Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 17:09:16 Player: BlobtheGreat Result: Destroyed by as-10096 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (553) 553 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1123 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 268/300 Energy 265/265 System Corruption 8% Temperature Cool (0) Movement Walking (330) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg High-capacity Matter Pod (200) Structural Scanner Terrain Scanner Seismic Detector Seismic Detector Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg High-capacity Matter Pod Structural Scanner Terrain Scanner Seismic Detector Seismic Detector Assault Rifle Mining Claw [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 7 10 4 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 4 1 Device 3 | 1 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | 1 . . System Corruption 1 | 1 . . Parts Lost 11 | . 6 5 Power 2 | . 2 . Propulsion 2 | . . 2 Utility 2 | . 1 1 Weapon 5 | . 3 2 Highest Loss Streak 3 | . 3 3 To Critical Strikes . | . . . Average Backups 11 | 4 9 14 Power . | . . 1 Propulsion 3 | 3 3 4 Utility 4 | . 4 5 Weapon 2 | . 1 2 Tool/Special . | . . . Unused Backups 15 | . 2 13 Power 1 | . . 1 Propulsion 6 | . 2 4 Utility 5 | . . 5 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 98 Engine 13 | . 13 13 Leg 27 | . 28 27 Device 10 | . 12 7 Storage 14 | . 14 14 Protection 3 | . 1 5 Energy Gun 9 | . 19 . Ballistic Gun 10 | . 6 14 Ballistic Cannon 7 | . 2 13 Peak Build Rating 10 | 7 8 10 Average Rating 7 | 5 7 8 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 35 | 13 29 35 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 12 15 Most Carried 15 | 8 15 15 Average Carried 11 | 4 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 891 | 270 411 210 Remotely . | . . . Salvage Created 983 | 181 754 48 Parts 78 | 18 57 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 23 | . 18 5 Guns 11 | . 10 1 Cannons 8 | . 4 4 AOE 4 | . 4 . Classes Destroyed 10 | 2 7 1 Worker 2 | . 2 . Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 12 | . 9 3 Grunt 8 | . 8 . Subdweller 1 | . 1 . Assembled 2 | . . 2 Best Kill Streak 6 | 6 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 2 2 1 Gunslinging 1 | . 1 . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 121 | . 83 38 Missed 33 | . 27 6 Hits 88 | . 56 32 Melee 15 | . . 15 Projectile 73 | . 56 17 Critical Strikes 3 | . 2 1 Damage Taken 1294 | . 662 632 Core 261 | . 116 145 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 75 | 7 47 21 Largest 2 | 2 2 2 Hottest 80 | 80 80 50 Shots Fired 145 | 14 92 39 Gun 118 | 14 80 24 Cannon 27 | . 12 15 Launcher . | . . . Special . | . . . Kinetic 72 | . 33 39 Thermal . | . . . Explosive . | . . . Electromagnetic 73 | 14 59 . Robot Hit Streak 6 | 4 6 2 Robot Miss Streak 7 | 1 3 7 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 73 | 8 53 12 Core Hits 48 | 6 35 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 4 . Blast 2 | . 2 . Corrupt 2 | . 2 . Melee Attacks 3 | . 3 . Impact . | . . . Slashing 3 | . 3 . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1312 | 127 951 234 Guns 908 | 127 649 132 Cannons 278 | . 177 101 Explosions 125 | . 125 . Melee . | . . . Ramming 1 | . . 1 Kinetic 552 | . 319 233 Thermal 125 | . 125 . Explosive . | . . . Electromagnetic 634 | 127 507 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | 1 8 8 Average Corruption 6 | 1 5 8 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 53 | . 22 31 Message Errors 13 | . 5 8 Matter Fused 12 | . 4 8 Heat Flow Errors 7 | . 5 2 Energy Discharges 6 | . 1 5 Parts Fused 1 | . 1 . Data Loss (minor) 5 | . 1 4 Data Loss (major) 4 | . 2 2 Alerts 4 | . 2 2 Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact . | . . . Kinetic 1 | . 1 . Secondary . | . . . Self-Inflicted Damage 40 | . 40 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 266 | 36 261 266 Average Temperature 87 | 17 91 128 Received Heat Transfer 192 | . 192 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | 1 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 200 | . 200 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 111 | 15 111 85 Initial 24 | . . 24 Average 26 | 2 45 9 Influence Increases 704 | 30 589 85 Destroy 0b10 Robot/C 400 | . 340 60 Destroy 0b10 Robot/NC 65 | 30 35 . Destroy Leader 78 | . 68 10 Successful Hack 44 | . 44 . Destroy Structure 12 | . 12 . Lose Combat Pursuer 105 | . 90 15 Influence Decreases 704 | 30 525 149 Entered New Map 40 | . . 40 Time Decay 506 | 30 367 109 Lost Part 60 | . 60 . Purge Threat 98 | . 