Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 22:16:26 Player: Cog on my mind Result: Destroyed by as-26347 with Assembled Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (83) 415 Value Destroyed (2110) 2110 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2589) 2589 TOTAL SCORE: 8674 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 185 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/700 Matter 209/300 Energy 282/310 System Corruption 5% Temperature Cool (0) Movement Hovering (420) Ox6 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (5) --- Hover Unit > --- UTILITY (5) ------ Experimental Heat Sink Large Storage Unit > --- WEAPON (2) ------- Zionite Phaser-S Zionite Phaser-S > --- INVENTORY (15) --- Improved Sensor Array Microactuators Advanced ECM Suite Improved Reaction Control System Zionite Weapon Casing Hardened Medium Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Improved Trap Extractor (0/6) Hacking Drone Bay (1/1) Plasma Cutter RU-N14's Throwing Claymores (1) Chainsword Makeshift Axe Power Sword Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Large Storage Unit Zionite Weapon Casing Zionite Heavy Carapace Hacking Drone Bay > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S > --- INVENTORY -------- Heavy Deuterium Engine Structural Scanner Improved Sensor Array Microactuators Advanced ECM Suite Improved Reaction Control System Hardened Medium Armor Plating Improved Trap Extractor Advanced EMP Blaster Advanced EMP Blaster Plasma Cutter RU-N14's Throwing Claymores Makeshift Axe Power Sword [Rating: 73] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Airjet Treads Light Treads Leg Zionite Composite Leg I Hover Unit Airjet Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Zionite Weapon Casing Weapon Spear Energy Gun Zionite Phaser-S Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 3 | . . 1 2 . . . . . Utility 3 | . . 1 . 2 . . . . Weapon . | . . . . . . . . . Parts Attached 138 | 6 1 14 13 34 1 12 10 47 Power 8 | 1 . 2 1 2 . . . 2 Engine 6 | 1 . 1 1 2 . . . 1 Core 1 | . . 1 . . . . . . Reactor 1 | . . . . . . . . 1 Propulsion 30 | 2 . 1 5 10 . 1 . 11 Treads 3 | 2 . 1 . . . . . . Leg 5 | . . . . . . . . 5 Wheel . | . . . . . . . . . Hover 22 | . . . 5 10 . 1 . 6 Flight . | . . . . . . . . . Utility 54 | 1 1 4 3 18 1 7 . 19 Device 32 | . 1 1 2 13 1 6 . 8 Storage 5 | 1 . 1 . 1 . . . 2 Processor 4 | . . . 1 3 . . . . Hackware . | . . . . . . . . . Protection 13 | . . 2 . 1 . 1 . 9 Artifact . | . . . . . . . . . Weapon 46 | 2 . 7 4 4 . 4 10 15 Energy Gun 13 | 1 . 4 . . . . . 8 Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 5 | 1 . 2 2 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 7 | . . . . 1 . 1 2 3 Special Weapon 6 | . . . . . . . 2 4 Impact Weapon 2 | . . . 2 . . . . . Slashing Weapon 10 | . . . . 2 . 2 6 . Piercing Weapon 2 | . . . . 1 . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 22 | . . 4 1 2 . . 3 12 Parts Lost 29 | . . 1 1 5 . 1 . 21 Power 1 | . . . . . . . . 1 Propulsion 14 | . . . 1 3 . 1 . 9 Utility 11 | . . . . 2 . . . 9 Weapon 3 | . . 1 . . . . . 2 Highest Loss Streak 9 | . . 1 1 3 . 1 . 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 96 93 98 93 100 97 99 71 Engine 5 | . 14 8 9 6 7 7 7 1 Reactor 1 | . . . . . . . . 4 Treads 5 | . 28 30 1 . . . . . Leg 4 | . . . . . . . . 14 Hover 20 | . . . 42 35 38 35 38 7 Device 11 | . 