Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.25 @ 22:35:46 Player: Amy! Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (185) 925 Value Destroyed (8499) 8499 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (1262) 1262 TOTAL SCORE: 17886 Bonus ------- High Alert Combat Kills 962 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 236/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- Power Maul > --- INVENTORY (5) ---- Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Targeting Computer Advanced Target Analyzer Advanced Armor Integrity Analyzer Advanced Force Field > --- WEAPON ----------- Phase Gun Heavy Dispersion Rifle Nova Cannon Nova Cannon Nova Cannon > --- INVENTORY -------- Angular Momentum Engine Heavy Antimatter Reactor Heavy Siege Treads Advanced Heavy Treads Advanced Heat Sink Advanced Heat Sink Transdimensional Reconstructor Plasma Rifle Phase Gun Phase Gun Dispersion Rifle Nova Cannon Power Maul [Rating: 142] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 2 2 2 . . 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 . . . . . . Utility 8 | . . . 2 2 1 . . . 2 . . . . 1 Weapon 3 | . . 1 . . . . . 1 . . . . . 1 Parts Attached 237 | 6 7 23 26 31 5 6 1 51 9 1 9 6 9 47 Power 23 | 1 1 2 1 5 . 1 . 4 . . 2 1 . 5 Engine 16 | 1 1 2 1 4 . 1 . 4 . . 1 . . 1 Core 1 | . . . . 1 . . . . . . . . . . Reactor 6 | . . . . . . . . . . . 1 1 . 4 Propulsion 39 | 2 . 6 8 4 . 1 1 10 . . 2 . . 5 Treads 31 | 2 . 3 8 4 . 1 1 5 . . 2 . . 5 Leg 5 | . . . . . . . . 5 . . . . . . Wheel 3 | . . 3 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 77 | 1 2 2 10 7 1 1 . 13 6 1 3 5 5 20 Device 52 | . 1 2 4 4 1 . . 6 6 1 3 4 5 15 Storage 6 | 1 1 . 3 . . . . 1 . . . . . . Processor 6 | . . . . 1 . . . 2 . . . . . 3 Hackware . | . . . . . . . . . . . . . . . Protection 13 | . . . 3 2 . 1 . 4 . . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 98 | 2 4 13 7 15 4 3 . 24 3 . 2 . 4 17 Energy Gun 52 | 1 3 5 7 10 2 2 . 11 1 . 1 . . 9 Energy Cannon 18 | . . 1 . . . . . 6 1 . 1 . 3 6 Ballistic Gun 4 | 1 . . . . 1 . . 1 . . . . 1 . Ballistic Cannon 5 | . . 5 . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 18 | . 1 1 . 5 1 1 . 6 1 . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 1 1 . . . . . . . 5 . 1 Corrupted Parts 2 | . . 2 . . . . . . . . . . . . System Corruption 27 | . . 27 . . . . . . . . . . . . Parts Lost 79 | . . 11 1 7 . 2 . 18 1 . 7 . 6 26 Power 10 | . . 2 . 1 . . . 2 . . 1 . . 4 Propulsion 17 | . . 3 . 3 . . . 6 . . 2 . . 3 Utility 24 | . . 1 1 1 . 1 . 5 . . 2 . 3 10 Weapon 28 | . . 5 . 2 . 1 . 5 1 . 2 . 3 9 Highest Loss Streak 22 | . . 7 1 5 . 2 . 6 1 . 6 . 4 22 Average Slot Usage (%) 89 | . 95 88 99 94 86 86 93 86 88 89 88 88 88 78 Engine 7 | . 14 11 9 6 6 6 13 9 10 10 9 3 . . Reactor 1 | . . . . . . . . . . . . 6 10 7 Treads 15 | . 28 9 26 22 20 20 20 11 10 10 9 10 10 8 Device 20 | . 10 11 20 17 20 20 20 19 26 31 30 28 30 18 Storage 6 | . 14 11 9 7 6 6 6 5 5 5 5 5 5 3 Processor 6 | . . . . 7 6 6 6 6 10 10 10 10 10 15 Protection 3 | . . . 5 6 6 6 6 4 4 . . 1 . 1 Energy Gun 16 | . 26 18 26 22 17 13 13 14 17 15 9 10 5 7 Energy Cannon 4 | . . 2 . . . . . 3 2 5 10 10 12 10 Ballistic Gun 1 | . . . . . 2 6 6 2 . . . . 1 1 Naked Turns 130 | . . . . . . . . . . . . . . 130 Heaviest Build 136 | 10 34 44 100 64 67 74 74 85 79 76 82 89 97 136 Greatest Support 145 | 40 40 40 66 66 66 74 80 140 140 140 140 140 140 145 Greatest Overweight (x) 17 | . . 