . . . . . 1 Best Kill Streak 4 | 2 3 4 1 . . 1 3 Combat Bots Only 3 | . 3 3 1 . . . 3 Max Kills in Single Turn 3 | 1 1 1 1 . . 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 280 | . 27 45 34 . . . 174 Missed 70 | . 5 7 11 . . . 47 Hits 210 | . 22 38 23 . . . 127 Melee 7 | . . . . . . . 7 Projectile 203 | . 22 38 23 . . . 120 Critical Strikes 13 | . . 2 1 . . . 10 Damage Taken 3693 | . 176 430 292 . . . 2795 Core 741 | . 31 130 18 . . . 562 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 . 35 . . . 95 . Volleys Fired 163 | 4 18 29 20 . . . 92 Largest 2 | 2 2 2 2 . . . 1 Hottest 120 | 40 40 120 43 . . . 65 Shots Fired 196 | 8 35 33 28 . . . 92 Gun 170 | 8 35 29 28 . . . 70 Cannon 18 | . . . . . . . 18 Launcher 4 | . . . . . . . 4 Special 4 | . . 4 . . . . . Kinetic 167 | 8 35 29 28 . . . 67 Thermal 25 | . . 4 . . . . 21 Explosive 4 | . . . . . . . 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 25 | 6 5 13 5 . . . 25 Robot Miss Streak 4 | . 4 2 3 . . . 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 158 | 6 17 26 13 . . 2 94 Core Hits 67 | 3 6 14 5 . . . 39 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 10 | . . . . . . . 10 Burn 2 | . . . . . . . 2 Destroy 1 | . . . . . . . 1 Blast 5 | . . . . . . . 5 Smash 1 | . . . . . . . 1 Sever 1 | . . . . . . . 1 Melee Attacks 50 | . . . 2 . . 2 46 Impact 24 | . . . 2 . . 2 20 Slashing 26 | . . . . . . . 26 Piercing . | . . . . . . . . Sneak Attacks 12 | . . . 1 . . 2 9 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 3899 | 65 187 266 237 . . 161 2983 Guns 1322 | 64 187 194 171 . . . 706 Cannons 632 | . . . . . . . 632 Explosions 445 | . . . . . . . 445 Melee 1424 | . . . 66 . . 161 1197 Ramming 4 | 1 . . . . . . 3 Kinetic 1707 | 64 187 194 171 . . . 1091 Thermal 319 | . . 72 . . . . 247 Explosive 445 | . . . . . . . 445 Electromagnetic . | . . . . . . . . Impact 516 | . . . 66 . . 161 289 Slashing 908 | . . . . . . . 908 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 615 | . . . 36 . . 81 498 Projectiles 63 | . . . . . . . 63 Explosions 35 | . . . . . . . 35 Melee 517 | . . . 36 . . 81 400 Knockbacks 5 | . . . . . . 1 4 Impact 2 | . . . . . . 1 1 Kinetic 3 | . . . . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 196 | . . . . . . . 196 Shots 4 | . . . . . . . 4 Rammed . | . . . . . . . . Targets Rammed 2 | 1 . . . . . . 1 Kicked 2 | 1 . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 239 | . . 185 4 . . . 239 Average Temperature 67 | . . 86 4 . . . 62 Received Heat Transfer 1221 | . . 231 99 . . . 891 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . . . 2 1 Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . . 2 2 Impact Corruptions 10 | . . . 1 . . 4 5 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 853 | . . 150 . . . . 703 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 188 | 10 135 79 188 28 . 5 133 Initial 28 | . . 9 . 28 . . . Average 37 | 1 64 16 94 4 . . 32 Influence Increases 1285 | 10 155 131 456 . . 10 523 Destroy 0b10 Robot/C 788 | . 120 100 280 . . . 288 Destroy 0b10 Robot/NC 80 | 10 . 10 10 . . 10 40 Destroy Leader 196 | . 20 20 62 . . . 94 Allied During Kill 41 | . . . 41 . . . . Successful Hack 33 | . . . 18 . . . 15 Disable Machine 39 | . . . 15 . . . 24 Destroy Structure 51 | . . 1 . . . . 50 Partial Spotted 27 | . . . 15 . . . 12 Lose Combat Pursuer 30 | . 15 . 15 . . . . Influence Decreases 1183 | 10 130 156 383 73 . 10 421 Entered New Map 61 | . . 16 . 45 . . . Time Decay 981 | 10 130 129 323 28 . 10 351 Lost Part 81 | . . 11 . . . . 70 Lost Ally 60 | . . . 60 . . . . Squads Dispatched 7 | . 1 . 1 . . . 5 Investigation 4 | . 1 . 1 . . . 2 Extermination . | . . . . . . . . Reinforcement 3 | . . . . . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 7 | . 1 . 2 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 55 | . 9 4 18 . . . 24 Peak Tracking Total 7 | . 7 2 5 . . . 4 Tactical Retreats 2 | . 1 . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . . 1 . . . 2 Max in Single Turn 1 | . . . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 11 | . . . 4 . 3 . 4 Terminals 8 | . . . 4 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 59 | . . . 14 . 33 . 12 Successful 46 | . . . 7 . 33 . 6 Failed 12 | . . . 6 . . . 6 Catastrophic 1 | . . . . . . . 1 Database Lockouts 1 | . . . 1 . . . . Manual 18 | . . . 9 . 1 . 8 Terminals 26 | . . . 14 . . . 12 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 42 | . . . 5 . 33 . 4 Record 32 | . . . . . 32 . . Robot Analysis 4 | . . . 3 . . . 1 Prototype ID Bank 1 | . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 Terminal Index 2 | . . . 1 . . . 