Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 14:18:38 Player: Rzcen Result: Destroyed by V1-T0G(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (463) 463 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1203 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (15) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Improved Heat Sink Structural Scanner Targeting Computer Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Riot Gun Light Assault Rifle > --- INVENTORY -------- Light Treads Structural Scanner Targeting Computer Light Armor Plating Light Armor Plating Small Laser Beam Cannon Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 6 7 4 7 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 4 | 2 . 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 4 1 2 Device 1 | . . 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 6 | . 4 . 2 Artifact . | . . . . Weapon 9 | 2 1 1 5 Energy Gun 4 | 2 . 1 1 Energy Cannon 2 | . 1 . 1 Ballistic Gun 3 | . . . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 3 1 3 Power 1 | . 1 . . Propulsion . | . . . . Utility 2 | . 1 . 1 Weapon 4 | . 1 1 2 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 89 99 98 Engine 13 | . 13 14 13 Treads 27 | . 28 28 27 Device 8 | . . 11 11 Storage 13 | . 14 14 13 Protection 4 | . 10 2 2 Energy Gun 14 | . 20 13 7 Energy Cannon 8 | . 1 14 5 Ballistic Gun 3 | . . . 15 Peak Build Rating 11 | 6 8 9 11 Average Rating 8 | 4 6 8 9 On Entrance 5 | . 6 8 9 Naked Turns 3 | . . . 3 Heaviest Build 18 | 12 18 18 17 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 5 8 8 8 Average Carried 7 | 3 7 6 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 8 8 5 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 406 | 224 106 40 36 Remotely . | . . . . Salvage Created 768 | . 526 242 . Parts 41 | . 30 11 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 16 | . 9 7 . Guns 13 | . 8 5 . Cannons 2 | . . 2 . Classes Destroyed 5 | . 5 . . Worker 1 | . 1 . . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 10 | . 6 4 . Best Kill Streak 3 | . 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 140 | . 66 43 31 Missed 31 | . 14 9 8 Damage Taken 1558 | . 600 417 541 Core 261 | . 121 43 97 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 58 | . 58 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 96 | . 57 24 15 Largest 2 | . 2 2 2 Hottest 110 | . 90 110 100 Shots Fired 152 | . 76 46 30 Gun 125 | . 76 22 27 Cannon 27 | . . 24 3 Launcher . | . . . . Special . | . . . . Kinetic 21 | . . . 21 Thermal 108 | . 57 46 5 Explosive . | . . . . Electromagnetic 23 | . 19 . 4 Robot Hit Streak 21 | . 21 7 4 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 100 | . 59 29 12 Core Hits 35 | . 22 11 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1311 | . 781 412 118 Guns 1057 | . 753 186 118 Cannons 226 | . . 226 . Explosions 28 | . 28 . . Melee . | . . . . Ramming . | . . . . Kinetic 75 | . . . 75 Thermal 974 | . 562 412 . Explosive . | . . . . Electromagnetic 262 | . 219 . 43 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 27 | . 27 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 534 | . 336 534 272 Average Temperature 145 | . 110 227 133 Received Heat Transfer 918 | . 264 255 399 Effects 4 | . . 4 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Damage (major) 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 8 | . 6 2 . Heat Transferred 2680 | . 1715 965 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 159 | . 157 159 . Initial 54 | . . 54 . Average 59 | . 68 56 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 17 7 3 Peak Tracking Total 5 | . 5 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 5 . 2 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 16 . 3 Successful 12 | . 9 . 3 Failed 7 | . 7 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 . 3 Record 1 | . . . 