Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 23:19:59 Player: guru-sr Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (157) 785 Value Destroyed (3738) 3738 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (3953) 3953 TOTAL SCORE: 14876 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 167 Entered Garrisons 200 Used RIF Installer 500 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1300 Matter 285/300 Energy 66/100 System Corruption 7% Temperature Cool (72) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Hacking Suite Authchip [Propulsion] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Antimatter Reactor Cooled VTOL Module Reaction Control System Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Cloaking Device Experimental Thermal Shield Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Remote Datajack Ripper > --- INVENTORY -------- Advanced Power Amplifier Experimental Cooling System Transmission Jammer ECM Suite Improved Phase Shifter Improved Hacking Suite System Shield Authchip [Propulsion] Authchip [Propulsion] Improved Plasma Cutter [Rating: 105] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Qua Slots Evolved 14 | . . . 2 . . . 4 2 2 2 2 . Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . 1 . 1 . . . Utility 10 | . . . 1 . . . 3 1 1 2 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 144 | 7 14 5 35 17 4 7 16 10 6 10 8 5 Power 19 | 1 1 1 5 1 . 1 2 4 . 2 1 . Engine 13 | 1 1 1 5 1 . 1 . 2 . 1 . . Core 5 | . . . . . . . 2 2 . 1 . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 39 | 2 1 . 13 13 . 2 2 . 2 1 . 3 Treads 27 | 2 . . 12 11 . 2 . . . . . . Leg . | . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 11 | . . . 1 2 . . 2 . 2 1 . 3 Utility 54 | 2 5 1 7 2 1 . 12 6 3 7 6 2 Device 23 | 1 1 . 2 1 . . 5 5 1 4 3 . Storage 5 | 1 2 . . . . . 2 . . . . . Processor 9 | . . . 3 . . . 2 1 1 1 1 . Hackware 9 | . . . . . . . 2 . 1 2 2 2 Protection 8 | . 2 1 2 1 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 7 3 10 1 3 4 . . 1 . 1 . Energy Gun 5 | 1 2 . 1 . . 1 . . . . . . Energy Cannon 5 | . 1 . 2 1 . 1 . . . . . . Ballistic Gun 8 | 1 2 2 3 . . . . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . . . Launcher 3 | . . 1 1 . 1 . . . . . . . Special Weapon 5 | . 1 . . . 1 1 . . 1 . 1 . Impact Weapon 2 | . 1 . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 14 | . 1 . 5 2 . . . 2 . . 3 1 Corrupted Parts 4 | . . . . . . 2 . . . . . 2 System Corruption 6 | . . . . . . 3 . . . . . 3 Parts Lost 28 | . . 2 1 . . . . 1 1 2 1 20 Power 5 | . . 1 . . . . . 1 . 1 . 2 Propulsion 8 | . . . 1 . . . . . 1 . . 6 Utility 12 | . . . . . . . . . . 1 1 10 Weapon 3 | . . 1 . . . . . . . . . 2 Highest Loss Streak 14 | . . 1 1 . . . . 1 1 2 1 14 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 20 | 3 12 23 23 23 25 23 11 9 9 9 9 8 Power . | . 1 . . . 1 . . . . . . . Propulsion 4 | . 1 4 5 4 7 4 . . . . . 1 Utility 7 | . 6 8 7 6 6 8 7 8 8 8 7 5 Weapon 7 | 1 4 9 9 9 9 6 1 . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 60 | . 2 3 11 8 1 13 7 . 4 4 2 5 Power 7 | . . . . . . 2 2 . . 1 . 2 Propulsion 11 | . . . 3 6 . 1 . . 1 . . . Utility 27 | . . 1 5 1 1 4 5 . 3 3 2 2 Weapon 14 | . 2 2 3 1 . 6 . . . . . . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 99 99 99 99 100 97 96 98 98 96 94 51 Engine 10 | . 14 13 11 11 11 11 2 4 . . 4 1 Treads 26 | . 25 14 28 33 33 33 1 . . . . . Wheel 2 | . 2 14 4 . . . . . . . . . Flight 2 | . . . . . . . 27 26 27 23 19 9 Device 11 | . 12 13 9 10 8 10 18 19 17 18 25 9 Storage 10 | . 14 14 11 11 11 11 7 6 5 5 4 3 Processor 8 | . . . 10 11 11 11 2 5 5 5 4 4 Hackware 1 | . . . . . . . 13 13 16 22 20 16 Energy Gun 3 | . 11 13 . . . 3 . . . . . . Energy Cannon 7 | . 1 . 10 10 10 8 . . . . . . Ballistic Gun 2 | . 13 11 2 . . . . . . . . . Ballistic Cannon 5 | . . . 