Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.16 @ 12:47:39 Player: Cmdr.Laserstrahl Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (347) 1735 Value Destroyed (14660) 14660 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (4446) 4446 TOTAL SCORE: 27581 Bonus ------- High Alert Combat Kills 3946 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 49/600 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Energy Well (fused) Improved Targeting Computer Hacking Suite Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Neutrino Core Centrium Light Armor Plating Dispersion Rifle Enhanced Nova Cannon Enhanced Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Advanced Visual Processing Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Backup Plating VII Hacking Suite Advanced System Shield Advanced Corruption Screen Advanced System Restoration Module > --- WEAPON ----------- Dispersion Rifle Improved Matter Neutralizer KE Penetrator Enhanced Gamma Bomb Array > --- INVENTORY -------- Light Quantum Reactor Armored Leg Myomer Leg Quantum Rifle Enhanced Nova Cannon [Rating: 151] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Wheel Treads Medium Treads Leg Armored Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Slots Evolved 16 | . . 2 2 2 2 2 . . 2 2 2 . Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . . Utility 11 | . . 2 2 . 1 1 . . 2 1 2 . Weapon 2 | . . . . 1 . . . . . 1 . . Parts Attached 381 | 6 3 19 5 21 83 52 22 1 24 48 10 87 Power 54 | 1 1 4 . 1 12 7 4 . 3 3 4 14 Engine 23 | 1 1 4 . 1 8 4 3 . . . . 1 Core 11 | . . . . . 4 3 1 . 2 . . 1 Reactor 20 | . . . . . . . . . 1 3 4 12 Propulsion 75 | 2 . 3 . 6 19 11 5 1 3 10 3 12 Treads 16 | . . . . 3 8 2 1 . 1 . . 1 Leg 29 | . . . . . 9 8 2 . . . . 10 Wheel 30 | 2 . 3 . 3 2 1 2 1 2 10 3 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 132 | 1 2 7 3 9 26 15 7 . 14 17 2 29 Device 74 | . 1 3 3 5 13 5 5 . 8 8 2 21 Storage 12 | 1 1 1 . . 2 . . . 1 3 . 3 Processor 20 | . . . . . 5 6 . . 3 3 . 3 Hackware 3 | . . . . . . . . . . 2 . 1 Protection 23 | . . 3 . 4 6 4 2 . 2 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 120 | 2 . 5 2 5 26 19 6 . 4 18 1 32 Energy Gun 38 | 1 . 2 1 . 1 6 3 . 2 10 1 11 Energy Cannon 26 | . . . . 1 13 6 . . 1 . . 5 Ballistic Gun 38 | 1 . 2 1 2 6 6 . . 1 7 . 12 Ballistic Cannon 6 | . . . . 1 2 1 1 . . 1 . . Launcher 7 | . . 1 . 1 2 . . . . . . 3 Special Weapon 2 | . . . . . . . 2 . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 1 . . . 1 1 1 9 Corrupted Parts 2 | . . . . . . . 1 . . . . 1 System Corruption 8 | . . . . . . . 4 . . . . 4 Parts Lost 150 | . . 3 . 2 30 31 14 . 2 17 8 43 Power 20 | . . 1 . . 4 5 3 . . 1 . 6 Propulsion 31 | . . . . . 5 4 4 . . 3 4 11 Utility 57 | . . 1 . 1 13 11 3 . 2 10 3 13 Weapon 42 | . . 1 . 1 8 11 4 . . 3 1 13 Highest Loss Streak 13 | . . 2 . 1 5 11 10 . 2 8 4 13 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 95 99 100 99 92 85 86 78 91 93 90 89 Engine 4 | . 14 11 9 7 6 3 6 5 . . . . Core 3 | . . . . . 4 6 2 5 8 3 . . Reactor 1 | . . . . . . . . . . 4 8 6 Treads 5 | . . . . 14 8 5 5 . 4 2 . . Leg 5 | . . . . . 9 8 3 . . . . 