Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.08 @ 19:47:32 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (210) 1050 Value Destroyed (7227) 7227 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1203) 1203 TOTAL SCORE: 13920 Bonus ------- High Alert Combat Kills 634 Follower Combat Kills 128 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -459 Cogmind --------- Core Integrity 358/700 Matter 280/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Zion Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Medium Treads Medium Treads Heavy Treads > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Experimental Target Analyzer > --- WEAPON (3) ------- Precision Assault Rifle Great Axe > --- INVENTORY (28) --- Heavy Deuterium Engine Medium Treads Improved Medium Treads Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod (200) Advanced Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Hardened Medium Armor Plating Medium Reactive Plating Hacking Suite Relay Coupler [NC] (63) Relay Coupler [NC] (52) System Backup Module Heavy EM Shotgun Precision Shock Rifle Cooled Pulse Rifle Cooled Pulse Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Magnetic Acceleration Cannon Advanced EMP Blaster Heavy Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Experimental Armor Integrity Analyzer > --- WEAPON ----------- Flak Gun Precision Assault Rifle Great Axe > --- INVENTORY -------- Heavy Deuterium Engine Medium Treads Improved Medium Treads Heavy Treads Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod Advanced Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Hardened Medium Armor Plating Medium Reactive Plating Hacking Suite Relay Coupler [NC] Relay Coupler [NC] System Backup Module Heavy EM Shotgun Precision Shock Rifle Cooled Pulse Rifle Cooled Pulse Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Magnetic Acceleration Cannon Advanced EMP Blaster Heavy Missile Launcher Remote Datajack [Rating: 65] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Slots Evolved 6 | . . 2 . 2 . . . 2 . . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 . . . . . Utility 3 | . . 1 . 1 . . . 1 . . . . . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 254 | 3 8 30 14 12 19 16 7 16 2 108 15 1 3 Power 11 | . 1 1 2 1 2 1 . 2 . 1 . . . Engine 10 | . 1 1 2 1 1 1 . 2 . 1 . . . Core 1 | . . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 53 | 2 3 8 6 1 8 2 1 3 1 15 2 . 1 Treads 46 | 1 1 7 3 1 8 2 1 3 1 15 2 . 1 Leg 1 | . 1 . . . . . . . . . . . . Wheel 6 | 1 1 1 3 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 85 | 1 2 5 2 3 6 4 2 3 . 47 7 1 2 Device 33 | . . . . 1 3 2 . . . 21 5 1 . Storage 5 | 1 2 . . 1 . . . . . 1 . . . Processor 4 | . . . . . . . . . . 2 . . 2 Hackware 3 | . . . . . . . 2 . . 1 . . . Protection 40 | . . 5 2 1 3 2 . 3 . 22 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 105 | . 2 16 4 7 3 9 4 8 1 45 6 . . Energy Gun 31 | . 1 7 . 4 . 2 . 3 . 13 1 . . Energy Cannon 4 | . . 3 1 . . . . . . . . . . Ballistic Gun 33 | . 1 3 2 1 3 4 2 3 . 12 2 . . Ballistic Cannon 2 | . . . . . . . . 1 . 1 . . . Launcher 11 | . . 1 1 1 . . 1 . 1 4 2 . . Special Weapon 7 | . . 1 . . . 2 1 1 . 2 . . . Impact Weapon 4 | . . 1 . 1 . 1 . . . 1 . . . Slashing Weapon 13 | . . . . . . . . . . 12 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 3 . 3 . 1 . 1 . 5 . . 2 Parts Lost 35 | . 3 6 6 1 6 2 . 5 . 1 3 . 2 Power 2 | . . . . . 2 . . . . . . . . Propulsion 13 | . 