7 10 9 5 . . . . . . Slashing Weapon 1 | . . . . . . 1 7 6 5 5 4 . Peak Build Rating 105 | 7 13 15 25 28 24 25 45 60 73 87 105 104 Average Rating 23 | 6 8 13 19 22 23 21 40 53 70 83 96 56 On Entrance 37 | . 7 13 14 23 23 23 22 44 60 73 86 98 Avg Prop Armor Cover (%) 14 | . 12 13 18 . . . . . . 1 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 104 | 15 92 96 103 104 104 104 87 32 34 35 42 41 Greatest Support 69 | 40 40 16 60 69 60 69 69 34 43 44 44 50 Greatest Overweight (x) 6 | 2 5 5 6 2 1 1 1 1 . . . 3 Average Overweight (x) . | . . 5 2 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 10 10 10 10 10 Average Capacity 22 | 7 14 25 25 25 25 25 11 10 10 10 10 9 Most Carried 25 | 6 25 25 25 25 25 25 25 10 10 10 10 10 Average Carried 21 | 3 13 24 24 23 24 23 11 9 9 9 9 8 Final Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 5 Final Carried 25 | 6 25 25 25 25 25 25 10 10 10 10 9 4 Class Distribution -------------------- 42% | Mutant 32% | Commander-Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Garrison Commander-Mutant | -9/Recycling Hacker-Sprinter | -7/Factory Scavenger-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Qua Matter Collected 4856 | 306 540 347 1304 856 553 302 125 182 115 48 157 21 Remotely . | . . . . . . . . . . . . . Salvage Created 4662 | 149 536 122 1244 751 318 1028 125 145 42 48 154 . Parts 337 | 14 36 14 106 55 25 56 7 8 4 6 6 . Haulers Intercepted 11 | . 2 . 3 6 . . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Qua Combat Hostiles Destroyed 93 | . 12 10 35 13 15 8 . . . . . . Guns 24 | . 12 8 2 . . 2 . . . . . . Cannons 43 | . . . 18 13 6 6 . . . . . . AOE 26 | . . 2 15 . 9 . . . . . . . Classes Destroyed 15 | 2 7 1 1 1 . 3 . . . . . . Worker 8 | . 1 . 2 1 . 2 1 1 . . . . Builder 6 | . 1 . 2 . . 3 . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . Hauler 11 | . 2 . 3 6 . . . . . . . . Recycler 8 | 1 1 . . . . 3 1 1 . . 1 . Operator 12 | . 1 . 4 1 . 1 2 . 1 2 . . Watcher 10 | . 3 . 4 2 . . . . 1 . . . Swarmer 42 | . 9 9 12 3 8 1 . . . . . . Grunt 29 | . 3 . 14 4 7 1 . . . . . . Brawler 2 | . . . . 1 . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Protector 1 | . . . . . . 1 . . . . . . Sentry 18 | . . . 9 5 1 3 . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . Thug 1 | . . . . . . 1 . . . . . . Butcher 2 | . . . . . . 2 . . . . . . Best Kill Streak 12 | 3 5 3 12 3 9 4 1 2 1 1 1 . Combat Bots Only 9 | . 4 3 7 3 9 4 . . . . . . Max Kills in Single Turn 4 | 1 2 2 4 1 4 2 1 1 1 1 1 . Gunslinging 1 | . 1 1 . . . . . . . . . . Exploded 4 | . . 2 3 . 4 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Qua Hostile Shots Fired 690 | . 61 37 128 56 25 19 . 9 2 25 44 284 Missed 290 | . 12 8 44 14 7 6 . 4 1 12 36 146 Hits 400 | . 49 29 84 42 18 13 . 5 1 13 8 138 Melee 1 | . . . . 1 . . . . . . . . Projectile 399 | . 49 29 84 41 18 13 . 5 1 13 8 138 AOE 6 | . . 6 . . . . . . . . . . Critical Strikes 16 | . . . 7 2 . 1 . . . 2 . 4 Damage Taken 5796 | . 490 463 1041 486 232 187 . 39 81 235 59 2483 Core 1655 | . 51 44 115 75 22 21 . 5 . 16 . 1306 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 4 | . 4 . . . . . . . . . . . Regen/Repaired (Parts) 492 | . 296 . 66 98 . . . . 32 . . . Core Remaining (%) 85 | 100 . 62 . . . 41 100 99 100 98 . . Volleys Fired 299 | 12 57 14 83 54 40 35 . . . 4 . . Largest 2 | 2 2 2 2 2 2 2 . . . 1 . . Hottest 116 | 70 100 79 116 105 105 105 . . . 7 . . Shots Fired 559 | 24 112 28 166 92 61 72 . . . 4 . . Gun 203 | 24 104 26 21 3 . 25 . . . . . . Cannon 330 | . 6 . 133 89 55 47 . . . . . . Launcher 19 | . . 2 12 . 5 . . . . . . . Special 7 | . 2 . . . 1 . . . . 4 . . Kinetic 251 | 12 55 14 70 55 35 10 . . . . . . Thermal 233 | 12 57 12 84 37 21 10 . . . . . . Explosive 19 | . . 2 12 . 5 . . . . . . . Electromagnetic 52 | . . . . . . 52 . . . . . . Robot Hit Streak 40 | 14 14 7 25 40 13 30 . . . 