Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.01 @ 12:35:01 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1618) 1618 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4468 Bonus ------- None Cogmind --------- Core Integrity 637/700 Matter 60/300 Energy 251/265 System Corruption 0% Temperature Cool (0) Movement Hovering (34) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (5) --- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (15) --- Aerolev Unit Aerolev Unit Improved Heat Sink High-capacity Matter Pod (16) Improved Terrain Scanner Transmission Jammer Medium Armor Plating System Shield Authchip [Processor] Authchip [Armor] Authchip [Weapon] Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Aerolev Unit Aerolev Unit Improved Heat Sink High-capacity Matter Pod Improved Terrain Scanner Transmission Jammer Medium Armor Plating System Shield Authchip [Processor] Authchip [Armor] Authchip [Weapon] Particle Cannon Advanced Beam Cannon Advanced Assault Cannon Grenade Launcher [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . . 1 1 1 Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 46 | 7 3 2 24 5 5 Power 3 | 1 . . 1 1 . Engine 2 | 1 . . 1 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 19 | 2 . . 14 1 2 Treads 13 | 2 . . 11 . . Leg . | . . . . . . Wheel . | . . . . . . Hover 6 | . . . 3 1 2 Flight . | . . . . . . Utility 12 | 1 2 1 5 2 1 Device 4 | . 1 1 1 1 . Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware 2 | . . . 1 . 1 Protection 3 | . . . 3 . . Artifact . | . . . . . . Weapon 12 | 3 1 1 4 1 2 Energy Gun 2 | 2 . . . . . Energy Cannon 4 | . . . 3 1 . Ballistic Gun 3 | 1 1 1 . . . Ballistic Cannon 3 | . . . 1 . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 11 | . . 3 7 1 . Power 1 | . . . . 1 . Propulsion 4 | . . 1 3 . . Utility 3 | . . 1 2 . . Weapon 3 | . . 1 2 . . Highest Loss Streak 2 | . . 2 2 1 . To Critical Strikes . | . . . . . . Average Backups 9 | . 4 5 12 14 14 Power 1 | . . 1 1 . . Propulsion 1 | . . 1 1 3 2 Utility 4 | . 1 1 6 7 8 Weapon 2 | . 1 2 2 2 3 Tool/Special . | . . . . . . Unused Backups 15 | . . . 3 . 12 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 . 1 Utility 8 | . . . 1 . 7 Weapon 4 | . . . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 98 93 95 93 89 Engine 10 | . 14 14 11 2 7 Treads 21 | . 27 28 26 . . Hover 8 | . . . 3 36 38 Device 11 | . 14 7 11 16 7 Storage 11 | . 14 14 11 9 7 Processor 1 | . . . . 5 7 Protection 5 | . . . 9 3 . Energy Gun 1 | . 1 . 1 . . Energy Cannon 6 | . . . 10 13 1 Ballistic Gun 10 | . 25 28 5 . . Ballistic Cannon 3 | . . . 4 . 10 Peak Build Rating 44 | 6 8 8 29 38 44 Average Rating 17 | 5 7 6 16 35 42 On Entrance 13 | . 6 8 7 29 32 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 44 | 13 28 28 43 44 40 Greatest Support 69 | 40 40 40 69 32 40 Greatest Overweight (x) 2 | . . 1 2 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 Most Carried 15 | 2 6 7 15 15 15 Average Carried 9 | . 4 5 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 6 7 15 15 15 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1154 | 264 155 71 511 . 153 Remotely . | . . . . . . Salvage Created 2161 | 160 297 228 1222 56 198 Parts 126 | 10 19 14 76 1 6 Haulers Intercepted 7 | . 2 . 5 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 44 | . 6 7 24 1 6 Guns 20 | . 6 7 7 . . Cannons 24 | . . . 17 1 6 Classes Destroyed 10 | 2 4 . 4 . . Worker 1 | . 1 . . . . Builder 1 | . . . 1 . . Tunneler 4 | 4 . . . . . Hauler 7 | . 2 . 5 . . Recycler 2 | 1 . . 1 . . Operator 3 | . . . 3 . . Swarmer 11 | . 3 3 4 . 1 Grunt 26 | . 3 4 15 . 