2 2 3 1 2 . . 1 . . 1 . 1 Utility 5 | . . 2 2 . . . . . . 1 . . . Weapon 15 | . 1 2 1 . 2 2 . 4 . . 2 . 1 Highest Loss Streak 3 | . 2 3 2 1 3 1 . 2 . 1 3 . 2 Average Slot Usage (%) 93 | . 99 98 97 98 99 100 100 93 87 90 86 92 91 Engine 7 | . 14 11 11 9 5 5 9 7 7 7 7 7 7 Treads 23 | . 14 23 26 26 27 27 27 29 25 21 17 23 22 Wheel 1 | . 12 9 6 . . . . . . . . . . Device 3 | . . . . 4 1 2 . . . 5 6 7 4 Storage 23 | . 28 22 22 26 27 27 27 23 23 23 23 23 23 Processor 3 | . . . . . . . . . . 5 7 7 10 Protection 4 | . . 10 9 4 7 6 1 8 7 3 . . . Energy Gun 7 | . 1 6 . 15 18 18 18 6 . 4 10 . . Ballistic Gun 11 | . 26 10 8 9 8 7 5 12 7 12 9 15 15 Launcher 1 | . . . 6 . . . 2 . 6 1 1 . . Slashing Weapon 1 | . . . . . . . . . . 2 . 7 7 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 159 | 16 72 85 85 124 124 120 119 139 142 159 139 121 120 Greatest Support 140 | 20 16 60 63 63 63 60 60 80 110 140 140 126 126 Greatest Overweight (x) 5 | . 4 5 5 2 1 1 1 1 1 1 . . . Average Overweight (x) 1 | . 3 3 2 1 1 1 1 1 1 . . . . Largest Inventory Capacity 28 | 8 20 20 20 28 28 28 28 28 28 28 28 28 28 Average Capacity 26 | 7 19 20 20 27 28 28 28 28 28 28 28 28 28 Most Carried 28 | 8 20 20 20 28 28 28 28 28 28 28 28 27 28 Average Carried 26 | 6 17 19 19 26 27 27 27 27 28 27 27 26 27 Final Capacity 28 | 8 20 20 20 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 8 17 20 19 28 28 28 28 28 28 28 26 27 26 Class Distribution -------------------- 59% | Hauler-Mutant 23% | Hauler-Tank 9% | Hauler-Skirmisher 7% | Hauler-Gunner Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Tank | -8/Materials Hauler-Tank | -8/Garrison Hauler-Tank | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Tank | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Matter Collected 5802 | 245 335 508 405 214 288 212 100 423 370 2364 315 23 . Remotely . | . . . . . . . . . . . . . . Salvage Created 8700 | 69 391 1044 573 317 1120 533 262 675 733 2699 284 . . Parts 443 | 4 26 66 33 18 62 37 10 34 10 139 4 . . Haulers Intercepted 9 | . 1 3 . 1 . . . 1 . 3 . . . Recyclers Shooed 2 | . . 1 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . 17 3 . Prevented 2 | . . . . . . . . . . . 2 . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Combat Hostiles Destroyed 174 | . 12 24 29 6 20 11 5 16 4 46 1 . . Guns 112 | . 12 19 5 5 17 11 2 8 1 31 1 . . Cannons 14 | . . 2 5 . . . . 6 . 1 . . . AOE 46 | . . 3 19 . 3 . 3 2 3 13 . . . Classes Destroyed 18 | 2 3 3 4 . 1 . . 1 1 2 1 . . Worker 4 | . . . 2 . . 1 . . . 1 . . . Builder 4 | . . 1 1 . . 1 . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 9 | . 1 3 . 1 . . . 1 . 3 . . . Recycler 8 | 1 . 1 3 . . 1 . . . 2 . . . Operator 1 | . . . . . . . . . . 1 . . . Watcher 8 | . . 3 . 1 . . . . . 4 . . . Swarmer 48 | . 6 11 7 3 . 5 . 6 . 10 . . . Grunt 62 | . 6 10 5 1 12 3 4 5 . 16 . . . Brawler 1 | . . . . . . . . . . 1 . . . Duelist 6 | . . . 2 . . . 1 . . 3 . . . Sentry 26 | . . 3 . 2 7 3 . 3 . 8 . . . Demolisher 2 | . . . 2 . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . Programmer 11 | . . . . . . . . 3 . 8 . . . Behemoth 1 | . . . . . . . . . . . 1 . . Compactor 4 | . . . . . . . . . 4 . . . . Assembled 13 | . . . 13 . . . . . . . . . . Best Kill Streak 13 | 1 4 8 13 5 3 8 3 3 2 7 1 . . Combat Bots Only 13 | . 4 6 13 2 3 6 3 3 2 7 1 . . Max Kills in Single Turn 4 | 1 1 2 4 1 2 2 2 2 1 2 1 . . Gunslinging 1 | . . 1 1 . 1 1 1 . . . . . . Exploded 4 | . . 1 4 . 1 . 