31 . . Robot Miss Streak 5 | 1 3 2 5 2 2 1 . . . 2 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 404 | 18 71 18 118 57 35 66 5 4 3 8 1 . Core Hits 186 | 6 26 11 62 22 18 30 4 2 2 2 1 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 10 | 1 6 . . 1 . 1 . . . 1 . . Burn 6 | 1 5 . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . Blast 2 | . . . . 1 . 1 . . . . . . Sever 1 | . . . . . . . . . . 1 . . Melee Attacks 123 | . 8 . 10 3 9 5 22 21 13 16 14 2 Impact 24 | . 8 . 10 3 3 . . . . . . . Slashing 93 | . . . . . . 5 22 21 13 16 14 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . 6 5 4 2 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10541 | 226 943 353 3530 1247 1135 1893 429 207 208 291 79 . Guns 1890 | 226 837 280 234 49 . 264 . . . . . . Cannons 4497 | . 106 . 1959 1162 626 644 . . . . . . Explosions 2402 | . . 73 1252 . 509 568 . . . . . . Melee 1648 | . . . . 27 . 407 429 207 208 291 79 . Ramming 104 | . . . 85 9 . 10 . . . . . . Kinetic 2650 | 101 436 121 1038 582 257 115 . . . . . . Thermal 3712 | 125 507 159 1155 629 369 768 . . . . . . Explosive 1834 | . . 73 1252 . 509 . . . . . . . Electromagnetic 593 | . . . . . . 593 . . . . . . Impact 27 | . . . . 27 . . . . . . . . Slashing 1621 | . . . . . . 407 429 207 208 291 79 . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . 1 1 4 . . . 2 . 11 Average Corruption 1 | . . . . 1 1 1 . . . 2 . 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 64 | . . . . 11 13 35 . . . . . 5 Message Errors 19 | . . . . 2 1 16 . . . . . . Matter Fused 13 | . . . . . 5 7 . . . . . 1 Heat Flow Errors 4 | . . . . 2 . 1 . . . . . 1 Energy Discharges 11 | . . . . 3 2 5 . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . 2 . 4 . . . . . . Data Loss (major) 2 | . . . . . 1 . . . . . . 1 Misfires 5 | . . . . 1 2 2 . . . . . . Alerts 1 | . . . . . 1 . . . . . . . Weapon Failures 2 | . . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 546 | . . . 61 11 52 223 68 45 . 86 . . Projectiles 61 | . . . . 6 6 49 . . . . . . Explosions 141 | . . . 61 . 46 34 . . . . . . Melee 344 | . . . . 5 . 140 68 45 . 86 . . Knockbacks 13 | . . . 5 5 2 1 . . . . . . Impact 1 | . . . . 1 . . . . . . . . Kinetic 11 | . . . 4 4 2 1 . . . . . . Secondary 1 | . . . 1 . . . . . . . . . Self-Inflicted Damage 83 | . . 30 . . . 53 . . . . . . Shots 2 | . . 1 . . . 1 . . . . . . Rammed 10 | . . . 8 1 . 1 . . . . . . Targets Rammed 10 | . . . 8 1 . 1 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 358 | 54 150 147 358 245 276 278 . . 78 61 5 172 Average Temperature 63 | 24 30 61 79 75 127 78 . . 20 20 3 91 Received Heat Transfer 1150 | . 84 . 459 123 102 18 . 12 . 9 . 343 Effects 5 | . . . 4 . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Interference 4 | . . . 3 . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . 4 . 2 1 1 1 . . . . . . Heat Transferred 7569 | 444 1739 333 2294 1110 666 983 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 4 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Qua Maximum Alert Level 4 | . . . 1 1 4 2 1 . . . . . Low Security (%) 63 | 100 100 100 81 98 13 . 17 100 100 100 100 100 Level 1 26 | . . . 18 1 7 81 82 . . . . . Level 2 4 | . . . . . . 18 . . . . . . Level 3 4 | . . . . . 54 . . . . . . . Level 4 1 | . . . . . 23 . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1327 | 15 135 128 394 222 1327 597 350 155 85 79 79 66 Initial 597 | . . 21 . 126 6 597 350 65 60 7 41 21 Average 213 | 1 44 24 146 98 858 333 273 103 30 37 50 25 Influence Increases 5651 | 25 468 262 1308 576 1321 404 389 220 143 201 138 196 Destroy 0b10 Robot/C 2060 | . 240 200 700 260 520 140 . . . . . . Destroy 0b10 Robot/NC 305 | 25 45 . 75 50 . 65 15 10 5 10 5 . Destroy Leader 392 | . 50 30 194 96 20 . . . 2 . . . Allied During Kill 377 | . . . . . 364 13 . . . . . . Successful Hack 502 | . 47 . 75 49 44 10 20 47 62 25 81 42 Select Force Hacks 330 | . 