11 11 11 14 14 14 15 5 Storage 8 | . 14 11 9 7 7 7 7 9 Processor 8 | . . . 6 12 15 15 15 7 Protection 3 | . . 8 . . . . . 6 Energy Gun 3 | . 14 11 . . . . . 5 Ballistic Gun 3 | . 14 10 13 1 . . . . Slashing Weapon 4 | . . . . 5 7 11 13 3 Piercing Weapon 2 | . . . . 6 7 2 . . Peak Build Rating 73 | 6 7 17 31 50 49 50 51 73 Average Rating 39 | 5 6 13 28 40 46 47 48 53 On Entrance 27 | . 6 7 17 28 49 46 48 49 Naked Turns . | . . . . . . . . . Heaviest Build 53 | 13 14 28 26 46 38 46 43 53 Greatest Support 100 | 40 40 60 38 41 41 42 42 100 Greatest Overweight (x) 6 | . . . . 1 . 1 1 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 15 Average Capacity 13 | 7 8 8 10 13 15 15 15 15 Most Carried 15 | . . 10 10 15 15 15 15 15 Average Carried 11 | . . 5 7 12 14 14 14 14 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 Final Carried 15 | . . 10 10 15 15 15 15 15 Class Distribution -------------------- 46% | Mutant 16% | Scout 13% | Scavenger-Scout 11% | Gladiator 5% | Scavenger-Mutant 4% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Matter Collected 2226 | 281 . 465 193 571 10 140 30 536 Remotely . | . . . . . . . . . Salvage Created 5712 | 118 . 1389 357 818 . 109 . 2921 Parts 198 | 9 . 80 17 60 . 9 . 23 Haulers Intercepted 12 | . . 4 2 6 . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 95 | . . 22 5 2 . 5 . 61 Melee 3 | . . . . 2 . 1 . . Guns 31 | . . 21 2 . . . . 8 AOE 45 | . . 1 2 . . 4 . 38 Classes Destroyed 14 | 1 . 9 . 1 . . . 3 Worker 5 | . . 3 . 2 . . . . Builder 5 | . . 2 1 2 . . . . Tunneler 6 | 5 . 1 . . . . . . Hauler 12 | . . 4 2 6 . . . . Recycler 4 | . . 1 . 3 . . . . Operator 2 | . . 1 . 1 . . . . Watcher 7 | . . 2 2 3 . . . . Swarmer 9 | . . 5 . . . 4 . . Grunt 15 | . . 12 3 . . . . . Sentry 7 | . . 5 2 . . . . . Programmer 3 | . . . . 2 . 1 . . Z-Light 6 | . . . . . . . . 6 Assembled 39 | . . . . . . . . 39 Golem 15 | . . . . . . . . 15 Best Kill Streak 46 | 5 . 7 3 4 . 4 . 46 Combat Bots Only 46 | . . 4 2 1 . 4 . 46 Max Kills in Single Turn 13 | 1 . 2 3 1 . 4 . 13 Gunslinging 1 | . . 1 . . . . . . Exploded 13 | . . 1 2 . . 4 . 13 Melee 1 | . . . . 1 . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Hostile Shots Fired 386 | . . 98 22 68 . 18 . 180 Missed 143 | . . 30 8 33 . 6 . 66 Damage Taken 4548 | . . 799 217 347 . 204 . 2981 Core 799 | . . 88 . 38 . 33 . 640 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 302 | . . . . . . . . 302 Core Remaining (%) 94 | 100 100 78 100 . . . . . Volleys Fired 153 | 7 1 86 11 3 . 1 . 44 Largest 2 | 2 2 2 2 1 . 1 . 2 Hottest 120 | 60 60 90 46 23 . 45 . 120 Shots Fired 280 | 14 2 167 22 3 . 1 . 71 Gun 241 | 14 2 167 22 3 . . . 33 Cannon . | . . . . . . . . . Launcher 31 | . . . . . . 1 . 30 Special 8 | . . . . . . . . 8 Kinetic 96 | 7 1 63 22 3 . . . . Thermal 52 | 7 1 44 . . . . . . Explosive 9 | . . . . . . 1 . 8 Electromagnetic 90 | . . 60 . . . . . 30 Phasic 33 | . . . . . . . . 33 Robot Hit Streak 19 | 5 6 19 6 2 . . . 4 Robot Miss Streak 5 | 1 1 5 2 2 . . . 3 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 2 . . . . . 2 Max Gunslinging Chain 1 | . . 1 . . . . . 1 Shots Hit Robots 225 | 10 1 118 20 40 . 2 . 34 Core Hits 275 | 5 1 55 11 15 . 8 . 180 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 3 | . . . 1 1 . . . 1 Smash 1 | . . . 1 . . . . . Sever 1 | . . . . . . . . 1 Impale 1 | . . . . 1 . . . . Melee Attacks 111 | . . . 9 93 . 