3 1 . 1 . . 17 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 15 16 15 15 15 15 15 15 15 15 15 15 14 Most Carried 17 | 4 8 15 17 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 2 7 9 15 14 11 14 14 13 14 15 9 12 12 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 15 15 10 15 13 15 14 15 15 11 15 10 1 Class Distribution -------------------- 41% | Scavenger-Gunner 24% | Gunner 10% | Mutant 10% | Scavenger-Skirmisher 6% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Matter Collected 2877 | 215 92 418 295 261 65 120 55 483 124 10 130 . 196 413 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8885 | . 178 945 1031 772 74 100 215 2128 571 56 343 . 658 1814 Parts 376 | . 8 64 46 43 5 4 6 68 15 2 17 . 17 81 Haulers Intercepted 4 | . . 3 1 . . . . . . . . . . . Recyclers Shooed 4 | . . 2 . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . 2 5 . . 1 14 . 16 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 160 | . 5 25 22 20 4 1 3 29 11 1 6 . 9 24 Melee 4 | . . . . 2 . . . 1 . . . . . 1 Guns 99 | . 5 7 19 18 4 1 3 20 7 1 3 . 4 7 Cannons 42 | . . 13 1 . . . . 6 1 . 3 . 5 13 AOE 5 | . . 4 . . . . . . . . . . . 1 Classes Destroyed 19 | . 2 7 . 6 . 1 . . . . . . . 3 Worker 3 | . . . . 2 . . . 1 . . . . . . Builder 4 | . . 1 . . . . . 2 . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . . 1 Hauler 4 | . . 3 1 . . . . . . . . . . . Recycler 4 | . . 1 . . . . . 2 . . . . . 1 Operator 4 | . . 1 1 . . . . 1 1 . . . . . Watcher 5 | . . 2 1 . . . . 1 . . . . . 1 Swarmer 34 | . 1 7 6 4 4 . . 4 5 . 1 . . 2 Grunt 64 | . 4 12 11 3 . . 2 16 2 . 1 . 5 8 Brawler 2 | . . . . 1 . . 1 . . . . . . . Duelist 3 | . . 2 . . . . . . 1 . . . . . Protector 1 | . . . . 1 . . . . . . . . . . Sentry 17 | . . 4 5 1 . . . 4 1 . 1 . . 1 Specialist 3 | . . . . 3 . . . . . . . . . . Hunter 8 | . . . . 2 . . . 1 . . . . 2 3 Programmer 22 | . . . . 5 . . . 4 2 1 3 . 1 6 Behemoth 3 | . . . . . . 1 . . . . . . 1 1 Striker 2 | . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 11 | . 2 7 5 7 4 1 3 11 3 1 3 . 4 10 Combat Bots Only 9 | . 2 6 5 7 4 1 3 9 3 1 3 . 4 8 Max Kills in Single Turn 3 | . 1 3 2 2 2 1 1 2 1 1 1 . 2 2 Gunslinging 1 | . . . . . . . . 1 . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . 1 Melee 1 | . . . . 1 . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Damage Taken 19727 | . 189 1360 1127 2415 269 749 220 3353 954 29 840 . 1233 6989 Core 2745 | . 22 210 132 296 15 36 40 368 113 . 92 . 112 1309 Absorbed by Shields 1540 | . . . . . . . . . . 10 180 . 448 902 Core Remaining (%) 74 | 100 91 47 76 57 . . 89 63 . . . . 72 . Volleys Fired 391 | . 16 51 56 42 9 14 9 77 28 2 14 . 24 49 Largest 5 | . 2 3 3 3 3 3 3 4 4 4 4 . 4 5 Hottest 521 | . 130 195 199 224 224 174 159 289 299 299 310 . 361 521 Shots Fired 1235 | . 32 128 166 117 22 42 27 244 112 8 50 . 88 199 Gun 948 | . 32 82 159 117 22 42 27 202 98 6 23 . 42 96 Cannon 284 | . . 43 7 . . . . 42 14 2 27 . 46 103 Launcher 3 | . . 3 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 92 | . . 29 7 . . 14 9 27 . . . . 5 1 Thermal 1140 | . 32 96 159 117 22 28 18 217 112 8 50 . 83 198 Explosive 3 | . . 3 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 10 11 12 13 5 19 4 18 7 5 15 . 10 28 Robot Miss Streak 6 | . 3 6 4 4 5 1 2 2 4 1 3 . 6 5 Penetration Max 1 | . . . . . . . 1 . . . . . . . Secondary Targets 13 | . . 