30 . 60 . . 150 . 60 30 . . . Disable Machine 300 | . . 15 90 90 15 . 30 15 30 15 . . Anti-Garrison Action 300 | . . . . . 300 . . . . . . . Destroy Structure 310 | . 11 17 99 16 58 26 14 13 14 16 22 4 Advance Influence 250 | . . . . . . . 250 . . . . . Partial Spotted 150 | . . . 15 . . . 30 60 . 15 30 . Lose Combat Pursuer 375 | . 45 . . 15 . . 30 15 . 120 . 150 Influence Decreases 5631 | 25 412 318 1009 865 4 1490 497 228 253 137 178 215 Entered New Map 1280 | . . 35 . 173 4 730 141 68 65 8 38 18 Time Decay 3551 | 25 409 273 549 692 . 760 206 150 178 109 130 70 Lost Part 197 | . . 10 10 . . . . 10 10 20 10 127 Purge Threat 603 | . 3 . 450 . . . 150 . . . . . Squads Dispatched 24 | . 2 . 7 1 . . 2 3 3 1 2 3 Investigation 11 | . 2 . 3 . . . 1 2 2 . . 1 Extermination 6 | . . . . . . . 1 1 1 1 1 1 Reinforcement 7 | . . . 4 1 . . . . . . 1 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Qua Distress Signals 7 | . 2 . . . . . . . . 3 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 204 | . 21 22 54 18 16 5 5 3 4 21 8 27 Peak Tracking Total 15 | . 3 10 4 3 5 4 2 1 1 15 3 14 Tactical Retreats 19 | . 2 . . 1 . . 1 1 1 5 2 6 ECM-based Alert Blocks 19 | . . . . . . . . . 1 13 3 2 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Qua Traps Triggered 14 | . 2 . 1 1 4 . 2 . 3 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Qua Machines Disabled 23 | . . 1 6 6 4 . 2 1 2 1 . . Max in Single Turn 3 | . . 1 3 1 1 . 1 1 1 1 . . Garrison Access 6 | . . . . . . . 2 2 1 . 1 . Garrison Relay 3 | . . . . . 3 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Qua Machines Accessed 115 | . 11 1 13 15 5 10 10 11 17 7 10 5 Terminals 71 | . 8 . 8 11 5 4 7 5 9 4 6 4 Fabricators 4 | . . . . . . . 1 1 1 1 . . Repair Stations 5 | . 1 . 1 1 . . . . 2 . . . Recycling Units 19 | . 2 . 2 2 . 6 . 2 2 2 1 . Scanalyzers 8 | . . . 2 . . . . 1 2 . 2 1 Garrison Access 7 | . . . . 1 . . 2 2 1 . 1 . Total Hacks 360 | . 46 1 52 45 11 33 35 28 48 15 27 19 Successful 220 | . 27 1 34 24 4 23 17 18 29 9 18 16 Failed 137 | . 18 . 17 21 7 10 18 10 19 6 8 3 Catastrophic 13 | . 3 . 1 1 2 . 4 . 1 1 . . Database Lockouts 3 | . 1 . 1 . . . . . . . 1 . Manual 212 | . 32 . 29 35 7 24 25 11 25 8 10 6 Terminals 251 | . 36 . 36 33 11 17 32 17 27 11 17 14 Fabricators 4 | . . . . . . . 1 1 1 1 . . Repair Stations 20 | . 6 . 5 4 . . . . 5 . . . Recycling Units 46 | . 4 . 4 6 . 16 . 4 6 3 3 . Scanalyzers 28 | . . . 7 . . . . 4 7 . 5 5 Garrison Access 10 | . . . . 2 . . 2 2 2 . 2 . Terminal Hacks 66 | . 9 1 9 8 2 3 6 4 5 2 7 10 Record 2 | . . . . . . . . . . . . 2 Part Schematic 1 | . . . . . . 1 . . . . . . Robot Analysis 8 | . 4 . 2 1 . 1 . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . Open Door 5 | . . 1 . 3 . . . . . . 1 . Level Access Points 2 | . . . . . . . . . 1 . . 1 Branch Access Points 5 | . . . . . . . 1 . 1 1 1 1 Emergency Access Points 2 | . . . . . 1 . . . . . . 1 Terminal Index 9 | . 1 . 1 1 . . 1 1 1 1 1 1 Fabricator Index 2 | . . . . . . . 1 1 . . . . Scanalyzer Index 2 | . . . . . . . 1 . . . 1 . Unreport Threat 5 | . 1 . 3 . . . 1 . . . . . Locate Traps 11 | . 3 . 2 2 . . 1 . . . 1 2 Recall Investigation 1 | . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 7 | . . . . 1 . . . 1 2 . 1 2 Garrison Registry 1 | . . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 1 1 1 . . Network Status 3 | . . . . . . . . 1 1 1 . . Load Schematic 1 | . . . . . . . 1 . . . . . Repair Station Hacks 15 | . 6 . 4 2 . . . . 3 . . . Scan Component 8 | . 3 . 2 1 . . . . 2 . . . Repair 7 | . 3 . 2 1 . . . . 1 . . . Recycling Unit Hacks 20 | . . . 2 1 . 6 . 2 3 3 3 . Process 1 | . . . . . . . . . . . 1 . Report Inventory 16 | . . . 2 1 . 6 . 2 2 2 1 . Retrieve Matter 1 | . . . . . . . . . . . 1 . Retrieve Components 2 | . . . . . . . . . 1 1 . . Scanalyzer 19 | . . . 5 . . . . 2 6 . 