98 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 24 9 Peak Tracking Total 3 | . 3 3 Tactical Retreats 6 | . 5 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 14 | . 14 . Failed 14 | . 14 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 23 | . 23 . Terminals 27 | . 27 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 2 | . 2 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 9 | . 9 . Botnet 3 | . 3 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 312 | 44 268 . Seismic 312 | 44 268 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2134 | 121 1023 990 Spaces Moved 1082 | 71 528 483 Core 4 | 4 . . Treads . | . . . Legs 1078 | 67 528 483 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 169 | 116 157 190 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 62 | 6 87 95 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 2 | . 2 . Terrain Destroyed 11 | . 11 . Melee 2 | . 2 . Projectile . | . . . AOE 9 | . 9 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1232 | 92 621 519 Wait 15 | . 15 . Move 1080 | 70 527 483 Hop . | . . . Pick Up 26 | 8 15 3 Fast Attach 9 | 7 1 1 Attach 8 | . 5 3 Detach . | . . . Swap 7 | . 4 3 Drop 8 | . 4 4 Fire 75 | 7 47 21 Melee 3 | . 3 . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 11) 463 | -10/Materials | Identified exit to Materials 514 | -10/Materials | Learned Storage emergency access door positions 555 | -10/Materials | Learned Storage stockpile data 587 | -10/Materials | Identified exit to Mines 624 | -10/Materials | Identified exit to Subcaves 649 | -10/Materials | Learned location of Recycling (-9) 726 | -10/Materials | Lost 3 parts (1p2w) 822 | -10/Materials | Derelicts attacked the area 1145 | -10/Materials | Entered Mines 1170 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1199 | -10/Mines | Met a Derelict bent on vengeance 1243 | -10/Mines | Learned Materials trap positions 1251 | -10/Mines | Learned location of 1 exit from Materials 1277 | -10/Mines | Learned location of Storage (-9) 1416 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1416 | -10/Mines | Discovered new exit (range 5) 1662 | -10/Mines | Core integrity fell below 50% 1776 | -10/Mines | Discovered exit to Materials (range 7) 1852 | -10/Mines | Discovered exit to Subcaves (range 7) 1970 | -10/Mines | Assembled infested the area 2079 | -10/Mines | Discovered exit to Materials (range 14) 2131 | -10/Mines | Core integrity fell below 20% 2135 | -10/Mines | Destroyed by as-10096 with Assembled Blade Last Messages --------------- 02058_ as-65804 destroyed. 02061_ Acquired Imp. Ion Engine. 02063_ Acquired 3 matter. 02064_ EQSHXEIQ:YCQHLPYLOLB<&WM9Z6K7WFDHD 02065_ Acquired 46 matter. 02067_ Acquired 54 matter. 02079_ Acquired 3 matter. 02079_ EXIT=FOUND: MATERIALS 02088_ The unstable cave ceiling collapses. 02088_ R-06 Scavenger collects Wheel. 02088_ R-06 Scavenger collects Tractor Beam. 02090_ R-06 Scavenger collects Sml. Storage Unit. 02091_ R-06 Scavenger collects Com. Wheel. 02096_ System corrupted: Component data lost. 02111_ Lgt. Cannon destroyed. 02125_ Aluminum Leg destroyed. 02126_ SZ 4WIESRGRS1UBE0ZPG>99RD4/M 02127_ as-68950 destroyed. 02127_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ???# ##?# | | ???# ## ##### ##??# | | ???## #### #???####???## | | ????### #??## ##???????????# | | ??????## ##??## #????????????# | | ???????# ##??# #????????????# | | ??????## ##?# #????######### | | ??????# ### | | ??????# ################# | | ??????# #?????# | | ?????## #?????# | | ?????# [ ####### #?????# | | ?????# ! #?????# #?????# | | ?????# ##?????# #?????# | | ?????# #####??????# #?????# | | ?????# ##??????????# #????## | | ?????# #????????### #????# | | ?????## #???????## [ ##??## | | ??????##% #???????# #### | | ???????# #??????## [= | | ?????### #??????# | | ?????# #??????# | | ?????# = #??????## ## | | ?????#!%###???????## ### | | ????## !# #?????? ## #?#### | | ????# @ # # ### ## ????? | | ????# a " ## #????? | | ???## %## % ## ##????? | | ???# %%% % ==!##! #?????? | | ???## |% %% *%!|%= #?????? | | ????# % # !%=######?????? | | ???# %< !##??????????? | | ???# ##### #???????????? | | ???## ###????# #???????????? | | ????####??????? #??????????? | | ???????????????? #?????????? | | ????????????????? #?????????? | | ?????????????????? #?????????? | | ?????????????????? ???????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PitchforkSubatomicPurifier Manual? 0 Play Time 00:14:40 Cumulative 79.3 hours Start 2025.07.13 @ 16:56:47 End 2025.07.13 @ 17:09:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 43 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 245630fd-2639-4a89-a6e3-64ceaadc4592