7 1 1 Impact 10 | . . . 9 1 . . . . Slashing 30 | . . . . 25 . 3 1 1 Piercing 71 | . . . . 67 . 4 . . Sneak Attacks 18 | . . . 1 17 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 5 | . . . . 4 . 1 . . Damage Inflicted 12007 | 119 10 1877 858 2058 . 293 . 6792 Guns 2647 | 119 10 1675 202 14 . . . 627 Cannons . | . . . . . . . . . Explosions 6612 | . . 202 272 . . 243 . 5895 Melee 2525 | . . . 384 2044 . 50 . 47 Ramming . | . . . . . . . . . Kinetic 817 | 62 . 539 202 14 . . . . Thermal 919 | 57 10 531 272 . . . . 49 Explosive 1700 | . . . . . . 243 . 1457 Electromagnetic 5196 | . . 807 . . . . . 4389 Impact 384 | . . . 384 . . . . . Slashing 1165 | . . . . 895 . . . 270 Piercing 1199 | . . . . 1149 . 50 . . Phasic 627 | . . . . . . . . 627 Highest Corruption 5 | . . . . 5 . . . 5 Average Corruption 3 | . . . . 2 . . . 4 Corruption Purged 7 | . . . . 7 . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . 8 . . . 9 Message Errors 3 | . . . . 1 . . . 2 Matter Fused 7 | . . . . 3 . . . 4 Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 2 | . . . . 1 . . . 1 Data Loss (minor) 2 | . . . . 2 . . . . Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 590 | . . 13 143 248 . 26 . 160 Projectiles . | . . . . . . . . . Explosions 229 | . . 13 30 . . 26 . 160 Melee 361 | . . . 113 248 . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 106 | . . 60 . . . 23 . 23 Shots 5 | . . 3 . . . 1 . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 351 | 2 . 351 22 142 . . . 340 Average Temperature 98 | 2 . 56 8 66 . . . 176 Received Heat Transfer 935 | . . 285 126 126 . . . 398 Effects 3 | . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . 1 Interference 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted 18 | . . . 3 . . . . 15 Combat Hostiles 16 | . . . 1 . . . . 15 Parts Fried 13 | . . 7 6 . . . . . Impact Corruptions 4 | . . . 4 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1425 | 125 25 975 200 . . . . 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . . 4 . . . . . 4 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Peak Influence 659 | 25 16 659 550 616 . . . . Initial 249 | . 16 6 247 249 . . . . Average 327 | 10 16 379 372 342 . . . . Maximum Alert Level 2 | . . 2 2 2 . . . . Low Security (%) 20 | 100 100 30 . 1 . . . . Level 1 49 | . . 21 69 74 . . . . Level 2 30 | . . 48 30 23 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . . 4 2 10 . . . . Investigation 8 | . . 2 1 5 . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 6 | . . 2 1 3 . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Distress Signals 8 | . . 1 2 5 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 166 | . 1 36 18 38 . 6 . 67 Peak Tracking Total 26 | . 1 5 6 9 . 4 . 26 Tactical Retreats 30 | . . 5 2 17 . . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 8 | . . . . 8 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . . . 1 Traps Extracted 1 | . . . . . . 1 . . Installed 1 | . . . . . . . . 1 Triggered . | . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 1 Objects Rigged 1 | . . . 1 . . . . . Exploded 1 | . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 9 | . . 2 1 1 . . 3 2 Max in Single Turn 1 | . . 1 1 1 . . 1 1 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 3 | . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 23 | . . 3 3 15 . 1 1 . Terminals 12 | . . 2 2 8 . . . . Fabricators 3 | . . . . 