2 4 Insert Component 6 | . . . 2 . . . . . 2 . 1 1 Analyze 5 | . . . 2 . . . . . 2 . . 1 Retrieve Study 8 | . . . 1 . . . . 2 2 . 1 2 Garrison Access Hacks 9 | . . . . 1 . . 2 2 2 . 2 . Unlock Access 1 | . . . . 1 . . . . . . . . Seal Access 6 | . . . . . . . 2 2 1 . 1 . Coupler Status 2 | . . . . . . . . . 1 . 1 . Unauthorized Hacks 87 | . 12 . 14 12 2 14 8 7 9 3 4 2 Terminals 71 | . 11 . 12 10 2 6 8 5 8 3 4 2 Assimilate 5 | . 1 . 1 1 . . 1 . 1 . . . Botnet 21 | . 2 . 2 3 1 2 2 2 2 2 2 1 Disrupt 1 | . . . . . . . . . . . . 1 Operators 9 | . 1 . 1 1 . 1 1 1 . 1 2 . Skim 35 | . 7 . 8 5 1 3 4 2 5 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 16 | . 1 . 2 2 . 8 . 2 1 . . . Reject 2 | . . . . 1 . 1 . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . Mask 2 | . . . . 1 . 1 . . . . . . Tunnel 11 | . 1 . 2 . . 5 . 2 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 2 . . Used 1 | . . . . . . . . . . 1 . . Hacking Detections 92 | . 10 . 11 13 5 6 7 8 15 5 8 4 Full Trace Events 4 | . 1 . . . 1 . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . . 1 . . 2 . . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 1 . . . . 2 2 . 1 2 Parts Repaired 7 | . 3 . 2 1 . . . . 1 . . . Time 223 | . 78 . 64 38 . . . . 43 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 201 | . . . . . . . . . . . 201 . Retrieved Matter 201 | . . . . . . . . . . . 201 . Retrieved Components 6 | . . . . . . . . . 3 3 . . Parts Scanalyzed 5 | . . . 2 . . . . . 2 . 1 . Part Schematics Acquired 5 | . . . 2 . . . . . 2 . . 1 Parts Damaged 1 | . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Qua Used RIF Installer 1 | . . . . . 1 . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 . . Non-combat 2 | . . . . . . . . . . 2 . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . . start_evac 1 | . . . . . . . . . . 1 . . map_route 1 | . . . . . . . . . . 1 . . Relay Couplers Released 16 | . . . . . 11 . . 1 2 . 2 . Machine Destruction 16 | . . . . . 11 . . 1 2 . 2 . Attached 2 | . . . . . . . . . . 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Qua Total Allies 16 | . . . . 11 3 . 1 . 1 . . . Largest Group 14 | . . . . 11 14 13 1 . . . . . Highest-Rated Group 179 | . . . . 98 179 171 8 . . . . . Highest-Rated Ally 31 | . . . . 16 31 31 8 . . . . . Total Orders 69 | . . . . 16 11 41 1 . . . . . STAY 46 | . . . . 8 10 27 1 . . . . . FOLLOW 23 | . . . . 8 1 14 . . . . . . Ally Attacks 48 | . . . . . 48 . . . . . . . Total Damage 469 | . . . . . 469 . . . . . . . Kills 11 | . . . . . 11 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Qua Active Infowar (turns) 16280 | 130 1833 1064 3566 2716 1121 4099 432 306 405 276 270 62 Sensors 1301 | . . . . . . . 34 299 405 232 270 61 Structural 1551 | . . . . 2 . . 398 300 385 176 269 21 Seismic 14596 | 130 1833 1064 3566 2714 1121 4099 69 . . . . . Cloaking 303 | . . . . . . . . . . 154 149 . Jamming 127 | . . . . . . . . . . 118 9 . ECM 277 | . . . . . . . 5 . 20 43 147 62 Robot Analysis Total 8 | . 4 . 2 1 . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Qua Turns Passed 17602 | 223 1985 1155 3936 2834 1393 4182 432 306 405 276 270 205 Spaces Moved 11242 | 108 872 615 1448 1231 604 1753 847 778 1103 754 717 412 Core 15 | 10 . . . . . . . . . . . 5 Treads 5370 | 98 692 . 984 1231 604 1753 8 . . . . . Legs . | . . . . . . . . . . . . . Wheels 1259 | . 180 615 464 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4598 | . . . . . . . 839 778 1103 754 717 407 Fastest Speed 21 | 50 115 175 175 200 200 200 26 23 21 21 24 27 Average Speed 125 | 153 160 175 193 200 200 214 28 26 25 25 26 39 Slowest Speed 480 | 160 175 175 480 240 200 240 240 94 27 28 27 200 Overloaded Moves 187 | . . . . . . . . 5 5 77 100 . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . 2 1 2 6 15 Potential Cave-ins 4 | . . . . 