4 Brawler 2 | . . . 1 . 1 Sentry 5 | . . . 4 1 . Best Kill Streak 7 | 2 4 7 5 1 3 Combat Bots Only 7 | . 3 7 5 1 3 Max Kills in Single Turn 2 | 1 1 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 256 | . 21 65 113 42 15 Missed 64 | . 5 21 22 12 4 Hits 192 | . 16 44 91 30 11 Melee 1 | . . . . . 1 Projectile 191 | . 16 44 91 30 10 Critical Strikes 3 | . . 1 1 1 . Damage Taken 2385 | . 169 483 1125 418 190 Core 466 | . 44 128 157 74 63 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . 31 60 86 . Volleys Fired 202 | 13 31 30 94 7 27 Largest 2 | 2 2 2 2 2 2 Hottest 136 | 70 70 40 136 136 80 Shots Fired 387 | 26 62 60 188 9 42 Gun 240 | 26 62 60 92 . . Cannon 147 | . . . 96 9 42 Launcher . | . . . . . . Special . | . . . . . . Kinetic 285 | 13 56 60 114 . 42 Thermal 101 | 12 6 . 74 9 . Explosive . | . . . . . . Electromagnetic 1 | 1 . . . . . Robot Hit Streak 14 | 8 8 14 13 3 6 Robot Miss Streak 5 | 1 5 3 3 3 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 249 | 17 37 45 128 3 19 Core Hits 107 | 7 15 17 56 1 11 Critical Kills 2 | . 1 1 . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 9 | 2 1 2 4 . . Burn 3 | 2 . . 1 . . Destroy 3 | . 1 2 . . . Blast 3 | . . . 3 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3339 | 222 327 357 1866 70 497 Guns 1516 | 185 327 357 647 . . Cannons 1778 | . . . 1219 62 497 Explosions 37 | 37 . . . . . Melee . | . . . . . . Ramming 8 | . . . . 8 . Kinetic 2146 | 49 264 357 979 . 497 Thermal 1173 | 161 63 . 887 62 . Explosive . | . . . . . . Electromagnetic 12 | 12 . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 16 | . . . 2 . 14 Projectiles 16 | . . . 2 . 14 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 7 | . . . 6 . 1 Impact . | . . . . . . Kinetic 6 | . . . 5 . 1 Secondary 1 | . . . 1 . . Self-Inflicted Damage 4 | . . . . 4 . Shots . | . . . . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 99 | 50 80 49 99 42 99 Average Temperature 26 | 21 28 19 27 15 34 Received Heat Transfer 933 | . 48 198 561 72 54 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | 5 . . 1 1 . Heat Transferred 2862 | 568 185 . 1998 111 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 . . Low Security (%) 77 | 100 100 100 55 100 100 Level 1 22 | . . . 44 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 391 | 5 80 120 391 95 107 Initial 79 | . . . 27 79 31 Average 113 | 1 23 73 192 52 49 Influence Increases 1473 | 25 176 170 827 121 154 Destroy 0b10 Robot/C 880 | . 120 140 480 20 120 Destroy 0b10 Robot/NC 90 | 25 15 . 50 . . Destroy Leader 204 | . 24 30 140 10 . Successful Hack 21 | . 17 . 4 . . Disable Machine 90 | . . . 45 15 30 Destroy Structure 8 | . . . 3 1 4 Lose Combat Pursuer 180 | . . . 105 75 . Influence Decreases 1389 | 25 176 100 708 240 140 Entered New Map 192 | . . . 43 110 39 Time Decay 914 | 25 176 70 453 120 70 Lost Part 90 | . . 30 50 10 . Purge Threat 193 | . . . 162 . 31 Squads Dispatched 6 | . . . 4 2 . Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 3 | . . . 3 . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 9 10 35 12 7 Peak Tracking Total 7 | . 3 5 5 7 3 Tactical Retreats 6 | . . . 4 2 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 6 | . . . 3 1 2 Max in Single Turn 1 | . . . 1 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 20 | . 4 . 6 6 4 Terminals 17 | . 4 . 6 4 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 2 | . . . . 1 1 Total Hacks 48 | . 12 . 17 13 6 Successful 16 | . 5 . 5 4 2 Failed 31 | . 7 . 12 8 4 Catastrophic 10 | . 3 . 2 2 3 Database Lockouts 1 | . . . . 1 . Manual 22 | . 8 . 11 3 . Terminals 41 | . 12 . 