Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.01 @ 09:29:57 Player: tareth Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (33) 165 Value Destroyed (863) 863 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (493) 493 TOTAL SCORE: 8221 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 165 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 99/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Flying (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cooled VTOL Module > --- UTILITY (8) ------ Medium Storage Unit Improved Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Armor Plating Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Improved Corruption Screen Improved Corruption Screen > --- WEAPON ----------- Heavy Laser Plasma Rifle Bore Cannon > --- INVENTORY -------- Neutrino Core Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Cloaking Device Light Armor Plating Heavy Assault Rifle Welding Torch [Rating: 80] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Corruption Screen Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Fac Slots Evolved 12 | . . 2 . 2 2 . . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . 2 . . . . . . 1 . . . . . . . . Utility 6 | . . . . 1 2 . . . . . . 2 . . . . 1 Weapon 2 | . . . . 1 . . . . . . . . . . . . 1 Parts Attached 124 | 6 1 9 1 26 8 4 . 6 10 . 8 4 . 2 20 . 19 Power 21 | 1 . . 1 5 4 . . . 2 . 1 2 . 1 2 . 2 Engine 7 | 1 . . 1 3 1 . . . . . . . . . 1 . . Core 14 | . . . . 2 3 . . . 2 . 1 2 . 1 1 . 2 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 51 | 2 . 6 . 11 2 3 . 6 2 . . . . 1 9 . 9 Treads 3 | . . . . . . . . 2 . . . . . . 1 . . Leg 5 | 2 . . . . . . . . . . . . . . 3 . . Wheel 4 | . . . . . . . . . . . . . . . . . 4 Hover 2 | . . 2 . . . . . . . . . . . . . . . Flight 37 | . . 4 . 11 2 3 . 4 2 . . . . 1 5 . 5 Utility 22 | 1 1 . . 3 . . . . 3 . 6 2 . . 4 . 2 Device 9 | . . . . 2 . . . . 2 . 2 . . . 1 . 2 Storage 5 | 1 . . . . . . . . . . 2 . . . 2 . . Processor 6 | . 1 . . 1 . . . . . . 2 2 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 2 | . . . . . . . . . 1 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 30 | 2 . 3 . 7 2 1 . . 3 . 1 . . . 5 . 6 Energy Gun 9 | 1 . 1 . 2 . . . . 2 . 1 . . . 2 . . Energy Cannon 1 | . . . . . . . . . 1 . . . . . . . . Ballistic Gun 14 | 1 . 2 . 5 1 1 . . . . . . . . 1 . 3 Ballistic Cannon 5 | . . . . . . . . . . . . . . . 2 . 3 Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 2 . . . 1 . . . . . . . . Parts Lost 52 | . . . 1 13 2 3 . . 1 . . . . 1 16 . 15 Power 8 | . . . . 2 . . . . . . . . . . 3 . 3 Propulsion 24 | . . . 1 5 2 1 . . . . . . . 1 6 . 8 Utility 8 | . . . . 1 . . . . 1 . . . . . 4 . 2 Weapon 12 | . . . . 5 . 2 . . . . . . . . 3 . 2 Highest Loss Streak 13 | . . . 1 10 2 3 . . 1 . . . . 1 13 . 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 79 | . 89 91 88 93 74 69 69 69 90 93 93 90 94 85 60 52 39 Engine 4 | . 14 11 11 6 5 7 7 7 . . . . . . . 5 2 Core 4 | . . . . 2 1 . . . 12 13 13 11 11 11 5 . . Leg 4 | . 28 17 . . . . . . . . . . . . 5 . . Flight 22 | . . 10 33 35 29 28 30 24 32 33 33 29 29 29 10 17 12 Device 8 | . . . . 8 7 7 7 7 14 13 15 17 17 17 11 . 5 Storage 7 | . 14 11 11 9 7 7 7 7 6 6 6 5 5 5 3 5 5 Processor 8 | . 4 11 11 9 7 7 7 7 6 6 6 11 17 17 13 5 5 Energy Gun 5 | . 14 6 11 7 2 . . . 6 6 6 11 11 3 3 . . Ballistic Gun 6 | . 14 9 11 14 6 7 7 7 6 6 6 2 . . 1 5 1 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 42 | 13 13 13 12 18 18 18 17 17 36 31 34 34 34 34 39 33 42 Greatest Support 69 | 20 20 16 16 21 21 20 18 42 34 34 34 34 34 36 69 33 44 Greatest Overweight (x) 3 | . . 