4 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 57 | 5 98 99 92 95 83 99 20 19 35 23 22 62 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 15 | . 2 . 5 . . 5 . 2 1 . . . Known Exits Taken 9 | . 1 1 1 1 . 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . . . . 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 86 | . 9 . 10 11 1 . 14 13 7 8 11 2 Terrain Destroyed 232 | . 9 19 102 15 4 28 14 13 7 8 11 2 Melee 75 | . 7 . 10 2 1 . 14 13 7 8 11 2 Projectile 25 | . 2 . 8 13 . 2 . . . . . . AOE 132 | . . 19 84 . 3 26 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Qua Total 13909 | 137 1321 664 2370 1508 715 2108 1016 846 1210 806 771 437 Wait 1519 | 5 312 11 637 112 35 238 79 17 48 . 7 18 Move 11180 | 107 871 614 1447 1230 603 1752 846 773 1100 749 705 383 Hop 24 | . . . . . . . . 2 1 2 5 14 Pick Up 170 | 6 26 7 34 26 1 26 8 3 10 8 8 7 Fast Attach 52 | 7 4 . 8 4 . 3 3 12 2 4 3 2 Attach 47 | . 1 2 5 2 . 4 11 1 2 4 8 7 Detach 10 | . . . 1 . . 3 1 . . 1 3 1 Swap 222 | . 30 10 88 37 18 10 7 3 3 9 7 . Drop 208 | . 12 6 49 39 1 31 24 14 9 9 11 3 Fire 299 | 12 57 14 83 54 40 35 . . . 4 . . Melee 123 | . 8 . 10 3 9 5 22 21 13 16 14 2 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 10 | . . . 8 1 . 1 . . . . . . Escape Stasis 45 | . . . . . 8 . 15 . 22 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 3 exits: *Mat / *Rec / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling (discovered 2 exits: *Fac / *Scr) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 1 exit: *Res) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 224 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 6) 863 | -10/Materials | Discovered new exit (range 5) 1119 | -10/Materials | Central database locked down 1290 | -10/Materials | Discovered new exit (range 13) 1376 | -10/Materials | Identified exit to Mines 1376 | -10/Materials | Identified exit to Materials 1408 | -10/Materials | Learned location of Mines (-8) 1428 | -10/Materials | Identified exit to Subcaves 1428 | -10/Materials | Learned location of 2 exits from Materials 1440 | -10/Materials | Loaded intel: 19 non-interactive machine locations 1444 | -10/Materials | Learned location of 3 exits from Materials 1445 | -10/Materials | Learned Storage stockpile data 1453 | -10/Materials | Learned 8 Materials zone layouts 1471 | -10/Materials | Learned Storage emergency access door positions 1810 | -10/Materials | Repaired Lgt. Treads 1837 | -10/Materials | Repaired Lgt. Treads 1865 | -10/Materials | Repaired Beam Cannon 2209 | -10/Materials | Entered Mines 2210 | -10/Mines | Assembled infested the area 2215 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2294 | -10/Mines | Learned Materials garrison access intel 2470 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2470 | -10/Mines | Discovered exit to Materials (range 12) 2587 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2827 | -10/Mines | Found the Drone Emporium 2836 | -10/Mines | Found Prototype Device 2851 | -10/Mines | Discovered exit to Materials (range 14) 3224 | -10/Mines | Discovered exit to Subcaves (range 15) 3364 | -10/Mines | Entered Materials 3364 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3365 | -9/Materials | Identified exit to Storage 3365 | -9/Materials | Identified exit to Materials 3365 | -9/Materials | Identified exit to Mines 3365 | -9/Materials | Identified Decoy Drone Bay 3897 | -9/Materials | Destroyed 7 combat bots 4618 | -9/Materials | Build established: Scavenger-Mutant 4821 | -9/Materials | Central database locked down 5778 | -9/Materials | Discovered exit to Materials (range 8) 6143 | -9/Materials | Learned location of 1 exit from Storage 6194 | -9/Materials | Learned location of Storage (-9) 6289 | -9/Materials | Learned Storage stockpile data 6301 | -9/Materials | Learned location of 3 exits from Materials 6305 | -9/Materials | Learned 2 Materials