1 2 1 1 . 1 6 1 . . . . . Max Gunslinging Chain 2 | . . 1 1 1 1 . 1 2 1 . . . . . Shots Hit Robots 785 | . 20 81 109 88 16 39 16 169 58 6 31 . 48 104 Core Hits 404 | . 8 63 43 68 8 10 10 77 22 2 13 . 27 53 Critical Kills 10 | . . 1 . . . . 1 2 . . . . . 6 Critical Parts Destroyed 10 | . . . . . . 2 . 1 . . . . 1 6 Critical Strikes 57 | . . 2 11 3 . 6 2 10 4 . . . 5 14 Burn 35 | . . 1 11 3 . 2 1 7 4 . . . 4 2 Meltdown 3 | . . 1 . . . . . . . . . . . 2 Destroy 19 | . . . . . . 4 1 3 . . . . 1 10 Melee Attacks 26 | . 2 2 . 5 1 1 . 6 1 . . . . 8 Impact 26 | . 2 2 . 5 1 1 . 6 1 . . . . 8 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19242 | . 311 1719 1990 2018 273 718 193 3715 1287 158 779 . 1527 4554 Guns 12508 | . 308 754 1863 1886 273 708 193 2893 1092 128 336 . 564 1510 Cannons 5854 | . . 619 104 . . . . 780 195 30 428 . 963 2735 Explosions 562 | . . 250 . 116 . . . . . . . . . 196 Melee 72 | . . 72 . . . . . . . . . . . . Ramming 246 | . 3 24 23 16 . 10 . 42 . . 15 . . 113 Kinetic 998 | . . 458 104 . . 84 64 280 . . . . 8 . Thermal 17480 | . 308 915 1863 2002 273 624 129 3393 1287 158 764 . 1519 4245 Explosive 446 | . . 250 . . . . . . . . . . . 196 Electromagnetic . | . . . . . . . . . . . . . . . Impact 72 | . . 72 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 27 | . . 27 . 2 . . . 6 2 4 6 6 9 27 Average Corruption 7 | . . 25 . 2 . . . 4 1 3 5 6 7 8 Corruption Purged . | . . . . . . . . . . . . . . . Effects 141 | . . 31 . 8 . . . 11 1 15 17 10 15 33 Message Errors 28 | . . 3 . 1 . . . 1 1 8 5 2 2 5 Matter Fused 33 | . . 4 . . . . . 2 . 3 7 2 6 9 Heat Flow Errors 12 | . . 4 . 1 . . . . . . 1 3 . 3 Energy Discharges 21 | . . 5 . 4 . . . 3 . 2 1 1 . 5 Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 18 | . . 3 . 1 . . . 2 . 2 1 1 1 7 Data Loss (major) 8 | . . 2 . . . . . 1 . . 2 1 2 . Misfires 4 | . . 1 . . . . . 1 . . . . 2 . Alerts 1 | . . 1 . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . 3 Weapon Failures 12 | . . 8 . 1 . . . 1 . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 197 | . . 17 . 26 . 6 . . . . 5 . . 143 Projectiles 120 | . . . . . . . . . . . 5 . . 115 Explosions 31 | . . 5 . 26 . . . . . . . . . . Melee 46 | . . 12 . . . 6 . . . . . . . 28 Knockbacks 19 | . . 14 3 . . . . 2 . . . . . . Impact 2 | . . . . . . . . 2 . . . . . . Kinetic 14 | . . 11 3 . . . . . . . . . . . Secondary 3 | . . 3 . . . . . . . . . . . . Self-Inflicted Damage 119 | . . 39 . . . . . 80 . . . . . . Shots 3 | . . 2 . . . . . 1 . . . . . . Rammed 24 | . 2 6 3 2 . 1 . 5 . . 2 . . 3 Targets Rammed 28 | . 2 6 3 4 . 1 . 6 . . 2 . . 4 Kicked . | . . . . . . . . . . . . . . . Crushed 4 | . . . . 2 . . . 1 . . . . . 1 Highest Temperature 412 | . 387 359 268 387 264 162 117 365 380 60 177 204 353 412 Average Temperature 108 | . 112 98 78 120 77 77 49 99 119 40 18 83 143 164 Received Heat Transfer 3384 | . 87 342 576 366 . 120 90 904 205 . 81 . 122 491 Effects 14 | . 1 . 2 1 . . . . 1 . . . 6 3 Shutdowns 2 | . 1 . . . . . . . 1 . . . . . Energy Bleed 5 | . . . . . . . . . . . . . 3 2 Interference 7 | . . . 2 1 . . . . . . . . 3 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . 1 . . . . . . . . . . . 1 Impact Corruptions 6 | . . 1 . . . 2 . . . . . . . 3 Robots Melted 11 | . . 1 2 . . . . 2 3 . . . . 3 Combat Hostiles 10 | . . 1 2 . . . . 2 3 . . . . 2 Parts Melted 73 | . 2 3 10 3 . . . 22 11 2 5 . 