3 . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 2 | . . 1 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 2 | . . . . 2 . . . . Total Hacks 55 | . . 8 7 34 . 1 5 . Successful 24 | . . 2 3 13 . 1 5 . Failed 31 | . . 6 4 21 . . . . Catastrophic 7 | . . 1 . 6 . . . . Database Lockouts . | . . . . . . . . . Manual 32 | . . 6 7 18 . . 1 . Terminals 30 | . . 5 5 20 . . . . Fabricators 7 | . . . . 7 . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units 5 | . . 3 2 . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 4 | . . . . 4 . . . . Terminal Hacks 11 | . . . . 5 . 1 5 . Part Schematic 5 | . . . . . . . 5 . Robot Analysis 1 | . . . . 1 . . . . Open Door 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . Scanalyzer Index 1 | . . . . 1 . . . . Recall Investigation 1 | . . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . Insert Component 1 | . . . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 10 | . . 2 3 5 . . . . Terminals 5 | . . 1 2 2 . . . . Botnet 4 | . . 1 1 2 . . . . Detonate 1 | . . . 1 . . . . . Fabricators 2 | . . . . 2 . . . . Report 1 | . . . . 1 . . . . Haulers 1 | . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . Mechanics 1 | . . . . 1 . . . . Recycling Units 2 | . . 1 1 . . . . . Tunnel 2 | . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . . 3 2 14 . . . . Full Trace Events 5 | . . 1 1 3 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . 19 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total Allies 3 | . . . . . . . 2 1 Largest Group 3 | . . . . . . . 2 3 Highest-Rated Group 311 | . . . . . . . 192 311 Highest-Rated Ally 119 | . . . . . . . 96 119 Total Orders . | . . . . . . . . . Ally Attacks 58 | . . . . . . . . 58 Total Damage 1894 | . . . . . . . . 1894 Kills 15 | . . . . . . . . 15 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 5 | . . . . . 2 1 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Turns Passed 6123 | 133 137 1027 210 1519 316 439 511 1831 Spaces Moved 6929 | 64 81 415 243 2452 713 713 859 1389 Core 20 | 2 . . . . . . . 18 Treads 558 | 62 81 415 . . . . . . Legs 840 | . . . . . . . . 840 Wheels . | . . . . . . . . . Hover 5511 | . . . 243 2452 713 713 859 531 Flight . | . . . . . . . . . Fastest Speed 44 | 50 160 160 44 44 44 44 44 44 Average Speed 67 | 156 160 160 44 45 44 45 44 109 Slowest Speed 420 | 160 160 160 48 112 44 108 104 420 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 54 | 5 17 39 33 63 87 85 85 79 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 . 1 . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 8 | . . . . . 3 2 3 . Spaces Dug 36 | . . . 2 33 . 1 . . Terrain Destroyed 185 | . . 9 22 33 . 30 . 91 Melee 36 | . . . 2 33 . 1 . . Projectile 10 | . . . . . . . . 10 AOE 139 | . . 9 20 . . 29 . 81 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total 7909 | 80 86 614 306 2731 714 815 938 1625 Wait 389 | 4 4 69 19 83 . 81 21 108 Move 6921 | 63 80 414 242 2451 712 712 858 1389 Hop . | . . . . . . . . . Pick Up 65 | . . 15 5 28 1 1 6 9 Fast Attach 68 | 6 1 8 1 14 . 3 6 29 Attach 20 | . . 2 2 7 . . 1 8 Detach 12 | . . 2 1 2 . . 3 4 Swap 50 | . . 4 10 13 1 9 3 10 Drop 81 | . . 14 6 24 . 3 12 22 Fire 153 | 7 1 86 11 3 . 1 . 44 Melee 96 | . . . 9 80 . 5 1 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 26 | . . . . 26 . . . . Rewire . | . . . . . . . . . Trap 1 | . . . . . . . . 1 Miscellaneous 27 | . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 16) 271 | -10/Materials | Entered another Materials area 271 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 710 | -9/Materials | Discovered new exit (range 12) 1298 | -9/Materials | Entered another Materials area 1298 | -8/Materials | Evolved 2 slots: Propulsion x2 1507 | -8/Materials | Discovered new exit (range 2) 1508 | -8/Materials | Identified exit to Factory 1508 | -8/Materials | Entered Factory 1508 | -7/Factory | Evolved 2 slots: Utility x2 1756 | -7/Factory | Discovered new exit (range 5) 1758 | -7/Factory | Identified exit to Factory 1838 | -7/Factory | Found Prototype Launcher 1879 | -7/Factory | Identified Rocket Array 1977 | -7/Factory | Discovered exit to Factory (range 8) 2335 | -7/Factory | Build established: Scout 2341 | -7/Factory | Garrison activated, responded to threat 2347 | -7/Factory | Found Rocket Array 2449 | -7/Factory | Discovered new exit (range 14) 2450 | -7/Factory | Identified exit to Storage 2450 | -7/Factory | Identified exit to Lower Caves 2683 | -7/Factory | Lost 3 parts (1n2u) 2765 | -7/Factory | Build established: Gladiator 3027 | -7/Factory | Entered Lower Caves 3249 | -7/Lower Caves | Learned Factory stockpile data 3307 | -7/Lower Caves | Encountered a Warlord checkpoint 3325 | -7/Lower Caves | Build established: Scout 3326 | -7/Lower Caves | Discovered new exit (range 2) 3327 | -7/Lower Caves | Identified exit to Lower Caves 3343 | -7/Lower Caves | Entered another Lower Caves area 3343 | -7/Lower Caves | Discovered exit to Factory (range 13) 3368 | -7/Lower Caves | Encountered a Warlord checkpoint 3540 | -7/Lower Caves | Identified exit to Zion 3736 | -7/Lower Caves | Build established: Scavenger-Scout 3782 | -7/Lower Caves | Entered Zion 3814 | -7/Zion | Discovered new exit (range 16) 3888 | -7/Zion | Found Prototype Launcher 3888 | -7/Zion | Identified Gui. Missile Launcher 3909 | -7/Zion | Learned Factory emergency access door positions 3939 | -7/Zion | Given the Hacking Drone Bay 3941 | -7/Zion | Found Prototype Device 3969 | -7/Zion | Learned location of 1 exit from Factory 3982 | -7/Zion | Received a visual enhancement algorithm 3993 | -7/Zion | Met Imprinter 4010 | -7/Zion | Given A8's code to call for help 4087 | -7/Zion | Found Prototype Special Weapon 4087 | -7/Zion | Identified RU-N14's Throwing Claymores 4092 | -7/Zion | Found RU-N14's Throwing Claymores 4094 | -7/Zion | Found RU-N14's Throwing Claymores 4194 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4198 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4287 | -7/Zion | Discovered new exit (range 5) 4290 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4291 | -7/Zion | Identified exit to Deep Caves 4293 | -7/Zion | Entered Deep Caves 4293 | -7/Deep Caves | Accompanied by 2 allies 4295 | -7/Deep Caves | Met 5H-AD0 4442 | -7/Deep Caves | Attacked by Z-Imprinter 4454 | -7/Deep Caves | Destroyed Z-Imprinter 4533 | -7/Deep Caves | Lost 4 parts (4n) 4584 | -7/Deep Caves | Found Prototype Protection 4584 | -7/Deep Caves | Identified Zio. Heavy Carapace 4606 | -7/Deep Caves | Found Prototype Protection 4606 | -7/Deep Caves | Identified Zio. Weapon Casing 4796 | -7/Deep Caves | Z-Facility disabled 4937 | -7/Deep Caves | Found Zio. Heavy Carapace 4971 | -7/Deep Caves | Found Zio. Weapon Casing 5180 | -7/Deep Caves | Build established: Mutant 5224 | -7/Deep