Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 23:47:44 Player: MELT Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (3019) 3019 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-57) -57 TOTAL SCORE: 7082 Bonus ------- Friendly Fire -57 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Light Nuclear Core Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Cryofiber Web Improved Heat Sink Medium Storage Unit Reaction Control System Layered Medium Armor Plating > --- WEAPON ----------- Thermic Laser Thermic Laser Thermic Laser > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Improved Heat Sink Target Analyzer Improved Light Armor Plating [Rating: 52] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Cryofiber Web Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Thermic Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power . | . . . . . . . . . Propulsion 3 | . . 2 . . 1 . . . Utility 4 | . . . . 2 1 . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 83 | 6 8 7 14 12 12 8 1 15 Power 10 | 1 1 2 2 1 1 . . 2 Engine 10 | 1 1 2 2 1 1 . . 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 33 | 2 4 3 9 7 5 2 . 1 Treads . | . . . . . . . . . Leg 33 | 2 4 3 9 7 5 2 . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 1 2 . 2 3 3 5 1 8 Device 14 | . 1 . 1 1 2 4 1 4 Storage 3 | 1 . . 1 1 . . . . Processor 1 | . . . . . . . . 1 Hackware 1 | . 1 . . . . . . . Protection 6 | . . . . 1 1 1 . 3 Artifact . | . . . . . . . . . Weapon 15 | 2 1 2 1 1 3 1 . 4 Energy Gun 4 | 1 . . . . . . . 3 Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 9 | 1 1 2 . . 3 1 . 1 Ballistic Cannon 1 | . . . . 1 . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 4 . . . . . Parts Lost 41 | . 2 . . . 11 7 . 21 Power 4 | . 1 . . . 1 . . 2 Propulsion 12 | . 1 . . . 4 3 . 4 Utility 16 | . . . . . 4 3 . 9 Weapon 9 | . . . . . 2 1 . 6 Highest Loss Streak 10 | . 2 . . . 9 4 . 10 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 89 | . 92 100 99 100 71 81 84 73 Engine 8 | . 8 11 10 9 6 7 7 5 Leg 33 | . 27 44 44 36 20 32 23 17 Device 8 | . 1 . . 9 13 12 23 20 Storage 8 | . 14 11 10 9 7 7 7 5 Hackware 5 | . 12 11 11 9 1 . . . Protection 3 | . . . . 9 5 4 7 3 Energy Gun 1 | . 8 . . . . . . 11 Energy Cannon 2 | . . . 4 9 1 . . . Ballistic Gun 13 | . 20 22 17 6 11 15 15 5 Peak Build Rating 52 | 6 9 21 27 29 31 37 38 52 Average Rating 25 | 5 8 19 21 27 23 30 37 39 On Entrance 21 | . 6 9 21 23 29 31 37 38 Naked Turns . | . . . . . . . . . Heaviest Build 42 | 11 13 16 24 36 36 34 31 42 Greatest Support 70 | 20 20 40 40 48 70 70 50 70 Greatest Overweight (x) 11 | 1 . . . . 1 . . 11 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 Average Capacity 8 | 7 8 8 7 8 10 10 10 9 Most Carried 10 | 4 8 8 8 10 10 4 6 7 Average Carried 6 | 1 5 7 7 8 5 3 4 5 Final Capacity 10 | 8 8 8 8 10 10 10 10 5 Final Carried 10 | 4 8 8 8 10 3 4 6 2 Class Distribution -------------------- 67% | Mutant 25% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Matter Collected 2457 | 200 174 80 410 367 138 857 28 203 Remotely . | . . . . . . . . . Salvage Created 3703 | . 379 132 546 967 376 778 40 485 Parts 160 | . 18 4 26 52 14 30 5 11 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 6 | . 1 . 3 1 . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 29 | . . . . . . 26 3 . Prevented 3 | . . . . . . 3 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Combat Hostiles Destroyed 65 | . 8 3 7 18 7 16 1 5 Guns 42 | . 8 3 5 . 5 16 1 4 Cannons 21 | . . . 2 17 2 . . . Classes Destroyed 13 | . 2 1 2 2 2 1 1 2 Worker 1 | . . . . . 1 . . . Builder 1 | . . . . . . . . 1 Recycler 5 | . . . 2 1 1 . . 1 Operator 2 | . 1 . 1 . . . . . Watcher 2 | . . . 1 1 . . . . Swarmer 7 | . . . . . . 