Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.18 @ 14:47:54 Player: ToadDude Result: Destroyed by P-80 Master via exploding Power Conduit Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (461) 461 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4266 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 129/300 Energy 99/100 System Corruption 17% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Gravmag System Gyrokinetic Inverter Peak State ------------ > --- POWER ------------ Light Ion Engine Fusion Compressor > --- PROPULSION ------- Airjet Improved Gravmag System Gyrokinetic Inverter Cooled VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter IFF Parser Terrain Scan Processor > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Field Propulsion Drive Grenade Launcher Improved Datajack [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 4 | . . 2 . 1 1 . Utility 5 | . . . 2 1 1 1 Weapon . | . . . . . . . Parts Attached 45 | 4 4 3 10 5 8 11 Power 3 | . . . 1 . . 2 Engine 2 | . . . 1 . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 17 | 2 1 1 3 3 3 4 Treads 5 | 2 . 1 2 . . . Leg . | . . . . . . . Wheel 1 | . . . . . 1 . Hover 4 | . . . . 1 2 1 Flight 7 | . 1 . 1 2 . 3 Utility 18 | 1 2 1 5 2 4 3 Device 9 | 1 2 1 2 1 2 . Storage . | . . . . . . . Processor 6 | . . . 1 1 2 2 Hackware 2 | . . . 1 . . 1 Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 7 | 1 1 1 1 . 1 2 Energy Gun 3 | 1 1 . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 36 | . 2 3 6 9 2 14 Power 3 | . . . . 1 . 2 Propulsion 15 | . . 2 3 5 1 4 Utility 11 | . 2 . 3 3 . 3 Weapon 7 | . . 1 . . 1 5 Highest Loss Streak 13 | . 1 2 3 7 1 13 To Critical Strikes . | . . . . . . . Average Backups 4 | 3 4 3 4 5 3 4 Power . | . 1 1 . . . . Propulsion . | . . . . . . 1 Utility 1 | . 1 . 1 2 1 . Weapon 2 | 1 2 2 2 3 2 1 Tool/Special . | . . . . . . . Unused Backups 4 | . 2 . . . . 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 2 | . 1 . . . . 1 Weapon 1 | . 1 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 53 | . 57 61 56 50 37 54 Engine 2 | . . . 3 5 . 3 Core 1 | . . . . . . 3 Treads 6 | . 26 16 10 7 . . Hover 3 | . . . . . 9 6 Flight 6 | . 1 11 11 5 . 5 Device 13 | . 14 21 19 12 7 9 Processor 5 | . . . 1 2 8 10 Hackware 2 | . . . 1 6 . 2 Energy Gun 3 | . 14 10 4 . . 2 Ballistic Gun 1 | . . . . . 3 2 Slashing Weapon 1 | . . . 3 6 1 . Special Melee Weapon 1 | . . . . . . 2 Peak Build Rating 53 | 6 6 7 19 24 23 53 Average Rating 19 | 2 4 5 9 14 16 35 On Entrance 7 | . 6 4 4 13 3 22 Avg Prop Armor Cover (%) 23 | 38 31 27 22 23 21 10 Naked Turns 1 | . . . . 1 . . Heaviest Build 15 | 3 4 7 8 9 4 15 Greatest Support 29 | 20 3 4 8 10 18 29 Greatest Overweight (x) 3 | . 1 2 2 2 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 Average Carried 4 | 3 4 3 4 5 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 3 3 Class Distribution -------------------- 69% | Mutant 26% | Scout 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scout | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 657 | 192 73 . 235 5 110 42 Remotely . | . . . . . . . Salvage Created 580 | 25 47 104 260 46 56 42 Parts 35 | 3 3 5 16 3 1 4 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 11 | . 3 2 5 . 1 . Melee 5 | . . . 4 . 1 . Guns 4 | . 3 . 1 . . . AOE 2 | . . 2 . . . . Classes Destroyed 8 | 1 1 3 . 2 . 1 Worker 2 | . . . . 1 . 1 Builder 1 | . . . . . . 1 Tunneler 1 | 1 . . . . . . Hauler 1 | . . 1 . . . . Watcher 1 | . . . . 1 . . Swarmer 3 | . 3 . . . . . Grunt 5 | . . 1 3 . 1 . Sentry 3 | . . 1 2 . . . Best Kill Streak 3 | 1 3 2 2 1 1 1 Combat Bots Only 3 | . 3 2 2 . 1 . Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee 1 | . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 499 | . 25 62 70 187 47 108 Missed 244 | . 6 28 32 103 27 48 Hits 255 | . 19 34 38 84 20 60 Melee 2 | . . 1 . . . 1 Projectile 253 | . 19 33 38 84 20 59 AOE 5 | . . . . . . 5 Critical Strikes 8 | . 1 . 1 3 . 3 Damage Taken 3903 | . 185 480 606 794 157 1681 Core 1691 | . 20 130 128 375 33 1005 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 92 67 76 46 96 . Volleys Fired 83 | 2 13 16 25 . 3 24 Largest 2 | 1 1 2 2 . 1 2 Hottest 80 | 50 50 80 80 . 20 80 Shots Fired 99 | 2 13 24 26 . 