17 8 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access 5 | . . . . 3 2 Terminal Hacks 9 | . 3 . 3 2 1 Record 1 | . 1 . . . . Part Schematic 2 | . 2 . . . . Unreport Threat 3 | . . . 2 . 1 Zone Layout 3 | . . . 1 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . 1 . Retrieve Study 1 | . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 5 | . 2 . 2 1 . Terminals 5 | . 2 . 2 1 . Botnet 5 | . 2 . 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 4 . 6 5 4 Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 2 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . 1 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1124 | . 630 28 . 229 237 Sensors 466 | . . . . 229 237 Seismic 658 | . 630 28 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2831 | 160 630 146 1403 255 237 Spaces Moved 1705 | 73 306 37 643 244 402 Core 5 | 5 . . . . . Treads 925 | 68 306 37 514 . . Legs . | . . . . . . Wheels . | . . . . . . Hover 775 | . . . 129 244 402 Flight . | . . . . . . Fastest Speed 34 | 50 160 160 102 38 34 Average Speed 112 | 152 160 164 149 66 34 Slowest Speed 240 | 160 160 240 240 102 34 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 49 13 54 32 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 6 | . . . . . 6 Terrain Destroyed 11 | 2 . . . . 9 Melee . | . . . . . . Projectile 9 | . . . . . 9 AOE 2 | 2 . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2260 | 95 393 75 913 325 459 Wait 240 | . 43 5 114 61 17 Move 1700 | 72 305 36 642 243 402 Hop . | . . . . . . Pick Up 34 | 2 5 2 20 1 4 Fast Attach 23 | 7 5 1 7 1 2 Attach 15 | . 1 1 8 3 2 Detach 2 | . . . . 2 . Swap 20 | . 2 . 11 5 2 Drop 23 | 1 1 . 17 1 3 Fire 202 | 13 31 30 94 7 27 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 14) 410 | -10/Materials | Discovered new exit (range 5) 592 | -10/Materials | Discovered new exit (range 11) 641 | -10/Materials | Discovered new exit (range 5) 791 | -10/Materials | Entered Mines 837 | -10/Mines | Core integrity fell below 50% 889 | -10/Mines | Destroyed 7 combat bots 929 | -10/Mines | Discovered new exit (range 6) 937 | -10/Mines | Entered Materials 937 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1129 | -9/Materials | Discovered new exit (range 16) 1244 | -9/Materials | Build established: Scavenger-Mutant 1351 | -9/Materials | Discovered new exit (range 13) 1968 | -9/Materials | Build established: Mutant 2340 | -9/Materials | Entered another Materials area 2340 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2429 | -8/Materials | Garrison activated, responded to threat 2455 | -8/Materials | Central database locked down 2534 | -8/Materials | Discovered new exit (range 13) 2594 | -8/Materials | Identified exit to Factory 2595 | -8/Materials | Entered Factory 2595 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2832 | -7/Factory | Self-destructed Last Messages --------------- 02714_ U-05 Engineer lays Concrete. 02714_ B-48 Gladiator destroyed. 02717_ Acquired 4 matter. 02718_ Acquired 24 matter. 02719_ U-05 Engineer lays Concrete. 02735_ G-47 Trooper destroyed. 02744_ U-05 Engineer builds a Wall. 02747_ R-06 Scavenger collects Imp. Heat Sink. 02749_ Acquired 2 matter. 02750_ Acquired 40 matter. 02750_ Acquired 4 matter. 02751_ R-06 Scavenger collects Aluminum Leg. 02751_ Acquired 50 matter. 02752_ Acquired 6 matter. 02764_ Connecting with Terminal... 02794_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02795_ Terminal disabled. 02802_ O-24 Administrator knocked back. 02814_ Destroyed Imp. Hover Unit. 02820_ Acquired 3 matter. 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