Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.28 @ 23:45:17 Player: Simyon Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (72) 360 Value Destroyed (2128) 2128 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 6088 Bonus ------- High Alert Combat Kills 100 Cogmind --------- Core Integrity 0/850 Matter 197/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Weight Redist. System Improved Signal Interpreter Improved Utility Shielding Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Gravmag System ECM Suite System Shield Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Airjet Gravmag System VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Signal Interpreter Improved Utility Shielding Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Remote Datajack > --- INVENTORY -------- ECM Suite System Shield [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Flight Unit Treads Improved Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Katana Energy Gun EM Pulse Gun Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . 1 . . . Propulsion 3 | . . 1 1 . . . 1 Utility 4 | . . 1 1 1 . . 1 Weapon . | . . . . . . . . Parts Attached 76 | 8 4 22 6 22 8 . 6 Power 18 | 1 . 6 2 8 1 . . Engine 17 | 1 . 6 2 8 . . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 30 | 4 2 9 2 7 4 . 2 Treads 3 | 2 . . . . 1 . . Leg 3 | 2 . 1 . . . . . Wheel . | . . . . . . . . Hover 9 | . . . . 7 2 . . Flight 15 | . 2 8 2 . 1 . 2 Utility 13 | 1 2 2 1 2 3 . 2 Device 5 | . 1 2 1 . 1 . . Storage 1 | 1 . . . . . . . Processor 3 | . 1 . . 2 . . . Hackware 2 | . . . . . . . 2 Protection 2 | . . . . . 2 . . Artifact . | . . . . . . . . Weapon 15 | 2 . 5 1 5 . . 2 Energy Gun 5 | 2 . 3 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher . | . . . . . . . . Special Weapon 4 | . . . 1 2 . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . 2 . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . 2 . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 29 | . . 6 . 5 8 . 10 Power 5 | . . 1 . 2 1 . 1 Propulsion 16 | . . 4 . 3 3 . 6 Utility 3 | . . . . . 2 . 1 Weapon 5 | . . 1 . . 2 . 2 Highest Loss Streak 10 | . . 3 . 1 4 . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 99 92 99 91 70 76 76 Engine 7 | . 14 10 9 12 . . . Core 1 | . . . . . 3 7 4 Treads 1 | . . . . . 3 7 4 Leg 2 | . 17 . . . . . . Hover 8 | . . . . 15 11 15 10 Flight 14 | . 10 27 35 12 5 7 10 Device 12 | . 5 22 26 15 7 7 6 Storage 1 | . 8 . . . . . . Processor 15 | . 13 11 9 22 18 15 6 Hackware 1 | . . . . . . . 12 Protection 2 | . . . . . 7 15 11 Energy Gun 5 | . 28 11 1 . . . . Special Weapon 1 | . . . 7 . . . 5 Slashing Weapon 5 | . . 9 9 7 6 . . Special Melee Weapon 1 | . . . . 2 3 . . Peak Build Rating 43 | 6 8 14 20 32 36 32 43 Average Rating 21 | 3 7 13 18 24 28 32 37 On Entrance 17 | . 6 7 14 20 31 32 32 Naked Turns . | . . . . . . . . Heaviest Build 27 | 12 12 11 16 21 27 23 26 Greatest Support 40 | 40 20 12 16 24 32 26 26 Greatest Overweight (x) 3 | . . 3 . 1 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 Most Carried 8 | 6 8 5 5 5 5 5 5 Average Carried 4 | 3 6 4 4 4 5 5 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 3 Class Distribution -------------------- 59% | Scavenger-Mutant 27% | Mutant 10% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 886 | 253 67 205 60 205 96 . . Remotely . | . . . . . . . . Salvage Created 2757 | . 353 1031 423 402 528 . 20 Parts 166 | . 24 70 24 24 21 . 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 17 | . . . . . 