2 1 1 2 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Damage Taken 10061 | . 641 785 1063 133 1189 268 280 1289 21 2646 1158 . 588 Core 808 | . 107 99 130 . 109 21 . 88 . 83 112 . 59 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 245 | . . . . . . . . . . 132 113 . . Core Remaining (%) 68 | 100 57 . 42 . . . 76 . . . . . . Volleys Fired 444 | 5 44 56 42 12 46 16 12 43 26 126 16 . . Largest 3 | 2 2 2 2 3 3 3 3 3 2 3 3 . . Hottest 125 | 60 85 90 89 123 125 123 120 120 69 124 125 . . Shots Fired 947 | 10 88 108 55 28 113 42 22 107 34 298 42 . . Gun 792 | 10 88 94 17 27 113 39 19 85 8 266 26 . . Cannon 70 | . . 13 21 . . . . 20 8 8 . . . Launcher 69 | . . . 17 1 . . . . 18 17 16 . . Special 16 | . . 1 . . . 3 3 2 . 7 . . . Kinetic 545 | 5 81 59 17 9 37 13 5 83 16 200 20 . . Thermal 61 | 5 7 3 . . . . . 1 . 39 6 . . Explosive 37 | . . . 17 . . . . . 18 . 2 . . Electromagnetic 289 | . . 46 21 19 76 26 14 21 . 52 14 . . Robot Hit Streak 33 | 3 16 21 10 13 23 23 8 23 12 31 33 . . Robot Miss Streak 7 | 1 2 3 3 4 3 5 1 4 3 7 2 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 17 | . 1 5 1 . 4 3 1 . . 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 . . 1 . . . Shots Hit Robots 746 | 7 64 90 35 18 82 31 17 90 32 236 44 . . Core Hits 442 | 3 22 46 61 11 51 26 10 42 11 148 11 . . Critical Hits 10 | . . 1 . . 2 . . 3 . 4 . . . Critical Kills 4 | . . . . . . . . 2 . 2 . . . Critical Parts Destroyed 6 | . . 1 . . 2 . . 1 . 2 . . . Melee Attacks 109 | . . 2 . 6 . 2 . . . 91 5 3 . Impact 10 | . . 2 . 6 . 2 . . . . . . . Slashing 99 | . . . . . . . . . . 91 5 3 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 20001 | 80 711 1770 2491 388 1652 611 430 1907 2214 6263 1484 . . Guns 10432 | 80 711 1101 165 365 1361 565 184 1098 141 4056 605 . . Cannons 1306 | . . 274 362 . . . . 285 231 154 . . . Explosions 7620 | . . 385 1964 23 291 46 246 524 1842 1962 337 . . Melee 633 | . . . . . . . . . . 91 542 . . Ramming . | . . . . . . . . . . . . . . Kinetic 6742 | 23 614 572 165 58 214 147 39 1050 372 3015 473 . . Thermal 3387 | 57 97 427 169 . 291 46 246 549 . 1373 132 . . Explosive 3743 | . . . 1795 . . . . . 1842 . 106 . . Electromagnetic 5496 | . . 771 362 330 1147 418 145 308 . 1784 231 . . Impact . | . . . . . . . . . . . . . . Slashing 633 | . . . . . . . . . . 91 542 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . 1 . 3 2 1 1 . 3 3 5 5 . 3 Average Corruption 2 | . 1 . 3 1 1 1 . 1 3 3 3 . 3 Corruption Purged 10 | . . . . 1 . 1 . . . 3 5 . . Effects 106 | . 3 . 11 2 11 3 . 5 6 57 8 . . Message Errors 29 | . 1 . 3 . 6 2 . 1 . 14 2 . . Matter Fused 21 | . . . 3 . . . . . 2 14 2 . . Heat Flow Errors 9 | . . . . . . . . 2 1 5 1 . . Energy Discharges 14 | . . . . 1 1 1 . . 1 8 2 . . Data Loss (minor) 20 | . 1 . 3 1 4 . . 1 1 9 . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . 1 . . . Targeting Errors 11 | . 1 . 2 . . . . 1 1 6 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 650 | . . 65 212 . 22 . 27 8 . 131 185 . . Projectiles 47 | . . 10 33 . . . . . . 4 . . . Explosions 418 | . . 55 179 . 22 . 27 8 . 127 . . . Melee 185 | . . . . . . . . . . . 185 . . Knockbacks 9 | . . . . . . . . 5 . 4 . . . Impact . | . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . 5 . 4 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 1218 | . . 115 245 . 227 . 106 137 21 367 . . . Shots 31 | . . 4 7 . 5 . 2 3 1 9 . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 448 | . 217 123 98 148 309 249 337 307 238 448 380 . . Average Temperature 86 | . 