3 12 Heat Transferred 30585 | . 740 2124 4736 3225 533 1465 370 6401 2533 235 1342 . 2584 4297 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Peak Influence 992 | . 66 565 576 753 455 . . 468 546 . . . . 992 Initial 364 | . . 27 238 261 364 . . 101 198 . . . . 13 Average 311 | . 43 310 418 311 434 . . 304 351 . . . . 302 Maximum Alert Level 3 | . . 2 2 3 2 . . 2 2 . . . . 3 Low Security (%) 34 | 100 100 26 . 19 . . . 28 28 . . . . 68 Level 1 30 | . . 27 35 59 22 . . 43 35 . . . . 2 Level 2 29 | . . 45 64 15 77 . . 28 35 . . . . 3 Level 3 5 | . . . . 5 . . . . . . . . . 25 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . . 1 1 4 2 . . 5 2 . . . . 7 Investigation 3 | . . 1 . . . . . 2 . . . . . . Extermination 8 | . . . . 2 . . . 2 1 . . . . 3 Reinforcement 7 | . . . 1 2 . . . 1 . . . . . 3 Assault 4 | . . . . . 2 . . . 1 . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Distress Signals 8 | . 1 3 2 . . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 278 | . 10 38 43 37 4 1 4 40 17 1 6 . 9 68 Peak Tracking Total 16 | . 4 7 5 11 4 1 4 8 6 1 3 . 5 16 Tactical Retreats 18 | . . 4 2 . . . 1 1 4 . . . . 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Traps Triggered 9 | . . 1 . 1 . . . 1 1 . . . . 5 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 1 1 . . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Machines Disabled 13 | . . 1 3 2 . . . 1 . . . . . 6 Max in Single Turn 2 | . . 1 1 2 . . . 1 . . . . . 1 Garrison Access 2 | . . . . . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Machines Accessed 31 | . 2 3 4 2 . . . 7 3 1 . 4 . 5 Terminals 20 | . 2 2 4 2 . . . 5 1 . . . . 4 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . . . 1 1 . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . Total Hacks 75 | . 4 7 14 3 . . . 16 4 1 . 17 . 9 Successful 42 | . 1 5 8 . . . . 5 2 1 . 17 . 3 Failed 32 | . 2 2 6 3 . . . 11 2 . . . . 6 Catastrophic 10 | . . . 1 2 . . . 2 1 . . . . 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 35 | . 2 3 8 3 . . . 11 2 . . . . 6 Terminals 46 | . 4 3 14 3 . . . 12 2 . . . . 8 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 7 | . . 4 . . . . . 2 1 . . . . . Garrison Access 3 | . . . . . . . . 2 1 . . . . . Terminal Hacks 26 | . 1 . 4 . . . . 2 . 1 . 17 . 1 Record 5 | . . . . . . . . . . . . 5 . . Part Schematic 4 | . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . 1 . 2 . . . . . . . . 4 . . Open Door 1 | . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 11 | . . 1 4 . . . . 3 1 . . . . 2 Terminals 10 | . . 1 4 . . . . 2 1 . . . . 2 Botnet 10 | . . 1 4 . . . . 2 1 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . Data Cores Recovered 3 | . . 1 . . . . . 1 1 . . . . . Used 1 | . . 1 . . . . . . . . . . . . Hacking Detections 24 | . 1 3 4 2 . . . 7 2 . . . . 5 Full Trace Events 1 | . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 2 . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Total Allies 18 | . . . . . . . . . . . . . . 18 Largest Group 18 | . . . . . . . . . . . . . . 18 Highest-Rated Group 1141 | . . . . . . . . . . . . . . 1141 Highest-Rated Ally 77 | . . . . . . . . . . . . . . 77 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . . . . . . 34 Total Damage 957 | . . . . . . . . . . . . . . 957 Kills 5 | . . . . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . Derelict Logs Recovered 6 | . . . . . . 2 1 . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Turns Passed 11416 | 60 635 639 1409 1280 382 706 282 1714 467 620 772 248 617 1585 Spaces Moved 6247 | 31 341 334 705 682 217 441 163 813 220 383 442 147 330 998 Core 276 | 1 . . . . . . . 3 . . . . . 272 Treads 5638 | 30 341 103 705 682 217 441 163 708 220 383 442 147 330 726 Legs 102 | . . . . . . . . 102 . . . . . . Wheels 231 | . . 231 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 145 145 145 145 150 120 160 160 160 160 160 50 Average Speed 152 | 156 160 124 163 152 155 145 154 164 160 160 160 160 160 130 Slowest Speed 900 | 160 160 260 253 153 245 150 155 900 160 160 160 160 160 180 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 3 40 30 60 27 5 70 19 25 6 65 70 61 58 32 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . . . 1 . 3 . . Known Exits Taken 3 | . . . 1 . . . . 1 . . . . 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 . 1 1 1 1 . . Scrap Searched 8 | . . . . . . 2 . . . . 3 . 3 . Spaces Dug 31 | . 2 9 . 4 1 1 . 6 1 . . . . 7 Terrain Destroyed 183 | . 2 22 . 39 1 1 . 39 1 . . . 4 74 Melee 22 | . 2 . . 4 1 1 . 6 1 . . . . 7 Projectile 45 | . . . . . . . . 10 . . . . 4 31 AOE 116 | . . 22 . 35 . . . 23 . . . . . 36 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Total 7240 | 40 395 441 852 817 242 468 173 1003 268 386 470 160 365 1160 Wait 77 | . 12 5 13 15 . 6 . 20 5 . . . . 1 Move 6233 | 30 340 333 704 681 216 440 162 812 219 382 441 146 329 998 Hop . | . . . . . . . . . . . . . . . Pick Up 103 | 4 8 13 18 15 7 . 1 10 2 . 3 1 2 19 Fast Attach 63 | 6 2 9 2 6 1 1 . 18 3 . 1 5 . 9 Attach 72 | . . 9 3 8 1 2 . 11 3 . 7 1 7 20 Detach 22 | . . 5 1 1 . . . 4 1 . 1 5 . 4 Swap 104 | . 5 5 21 17 3 3 1 22 3 1 1 1 2 19 Drop 121 | . 8 3 31 23 4 . . 17 3 1 . 1 1 29 Fire 391 | . 16 51 56 42 9 14 9 77 28 2 14 . 24 49 Melee 26 | . 2 2 . 5 1 1 . 6 1 . . . . 8 Ram 1 | . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 27 | . 2 5 3 4 . 1 . 6 . . 2 . . 4 Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 651 | -10/Materials | Central database locked down 684 | -10/Materials | Discovered new exit (range 3) 696 | -10/Materials | Entered another Materials area 696 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 857 | -9/Materials | System corruption reached 10% 876 | -9/Materials | Lost 3 parts (1n2w) 953 | -9/Materials | Lost 7 parts (1p2n1u3w) 1280 | -9/Materials | Core integrity fell below 50% 1297 | -9/Materials | Build established: Gunner 1333 | -9/Materials | Discovered new exit (range 3) 1335 | -9/Materials | Entered another Materials area 1335 | -8/Materials | Evolved 2 slots: Utility x2 1904 | -8/Materials | Build established: Skirmisher 2167 | -8/Materials | Identified exit to Factory 2288 | -8/Materials | Build established: Tank 2744 | -8/Materials | Entered Factory 2744 | -7/Factory | Evolved 2 slots: Utility x2 3064 | -7/Factory | Build established: Gunner 3883 | -7/Factory | Cargo convoy interrupted 3967 | -7/Factory | Destroyed 7 combat bots 3971 | -7/Factory | Lost 5 parts (1p2n1u1w) 3993 | -7/Factory | Discovered new exit (range 13) 4024 | -7/Factory | Entered another Factory area 4024 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4374 | -6/Factory | First assault squad dispatched 4376 | -6/Factory | Discovered new exit (range 5) 4406 | -6/Factory | Entered Lower Caves 4575 | -6/Lower Caves | Learned Factory terminal intel 