17 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 55 | . 8 23 8 5 10 . 1 Melee 38 | . . 15 8 5 10 . . Guns 14 | . 8 6 . . . . . Cannons 1 | . . . . . . . 1 AOE 1 | . . 1 . . . . . Classes Destroyed 9 | . 3 4 1 . 1 . . Builder 1 | . . 1 . . . . . Tunneler 1 | . . . 1 . . . . Recycler 3 | . . 2 1 . . . . Operator 4 | . . 1 1 2 . . . Watcher 8 | . 2 4 . 2 . . . Swarmer 20 | . 3 11 3 . 3 . . Grunt 19 | . 5 4 3 2 5 . . Sentry 14 | . . 8 2 3 1 . . Programmer 2 | . . . . . 1 . 1 Best Kill Streak 6 | . 3 6 3 2 3 . 1 Combat Bots Only 5 | . 3 5 3 1 3 . 1 Max Kills in Single Turn 2 | . 2 2 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . 1 . . . . . Melee 1 | . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 655 | . 17 90 13 141 83 . 311 Missed 259 | . 10 34 7 60 25 . 123 Damage Taken 3464 | . 69 500 60 578 779 . 1478 Core 1468 | . 13 116 33 145 306 . 855 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . . . . . . . 50 Ignored by Resistances 1059 | . 21 149 17 190 216 . 466 Core Remaining (%) 78 | 100 94 71 94 . . 35 . Volleys Fired 57 | . 17 23 . 1 . . 16 Largest 2 | . 2 2 . 1 . . 1 Hottest 90 | . 80 90 . 5 . . 48 Shots Fired 83 | . 34 32 . 1 . . 16 Gun 66 | . 34 32 . . . . . Cannon 13 | . . . . . . . 13 Launcher . | . . . . . . . . Special 4 | . . . . 1 . . 3 Kinetic 13 | . . . . . . . 13 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 66 | . 34 32 . . . . . Robot Hit Streak 34 | . 15 34 . 1 . . 9 Robot Miss Streak 3 | . 3 2 . . . . 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 197 | . 26 75 15 36 30 . 15 Core Hits 86 | . 17 31 10 13 12 . 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 15 | . 1 3 1 7 3 . . Corrupt 2 | . 1 1 . . . . . Sever 13 | . . 2 1 7 3 . . Melee Attacks 139 | . . 49 16 40 34 . . Impact . | . . . . . . . . Slashing 139 | . . 49 16 40 34 . . Piercing . | . . . . . . . . Sneak Attacks 11 | . . 4 4 3 . . . Combat Hostiles 4 | . . 1 2 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6040 | . 398 2170 635 1283 1204 . 350 Guns 677 | . 310 367 . . . . . Cannons 350 | . . . . . . . 350 Explosions 211 | . 88 123 . . . . . Melee 4802 | . . 1680 635 1283 1204 . . Ramming . | . . . . . . . . Kinetic 350 | . . . . . . . 350 Thermal 211 | . 88 123 . . . . . Explosive . | . . . . . . . . Electromagnetic 677 | . 310 367 . . . . . Impact . | . . . . . . . . Slashing 4802 | . . 1680 635 1283 1204 . . Piercing . | . . . . . . . . Highest Corruption 3 | . . 2 . 2 3 3 1 Average Corruption 2 | . . 1 . 1 2 3 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . 4 . . 16 1 . Message Errors 3 | . . 1 . . 1 1 . Matter Fused 5 | . . . . . 5 . . Heat Flow Errors 3 | . . 1 . . 2 . . Energy Discharges 1 | . . . . . 1 . . Data Loss (minor) 5 | . . 1 . . 4 . . Data Loss (major) 2 | . . 1 . . 1 . . Alerts 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 411 | . 10 195 69 54 59 . 24 Projectiles 24 | . . . . . . . 24 Explosions 10 | . 10 . . . . . . Melee 377 | . . 195 69 54 59 . . Knockbacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Kinetic 3 | . . . . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 250 | . 129 233 . 6 250 . . Average Temperature 59 | . 44 67 . 6 107 . . Received Heat Transfer 981 | . 45 192 36 246 234 . 228 Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 250 | . 100 150 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Peak Influence 755 | . 200 755 658 380 . . 98 Initial 271 | . . 24 271 256 . . 17 Average 220 | . 73 388 430 222 . . 