61 44 34 52 92 89 135 131 54 85 133 . . Received Heat Transfer 1944 | . 258 228 63 36 441 81 54 156 . 411 216 . . Effects 8 | . . . . . 3 2 3 . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . Interference 6 | . . . . . 3 . 3 . . . . . . Siege Activations 26 | . . . . . . . . . . 25 1 . . Total Turns 330 | . . . . . . . . . . 271 59 . . Longest Duration 59 | . . . . . . . . . . 33 59 . . Robots Corrupted 3 | . . . . 1 . . . . . 2 . . . Combat Hostiles 2 | . . . . 1 . . . . . 1 . . . Parts Fried 26 | . . 3 . 5 7 2 1 1 . 6 1 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . 1 . . . . . 2 . . . Heat Transferred 4018 | 125 222 711 50 . 300 100 300 437 . 1551 222 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 30 | . . 6 2 . 7 1 2 3 . 9 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Peak Influence 1016 | 10 223 474 354 202 546 391 611 547 175 1016 . . . Average Influence 319 | 4 76 204 159 118 264 312 482 426 164 404 . . . Maximum Alert Level 3 | . 1 2 1 1 2 1 2 2 . 3 . . . Low Security (%) 38 | 100 97 49 75 98 45 15 . . 100 25 . . . Level 1 27 | . 2 39 24 1 29 84 16 46 . 25 . . . Level 2 24 | . . 10 . . 24 . 83 53 . 30 . . . Level 3 8 | . . . . . . . . . . 18 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 5 . . . . . 5 . 20 . . . Investigation 4 | . 1 1 . . . . . . . 2 . . . Extermination 11 | . . . . . . . . 3 . 8 . . . Reinforcement 9 | . . 4 . . . . . 2 . 3 . . . Assault 4 | . . . . . . . . . . 4 . . . Garrison 3 | . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . 2 . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Distress Signals 8 | . . 2 . 2 . . . . . 4 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 283 | . 20 42 33 15 33 13 8 23 5 79 6 . 6 Peak Tracking Total 11 | . 4 4 11 5 8 3 3 6 2 5 5 . 6 Tactical Retreats 35 | . 2 3 1 4 13 . 1 4 . 7 . . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Traps Triggered 29 | . 1 3 . 2 7 . 3 4 . 9 . . . Indirectly 1 | . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 7 | . . . . 1 6 . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Machines Disabled 13 | . . 1 . 2 2 . 2 . . 6 . . . Max in Single Turn 2 | . . 1 . 1 1 . 1 . . 2 . . . Garrison Access 4 | . . . . . . . . . . 4 . . . Garrison Relay 4 | . . . . . 2 . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Machines Accessed 46 | . 6 7 1 4 . 7 . 1 . 20 . . . Terminals 23 | . 4 6 . 2 . 4 . . . 7 . . . Fabricators 3 | . . . . . . . . . . 3 . . . Repair Stations 2 | . . . . . . 1 . . . 1 . . . Recycling Units 8 | . 2 1 . 1 . . . 1 . 3 . . . Scanalyzers 3 | . . . . . . 1 . . . 2 . . . Garrison Access 6 | . . . . 1 . 1 . . . 4 . . . Total Hacks 117 | . 19 25 1 11 . 18 . 1 . 42 . . . Successful 67 | . 11 13 1 8 . 13 . . . 21 . . . Failed 50 | . 8 12 . 3 . 5 . 1 . 21 . . . Catastrophic 6 | . 1 2 . . . 1 . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 56 | . 14 19 . 6 . 9 . . . 8 . . . Terminals 71 | . 15 24 . 8 . 10 . . . 14 . . . Fabricators 8 | . . . . . . . . . . 8 . . . Repair Stations 6 | . . . . . . 4 . . . 2 . . . Recycling Units 12 | . 4 1 . 1 . . . 1 . 5 . . . Scanalyzers 10 | . . . . . . 2 . . . 8 . . . Garrison Access 9 | . . . . 2 . 2 . . . 5 . . . Terminal Hacks 17 | . 4 8 1 3 . 1 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . Alert Level 3 | . . 2 . 1 . . . . . . . . . Unreport Threat 3 | . 1 2 . . . . . . . . . . . Locate Traps 4 | . 2 1 . . . 1 . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . . Load Schematic 2 | . . . . . . . . . . 2 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 6 | . . . . . . 4 . . . 2 . . . Scan Component 3 | . . . . . . 2 . . . 1 . . . Repair 3 | . . . . . . 2 . . . 1 . . . Recycling Unit Hacks 7 | . 3 . . 1 . . . . . 3 . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . Retrieve Components 6 | . 3 . . 1 . . . . . 2 . . . Scanalyzer 9 | . . . . . . 2 . . . 7 . . . Insert Component 4 | . . . . . . 1 . . . 3 . . . Analyze 5 | . . . . . . 1 . . . 4 . . . Garrison Access Hacks 8 | . . . . 1 . 2 . . . 5 . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . . Seal Access 4 | . . . . . . . . . . 4 . . . Coupler Status 2 | . . . . . . 1 . . . 1 . . . Unauthorized Hacks 44 | . 10 11 . 7 . 10 . . . 6 . . . Terminals 17 | . 4 5 . 3 . 4 . . . 1 . . . Track 8 | . 2 3 . 1 . 2 . . . . . . . Botnet 9 | . 2 2 . 2 . 2 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 33 | . 3 7 . 3 . 6 . 1 . 13 . . . Full Trace Events 4 | . 1 1 . . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . 1 . . . 3 . . . Parts Built 2 | . . . . . . . . . . 2 . . . Matter 212 | . . . . . . . . . . 212 . . . Time 106 | . . . . . . . . . . 106 . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . Parts Repaired 3 | . . . . . . 2 . . . 1 . . . Time 138 | . . . . . . 82 . . . 56 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 13 | . 5 . . 2 . . . . . 6 . . . Parts Scanalyzed 4 | . . . . . . 1 . . . 3 . . . Part Schematics Acquired 4 | . . . . . . 1 . . . 3 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Used RIF Installer 1 | . . . . . 1 . . . . . . . . Robots Hacked 7 | . . . . . . 2 1 1 . 3 . . . Non-combat 5 | . . . . . . 2 . . . 3 . . . Combat 2 | . . . . . . . 1 1 . . . . . Robot Hacks Applied 10 | . . . . . . 3 1 1 . 5 . . . parse_system 3 | . . . . . . 2 . . . 1 . . . no_distress 2 | . . . . . . . . . . 2 . . . ignore_repairs 1 | . . . . . . 1 . . . . . . . purge_threat 1 | . . . . . . . . . . 1 . . . formatsys_high 3 | . . . . . . . 1 1 . 1 . . . Relay Couplers Released 20 | . . . . . 10 . 10 . . . . . . Machine Destruction 20 | . . . . . 10 . 10 . . . . . . Attached 3 | . . . . . . . 2 . . 1 . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Total Allies 5 | . . . 1 . . . 1 1 1 1 . . . Largest Group 1 | . . . 1 . . . 1 1 1 1 . . . Highest-Rated Group 32 | . . . 31 . . . 15 32 31 26 . . . Highest-Rated Ally 32 | . . . 31 . . . 15 32 31 26 . . . Total Orders 6 | . . . . . . . 2 1 . 3 . . . GOTO 4 | . . . . . . . 1 1 . 2 . . . FOLLOW 2 | . . . . . . . 1 . . 1 . . . Ally Attacks 53 | . . . 6 . . . 8 7 32 . . . . Total Damage 996 | . . . 102 . . . 133 238 523 . . . . Kills 9 | . . . 3 . . . 4 1 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Turns Passed 15814 | 44 762 1023 1146 541 1668 657 614 822 187 6497 957 633 263 Spaces Moved 7386 | 21 415 459 598 238 761 300 295 332 67 3099 253 388 160 Core . | . . . . . . . . . . . . . . Treads 6253 | . . 68 292 238 761 300 295 332 67 3099 253 388 160 Legs 9 | 9 . . . . . . . . . . . . . Wheels 1124 | 12 415 391 306 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 100 | 100 100 140 120 180 180 180 180 180 180 160 160 160 160 Average Speed 167 | 108 137 148 160 180 180 180 180 180 180 169 160 160 160 Slowest Speed 220 | 120 140 220 200 200 180 180 180 180 180 180 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 68 57 98 30 74 31 41 9 60 80 54 59 13 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 . 