zone layouts 6319 | -9/Materials | Learned 4 Recycling zone layouts 7098 | -9/Materials | Repaired Med. Armor Plating 7131 | -9/Materials | Repaired Particle Cannon 7258 | -9/Materials | Build established: Mutant 7300 | -9/Materials | Entered Storage 7301 | -9/Storage | Identified exit to Recycling 8012 | -9/Storage | Used back door to open Recycling access 8252 | -9/Storage | Discovered exit to Materials (range 5) 9588 | -9/Storage | Repaired Assault Cannon 10047 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 10130 | -9/Storage | Identified exit to Garrison 10134 | -9/Storage | Entered Garrison 10134 | -9/Garrison | Accompanied by 11 allies 10262 | -9/Garrison | Core integrity fell below 50% 10384 | -9/Garrison | Build established: Commander-Mutant 10422 | -9/Garrison | Triggered checkpoint 10434 | -9/Garrison | Triggered checkpoint 10452 | -9/Garrison | Destroyed 9 combat bots 10464 | -9/Garrison | Triggered checkpoint 10595 | -9/Garrison | Discovered exit to Recycling (range 8) 10650 | -9/Garrison | Triggered checkpoint 10837 | -9/Garrison | Discovered exit to Recycling (range 20) 10837 | -9/Garrison | Discovered exit to Recycling (range 45) 10837 | -9/Garrison | Discovered exit to Recycling (range 33) 10927 | -9/Garrison | Installed Relay Interface Framework 11061 | -9/Garrison | Garrison Relay disabled 11199 | -9/Garrison | Garrison Relay disabled 11338 | -9/Garrison | Triggered checkpoint 11367 | -9/Garrison | Garrison Relay disabled 11527 | -9/Garrison | Entered Recycling 11527 | -9/Recycling | Accompanied by 13 allies 11528 | -9/Recycling | Met a Zionite searching for Scraptown 11528 | -9/Recycling | Identified exit to Scraptown 11528 | -9/Recycling | Identified exit to Factory 11553 | -9/Recycling | Scanned before Scraplab entrance 11581 | -9/Recycling | Entered Scraplab 15709 | -9/Recycling | Entered Factory 15709 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 15862 | -7/Factory | Allied Derelicts emerged from ambush trap array 15894 | -7/Factory | Discovered new exit (range 7) 16067 | -7/Factory | Identified exit to Lower Caves 16141 | -7/Factory | Entered another Factory area 16141 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16142 | -6/Factory | Build established: Hacker-Sprinter 16282 | -6/Factory | Discovered new exit (range 13) 16284 | -6/Factory | Identified exit to Lower Caves 16304 | -6/Factory | Discovered exit to Lower Caves (range 12) 16420 | -6/Factory | Discovered new exit (range 15) 16447 | -6/Factory | Identified exit to Factory 16447 | -6/Factory | Entered another Factory area 16447 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16568 | -5/Factory | Identified exit to Upper Caves 16679 | -5/Factory | Build established: Hacker-Scout 16809 | -5/Factory | Repaired Broken Adv. Reaction Control System 16816 | -5/Factory | Identified exit to Factory 16852 | -5/Factory | Entered another Factory area 16852 | -4/Factory | Evolved 2 slots: Utility x2 17096 | -4/Factory | Discovered new exit (range 36) 17109 | -4/Factory | Identified exit to Upper Caves 17109 | -4/Factory | Identified exit to Extension 17109 | -4/Factory | Identified exit to Armory 17128 | -4/Factory | Identified exit to Research 17128 | -4/Factory | Entered Research 17128 | -3/Research | Evolved 2 slots: Utility x2 17173 | -3/Research | Central database locked down 17206 | -3/Research | Found Prototype Device 17207 | -3/Research | Identified Exp. Thermal Shield 17374 | -3/Research | Identified exit to Quarantine 17374 | -3/Research | Discovered new exit (range 16) 17398 | -3/Research | Entered Quarantine 17487 | -3/Quarantine | Discovered new exit (range 16) 17516 | -3/Quarantine | System corruption reached 10% 17545 | -3/Quarantine | Found Alien Artifact 17546 | -3/Quarantine | Lost 14 parts (2p4n6u2w) 17546 | -3/Quarantine | Identified Core Reset Matrix 17546 | -3/Quarantine | Used Core Reset Matrix 17550 | -3/Quarantine | Detected hypermatrix surge 17550 | -3/Quarantine | Sensed 13 artifacts in vicinity 17554 | -3/Quarantine | Identified exit to Research 17559 | -3/Quarantine | Spotted Alpha 7 17590 | -3/Quarantine | Core integrity fell below 50% 17603 | -3/Quarantine | Core integrity fell below 20% 17603 | -3/Quarantine | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 17573_ Impulse Thruster Array destroyed. 