1 . . 1 . . . 1 . . . . . 3 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 10 8 8 8 10 10 10 Average Capacity 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 10 10 Most Carried 10 | 5 8 8 7 8 8 8 8 8 8 8 8 8 8 8 10 7 10 Average Carried 7 | 3 5 6 6 7 6 7 8 8 7 8 7 7 8 7 6 7 6 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 Final Carried 8 | 4 8 7 6 7 8 8 8 8 8 8 7 8 8 8 7 7 1 Class Distribution -------------------- 34% | Scavenger-Sprinter 27% | Mutant 23% | Sprinter 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Waste Scavenger-Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -5/Extension Mutant | -5/Cetus Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Fac Matter Collected 1861 | 213 46 163 15 157 185 76 . 105 15 . 153 157 . . 556 . 20 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1249 | . 46 167 . 194 72 83 . . 15 . 69 . . . 549 . 54 Parts 73 | . 5 14 . 20 4 4 . . 2 . 7 . . . 11 . 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . 2 . 11 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Fac Combat Hostiles Destroyed 24 | . . 7 . 6 3 3 . . . . 1 . . . 3 . 1 Guns 21 | . . 7 . 6 3 3 . . . . . . . . 1 . 1 Cannons 2 | . . . . . . . . . . . . . . . 2 . . Classes Destroyed 9 | . 1 2 . 2 . . . . 1 . 1 . . . 2 . . Builder 1 | . . . . . . . . . . . . . . . 1 . . Recycler 3 | . . . . . . . . . . . . . . . 3 . . Operator 1 | . . . . . . . . . 1 . . . . . . . . Watcher 4 | . 2 . . 1 . . . . . . 1 . . . . . . Swarmer 15 | . . 5 . 4 3 3 . . . . . . . . . . . Grunt 3 | . . 2 . . . . . . . . . . . . 1 . . Sentry 2 | . . . . 1 . . . . . . . . . . 1 . . Hunter 2 | . . . . 1 . . . . . . . . . . 1 . . Programmer 2 | . . . . . . . . . . . 1 . . . . . 1 Best Kill Streak 5 | . 1 5 . 2 2 3 . . 1 . 1 . . . 3 . 1 Combat Bots Only 5 | . . 5 . 2 2 3 . . . . 1 . . . 2 . 1 Max Kills in Single Turn 2 | . 1 1 . 1 1 1 . . 1 . 1 . . . 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Fac Damage Taken 7284 | . . 295 107 1015 164 295 . 66 40 . 128 . . 111 2284 . 2779 Core 2306 | . . 84 27 251 16 106 . 14 . . 40 . . 19 531 . 1218 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 100 . 72 54 . . . 80 . . 95 . . . . 45 . Volleys Fired 127 | . 8 18 . 28 16 12 . . 1 . 11 . . . 17 . 16 Largest 3 | . 2 2 . 3 2 1 . . 2 . 2 . . . 3 . 2 Hottest 201 | . 60 60 . 99 79 23 . . 108 . 108 . . . 201 . 76 Shots Fired 229 | . 16 36 . 59 23 12 . . 2 . 22 . . . 40 . 19 Gun 205 | . 16 36 . 59 23 12 . . 2 . 22 . . . 23 . 12 Cannon 24 | . . . . . . . . . . . . . . . 17 . 7 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 152 | . 8 20 . 46 16 12 . . 1 . 11 . . . 19 . 19 Thermal 77 | . 8 16 . 13 7 . . . 1 . 11 . . . 21 . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 1 6 . 9 5 3 . . 4 . 3 . . . 8 . 5 Robot Miss Streak 9 | . 6 2 . 4 6 3 . . . . 3 . . . 3 . 9 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . Secondary Targets 2 | . . 1 . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 134 | . 5 22 . 39 9 7 . . 2 . 11 . . . 26 . 13 Core Hits 71 | . 3 9 . 15 5 5 . . 1 . 3 . . . 16 . 14 Critical Kills 2 | . . . . . . 1 . . . . . . . . 1 . . Critical Parts Destroyed 5 | . . . . . . . . . . . 1 . . . 4 . . Critical Strikes 11 | . . . . . . 1 . . . . 3 . . . 7 . . Burn 4 | . . . . . . . . . . . 2 . . . 2 . . Destroy 7 | . . . . . . 1 . . . . 1 . . . 5 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 2093 | . 60 257 . 374 138 119 . . 33 . 202 . . . 