1 . 1 . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . Scrap Searched 2 | . . . 1 . . . . . . . . 1 . Spaces Dug 106 | . . 1 14 3 . 1 . . . 84 . 3 . Terrain Destroyed 516 | . . 14 171 3 31 1 13 11 63 202 4 3 . Melee 92 | . . 1 . 3 . 1 . . . 84 . 3 . Projectile 1 | . . . . . . . . . . 1 . . . AOE 423 | . . 13 171 . 31 . 13 11 63 117 4 . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Total 9879 | 31 527 692 729 317 977 380 362 490 99 3953 757 395 170 Wait 1402 | 1 42 90 67 23 118 34 37 76 3 440 467 3 1 Move 7375 | 20 414 458 597 237 760 300 294 332 66 3098 252 387 160 Hop . | . . . . . . . . . . . . . . Pick Up 135 | 1 14 31 4 18 13 5 3 11 . 30 2 1 2 Fast Attach 47 | 2 1 9 3 2 . 3 . 3 1 21 . . 2 Attach 50 | . 3 9 6 2 7 2 1 8 . 7 4 . 1 Detach 11 | 1 . . 1 . . . . 2 . 5 . . 2 Swap 157 | 1 4 12 5 8 12 11 6 5 1 80 11 1 . Drop 133 | . 5 25 4 9 13 7 3 8 2 55 . . 2 Fire 444 | 5 44 56 42 12 46 16 12 43 26 126 16 . . Melee 109 | . . 2 . 6 . 2 . . . 91 5 3 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . 8 . 6 2 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x2 / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 45 | -11/Scrapyard | Entered Materials 355 | -10/Materials | Discovered new exit (range 14) 381 | -10/Materials | Build established: Hauler-Mutant 656 | -10/Materials | Discovered new exit (range 4) 807 | -10/Materials | Entered another Materials area 807 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1168 | -9/Materials | Discovered new exit (range 13) 1201 | -9/Materials | Identified exit to Mines 1286 | -9/Materials | Discovered new exit (range 12) 1531 | -9/Materials | Lost 3 parts (2n1w) 1830 | -9/Materials | Entered Mines 1937 | -9/Mines | Discovered new exit (range 3) 1996 | -9/Mines | Discovered new exit (range 13) 2238 | -9/Mines | Escorted by a lone wolf Derelict 2332 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2349 | -9/Mines | Assembled infested the area 2421 | -9/Mines | Destroyed 13 combat bots 2422 | -9/Mines | Learned Materials emergency access door positions 2582 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2640 | -9/Mines | Learned 4 Materials zone layouts 2697 | -9/Mines | Core integrity fell below 50% 2976 | -9/Mines | Entered Materials 2976 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2977 | -8/Materials | Identified exit to Factory 2977 | -8/Materials | Identified exit to Storage 3512 | -8/Materials | Identified exit to Garrison 3517 | -8/Materials | Entered Garrison 3526 | -8/Garrison | Installed Relay Interface Framework 3600 | -8/Garrison | Triggered checkpoint 3693 | -8/Garrison | Lost 3 parts (1p1n1w) 3722 | -8/Garrison | Build established: Hauler-Tank 3902 | -8/Garrison | Discovered new exit (range 10) 3972 | -8/Garrison | Triggered checkpoint 4094 | -8/Garrison | Discovered new exit (range 9) 4175 | -8/Garrison | Triggered checkpoint 4257 | -8/Garrison | Discovered new exit (range 12) 4310 | -8/Garrison | Triggered checkpoint 4485 | -8/Garrison | Garrison Relay disabled 4764 | -8/Garrison | Triggered checkpoint 4979 | -8/Garrison | Triggered checkpoint 5027 | -8/Garrison | Garrison Relay disabled 5185 | -8/Garrison | Entered Materials 5516 | -8/Materials | Repaired System Backup Module? 5570 | -8/Materials | Repaired Hrd. Medium Armor Plating? 