33 Maximum Alert Level 3 | . 1 3 2 1 . . . Low Security (%) 57 | 100 94 20 . 56 . . 100 Level 1 28 | . 5 31 55 43 . . . Level 2 13 | . . 43 44 . . . . Level 3 1 | . . 5 . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . 1 2 5 . . 1 Investigation 4 | . . . 2 2 . . . Extermination 2 | . . . . 1 . . 1 Reinforcement 3 | . . 1 . 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 6 | . . 2 2 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 119 | . 11 39 14 20 22 . 13 Peak Tracking Total 7 | . 3 6 5 3 5 . 7 Tactical Retreats 29 | . . 6 3 9 8 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 6 | . 1 2 1 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . 2 . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 15 | . 3 3 3 2 . . 4 Terminals 11 | . 3 2 3 1 . . 2 Fabricators 2 | . . . . 1 . . 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 34 | . 4 5 14 3 . . 8 Successful 23 | . 3 4 6 2 . . 8 Failed 11 | . 1 1 8 1 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 8 | . . 1 4 2 . . 1 Terminals 26 | . 4 3 14 1 . . 4 Fabricators 3 | . . . . 2 . . 1 Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . . . 3 Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 3 2 6 1 . . 4 Record 1 | . 1 . . . . . . Prototype ID Bank 2 | . . . 2 . . . . Open DSF 2 | . . . . 1 . . 1 Level Access Points 1 | . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 Alert Level 2 | . . 1 . . . . 1 Locate Traps 3 | . 1 . 2 . . . . Assault Status 1 | . . . . . . . 1 Recall Investigation 1 | . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . 1 . . 1 Network Status 2 | . . . . 1 . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 Report Inventory 1 | . . . . . . . 1 Retrieve Components 2 | . . . . . . . 2 Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 1 2 1 . . 3 Full Trace Events 2 | . . . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . . . . . . . 4 Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . 1 . . 2 Non-combat . | . . . . . . . . Combat 3 | . . . . 1 . . 2 Robot Hacks Applied 3 | . . . . 1 . . 2 parse_system 3 | . . . . 1 . . 2 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 4076 | 62 602 624 345 1047 940 36 420 Spaces Moved 4622 | 40 715 806 387 1262 898 48 466 Core 65 | 12 . 7 . . 3 . 43 Treads 173 | 11 . . . . 162 . . Legs 308 | 17 270 21 . . . . . Wheels . | . . . . . . . . Hover 2020 | . . . . 820 729 48 423 Flight 2056 | . 445 778 387 442 4 . . Fastest Speed 31 | 50 37 34 31 31 35 76 50 Average Speed 58 | 110 68 38 31 46 84 76 73 Slowest Speed 200 | 160 120 200 34 120 160 76 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 10 | . 5 2 2 1 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 3 98 66 25 34 75 10 16 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 4 | . 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . 1 1 . Scrap Searched 2 | . . . . . 1 1 . Spaces Dug 2 | . . . . 1 1 . . Terrain Destroyed 12 | . 3 7 . 1 1 . . Melee 2 | . . . . 1 1 . . Projectile . | . . . . . . . . AOE 10 | . 3 7 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 5703 | 57 793 1016 588 1656 1015 47 531 Wait 726 | . 39 90 171 311 76 . 39 Move 4597 | 39 705 802 382 1259 897 47 466 Hop 8 | . 4 1 2 1 . . . Pick Up 51 | 10 13 13 5 7 . . 3 Fast Attach 19 | . . 5 . 6 7 . 1 Attach 22 | 6 2 4 2 3 . . 5 Detach 2 | . . . . 2 . . . Swap 35 | 2 2 13 4 13 1 . . Drop 47 | . 11 16 6 13 . . 1 Fire 57 | . 17 23 . 1 . . 16 Melee 139 | . . 