7 . . Grunt 37 | . 8 2 4 13 4 5 . 1 Brawler 4 | . . . . 1 2 1 . . Duelist 3 | . . . . 1 . . . 2 Sentry 8 | . . 1 3 3 . . . 1 Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . . 1 . Behemoth 1 | . . . . . . . . 1 Packrat 1 | . . . . . . 1 . . Thug 1 | . . . . . . 1 . . Savage 2 | . . . . . . 2 . . Best Kill Streak 6 | . 4 2 3 4 3 6 1 3 Combat Bots Only 6 | . 4 2 3 3 3 6 1 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Hostile Shots Fired 564 | . 40 18 29 48 123 104 4 198 Missed 183 | . 4 4 9 10 37 44 4 71 Damage Taken 6142 | . 442 192 331 609 1286 1070 . 2212 Core 1588 | . 109 70 29 115 279 127 . 859 Absorbed by Shields 140 | . . . . . 140 . . . Core Remaining (%) 70 | 100 56 . 75 79 . . 42 . Volleys Fired 273 | . 37 14 43 49 42 56 2 30 Largest 3 | . 2 2 2 2 2 2 2 3 Hottest 255 | . 70 50 60 79 79 53 53 255 Shots Fired 551 | . 74 28 86 100 68 111 4 80 Gun 436 | . 74 28 64 27 48 111 4 80 Cannon 115 | . . . 22 73 20 . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 395 | . 54 28 64 50 59 111 4 25 Thermal 156 | . 20 . 22 50 9 . . 55 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | . 11 5 10 13 10 12 2 20 Robot Miss Streak 11 | . 3 4 4 5 8 11 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 2 . . . 2 1 . 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 Shots Hit Robots 354 | . 55 13 36 56 42 81 4 67 Core Hits 206 | . 22 4 16 32 31 77 3 21 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 2 | . 1 . . . . . . 1 Critical Strikes 9 | . 1 . . 1 . . . 7 Burn 6 | . . . . . . . . 6 Meltdown 1 | . . . . 1 . . . . Destroy 2 | . 1 . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6889 | . 605 327 871 1487 799 1437 80 1283 Guns 4808 | . 600 323 494 147 449 1437 80 1278 Cannons 1974 | . . . 305 1326 343 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 107 | . 5 4 72 14 7 . . 5 Kinetic 4123 | . 365 323 494 374 632 1437 80 418 Thermal 2659 | . 235 . 305 1099 160 . . 860 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 27 | . . . 1 1 13 27 27 4 Average Corruption 10 | . . . 1 1 12 20 27 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 89 | . . . 2 5 19 61 2 . Message Errors 23 | . . . . . 4 19 . . Matter Fused 18 | . . . 1 . 5 12 . . Heat Flow Errors 9 | . . . . 1 3 5 . . Energy Discharges 8 | . . . . . 1 6 1 . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 6 | . . . . . 2 4 . . Data Loss (major) 4 | . . . 1 . 2 1 . . Misfires 8 | . . . . 2 . 6 . . Alerts 2 | . . . . 2 . . . . Misdirections 1 | . . . . . . . 1 . Weapon Failures 9 | . . . . . 2 7 . . Overload Shots . | . . . . . . . . . Overflow Damage 16 | . . . 15 1 . . . . Projectiles 16 | . . . 15 1 . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 13 | . . . 1 7 5 . . . Impact 1 | . . . 1 . . . . . Kinetic 11 | . . . . 6 5 . . . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 27 | . 2 1 19 2 2 . . 1 Kicked 27 | . 2 1 19 2 2 . . 1 Crushed . | . . . . . . . . . Highest Temperature 444 | . 444 77 29 103 137 252 . 328 Average Temperature 99 | . 204 33 11 47 64 69 . 122 Received Heat Transfer 2410 | . 303 93 108 288 569 207 . 842 Effects 8 | . 8 . . . . . . . Shutdowns 1 | . 1 . . . . . . . Energy Bleed 3 | . 3 . . . . . . . Damage (major) 4 | . 4 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . 1 . . . 2 Combat Hostiles 2 | . . . . 1 . . . 1 Parts Melted 23 | . 1 . 1 4 . . . 17 Heat Transferred 6053 | . 703 . 450 1700 250 . . 2950 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Peak Influence 326 | . 284 215 206 326 174 . . 111 Initial 119 | . . 119 90 50 81 . . 55 Average 102 | . 147 142 93 128 113 . . 60 Maximum Alert Level 1 | . 1 1 1 1 . . . . Low Security (%) 86 | 100 52 93 82 87 100 . . 100 Level 1 13 | . 