5658 | -8/Materials | Discovered exit to Factory (range 4) 5842 | -8/Materials | Identified exit to Garrison 5842 | -8/Materials | Entered Garrison 5966 | -8/Garrison | Triggered checkpoint 5996 | -8/Garrison | Garrison Relay disabled 6139 | -8/Garrison | Triggered checkpoint 6196 | -8/Garrison | Build established: Hauler-Mutant 6255 | -8/Garrison | Discovered exit to Factory (range 10) 6326 | -8/Garrison | Triggered checkpoint 6356 | -8/Garrison | Garrison Relay disabled 6456 | -8/Garrison | Entered Factory 6456 | -7/Factory | Accompanied by 1 ally 6456 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6927 | -7/Factory | Build established: Hauler-Tank 7084 | -7/Factory | Discovered new exit (range 11) 7278 | -7/Factory | Sucked down chute 7278 | -7/Factory | Entered Waste 7279 | -7/Waste | Met a frightened Derelict 7298 | -7/Waste | Spotted C-40 Crusher 7302 | -7/Waste | Destroyed C-40 Crusher 7310 | -7/Waste | Spotted C-40 Crusher 7310 | -7/Waste | Spotted C-40 Crusher 7310 | -7/Waste | Destroyed C-40 Crusher 7331 | -7/Waste | Destroyed C-40 Crusher 7358 | -7/Waste | Spotted C-40 Crusher 7360 | -7/Waste | Destroyed C-40 Crusher 7366 | -7/Waste | Spotted C-40 Crusher 7390 | -7/Waste | Allies destroyed C-40 Crusher 7438 | -7/Waste | Discovered new exit (range 15) 7465 | -7/Waste | Entered Factory 7566 | -7/Factory | Build established: Hauler-Mutant 8164 | -7/Factory | Discovered new exit (range 15) 8253 | -7/Factory | Build established: Hauler-Tank 8538 | -7/Factory | Garrison activated, responded to threat 8787 | -7/Factory | Repaired Hvy. Treads? 9277 | -7/Factory | Build established: Hauler-Mutant 9517 | -7/Factory | Discovered new exit (range 14) 9540 | -7/Factory | Identified exit to Factory 10625 | -7/Factory | Discovered exit to Factory (range 8) 10695 | -7/Factory | Garrison activated, responded to threat 12510 | -7/Factory | Fabricated Hvy. Treads (x2) 12665 | -7/Factory | First assault squad dispatched 12771 | -7/Factory | Destroyed 7 combat bots 13176 | -7/Factory | Discovered exit to Factory (range 8) 13884 | -7/Factory | Discovered new exit (range 11) 13925 | -7/Factory | Identified exit to Lower Caves 13936 | -7/Factory | Discovered exit to Lower Caves (range 3) 13962 | -7/Factory | Entered Lower Caves 14261 | -7/Lower Caves | Build established: Hauler-Gunner 14600 | -7/Lower Caves | Learned Factory terminal intel 14608 | -7/Lower Caves | Spotted B-75 Beast 14669 | -7/Lower Caves | Destroyed B-75 Beast 14691 | -7/Lower Caves | Lost 3 parts (1n2w) 14906 | -7/Lower Caves | Discovered new exit (range 9) 14916 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14917 | -7/Lower Caves | Identified exit to Lower Caves 14919 | -7/Lower Caves | Entered another Lower Caves area 15157 | -7/Lower Caves | Build established: Hauler-Mutant 15332 | -7/Lower Caves | Learned 4 Factory zone layouts 15410 | -7/Lower Caves | Discovered new exit (range 14) 15428 | -7/Lower Caves | Identified exit to Zion 15552 | -7/Lower Caves | Entered Zion 15599 | -7/Zion | Discovered new exit (range 16) 15680 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 15708 | -7/Zion | Found Prototype Processor 15708 | -7/Zion | Identified Exp. Armor Integrity Analyzer 15711 | -7/Zion | Found Prototype Processor 15711 | -7/Zion | Identified Exp. Target Analyzer 15787 | -7/Zion | System corruption cleaned by Quarantine Array 15793 | -7/Zion | RIF detected upon attempting to enter Zion 15793 | -7/Zion | Attacked by Zionites 15793 | -7/Zion | Spotted IG-51D(B) 15793 | -7/Zion | Spotted RP-PI9(B) 15815 | -7/Zion | Self-destructed Last Messages --------------- 15716_ Acquired Relay Coupler [NC]. 