1 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2651 | 69 786 1184 612 Spaces Moved 1289 | 49 351 540 349 Core 26 | 21 . . 5 Treads 1263 | 28 351 540 344 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 157 | 112 160 160 158 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 3 65 84 17 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 8 | . 8 . . Melee . | . . . . Projectile . | . . . . AOE 8 | . 8 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1757 | 62 502 813 380 Wait 316 | . 68 242 6 Move 1286 | 48 350 539 349 Hop . | . . . . Pick Up 24 | 8 13 2 1 Fast Attach 5 | 2 2 1 . Attach 10 | 4 3 . 3 Detach . | . . . . Swap 9 | . 2 3 4 Drop 10 | . 7 2 1 Fire 96 | . 57 24 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 15) 550 | -10/Materials | Identified exit to Mines 624 | -10/Materials | Repaired Lgt. Armor Plating 856 | -10/Materials | Entered Mines 1025 | -10/Mines | Core integrity fell below 50% 1361 | -10/Mines | Learned location of Storage (-9) 1509 | -10/Mines | Build established: Scavenger-Mutant 1522 | -10/Mines | Discovered new exit (range 5) 1694 | -10/Mines | Discovered new exit (range 12) 2024 | -10/Mines | Discovered new exit (range 11) 2040 | -10/Mines | Entered Subcaves 2339 | -10/Subcaves | Released subatomizers from SUBCON Basin 2649 | -10/Subcaves | Released all parts (7) 2650 | -10/Subcaves | Core integrity fell below 20% 2652 | -10/Subcaves | Destroyed by V1-T0G(R) with Subdweller Beam Cannon Last Messages --------------- 02358_ Subatomizers dissect the Lgt. Armor Plating. 02368_ Subatomizers dissect the Lgt. Armor Plating, destroying it. 02534_ Acquired Riot Gun. 02591_ Acquired 6 matter. PW-ZFJ(R) emerges from concealment. 02633_ Riot Gun destroyed. 02638_ Beam Cannon destroyed. 02638_ Lgt. Armor Plating destroyed. 02640_ Critical hit (Meltdown: +300). 02645_ 0P-HR0(R) misfires. 02649_ Released Lgt. Treads. 02649_ Released Sml. Storage Unit. 02649_ Released Ion Engine. 02649_ Released Lgt. Treads. 02649_ Released Lgt. Assault Rifle. 02649_ Released Lgt. Armor Plating. 02649_ Released Lgt. Assault Rifle. 02652_ Subatomizers dissect the Lgt. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ??????????????? #??????????????????????????????? | | ??????????????? #??????????????????????????????? | | ??????????????? #?????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????? #???????????????????????????????? | | ?????????????? ##??????????????????????????????? | | ?????????????? #??????????????????????????????? | | ?????????####? #???????????????????????????????? | | ????????## ## ##??????????????????????????????? | | ????????# #" #??????????????????????????????? | | ????????# #??????????????????????????????? | | #??????## ##?????????????????????????????? | | ##????## #?????????????????????????????? | | #???## #### % #?????????????????????????????? | | #?### ##????? ##???????????????###???????????? | | ### #?????????###????????##?##%####????????? | | #?# = ##????????# ##???????# ## #????????? | | #?# ##???##### ##?????## % ##????????? | | #?# ##??# ##*[ ###???# ##????????? | | #?# #??# ==! ;###?# #????????? | | ### #?##R ![ ### ## ###??????? | | ### R @ ;####?# ##?????? | | R ##### #?????? | | ## ##### ### #????## | | # ## ###???####?## ###### | | ## ##???????????#### ## # ## | | ?## #???????????????###### ### | | #### ##??????????????????# #### | | ## ##?????????????????# ### | | #?????????????????## ### | | #??????????????????## #?# # | | ## #### ## #??????????????????# ###### | | ####??### ########??????????????????# #????? | | ????????####?????????????????????????###### #????? | | ???????????????????????????????????????????##????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodMolecularFlightbrick Manual? 0 Play Time 00:16:32 Cumulative 36.1 hours Start 2024.09.02 @ 14:02:38 End 2024.09.02 @ 14:18:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 28 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d32c1ad-2dd7-4342-b87b-8c990f9ac857