Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.10 @ 20:12:34 Player: tatata Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1735) 1735 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4340 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 100/100 System Corruption 7% Temperature Cool (27) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Insulated Plating Insulated Plating > --- WEAPON ----------- Heavy Laser Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Advanced Treads Improved Heat Sink Large Storage Unit Improved Signal Interpreter Insulated Plating Particle Gun Heavy Particle Cannon Heavy Assault Rifle [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Insulated Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 76 | 6 9 17 16 28 Power 9 | 1 1 1 2 4 Engine 5 | 1 1 1 1 1 Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 27 | 2 3 9 5 8 Treads 6 | . . 2 2 2 Leg 21 | 2 3 7 3 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 4 2 4 8 Device 9 | . 2 2 2 3 Storage 3 | 1 1 . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 6 | . . . 2 4 Artifact . | . . . . . Weapon 21 | 2 1 5 5 8 Energy Gun 11 | 1 1 3 3 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 8 | 1 . 1 2 4 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 51 | . 2 9 9 31 Power 7 | . 1 1 1 4 Propulsion 19 | . . 4 4 11 Utility 9 | . . . 1 8 Weapon 16 | . 1 4 3 8 Highest Loss Streak 18 | . 2 6 9 18 Average Slot Usage (%) 90 | . 97 95 91 80 Engine 9 | . 14 11 6 5 Core 2 | . . . 2 6 Treads 2 | . . 3 5 1 Leg 25 | . 27 27 22 22 Device 7 | . 5 11 9 7 Storage 10 | . 14 11 9 6 Processor 8 | . 6 11 9 7 Protection 4 | . . . 9 7 Energy Gun 10 | . 14 11 15 3 Ballistic Gun 8 | . 14 7 2 6 Naked Turns . | . . . . . Heaviest Build 50 | 12 24 28 38 50 Greatest Support 50 | 20 20 30 40 50 Greatest Overweight (x) 14 | 1 1 7 12 14 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 5 7 10 10 9 Most Carried 10 | 6 8 10 10 10 Average Carried 7 | 4 6 6 8 8 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 6 7 10 10 1 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1341 | 260 93 308 135 545 Remotely . | . . . . . Salvage Created 2225 | . 343 754 466 662 Parts 107 | . 17 35 25 30 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 4 | . 3 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 49 | . 8 19 9 13 Guns 38 | . 5 14 8 11 Cannons 2 | . . . . 2 AOE 7 | . 3 4 . . Classes Destroyed 9 | . 3 2 2 2 Worker 2 | . . . . 2 Builder 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 4 | . 2 1 1 . Swarmer 14 | . 5 4 3 2 Grunt 26 | . 3 12 5 6 Brawler 4 | . . 1 . 3 Sentry 3 | . . 2 1 . Programmer 2 | . . . . 2 Best Kill Streak 7 | . 4 6 5 7 Combat Bots Only 6 | . 3 6 5 6 Max Kills in Single Turn 3 | . 2 3 2 1 Gunslinging 1 | . . 1 . . Exploded 3 | . 2 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 6714 | . 603 1069 930 4112 Core 1177 | . 139 214 116 708 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 44 46 78 . Volleys Fired 204 | . 29 60 29 86 Largest 2 | . 2 2 2 2 Hottest 134 | . 70 100 128 134 Shots Fired 357 | . 58 99 57 143 Gun 344 | . 58 94 57 135 Cannon 8 | . . . . 8 Launcher 5 | . . 5 . . Special . | . . . . . Kinetic 184 | . 29 43 . 112 Thermal 94 | . 3 25 35 31 Explosive 5 | . . 5 . . Electromagnetic 74 | . 26 26 22 . Robot Hit Streak 20 | . 5 19 20 8 Robot Miss Streak 6 | . 3 6 2 4 Penetration Max 1 | . . . . 1 Secondary Targets 10 | . 2 4 1 3 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 250 | . 35 74 44 97 Core Hits 106 | . 16 36 18 36 Critical Hits 2 | . . . . 2 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4406 | . 546 1294 703 1863 Guns 3784 | . 414 989 703 1678 Cannons 175 | . . . . 175 Explosions 437 | . 132 305 . . Melee . | . . . . . Ramming 10 | . . . . 10 Kinetic 1955 | . 115 412 . 1428 Thermal 1318 | . 169 304 420 425 Explosive 255 | . . 255 . . Electromagnetic 868 | . 262 323 283 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 11 | . . . . 11 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Targeting Errors 4 | . . . . 4 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 7 | . . 7 . . Projectiles . | . . . . . Explosions 7 | . . 7 . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 127 | . 23 102 . 2 Shots 4 | . 1 3 . . Rammed 1 | . . . . 1 Targets Rammed 4 | . . . . 4 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 437 | . 74 36 211 437 Average Temperature 122 | . 29 12 77 215 Received Heat Transfer 2157 | . 78 333 378 1368 Effects 9 | . . . . 9 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Fried 3 | . 