47 6 17 12 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 4 1 5 2 3 . . 1 Investigation 8 | . 1 1 3 1 2 . . . Extermination 1 | . . . . . . . . 1 Reinforcement 7 | . 3 . 2 1 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Distress Signals 5 | . 2 1 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 126 | . 16 6 34 28 9 20 1 12 Peak Tracking Total 7 | . 7 5 5 6 5 5 1 5 Tactical Retreats 5 | . 2 . 1 1 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Traps Triggered 4 | . . . . 1 1 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Disabled 8 | . 1 . 5 1 1 . . . Max in Single Turn 1 | . 1 . 1 1 1 . . . Garrison Access 2 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Accessed 23 | . 2 1 11 6 2 . . 1 Terminals 18 | . 1 1 8 5 2 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . Total Hacks 63 | . 6 2 30 18 6 . . 1 Successful 34 | . 5 . 18 9 1 . . 1 Failed 29 | . 1 2 12 9 5 . . . Catastrophic 4 | . . . 1 2 1 . . . Database Lockouts . | . . . . . . . . . Manual 32 | . 1 2 16 11 2 . . . Terminals 50 | . 3 2 21 17 6 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 11 | . 3 . 8 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . Terminal Hacks 16 | . 2 . 7 5 1 . . 1 Robot Analysis 3 | . . . 3 . . . . . Prototype ID Bank 2 | . . . . 2 . . . . Open Door 3 | . . . 3 . . . . . Open DSF 2 | . . . . . 1 . . 1 Level Access Points 1 | . . . . 1 . . . . Branch Access Points 2 | . 1 . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 7 | . 2 . 5 . . . . . Process 1 | . . . 1 . . . . . Report Inventory 3 | . 1 . 2 . . . . . Retrieve Matter 2 | . . . 2 . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . Seal Access 2 | . . . 1 1 . . . . Unauthorized Hacks 9 | . 1 . 5 3 . . . . Terminals 8 | . 1 . 4 3 . . . . Botnet 7 | . 1 . 3 3 . . . . Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Reject 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 2 1 6 2 2 . . . Full Trace Events 11 | . 2 1 5 1 2 . . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 168 | . . . 168 . . . . . Retrieved Matter 168 | . . . 168 . . . . . Retrieved Components 9 | . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Robot Analysis Total 3 | . . . 3 . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Turns Passed 5080 | 62 354 113 1487 828 435 1200 24 577 Spaces Moved 3046 | 38 187 53 916 506 194 831 14 307 Core 31 | 2 . . . . . . . 29 Treads . | . . . . . . . . . Legs 3015 | 36 187 53 916 506 194 831 14 278 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 123 50 Average Speed 125 | 130 120 120 120 120 162 122 123 143 Slowest Speed 600 | 190 120 120 120 120 190 125 123 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 3 43 6 85 44 6 92 3 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . 1 . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . Spaces Dug 8 | . . . 3 5 . . . . Terrain Destroyed 25 | . . . 6 16 3 . . . Melee . | . . . . . . . . . Projectile 25 | . . . 6 16 3 . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total 3849 | 47 248 87 1250 642 256 923 17 379 Wait 342 | . 8 . 221 58 7 25 . 23 Move 3038 | 37 186 52 915 505 193 830 13 307 Hop . | . . . . . . . . . Pick Up 35 | 4 3 6 10 6 . 3 1 2 Fast Attach 31 | 6 3 3 5 . 3 6 . 5 Attach 23 | . . 3 . 2 8 2 . 8 Detach 3 | . . . 2 . . . . 1 Swap 29 | . 5 1 9 10 1 . 1 2 Drop 45 | . 4 7 24 10 . . . . Fire 273 | . 37 14 43 49 42 56 2 30 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 27 | . 2 1 19 2 2 . . 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . 2 . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 7) 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Propulsion x2 506 | -9/Materials | Discovered new exit (range 5) 530 | -9/Materials | Entered Storage 706 | -9/Storage | Build established: Scavenger-Mutant 710 | -9/Storage | Met 01-MTF 833 | -9/Storage | Discovered new exit (range 11) 1091 | -9/Storage | Build established: Mutant 1113 | -9/Storage | Learned location of Armory (-4) 1687 | -9/Storage | Discovered new exit (range 9) 2017 | -9/Storage | Entered Materials 2017 | -8/Materials | Accompanied by 1 ally (01-MTF) 2017 | -8/Materials | Evolved 2 slots: Utility x2 2020 | -8/Materials | 01-MTF left 2325 | -8/Materials | Build established: Scavenger-Mutant 2544 | -8/Materials | Identified exit to Factory 2845 | -8/Materials | Entered Factory 2845 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2928 | -7/Factory | System corruption reached 10% 2975 | -7/Factory | Lost 9 parts (4n3u2w) 3253 | -7/Factory | Build established: Mutant 3266 | -7/Factory | Discovered new exit (range 11) 3280 | -7/Factory | Entered Lower Caves 3614 | -7/Lower Caves | Ambushed by wild Derelicts 3623 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3915 | -7/Lower Caves | Core integrity fell below 50% 3941 | -7/Lower Caves | Lost 4 parts (1n2u1w) 3959 | -7/Lower Caves | Learned location of Zion (-7) 4427 | -7/Lower Caves | Discovered new exit (range 12) 4480 | -7/Lower Caves | Entered another Lower Caves area 4480 | -7/Lower Caves | Discovered new exit (range 7) 4504 | -7/Lower Caves | Entered Factory 4504 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4574 | -6/Factory | Lost 3 parts (2u1w) 4704 | -6/Factory | Spotted B-75 Beast 4737 | -6/Factory | Destroyed B-75 Beast 4965 | -6/Factory | Lost 6 parts (3n3u) 5050 | -6/Factory | Core integrity fell below 50% 5077 | -6/Factory | Core integrity fell below 20% 5081 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05034_ Imp. Heat Sink destroyed. 05034_ Thermic Laser destroyed. 05035_ K-01 Serf cleans the Construction Platform. 05040_ Cld. Ion Engine destroyed. 05040_ Thermic Laser destroyed. 05043_ Imp. Heat Sink destroyed. 05043_ K-01 Serf cleans the Construction Platform. 05044_ Thermic Laser destroyed. 05046_ K-01 Serf cleans the Construction Platform. 05057_ K-01 Serf collects debris. 05058_ Cryofiber Web destroyed. 05061_ K-01 Serf collects debris. 05071_ K-01 Serf destroyed. 05071_ K-01 Serf collects debris. 05076_ Med. Storage Unit destroyed. 05080_ Triggered Heavy Explosive Trap. 05080_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ?????????????????????###### ##???????????????????? | | ?????????????????????# ##??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# @ #???????????????????? | | ????????????????????# #??????????????????? | | ????????????????????## # ???????????????? | | ?????????????????????# #?? ????????????? | | ?????????????????????# #???? #?????????? | | ?????????????????????# #?????? #?????????? | | ?????????????????????# #????????=#?????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# +???????????????????? | | ?????????????????????# #???????????????????? | | ???????????????#?????#pggg #???????????????????? | | ???????????????# ????# g #???????????????????? | | ???????######### ##### #########???????????? | | ?????? [! ???????????? | | ?????? =%= ???????????? | | ?????? * """ ??????????? | | ?????? F " ??????????? | | ?????? ?????????? | | ?????? ?????????? | | ??????? ?????????? | | ???????############### """" """" #??????????? | | ?????????????????????# """" """???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 225 Phase Shifting 5 Evasion (%) 68 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed BorePotentialFlakker Manual? 0 Play Time 00:56:58 Cumulative 12.8 hours Start 2024.08.13 @ 22:50:45 End 2024.08.13 @ 23:47:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 84f19081-bfd0-4cf2-a867-7a2c0b2e8e44