610 . 300 Guns 1652 | . 60 257 . 374 138 119 . . 33 . 202 . . . 349 . 120 Cannons 441 | . . . . . . . . . . . . . . . 261 . 180 Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 1440 | . 50 145 . 296 124 119 . . 15 . 100 . . . 291 . 300 Thermal 653 | . 10 112 . 78 14 . . . 18 . 102 . . . 319 . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . 3 3 3 3 3 . . 2 . . . . . . Average Corruption 2 | . . . . 2 3 3 3 3 . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . 1 Effects 13 | . . . . . . 4 . 8 . . 1 . . . . . . Message Errors 1 | . . . . . . 1 . . . . . . . . . . . Matter Fused 1 | . . . . . . . . 1 . . . . . . . . . Heat Flow Errors 3 | . . . . . . . . 3 . . . . . . . . . Energy Discharges 3 | . . . . . . . . 3 . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . 1 . . 1 . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . . . . . . . . . 6 . 7 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . . . . 5 . 7 Secondary 1 | . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 310 | . . 26 9 102 8 . . 251 48 . 310 . . . 11 . 44 Average Temperature 73 | . . 8 5 34 3 . . 95 23 . 120 . . . 3 . 17 Received Heat Transfer 1008 | . . 66 57 99 . 9 . 9 18 . 12 . . 30 414 . 294 Effects 1 | . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . Parts Melted 5 | . . . . . . . . . 1 . 1 . . . 3 . . Heat Transferred 1870 | . 25 250 . 186 37 . . . 50 . 450 . . . 872 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Fac Peak Influence 493 | . 104 368 493 479 409 . . . 141 79 377 199 114 219 470 247 232 Initial 232 | . . 43 143 191 208 . . . 101 49 55 184 69 79 107 232 137 Average 204 | . 56 148 291 316 298 . . . 125 73 214 190 95 133 335 242 179 Maximum Alert Level 2 | . . 1 2 2 2 . . . . . 1 . . 1 2 1 1 Low Security (%) 53 | 100 100 61 33 4 . . . . 100 100 49 100 100 86 18 . 67 Level 1 39 | . . 38 45 81 86 . . . . . 50 . . 13 49 100 32 Level 2 7 | . . . 21 14 13 . . . . . . . . . 31 . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 3 . 4 4 . . . 1 . 4 . . . 1 . 6 Investigation 1 | . . . . . . . . . . . 1 . . . . . . Extermination 1 | . . . . . . . . . . . 1 . . . . . . Reinforcement 20 | . 1 3 . 3 4 . . . 1 . 1 . . . 1 . 6 Assault . | . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . 1 . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Fac Distress Signals 13 | . 1 2 . 3 1 . . . . . 2 . . 1 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 175 | . 4 22 21 22 13 4 . 4 2 6 11 1 6 8 26 5 20 Peak Tracking Total 12 | . 4 11 12 8 4 4 . 4 2 6 6 1 6 5 12 5 7 Tactical Retreats 34 | . 1 3 5 2 4 . . 1 1 . 4 1 . 3 6 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Fac Traps Triggered 8 | . . . . 3 . . . . 1 . 2 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Fac Machines Disabled . | . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Fac Machines Accessed 9 | . 1 1 . . . 1 4 . . . 1 . . . . . 1 Terminals 3 | . 1 1 . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Total Hacks 36 | . 1 2 . . . 1 30 . . . 1 . . . . . 1 Successful 35 | . 1 1 . . . 1 30 . . . 1 . . . . . 1 Failed 1 | . . 1 . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 5 | . 1 2 . . 1 . . . . . . . . . . . 1 Terminals 4 | . 1 2 . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Terminal Hacks 31 | . . . . . . 1 30 . . . . . . . . . . Record 11 | . . . . . . . 11 . . . . . . . . . . Part Schematic 11 | . . . . . . . 11 . . . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 3 | . 1 1 . . . . . . . . . . . . . . 1 Terminals 3 | . 1 1 . . . . . . . . . . . . . . 