Caves | Discovered new exit (range 6) 5229 | -7/Deep Caves | Identified exit to Proximity Caves 5407 | -7/Deep Caves | Identified Hacking Drone Bay 5413 | -7/Deep Caves | Spotted AG-68190 5414 | -7/Deep Caves | Core integrity fell below 50% 5566 | -7/Deep Caves | Found Zio. Weapon Casing 5740 | -7/Deep Caves | Destroyed AG-68190 5743 | -7/Deep Caves | Exposed GOLEM chamber 5744 | -7/Deep Caves | Triggered Deep Caves wall 5815 | -7/Deep Caves | Destroyed 46 combat bots 5838 | -7/Deep Caves | Lost 9 parts (1p2n4u2w) 6051 | -7/Deep Caves | Core integrity fell below 20% 6124 | -7/Deep Caves | Destroyed 7 combat bots 6124 | -7/Deep Caves | Destroyed by as-26347 with Assembled Gauss Rifle Last Messages --------------- 06086_ as-70943 destroyed. 06086_ Destroyed Asb. Hover System. 06086_ as-33433 destroyed. 06089_ Knocked back. 06092_ Penetrated by Slug. 06093_ Adv. Weight Redist. System destroyed. 06093_ System corrupted by crushing effect (+1). 06093_ Knocked back. 06095_ Penetrated by Slug. 06096_ System corrupted: Matter fused (-8). 06103_ as-36715 destroyed. 06103_ Switching to secondary target: as-56336. 06106_ Zio. Biocell destroyed. 06106_ Zio. Glidesys I destroyed. 06106_ Destroyed Asb. Shotgun. 06113_ Hover Unit destroyed. 06114_ Penetrated by Slug. 06116_ Zio. Weapon Casing destroyed. 06118_ System corrupted: Matter fused (-5). 06124_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????## ##### #####???####?? | | ???????????????????????????# ==!! ! #??## #?? | | ?????????????######????????# ! #### #?# | | ############# ##???????# # # #### # ### | | ##?????## # ## ####" # ### | | ##??### ###### # "" | | # ####### #??# ! !# * # | | # #?????# #??# ! ! | | # #?????# ##??## [ | | # ####### ######????### | | # ##???????????## | | ########## ##???????????# " | | ?????????# ##???????#### " | | ?????????# ##?????## # " | | ?????????# #?????# " | | ?????????# # #?????# !# " | | ???????### ## ##?????##### " | | ????#### ####?????????## " | | ????# #????????????# " | | #???#> # ###????????????## " | | ##??###########?????????#### " | | ########## ##???????## # | | ## #???????# | | #####???# | | ##??# | | #??##@a | | #### #???##; | | #???# #??????# | | ##### #??????##a | | ## #???????# | | #????##### | | #???## #" | | ##???# ## | | ##????# # | | #### ###### ##????## | | ############# ######## | | | | | | | | ######## #"##"" | | #???## ##??????##" | | ##### #???????#### | | #??????????# ! | | #??????????## | | #???????????# % | | ## ##???????????# " ! " # | | ####### ##????????????## ####" "### | | ###?????####??????????????# #?? "" "" #?## | | ??????????????????????????## #######??# # ##??? | | ???????????????????????????####?????????#?####???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 1200 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- Hvy. Pick | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Plasma Flamer | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive W-25 Informer | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Boltbath Killing Spree That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed GravitonArmorJammer Manual? 0 Play Time 01:25:04 Cumulative 197.0 hours Start 2025.01.29 @ 18:47:00 End 2025.01.29 @ 22:16:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/2/1/0/0/0/1/0 Lore% 62 Gallery% 71 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e706ee12-1094-4cc6-a3f9-b12e39ae9372