3 31 Gun 88 | 2 13 16 25 . 3 29 Cannon . | . . . . . . . Launcher 11 | . . 8 1 . . 2 Special . | . . . . . . . Kinetic 22 | . . . . . 3 19 Thermal 64 | 2 13 16 25 . . 8 Explosive 11 | . . 8 1 . . 2 Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 11 | 2 5 8 9 . . 11 Robot Miss Streak 3 | . 3 1 3 . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 81 | 2 8 12 22 9 2 26 Core Hits 34 | 1 3 12 8 3 1 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . 3 1 . Sever 4 | . . . . 3 1 . Melee Attacks 29 | . . . 9 11 3 6 Impact . | . . . . . . . Slashing 23 | . . . 9 11 3 . Piercing . | . . . . . . . Sneak Attacks 10 | . . . 1 1 2 6 Combat Hostiles 2 | . . . 1 . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 1645 | 26 100 391 440 325 134 229 Guns 660 | 26 100 114 191 . . 229 Cannons . | . . . . . . . Explosions 277 | . . 277 . . . . Melee 708 | . . . 249 325 134 . Ramming . | . . . . . . . Kinetic 146 | . . . . . . 146 Thermal 509 | 26 100 114 191 . . 78 Explosive 277 | . . 277 . . . . Electromagnetic 5 | . . . . . . 5 Impact . | . . . . . . . Slashing 708 | . . . 249 325 134 . Piercing . | . . . . . . . Highest Corruption 17 | . . 4 . 3 . 17 Average Corruption 6 | . . 3 . 1 . 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . 2 . 3 . 7 Message Errors 4 | . . 1 . 2 . 1 Matter Fused 3 | . . . . 1 . 2 Energy Discharges 2 | . . 1 . . . 1 Misdirections 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 31 | . . . 31 . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 31 | . . . 31 . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 77 | . . 20 18 . . 39 Shots 4 | . . 1 1 . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 25 | . 25 9 20 . . 11 Average Temperature 13 | . 23 5 5 . . 11 Received Heat Transfer 873 | . 63 141 297 96 48 228 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 1 . . . . Heat Transferred 1480 | 74 296 333 555 . . 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 192 | . 87 87 152 47 50 192 Initial 47 | . . 27 24 47 12 . Average 27 | . 26 43 66 12 23 15 Influence Increases 1256 | 5 117 170 327 165 110 362 Destroy 0b10 Robot/C 220 | . 60 40 100 . 20 . Destroy 0b10 Robot/NC 30 | 5 . 5 . 10 . 10 Destroy Leader 44 | . 10 12 20 2 . . Successful Hack 43 | . 17 . 8 18 . . Disable Machine 45 | . . 15 15 . 15 . Destroy Structure 64 | . . 38 4 . . 22 Partial Spotted 105 | . . . 30 15 . 60 Lose Combat Pursuer 705 | . 30 60 150 120 75 270 Influence Decreases 1070 | 5 50 180 278 244 137 176 Entered New Map 147 | . . 40 33 59 15 . Time Decay 747 | 5 40 110 200 146 102 144 Lost Part 176 | . 10 30 45 39 20 32 Squads Dispatched 11 | . . 3 3 1 2 2 Investigation 2 | . . 1 1 . . . Extermination 2 | . . . . . 1 1 Reinforcement 7 | . . 2 2 1 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 4 | . . . . 2 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 7 15 28 17 6 20 Peak Tracking Total 11 | . 3 9 8 8 4 11 Tactical Retreats 22 | . 1 2 5 6 3 5 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 7 | . . 3 . 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 3 | . . 1 1 . 1 . Max in Single Turn 1 | . . 1 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 16 | . 4 2 3 6 1 . Terminals 10 | . 3 2 2 3 . . Fabricators 3 | . . . . 2 1 . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . 1 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 37 | . 9 6 8 13 1 . Successful 19 | . 7 1 3 8 . . Failed 18 | . 2 5 5 5 1 . Catastrophic 5 | . 1 2 1 . 1 . Database Lockouts . | . . . . . . . Manual 5 | . 2 1 . 2 . . Terminals 24 | . 8 6 4 6 . . Fabricators 6 | . . . . 5 1 . Repair Stations . | . . . . . . . Recycling Units 7 | . 1 . 4 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 6 1 2 4 . . Robot Analysis 1 | . 1 . . . . . Open DSF 1 | . . . . 1 . . Level Access Points 1 | . . . 1 . . . Branch Access Points 2 | . 1 . . 1 . . Emergency Access Points 1 | . . . . 1 . . Alert Level 2 | . 1 1 . . . . Locate Traps 1 | . 1 . . . . . Hauler Manifests 3 | . 2 . . 1 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . 2 . . Network Status 2 | . . . . 2 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 2 . . Report Inventory 3 | . 1 . 1 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 4 2 2 6 1 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . 3 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . . . 4 Non-combat 3 | . . . . . . 3 Combat 1 | . . . . . . 1 Robot Hacks Applied 6 | . . . . . . 6 parse_system 2 | . . . . . . 2 no_distress 2 | . . . . . . 2 find_chute 1 | . . . . . . 1 check_alert 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 2170 | 13 138 237 422 310 194 856 Optics 54 | . . . . . . 54 Sensors 1212 | . . 227 67 . 194 724 IFF 894 | . . . . . 92 802 Terrain 70 | 13 57 . . . . . Structural 1029 | . 81 237 422 289 . . Seismic 532 | . 45 . 177 310 . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 2431 | 55 173 237 422 400 243 901 Spaces Moved 2622 | 69 180 208 416 491 327 931 Core 1137 | 67 180 100 40 201 314 235 Treads 2 | 2 . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 334 | . . . . 5 13 316 Flight 1149 | . . 108 376 285 . 380 Fastest Speed 34 | 50 50 50 34 40 50 34 Average Speed 61 | 53 54 80 64 74 61 51 Slowest Speed 200 | 160 100 150 150 150 100 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . . 1 1 2 . 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 3 35 28 36 15 9 17 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched . | . . . . . . . Spaces Dug 36 | . . 21 4 . . 11 Terrain Destroyed 53 | . . 38 4 . . 11 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 53 | . . 38 4 . . 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3283 | 83 241 253 526 508 357 1315 Wait 468 | 3 39 21 58 3 17 327 Move 2606 | 68 179 205 413 486 326 929 Hop 5 | . . 1 1 2 . 1 Pick Up 17 | 6 3 1 4 . . 3 Fast Attach 37 | 3 2 2 7 6 6 11 Attach 19 | 1 1 4 5 . 2 6 Detach 9 | . . 3 2 . . 4 Swap 3 | . 1 . . . . 2 Drop 7 | . 3 . 2 . . 2 Fire 83 | 2 13 16 25 . 3 24 Melee 29 | . . . 9 11 3 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Identified exit to Mines 221 | -10/Materials | Discovered new exit (range 16) 229 | -10/Materials | Entered another Materials area 229 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 454 | -9/Materials | Discovered new exit (range 10) 466 | -9/Materials | Entered another Materials area 466 | -8/Materials | Evolved 2 slots: Utility x2 683 | -8/Materials | Identified exit to Factory 888 | -8/Materials | Entered Factory 888 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 897 | -7/Factory | Lost 3 parts (2n1u) 935 | -7/Factory | Discovered new exit (range 15) 975 | -7/Factory | Identified exit to Lower Caves 1243 | -7/Factory | Lost 7 parts (1p3n3u) 1272 | -7/Factory | Core integrity fell below 50% 1288 | -7/Factory | Entered another Factory area 1288 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1517 | -6/Factory | Discovered new exit (range 14) 1528 | -6/Factory | Identified exit to Factory 1531 | -6/Factory | Entered another Factory area 1531 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1959 | -5/Factory | Build established: Scout 2334 | -5/Factory | System corruption reached 10% 2338 | -5/Factory | Core integrity fell below 50% 2364 | -5/Factory | Lost 13 parts (2p3n3u5w) 2404 | -5/Factory | Core integrity fell below 20% 2407 | -5/Factory | Spotted B-75 Beast 2432 | -5/Factory | Destroyed by P-80 Master via exploding Power Conduit Last Messages --------------- 02383_ Triggered Proton Bomb Trap. 02383_ A bubble of electromagnetic force engulfs the area. 02383_ Proton Bomb Trap short circuited. 02383_ Terminal disabled. 02383_ A bubble of electromagnetic force engulfs the area. 02383_ Proton Bomb Trap short circuited. 02383_ A bubble of electromagnetic force engulfs the area. 02407_ P-70 Sage resets R-10 Processor, system corruption cleaned. 02409_ System corrupted: Energy discharge (-36). 02411_ ALERT: Security rotation in progress. 02411_ Penetrated by Slug. 02415_ K-01 Serf cleans the Terminal. 02416_ Slug penetrates Wall. 02425_ Acquired Imp. Targeting Computer. 02429_ PTU5KRJFK19Z5SY>WUMJWP8S2>PKI |/TW 02432_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????###??#####???? | | ???????????????????????????????????? ? #???? | | ???????????????????????????????????? #???? | | ????????????????????????????????????? #???? | | ????????????????????????????????????? " !#???? | | ????????????????????????????????????? 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