1 Track 3 | . 1 1 . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . . . 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Fac Total Allies 9 | . . . . . . . . 1 . . . . . . 8 . . Largest Group 5 | . . . . . . . . 1 . . . . . . 5 . . Highest-Rated Group 138 | . . . . . . . . 96 . . . . . . 138 . . Highest-Rated Ally 96 | . . . . . . . . 96 . . . . . . 39 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 53 | . . . . . . . . 9 . . . . . . 44 . . Total Damage 1521 | . . . . . . . . 461 . . . . . . 1060 . . Kills 12 | . . . . . . . . 5 . . . . . . 7 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . 2 . 1 . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . 5 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Fac Turns Passed 3636 | 85 393 221 133 378 347 131 24 251 162 108 337 103 40 220 397 19 287 Spaces Moved 7976 | 64 300 240 384 700 843 382 92 556 486 239 1193 395 152 859 633 54 404 Core 73 | 7 . . . . . . . . . . . . . . 66 . . Treads 59 | . . . . . . . . 59 . . . . . . . . . Legs 425 | 57 300 . . . . . . . . . . . . . 68 . . Wheels 75 | . . . . . . . . . . . . . . . . . 75 Hover 131 | . . 131 . . . . . . . . . . . . . . . Flight 7213 | . . 109 384 700 843 382 92 497 486 239 1193 395 152 859 499 54 329 Fastest Speed 23 | 50 120 31 31 24 24 26 26 26 23 24 24 24 24 24 25 35 35 Average Speed 35 | 112 120 63 33 27 28 26 26 39 25 24 24 24 24 24 41 35 53 Slowest Speed 200 | 120 120 136 34 34 100 29 26 152 95 24 24 24 24 25 200 35 115 Overloaded Moves 30 | . . . . 11 19 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . 2 4 7 1 . . 1 1 . 10 1 . 3 13 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 45 29 64 55 24 44 75 59 17 86 43 14 82 12 66 23 17 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 . 1 1 1 1 . . 1 . . 1 . . . Unknown Exits Taken 4 | 1 . . . 1 . . . . . . . . . . 1 1 . Scrap Searched 4 | . . . 2 . . . . 2 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 8 | . . . . . . . . . . . . . . . 8 . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 8 | . . . . . . . . . . . . . . . 8 . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Was Fac Fac Was Fac Ext Cet Fac Total 8543 | 74 317 273 381 829 922 401 91 583 524 288 1212 401 154 866 717 53 457 Wait 243 | . 1 . . 52 45 1 . 23 13 50 4 . 3 4 39 . 8 Move 7871 | 63 299 235 375 685 840 381 91 553 484 238 1172 393 151 852 606 53 400 Hop 45 | . . 2 4 7 1 . . 1 1 . 10 1 . 3 13 . 2 Pick Up 60 | 5 6 3 . 16 7 2 . . 8 . 1 1 . 1 9 . 1 Fast Attach 41 | 5 1 2 . 7 1 1 . . 4 . 2 2 . . 12 . 4 Attach 51 | 1 . 6 . 10 3 2 . . 4 . 1 . . 1 8 . 15 Detach 23 | . . 2 . 2 . . . . . . 2 . . 2 5 . 10 Swap 32 | . . 1 1 9 4 1 . 6 2 . 5 2 . 1 . . . Drop 50 | . 2 4 1 13 5 1 . . 7 . 4 2 . 2 8 . 1 Fire 127 | . 8 18 . 28 16 12 . . 1 . 11 . . . 17 . 16 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / Gar) -5/Factory -5/Waste -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -4/Factory History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 86 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 12) 478 | -10/Materials | Identified exit to Materials 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Propulsion x2 677 | -9/Materials | Discovered new exit (range 8) 680 | -9/Materials | Identified exit to Mines 700 | -9/Materials | Entered Mines 703 | -9/Mines | Learned Materials security intel 704 | -9/Mines | Learned Materials interactive machine intel 828 | -9/Mines | Discovered new exit (range 11) 832 | -9/Mines | Identified exit to Materials 833 | -9/Mines | Entered