1 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 3 1 Heat Transferred 2870 | . 361 770 962 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 2 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 380 | . 200 331 380 251 Initial 132 | . . 45 132 81 Average 151 | . 101 202 208 131 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 69 | 100 91 43 66 69 Level 1 30 | . 8 56 33 30 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 2 3 1 7 Investigation 5 | . . 2 1 2 Extermination 2 | . . . . 2 Reinforcement 4 | . 2 1 . 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . . 3 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 22 23 19 30 Peak Tracking Total 12 | . 5 7 12 9 Tactical Retreats 8 | . 1 1 2 4 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 4 | . . 2 . 2 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 13 | . 4 4 2 3 Terminals 11 | . 4 4 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Total Hacks 28 | . 9 10 4 5 Successful 14 | . 5 8 1 . Failed 14 | . 4 2 3 5 Catastrophic 6 | . 2 . 2 2 Database Lockouts . | . . . . . Manual 19 | . 8 6 4 1 Terminals 24 | . 9 10 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 4 | . . . . 4 Terminal Hacks 7 | . 2 4 1 . Emergency Access Points 2 | . . 2 . . Terminal Index 3 | . 1 1 1 . Locate Traps 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 3 4 . . Terminals 7 | . 3 4 . . Botnet 7 | . 3 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 1 4 2 3 Full Trace Events 4 | . . . 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2767 | 66 737 646 506 812 Spaces Moved 1406 | 48 451 298 252 357 Core 23 | 15 . 2 2 4 Treads 40 | . . . 3 37 Legs 1343 | 33 451 296 247 316 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 122 Average Speed 140 | 106 132 134 145 155 Slowest Speed 750 | 120 150 400 650 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 61 39 26 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 53 | . 9 44 . . Melee . | . . . . . Projectile . | . . . . . AOE 53 | . 9 44 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1868 | 60 537 444 335 492 Wait 117 | . 37 52 19 9 Move 1402 | 47 450 297 251 357 Hop . | . . . . . Pick Up 42 | 7 5 12 12 6 Fast Attach 34 | 5 5 7 6 11 Attach 36 | 1 2 8 9 16 Detach 1 | . . . . 1 Swap 6 | . 2 2 1 1 Drop 22 | . 7 6 8 1 Fire 204 | . 29 60 29 86 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . . . 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 5) 311 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 16) 485 | -10/Materials | Identified exit to Materials 794 | -10/Materials | Core integrity fell below 50% 804 | -10/Materials | Entered another Materials area 804 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 874 | -9/Materials | Discovered new exit (range 7) 946 | -9/Materials | Identified exit to Mines 966 | -9/Materials | Lost 6 parts (3n3w) 1227 | -9/Materials | Discovered exit to Mines (range 18) 1348 | -9/Materials | Build established: Scavenger-Mutant 1400 | -9/Materials | Core integrity fell below 50% 1429 | -9/Materials | Discovered new exit (range 15) 1449 | -9/Materials | Identified exit to Materials 1450 | -9/Materials | Entered another Materials area 1450 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1750 | -8/Materials | Lost 9 parts (1p4n1u3w) 1923 | -8/Materials | Discovered new exit (range 11) 1939 | -8/Materials | Identified exit to Factory 1956 | -8/Materials | Entered Factory 1956 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2086 | -7/Factory | Lost 10 parts (2p3n2u3w) 2622 | -7/Factory | Garrison activated, responded to threat 2690 | -7/Factory | Core integrity fell below 50% 2763 | -7/Factory | Core integrity fell below 20% 2768 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02703_ Lrg. Storage Unit destroyed. 02704_ K-01 Serf collects debris. 02711_ R-06 Scavenger collects Structural Scanner. 02713_ K-01 Serf collects debris. 02716_ U-05 Engineer destroyed. 02716_ K-01 Serf collects debris. 02717_ System corrupted: Heat flow error (+257). 02722_ U-05 Engineer lays Concrete. 02723_ R-06 Scavenger collects Terrain Scanner. 02723_ Imp. Heat Sink destroyed. 02725_ K-01 Serf collects debris. 02727_ R-06 Scavenger collects Welding Torch. 02729_ K-01 Serf collects debris. 02730_ Rnf. Deuterium Engine destroyed. 02732_ K-01 Serf collects debris. 02746_ R-06 Scavenger collects Structural Scanner. 02746_ R-06 Scavenger collects Terrain Scan Processor. 02748_ Adv. Treads destroyed. 02764_ Arm. Treads destroyed. 02766_ Imp. Heat Sink destroyed. 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