1 Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . . . 2 . . . 2 Terminals 4 | . . . 2 . . . 2 Botnet 4 | . . . 2 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . . 3 . . . 3 Full Trace Events 3 | . . . 1 . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 61 | . . . 61 . . . . Total Damage 592 | . . . 592 . . . . Kills 13 | . . . 13 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 4891 | 15 22 . 743 228 811 464 2608 Optics 2607 | . . . . . . . 2607 Terrain 2584 | 15 22 . 743 228 811 464 301 Robot Analysis Total 4 | . . . 3 . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 5774 | 82 317 519 745 228 811 464 2608 Spaces Moved 2630 | 48 211 301 377 97 506 279 811 Core 11 | 3 . 8 . . . . . Treads 1826 | . . . 318 97 506 279 626 Legs 604 | 45 211 163 . . . . 185 Wheels 189 | . . 130 59 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 80 95 160 160 160 160 Average Speed 171 | 115 120 107 172 160 160 160 225 Slowest Speed 400 | 120 120 150 240 160 160 160 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 5 41 61 27 30 91 54 41 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . Spaces Dug 13 | . . . . . . . 13 Terrain Destroyed 56 | . . 1 . . . . 55 Melee 13 | . . . . . . . 13 Projectile 8 | . . 1 . . . . 7 AOE 35 | . . . . . . . 35 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3607 | 63 242 462 443 170 509 293 1425 Wait 616 | . 5 122 13 74 . 13 389 Move 2623 | 47 210 300 376 96 505 278 811 Hop . | . . . . . . . . Pick Up 48 | 4 1 1 15 . 1 . 26 Fast Attach 24 | 7 2 3 1 . . . 11 Attach 18 | . . 2 2 . . . 14 Detach 3 | . 1 1 1 . . . . Swap 23 | . 3 2 7 . 1 . 10 Drop 37 | . 2 2 6 . 2 . 25 Fire 163 | 4 18 29 20 . . . 92 Melee 50 | . . . 2 . . 2 46 Ram . | . . . . . . . . Kick 2 | 1 . . . . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 16) 347 | -10/Materials | Identified exit to Mines 400 | -10/Materials | Entered Mines 639 | -10/Mines | Core integrity fell below 50% 681 | -10/Mines | Lost 4 parts (1p2n1w) 894 | -10/Mines | Discovered new exit (range 15) 896 | -10/Mines | Learned Materials stockpile data 905 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 917 | -10/Mines | Identified exit to Materials 919 | -10/Mines | Entered Materials 919 | -9/Materials | Accompanied by 3 allies 919 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 962 | -9/Materials | Build established: Scavenger-Mutant 1181 | -9/Materials | Discovered new exit (range 15) 1348 | -9/Materials | Discovered new exit (range 14) 1351 | -9/Materials | Identified exit to Mines 1370 | -9/Materials | Identified exit to Materials 1576 | -9/Materials | Central database locked down 1664 | -9/Materials | Entered Mines 1884 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1886 | -9/Mines | Discovered new exit (range 5) 1890 | -9/Mines | Identified exit to Exiles 1892 | -9/Mines | Entered Exiles 1932 | -9/Exiles | Met 8R-AWN 1963 | -9/Exiles | Met EX-HEX 2032 | -9/Exiles | Met EX-DEC 2078 | -9/Exiles | Met EX-BIN 2116 | -9/Exiles | Aligned with FarCom system 2118 | -9/Exiles | Given EX-Vault access code 2208 | -9/Exiles | Opened EX-Vault 2231 | -9/Exiles | Found 0b10 Alert Chip 2264 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2332 | -9/Exiles | Learned location of Zion (-6) 2396 | -9/Exiles | Visited The Gauntlet 2686 | -9/Exiles | Discovered new exit (range 10) 2700 | -9/Exiles | Identified exit to Mines 2703 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2703 | -9/Exiles | Entered Mines 2881 | -8/Mines | Discovered exit to Materials (range 11) 2993 | -8/Mines | Build established: Scavenger-Assassin 3167 | -8/Mines | Entered Materials 3167 | -8/Materials | Evolved 2 slots: Utility x2 3499 | -8/Materials | Lost 7 parts (1p4n1u1w) 5292 | -8/Materials | Core integrity fell below 50% 5422 | -8/Materials | Core integrity fell below 20% 5458 | -8/Materials | Lost 5 parts (4n1w) 5639 | -8/Materials | Identified exit to Factory 5775 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 05610_ Acquired 53 matter. 05623_ U-05 Engineer works on Atomic Centrifuge. 05639_ Connecting with Terminal... >>Access(Main) Found 3 level access points to Factory: (84,46) (46,93) (8,53) Map updated. 05662_ W-25 Informer sends out distress signal. 05669_ Sneak attack on O-16 Technician. 05669_ Destroyed Hover Unit. 05669_ O-16 Technician destroyed. 05670_ K-01 Serf collects debris. 05682_ K-01 Serf cleans the Atomic Centrifuge. 05711_ Arm. Treads destroyed. 05719_ Sneak attack on A-02 Transporter. 05760_ Acquired Titanium Leg. 05765_ Acquired Med. Armor Plating. 05769_ Acquired 10 matter. 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