49 16 40 34 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 3 exits: [*Sto] / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 8) 467 | -10/Materials | Discovered new exit (range 7) 478 | -10/Materials | Identified exit to Mines 489 | -10/Materials | Discovered new exit (range 13) 494 | -10/Materials | Identified exit to Materials 536 | -10/Materials | Discovered exit to Materials (range 14) 637 | -10/Materials | Discovered exit to Mines (range 12) 665 | -10/Materials | Entered another Materials area 665 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 752 | -9/Materials | Discovered new exit (range 8) 839 | -9/Materials | Lost 3 parts (2n1w) 847 | -9/Materials | Identified exit to Mines 955 | -9/Materials | Lost 3 parts (1p2n) 1035 | -9/Materials | Discovered new exit (range 9) 1039 | -9/Materials | Identified exit to Materials 1253 | -9/Materials | Build established: Scavenger-Mutant 1289 | -9/Materials | Entered another Materials area 1289 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1556 | -8/Materials | Discovered new exit (range 5) 1557 | -8/Materials | Identified exit to Factory 1574 | -8/Materials | Build established: Scavenger-Sprinter 1634 | -8/Materials | Entered Factory 1634 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1731 | -7/Factory | Discovered new exit (range 15) 1735 | -7/Factory | Identified exit to Lower Caves 2007 | -7/Factory | Build established: Scavenger-Mutant 2385 | -7/Factory | Cargo convoy interrupted 2428 | -7/Factory | Discovered new exit (range 13) 2647 | -7/Factory | Discovered exit to Lower Caves (range 11) 2681 | -7/Factory | Entered Lower Caves 2733 | -7/Lower Caves | Lost 3 parts (1p1n1u) 2903 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2980 | -7/Lower Caves | Build established: Mutant 3108 | -7/Lower Caves | Core integrity fell below 50% 3141 | -7/Lower Caves | Lost 4 parts (2n1u1w) 3220 | -7/Lower Caves | Learned location of Extension (-4) 3433 | -7/Lower Caves | Build established: Scavenger-Mutant 3609 | -7/Lower Caves | Discovered new exit (range 14) 3621 | -7/Lower Caves | Entered another Lower Caves area 3651 | -7/Lower Caves | Discovered new exit (range 5) 3657 | -7/Lower Caves | Entered Factory 3657 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4052 | -6/Factory | Core integrity fell below 50% 4055 | -6/Factory | Lost 10 parts (1p6n1u2w) 4069 | -6/Factory | Core integrity fell below 20% 4077 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Destroyed Shock Rifle. P-60 Hacker knocked back. Airjet destroyed. P-60 Hacker destroyed. Gravmag System destroyed. Cesium-ion Thruster destroyed. S-27 Virus knocked back. Xenon Bombardment Thruster destroyed. Adv. Assault Cannon destroyed. R-10 Processor collects Remote Datajack. Remote Datajack destroyed. Acquired Unknown Hover Unit. S-27 Virus destroyed. K-01 Serf collects debris. K-01 Serf cleans the Subcomponent Replicator. K-01 Serf collects debris. K-01 Serf cleans the Subcomponent Replicator. K-01 Serf collects debris. K-01 Serf cleans the Subcomponent Replicator. 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""""" #??????????????????????????????????????? | | """ #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 63 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed PotentialThrusterFragment Manual? 0 Play Time 01:14:50 Cumulative 15.2 hours Start 2025.03.28 @ 22:21:02 End 2025.03.28 @ 23:45:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 18 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 25c00300-9e98-4ed5-a11c-fcb2ffe83fb5