Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 14:43:56 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1665) 1665 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (89) 89 TOTAL SCORE: 4109 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 67 Cogmind --------- Core Integrity 286/550 Matter 118/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Flying (26) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Surge Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (3) ------ Hacking Suite System Shield > --- WEAPON (3) ------- Enhanced Autogun Blade Saw > --- INVENTORY (5) ---- Aerolev Unit Improved Signal Interpreter Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Surge Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Enhanced Autogun Blade Saw Blade Saw > --- INVENTORY -------- Aerolev Unit Improved Signal Interpreter Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 79 | 6 10 3 24 36 Power 9 | 1 . 2 2 4 Engine 5 | 1 . 1 2 1 Core 4 | . . 1 . 3 Reactor . | . . . . . Propulsion 26 | 2 3 . 5 16 Treads 4 | . . . 3 1 Leg 6 | 2 . . . 4 Wheel 5 | . 3 . 2 . Hover 6 | . . . . 6 Flight 5 | . . . . 5 Utility 12 | 1 2 . 7 2 Device 1 | . . . 1 . Storage 6 | 1 1 . 4 . Processor . | . . . . . Hackware 3 | . 1 . . 2 Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 32 | 2 5 1 10 14 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 24 | 2 4 1 9 8 Ballistic Cannon 5 | . . . 1 4 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 1 3 Parts Lost 7 | . . . 2 5 Power 1 | . . . . 1 Propulsion 3 | . . . 1 2 Utility 1 | . . . . 1 Weapon 2 | . . . 1 1 Highest Loss Streak 3 | . . . 2 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 93 100 99 98 Engine 9 | . 14 10 10 5 Core 1 | . . 3 . 3 Treads 9 | . . . 19 3 Leg 6 | . 21 . . 8 Wheel 5 | . 6 28 2 . Hover 3 | . . . . 15 Flight 1 | . . . . 7 Storage 11 | . 14 14 11 7 Hackware 12 | . 8 14 11 19 Protection 4 | . . . 10 . Ballistic Gun 23 | . 19 28 27 17 Ballistic Cannon 4 | . . . 5 8 Launcher 1 | . 8 . . . Naked Turns . | . . . . . Heaviest Build 35 | 12 19 17 35 25 Greatest Support 46 | 20 32 32 46 30 Greatest Overweight (x) 2 | . 1 . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 8 Average Capacity 8 | 7 8 10 9 7 Most Carried 10 | 4 10 10 10 8 Average Carried 8 | 2 7 10 8 6 Final Capacity 10 | 8 10 10 8 5 Final Carried 10 | 4 10 10 8 5 Class Distribution -------------------- 25% | Tank 24% | Mutant 16% | Scavenger-Gunner 15% | Scavenger-Tank 10% | Scavenger-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1895 | 260 156 62 612 805 Remotely . | . . . . . Salvage Created 2042 | . 254 39 859 890 Parts 163 | . 26 4 70 63 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 4 | . 2 . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 48 | . 8 3 18 19 Melee 1 | . . . . 1 Guns 38 | . 8 3 17 10 Cannons 9 | . . . 1 8 Classes Destroyed 10 | . 5 . 4 1 Worker 1 | . 1 . . . Builder 2 | . . . 1 1 Hauler 2 | . . . 1 1 Recycler 3 | . . . 1 2 Operator 3 | . 1 . 2 . Watcher 8 | . 2 . 4 2 Swarmer 17 | . 6 3 5 3 Cutter 2 | . . . . 2 Grunt 21 | . 2 . 9 10 Sentry 8 | . . . 4 4 Best Kill Streak 6 | . 3 3 4 6 Combat Bots Only 6 | . 3 3 4 6 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 231 | . 43 28 60 100 Missed 65 | . 8 7 16 34 Damage Taken 1957 | . 318 196 471 972 Core 470 | . 68 61 77 264 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 102 | . . . 37 65 Core Remaining (%) 76 | 100 . 48 80 . Volleys Fired 183 | . 51 12 68 52 Largest 3 | . 2 2 3 3 Hottest 92 | . 40 40 85 92 Shots Fired 449 | . 72 24 199 154 Gun 379 | . 72 24 181 102 Cannon 70 | . . . 18 52 Launcher . | . . . . . Special . | . . . . . Kinetic 449 | . 