15718_ Dropped Relay Coupler [NC]. 15718_ Acquired Relay Coupler [NC]. 15771_ System quarantine in progress... 15771_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. 15787_ System quarantine in progress... 15787_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 2 systems, cleaned 1. 15793_ PUBLIC SERVICE ANNOUNCEMENT: 0b10 RIF detected in Zion! Defend our home! 15793_ System Quarantine Field Array disabled. 15793_ Slug penetrates System Quarantine Field Array. 15793_ System Quarantine Field Array disabled. 15795_ VL-89U(z) pulls a Mak. Sword out of the Twisted Machinery. 15799_ Critical hit. 15799_ Hvy. Treads destroyed. 15812_ Slug penetrates Wall. 15815_ Critical hit. 15815_ Flak Gun destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????## # | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? < | | ?????????????????????????######?????????????? | | ????????????????????????##!#"!##????????????? | | ????????????????????????#!!!!! #????????????? | | ????????????????????????##!!!!!#????????????? ? | | ?????????????????????????## "##?????????????# ? | | ????????????????????????##" # ##?????????????# #? | | ????????????????????????#"# " "###???????????# #? | | ????????????????????????# # ##?##???????# #? | | ????????????????????????# ##"##??????# #? | | ???????????????????????## ###"""#??????# #? | | ??????????????????????## ####" "#??????# #? | | ?????????????????????## ## #?????# #? | | ?????????????????????# #?????# #? | | ?????????????????????## #### #?????# #? | | ??????????????????????##### ##??### #???# #? | | ??????????????????????????# #??????# #???# #? | | ?????####?????????????????# #?#####?# ##???# #? | | ?????# "############?????# #?#"""#?####????# #? | | ?????# """""""""""#????## ###"&"### #???### #? | | ???### """" """" ##??## ## & ## ##?## #? | | "# ;#### l ### ## | | z z @ ## | | z ## ### | | ???# ####;##### ##### | | ???### """"""#??###???# #### | | ?????# """"""""#??????# ## | | ?????# "############?????# #### | | ?????####?????????????????# #??### | | ??????????????????????????# #????# | | ?????????????????????????# ##????# | | ?????????????????????????# ## #####??# | | ?????????????????????????##?## ## ### ## | | ?????????????????????????????## ## #? | | ??????????????????????????????###### ##?## | | ?????????????????????????????????## ##???? | | ?????????????????????????????????# ##????? | | ?????????????????????????????????## #### #?????? | | ??????????????????????????????????#????## #?????? | | ???????????????????????????????????????## ##????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????## ##????? | | ??????????????????????????????????????## #????? | | ??????????????????????????????????????# ##????? | | ??????????????????????????????????????## #????? | | ??????????????????????????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 30 Core Shielding 20 Evasion (%) 40 Target Analysis 12 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Sensor Array | -8/Materials | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Med. Reactive Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaRagnarokTerrabomb Manual? 0 Play Time 03:40:08 Cumulative 692.1 hours Start 2020.03.06 @ 07:37:18 End 2020.03.08 @ 19:47:32 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 212 Rogue 212 Adventurer 0 Explorer 0 Win Type - Total 26 Types 19/1/3/3/0/0/0 Lore% 67 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21d5b833-2152-4ab3-93c3-105997f92f1a