Materials 833 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 835 | -8/Materials | Loaded intel: 19 interactive machine locations 952 | -8/Materials | Garrison activated, responded to threat 1132 | -8/Materials | Lost 10 parts (1p5n1u3w) 1197 | -8/Materials | Discovered new exit (range 10) 1211 | -8/Materials | Entered Factory 1211 | -7/Factory | Evolved 2 slots: Utility x2 1226 | -7/Factory | Lost 3 parts (1p2w) 1549 | -7/Factory | Discovered new exit (range 8) 1551 | -7/Factory | Identified exit to Lower Caves 1558 | -7/Factory | Entered Lower Caves 1643 | -7/Lower Caves | Lost 3 parts (1n2w) 1666 | -7/Lower Caves | Learned location of Extension (-5) 1668 | -7/Lower Caves | Learned Factory emergency access door positions 1686 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1689 | -7/Lower Caves | Identified exit to Data Miner 1689 | -7/Lower Caves | Entered Data Miner 1689 | -7/Data Miner | Discovered new exit (range 6) 1694 | -7/Data Miner | Met Data Miner 1703 | -7/Data Miner | Learned location of Section 7 (-2) 1703 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1707 | -7/Data Miner | Received God Mode back door access code from Data Miner 1713 | -7/Data Miner | Identified exit to Proximity Caves 1713 | -7/Data Miner | Entered Proximity Caves 1809 | -6/Proximity Caves | Escorted by Enhanced Grunt 1955 | -6/Proximity Caves | Identified exit to Factory 1964 | -6/Proximity Caves | Entered Factory 1964 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2016 | -6/Factory | Discovered new exit (range 13) 2019 | -6/Factory | Identified exit to Lower Caves 2076 | -6/Factory | Discovered exit to Lower Caves (range 14) 2126 | -6/Factory | Sucked down chute 2126 | -6/Factory | Entered Waste 2138 | -6/Waste | Spotted C-40 Crusher 2141 | -6/Waste | Spotted C-40 Crusher 2144 | -6/Waste | Spotted C-40 Crusher 2144 | -6/Waste | Spotted C-40 Crusher 2145 | -6/Waste | Build established: Scavenger-Sprinter 2218 | -6/Waste | Spotted C-40 Crusher 2221 | -6/Waste | Spotted C-40 Crusher 2231 | -6/Waste | Discovered new exit (range 12) 2233 | -6/Waste | Identified exit to Factory 2234 | -6/Waste | Entered Factory 2301 | -6/Factory | Garrison activated, responded to threat 2369 | -6/Factory | Identified exit to Garrison 2396 | -6/Factory | Spotted B-75 Beast 2553 | -6/Factory | Discovered new exit (range 4) 2553 | -6/Factory | Identified exit to Factory 2571 | -6/Factory | Entered another Factory area 2571 | -5/Factory | Evolved 2 slots: Utility x2 2674 | -5/Factory | Sucked down chute 2674 | -5/Factory | Entered Waste 2676 | -5/Waste | Spotted C-40 Crusher 2680 | -5/Waste | Spotted C-40 Crusher 2683 | -5/Waste | Spotted C-40 Crusher 2690 | -5/Waste | Spotted C-40 Crusher 2690 | -5/Waste | Spotted C-40 Crusher 2699 | -5/Waste | Spotted C-40 Crusher 2710 | -5/Waste | Discovered new exit (range 15) 2714 | -5/Waste | Identified exit to Factory 2714 | -5/Waste | Entered Factory 2793 | -5/Factory | Build established: Sprinter 2925 | -5/Factory | Discovered new exit (range 15) 2928 | -5/Factory | Identified exit to Extension 2934 | -5/Factory | Entered Extension 2948 | -5/Extension | Rescued a captive Derelict 2949 | -5/Extension | Rescued a captive Derelict 2972 | -5/Extension | Rescued a captive Derelict 2973 | -5/Extension | Rescued a captive Derelict 2995 | -5/Extension | Rescued a captive Derelict 2996 | -5/Extension | Rescued a captive Derelict 3006 | -5/Extension | Rescued a captive Derelict 3006 | -5/Extension | Spotted B-75 Beast 3008 | -5/Extension | Spotted B-75 Beast 3162 | -5/Extension | Rescued a captive Derelict 3235 | -5/Extension | Core integrity fell below 50% 3267 | -5/Extension | Lost 13 parts (2p4n4u3w) 3276 | -5/Extension | Discovered new exit (range 16) 3276 | -5/Extension | Discovered new exit (range 15) 3331 | -5/Extension | Entered Cetus 3337 | -5/Cetus | Spotted Cetus Guard 3337 | -5/Cetus | Spotted Cetus Guard 3337 | -5/Cetus | Spotted Cetus Guard 3337 | -5/Cetus | Spotted Cetus Guard 3345 | -5/Cetus | Discovered new exit (range 16) 3350 | -5/Cetus | Entered Factory 3350 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3546 | -4/Factory | Lost 6 parts (1p3n2u) 3560 | -4/Factory | Spotted B-86 Titan 3626 | -4/Factory | Core integrity fell below 50% 3634 | -4/Factory | Core integrity fell below 20% 3637 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 03625_ Knocked back. 03625_ Slug penetrates Wall. 03626_ Wall collapses. 03626_ Nuclear Pulse Thruster destroyed. 03627_ Cld. VTOL Module destroyed. 03628_ Slug penetrates Wall. 03629_ Wall collapses. 03629_ X-77 Beamer knocked back. 03630_ U-05 Engineer builds a Wall. 03631_ Slug penetrates Wall. 03631_ Hvy. Flak Cannon destroyed. 03633_ Penetrated by Slug. 03633_ Knocked back. 03634_ U-05 Engineer builds a Wall. 03635_ Penetrated by Slug. 03635_ Slug penetrates Wall. 03635_ Penetrated by Slug. 03637_ Fusion Modulator explodes. 03637_ U-05 Engineer builds a Wall. 03637_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #### #????????????????????????????? | | ???# #????????????????????????????? | | ???# # #### / ??????????????????? | | ???+ / != T #????????????????????? | | ???# # |= ##### #????????????????????? | | ???# # |= #??????? ?????????????????????? | | ???# #] #??????????????????????????????? | | ???# #######"#####???????????????????????????? | | ???# # ] #???????????????????????????? | | ???# # #???????????????????????????? | | ???# # """ """ #???????????????????????????? | | ???# # """ """ #????"??????????????????????? | | ???# ?# """ """ #???? ?#####????????????????? | | ???# ?# #####;#; # ;##??????????????? | | #?## # ! ##;;;;; ;;;;;????????????? | | #?# ###+##########; ;????????????? | | #?#T ; ; ???????????? | | ##?# ; ; ???????????? | | #?# u ; ; ??????????? | | ???# ; ;! ??????????? | | ???# ; ??????????? | | ?###########+#####h ; ?????????? | | ?# ] #?# h ?????????? | | ?# #?# ; # u ????????? | | ?# #?# /H ;u #???????? | | ?# #?# ;x@% #"#??????????? | | ?# #?# x# ###??????????? | | ## #?# ######;;;;;###????????????? | | ################ ???????# ???????????? | | #????????????? ????????? ?????????? | | #??????????? ??????????? ??????????? | | #?????????? ???????????????????????? | | +?????????? ???????????????????????? | | #?????????? ???????????????????????? | | #?????????? ???????????????????????? | | #??????????? #???????????????????????? | | #?????????????## #???????????????????????? | | #???????????????########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 39 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Corruption Block 30 Armor Coverage 150 Evasion (%) 65 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Plasma Rifle | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Can't Catch Me I'm Back, Baby! Slippery One The Oracle Challenges ------------ None Game ------ Seed LargeDisruptionRefractor Manual? 0 Play Time 02:17:43 Cumulative 31.1 hours Start 2023.03.31 @ 20:10:48 End 2023.04.01 @ 09:29:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 402ae5ab-6397-4402-840c-aa25893a4084