17578_ Acquired Prototype Reactor. 17587_ ECM Suite destroyed. 17592_ Penetrated by Slug. 17592_ Slug penetrates Wall. 17592_ Penetrated by Slug. 17596_ Impulse Thruster Array destroyed. 17598_ Slug penetrates Wall. 17599_ Dropped Med. Storage Unit. 17600_ Acquired Corrupted Authchip [Propulsion]. 17600_ Integrated Corrupted Authchip [Propulsion] (+2). 17601_ H-77 Assassin deploys Drone. 17601_ Drone sends a signal. 17601_ H-77 Assassin retrieves Drone. 17601_ Integrated Corrupted Authchip [Propulsion] (+1). 17601_ Authchip [Propulsion] destroyed. 17602_ Penetrated by Slug. 17603_ Slug penetrates Wall. 17603_ Penetrated by Slug. 17603_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# """""???????????????????? | | ????????????????????# #???????????????? | | ????????????????????# """"""" #???########????? | | ????????????????????# """"""" #???# =#????? | | ????????????????????# """"""" #???# """ #????? | | ????????????????????# #???# """ #????? | | ????????????????????# #???# """ #????? | | ????????????????????# #???# #????? | | ????????????????????# #???# #????? | | ????????????????????#######+#############+###????? | | ?????????????????????# p p xp #??????? | | ?????????????????????# ! p x##### #??????? | | ?????????????????????# !!* x #???# #??????? | | ?????????????????????# ! 7 #???# #??????? | | ?????????????????????####@ #### ###?###/####???? | | ????????????????????????# #??# #???# #???? | | ?????????????????????#### #??# #???#! """ #???? | | ?????????????????????# #??# #???# """ #???? | | ?????????????????????# #??# #???# """ #???? | | ?????????????????????# ####+##### #???? | | ?????????????????????#### # # #???? | | ????????????????????????# # ########???? | | ????????????????????????#k # #??????????? | | ????????????????????????# # """ #??????????? | | ????????????????????????# + ""]"" #??????????? | | ????????????????????????#kh # """"" #??????????? | | ????????????????????????# # #??????????? | | ????????????????????????# # #??????????? | | ????????????????????????# # #??????????? | | ????????????????????????# ##########??????????? | | ???!??????# ############# # ??????????????????? | | ??????????# +???????????????????? | | ??????????+ #???????????????????? | | ???!??????# #???????????????????? | | ??????????+ #???????????????????? | | ??????????###""T""####### #???????????????????? | | ???!??????????"""?#?????# #?????]?????????????? | | ?????????????????##T##### #???????????????????? | | ?????????????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 34 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 225 Core Shielding 20 Evasion (%) 77 Targeting Accuracy 20 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 31 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 7% | -10/Materials Lgt. Treads | 25% | -10/Materials Beam Cannon | 39% | -10/Materials Med. Armor Plating | 64% | -9/Materials Particle Cannon | 79% | -9/Materials Assault Cannon | 34% | -9/Storage Adv. Reaction Control System | 36% | -5/Factory | Broken Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- Alien Roots Challenges ------------ None Game ------ Seed MagneticAdvancedFlamer Manual? 0 Play Time 05:18:54 Cumulative 60.1 hours Start 2025.11.21 @ 14:58:00 End 2025.11.21 @ 23:19:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 29 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94409199-b5ea-48f5-ba28-451e294b052f