4757 | -6/Lower Caves | Learned 4 Factory zone layouts 4995 | -6/Lower Caves | Spotted B-75 Beast 5047 | -6/Lower Caves | Destroyed B-75 Beast 5086 | -6/Lower Caves | Discovered new exit (range 15) 5112 | -6/Lower Caves | Entered another Lower Caves area 5295 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5356 | -6/Lower Caves | Build established: Scavenger-Gunner 5383 | -6/Lower Caves | Discovered new exit (range 7) 5394 | -6/Lower Caves | Entered Factory 5394 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5395 | -5/Factory | Identified exit to Factory 5396 | -5/Factory | Loaded intel: 20 terminal locations 5633 | -5/Factory | Lost 4 parts (1p2n1w) 5877 | -5/Factory | Lost 6 parts (2n1u3w) 6045 | -5/Factory | Discovered new exit (range 16) 6579 | -5/Factory | Destroyed 9 combat bots 6644 | -5/Factory | Lost 3 parts (1p2u) 7040 | -5/Factory | Discovered exit to Factory (range 14) 7108 | -5/Factory | Entered another Factory area 7108 | -4/Factory | Evolved 2 slots: Utility x2 7391 | -4/Factory | First assault squad dispatched 7420 | -4/Factory | Build established: Scavenger-Skirmisher 7567 | -4/Factory | Discovered new exit (range 6) 7575 | -4/Factory | Entered Upper Caves 7800 | -4/Upper Caves | Learned Research stockpile data 8019 | -4/Upper Caves | Learned location of Testing (-3) 8172 | -4/Upper Caves | Discovered new exit (range 13) 8195 | -4/Upper Caves | Entered another Upper Caves area 8197 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8249 | -4/Upper Caves | Lost 6 parts (1p2n2u1w) 8368 | -4/Upper Caves | Discovered new exit (range 5) 8502 | -4/Upper Caves | Build established: Scavenger-Gunner 8586 | -4/Upper Caves | Learned 12 Research zone layouts 8835 | -4/Upper Caves | Encountered a Warlord checkpoint 8938 | -4/Upper Caves | Discovered new exit (range 17) 8967 | -4/Upper Caves | Entered Zhirov 8967 | -4/Zhirov | Discovered new exit (range 4) 8996 | -4/Zhirov | Met Zhirov 9031 | -4/Zhirov | Learned location of Quarantine (-2) 9031 | -4/Zhirov | Learned location of Command (-1) 9041 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9067 | -4/Zhirov | Found Alien Artifact 9067 | -4/Zhirov | Identified Integrated Reactor 9067 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9093 | -4/Zhirov | Found Alien Artifact 9215 | -4/Zhirov | Entered Proximity Caves 9216 | -3/Proximity Caves | Identified exit to Research 9299 | -3/Proximity Caves | Spotted B-86 Titan 9312 | -3/Proximity Caves | Destroyed B-86 Titan 9653 | -3/Proximity Caves | Lost 4 parts (2u2w) 9832 | -3/Proximity Caves | Entered Research 9832 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9833 | -3/Research | Identified exit to Research 11005 | -3/Research | Cargo convoy interrupted 11131 | -3/Research | First assault squad dispatched 11131 | -3/Research | System corruption reached 10% 11169 | -3/Research | Spotted B-86 Titan 11171 | -3/Research | Destroyed B-86 Titan 11172 | -3/Research | Spotted Striker 11191 | -3/Research | Destroyed Striker 11196 | -3/Research | Spotted Executioner 11196 | -3/Research | Spotted Striker 11206 | -3/Research | Destroyed Executioner 11221 | -3/Research | Destroyed Striker 11252 | -3/Research | Destroyed 8 combat bots 11260 | -3/Research | Released all parts (10) 11267 | -3/Research | Core integrity fell below 50% 11291 | -3/Research | Lost 22 parts (4p3n6u9w) 11339 | -3/Research | Core integrity fell below 20% 11367 | -3/Research | Spotted B-86 Titan 11370 | -3/Research | Identified Transdimensional Reconstructor 11370 | -3/Research | Warped through subspace 11417 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11322_ Massive razor-sharp blades shoot up from within the floor. 