72 24 199 154 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 8 9 8 11 Robot Miss Streak 9 | . 3 4 6 9 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 250 | . 40 14 95 101 Core Hits 133 | . 20 4 46 63 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . 1 . 1 . Critical Strikes 8 | . 1 . 4 3 Destroy 3 | . 1 . 2 . Blast 2 | . . . 2 . Sever 3 | . . . . 3 Melee Attacks 10 | . . . . 10 Impact . | . . . . . Slashing 10 | . . . . 10 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3496 | . 347 117 1157 1875 Guns 2504 | . 330 117 955 1102 Cannons 838 | . . . 195 643 Explosions . | . . . . . Melee 130 | . . . . 130 Ramming 24 | . 17 . 7 . Kinetic 3342 | . 330 117 1150 1745 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 130 | . . . . 130 Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 23 | . . . 23 . Projectiles 23 | . . . 23 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 23 | . 1 . 4 18 Impact 1 | . 1 . . . Kinetic 21 | . . . 3 18 Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . . 2 . Targets Rammed 6 | . 4 . 2 . Kicked 4 | . 4 . . . Crushed . | . . . . . Highest Temperature 285 | . 24 30 131 285 Average Temperature 57 | . 9 16 35 82 Received Heat Transfer 618 | . 72 36 204 306 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 510 | . 151 141 228 510 Initial 16 | . . . . 16 Average 117 | . 67 80 122 185 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 79 | 100 100 100 80 44 Level 1 19 | . . . 19 49 Level 2 1 | . . . . 6 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 . 5 4 Investigation 5 | . . . 4 1 Extermination . | . . . . . Reinforcement 5 | . 1 . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 1 . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | . 15 5 37 34 Peak Tracking Total 12 | . 4 3 5 12 Tactical Retreats 5 | . . . 1 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . 1 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . 1 . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 15 | . 5 . 6 4 Terminals 12 | . 5 . 4 3 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 51 | . 18 . 20 13 Successful 26 | . 9 . 9 8 Failed 25 | . 9 . 11 5 Catastrophic 5 | . 3 . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 42 | . 18 . 14 10 Fabricators . | . . . . . Repair Stations 6 | . . . 3 3 Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 20 | . 9 . 5 6 Robot Analysis 1 | . . . 1 . Prototype ID Bank 4 | . 2 . . 2 Branch Access Points 2 | . 1 . . 1 Scanalyzer Index 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Locate Traps 5 | . 3 . 1 1 Reprogram Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Recall Reinforcements 1 | . . . 1 . Registered Components 1 | . . . . 1 Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 2 2 Scan Component 2 | . . . 1 1 Repair 2 | . . . 1 1 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 14 | . 4 . 6 4 Full Trace Events 7 | . 2 . 4 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 1 1 Time 42 | . . . 26 16 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 42 | . . 42 42 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 11 | . . 7 4 . Total Damage 126 | . . 104 22 . Kills 3 | . . 2 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3726 | 67 827 423 1583 826 Spaces Moved 2319 | 48 507 358 817 589 Core 5 | 5 . . . . Treads 717 | . . . 715 2 Legs 527 | 43 342 . . 142 Wheels 625 | . 165 358 102 . Hover 272 | . . . . 272 Flight 173 | . . . . 173 Fastest Speed 26 | 50 100 100 100 26 Average Speed 113 | 112 113 100 152 68 Slowest Speed 260 | 120 120 100 160 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 2 78 62 49 53 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3092 | 58 701 405 1031 897 Wait 377 | . 