11322_ Triggered Blade Trap. 11322_ Massive razor-sharp blades shoot up from within the floor. 11323_ U-05 Engineer lays Concrete. 11329_ System corrupted: Matter fused (-9). 11346_ Triggered Blade Trap. 11346_ Massive razor-sharp blades shoot up from within the floor. 11347_ System corrupted: Energy discharge (-27). 11362_ 3Y:P<,,QG AO >,/ VCD5>#O># CZTUWRC M9&GQ 11364_ Triggered Tesla Bomb Trap. 11364_ A bubble of electromagnetic force engulfs the area. 11364_ Door malfunctions. 11365_ Triggered Tesla Bomb Trap. 11365_ A bubble of electromagnetic force engulfs the area. 11370_ Adv. Heat Sink destroyed. 11370_ Identified Transdimensional Reconstructor. 11370_ Warped through subspace. 11380_ System corrupted: Matter fused (-10). 11412_ System corrupted: Component data lost. 11415_ Mason Extractor disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????#### #? # #? | | ?????????????????????????????# #? # #? | | ?????????????????????????????# # " # #? | | ????????????????????###+###### # """"# #? | | ????????????????????# + """"# #? | | ????????????????????# # """"# #? | | ????????????????????+ # """"# #? | | ????????????????????# #? # #? | | ????????????????????# #? # #? | | ????????????????????### """" #??####### # | | ?????????############## t """" #????????# # | | ?????????? ! # """" #????????# ^ / | | ?????????#? # """" #????????# # | | ?????????# """ !! # #????????# #? | | ?????????# """ !! # #?#??????# #? | | ?????????# """ !! # ### ##### #? | | ?????????# + BB #? | | ?????????# # BB #? | | ?????????# """ """ + ^ #? | | ?????????# """ """ # !!!#? | | ?????????# """ """ # """ "" """ !!!#? | | ?????????# # """ """ """ !!!#? | | ?????????# # "" """ """ ? | | ?????????####### #### # s ss | | ???????????????###??# # s | | ????????????????????# # @ s | | ????????????????????##;##;#######;### #### #### | | ?????????????????????######?????????# ####+#### | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# + | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# ######### | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????####/### < ## | | ???????????????????????????????????? # # | | ???????????????????????????????????? # # | | ???????????????????????????????????? ###### | | ???????????????????????????????????? #????# | | ???????????????????????????????????? #????# | | ???????????????????????????????????? #????# | | ???????????????????????????????????? #????# | | ???????????????????????????????????? #????# | | ????????????????????????????????????########????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Coolant Potential 80 Energy Generation 61 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 600 Propulsion Shielding 90 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Particle Gun | -9/Materials | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyInertialFemtoactuators Manual? 0 Play Time 01:59:09 Cumulative 75.9 hours Start 2021.06.25 @ 20:38:03 End 2021.06.25 @ 22:35:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 52 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d19efb4-d4a3-4a35-8129-398facf789a1