108 30 75 164 Move 2313 | 47 506 357 816 587 Hop 1 | . . . . 1 Pick Up 55 | 5 10 . 22 18 Fast Attach 23 | 5 5 . 3 10 Attach 14 | 1 . . 4 9 Detach 2 | . . . 1 1 Swap 42 | . 5 3 17 17 Drop 66 | . 12 3 23 28 Fire 183 | . 51 12 68 52 Melee 10 | . . . . 10 Ram . | . . . . . Kick 4 | . 4 . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 451 | -10/Materials | Identified exit to Mines 546 | -10/Materials | Discovered new exit (range 15) 629 | -10/Materials | Discovered new exit (range 15) 895 | -10/Materials | Entered Mines 991 | -10/Mines | Learned Materials stockpile data 1006 | -10/Mines | Learned Materials emergency access door positions 1178 | -10/Mines | Core integrity fell below 50% 1225 | -10/Mines | Build established: Scavenger-Mutant 1279 | -10/Mines | Discovered new exit (range 12) 1318 | -10/Mines | Entered Materials 1318 | -9/Materials | Accompanied by 2 allies 1318 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1323 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1716 | -9/Materials | Build established: Scavenger-Tank 1808 | -9/Materials | Repaired Lgt. Assault Rifle 2272 | -9/Materials | Build established: Tank 2789 | -9/Materials | Discovered new exit (range 3) 2901 | -9/Materials | Entered another Materials area 2901 | -8/Materials | Evolved 2 slots: Propulsion x2 2978 | -8/Materials | Repaired Med. Armor Plating 3196 | -8/Materials | Build established: Scavenger-Gunner 3727 | -8/Materials | Self-destructed Last Messages --------------- Downloading prototype IDs... Prc. Shock Rifle Imp. Airjet 03676_ Y-45 Defender destroyed. 03677_ T-07 Excavator is excavating. 03680_ Acquired 55 matter. 03699_ Y-45 Defender Lgt. Treads severed. 03702_ Lgt. Nuclear Core destroyed. 03702_ Y-45 Defender destroyed. 03705_ Slug penetrates B-36 Bruiser. 03708_ Slug penetrates Wall. 03708_ G-47 Trooper Aluminum Leg severed. 03711_ Slug penetrates Wall. 03711_ G-47 Trooper Particle Gun severed. 03713_ Hacking Suite destroyed. 03713_ System corrupted by crushing effect (+4). 03714_ Slug penetrates Wall. 03724_ Blade Saw destroyed. 03724_ System corrupted by crushing effect (+5). 03726_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ???######???????????????????? | | ??##!!!!##??????????????????? | | ??#! !#??????????????????? | | ??# #?????????????????## | | ?## ####????????????????# | | ?# =! # #????????????????# | | ?# ! # ?????????????????# | | ?# ! #?????????????????# | | ?# # #?????????????????# | | ?# [ ###?????????????????# | | ?###!###?????????????####### | | ???#=#???????????????# # | | ???#h################# # | | ???#@bggYYY + | | ???################### # | | ?????????????????????# # | | ?????????????????????## ## | | ?????????????#????????# =### | | ???????????? [ ????# * #?? | | ????????????? "???# #? | | ?????????????"" ! ""??# #? | | ?????????????"" ?# # | | ?????????????"" ] # #^ | | ??????????? % ! / + | | ????????????????####### # | | ??????????????????????# #! | | ??????????? [ ### ### | | ??????????? = | | ??????????? ### ### | | ???!???????# ## ?????# #?? | | ??????????????????????# #?? | | ??????????????????????# #?? | | ??????????????????????# #?? | | ??????????????????????# #?? | | ??????????????????????# #?? | | ??????????????????????# ??? | | ??????????????????????# ??? | | ??????????????????????# ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemSmallRedirector Manual? 0 Play Time 00:35:38 Cumulative 54.9 hours Start 2024.04.28 @ 12:50:46 End 2024.04.28 @ 14:43:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 72 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b22bb758-3915-4cee-8c7d-1c8ce353f5fa