10 Wheel 5 | . 28 21 18 8 . . 3 7 11 11 15 3 Device 20 | . 9 22 36 29 22 17 16 17 25 24 14 12 Storage 5 | . 14 11 9 7 6 5 5 5 5 4 4 4 Processor 10 | . . . . . 6 13 11 11 10 15 21 24 Hackware 1 | . . . . . . . . . . 1 8 7 Protection 5 | . . 10 9 7 6 3 9 11 8 3 . . Energy Gun 4 | . 14 11 9 4 . 2 8 5 5 6 7 7 Energy Cannon 4 | . . . . 2 10 4 3 . 2 2 . 2 Ballistic Gun 5 | . 14 9 9 9 4 3 1 . 2 8 4 4 Ballistic Cannon 1 | . . . . 3 . 4 1 5 2 . 4 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 108 | 12 18 38 44 62 82 73 75 75 97 108 81 85 Greatest Support 106 | 26 26 28 24 70 84 90 98 26 38 48 40 106 Greatest Overweight (x) 21 | 1 . 1 1 1 12 1 21 7 3 3 3 2 Average Overweight (x) . | . . . 1 . . . 1 4 2 1 1 . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 15 15 15 15 15 15 11 Most Carried 15 | 6 10 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 6 13 14 14 14 13 13 14 14 14 14 10 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 10 15 15 15 15 15 15 15 15 15 14 5 Class Distribution -------------------- 40% | Scavenger-Gunner 28% | Scavenger-Tank 12% | Scavenger-Skirmisher 7% | Mutant 6% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Matter Collected 8256 | 257 129 343 95 798 1537 1249 382 26 527 1117 191 1605 Remotely . | . . . . . . . . . . . . . Salvage Created 18819 | 99 390 659 181 1335 5154 2190 1390 . 896 2714 578 3233 Parts 775 | 2 19 42 14 71 183 101 49 . 38 115 15 126 Haulers Intercepted 9 | . 1 1 1 1 3 . . . . 1 . 1 Recyclers Shooed 27 | . 4 1 . . 12 1 . . 2 5 1 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . 51 . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Combat Hostiles Destroyed 249 | . 5 15 4 27 60 39 26 . 12 22 4 35 Melee 9 | . . . . . 9 . . . . . . . Guns 130 | . 5 10 4 20 9 16 11 . 6 19 3 27 Cannons 70 | . . . . 6 24 19 11 . 5 2 . 3 AOE 20 | . . 5 . 1 10 2 . . 1 . . 1 Classes Destroyed 23 | 1 4 3 . 3 6 . . . . 1 . 5 Worker 13 | . . 1 . 3 3 1 . . . 4 . 1 Builder 18 | . . 3 1 2 7 1 . . . 4 . . Tunneler 3 | . . . . . 1 . . . . 1 1 . Hauler 9 | . 1 1 1 1 3 . . . . 1 . 1 Recycler 40 | 1 2 2 . 6 14 2 . . 2 7 2 2 Mechanic 1 | . . . . . . . . . . . . 1 Operator 4 | . . . . 1 1 . . . . 1 . 1 Watcher 17 | . 2 3 1 1 4 2 . . . 3 . 1 Swarmer 57 | . 3 7 3 13 8 8 9 . 1 5 . . Cutter 1 | . . . . . 1 . . . . . . . Saboteur 1 | . . . . . . . . . . . . 1 Grunt 101 | . 2 3 1 8 33 16 12 . 7 7 3 9 Brawler 5 | . . . . . 1 1 2 . . . . 1 Duelist 8 | . . . . . 3 1 2 . . . . 2 Protector 1 | . . . . . 1 . . . . . . . Researcher 2 | . . . . . . . . . . . . 2 Sentry 19 | . . 5 . 2 3 2 1 . 2 . 1 3 Specialist 2 | . . . . . . . . . . 2 . . Hunter 19 | . . . . 2 2 4 . . . 2 . 9 Programmer 31 | . . . . 2 7 7 . . 2 6 . 7 Heavy 1 | . . . . . 1 . . . . . . . Striker 2 | . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . 1 Best Kill Streak 12 | 1 4 10 4 6 12 5 6 . 3 9 3 5 Combat Bots Only 7 | . 3 7 3 4 5 5 6 . 3 7 3 4 Max Kills in Single Turn 3 | 1 1 2 1 2 3 2 2 . 1 2 1 2 Gunslinging 1 | . . . . . . 1 . . . 1 . . Exploded 2 | . . 1 . 1 2 2 . . 1 . . 1 Melee 1 | . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Hostile Shots Fired 2149 | . 15 77 23 124 493 369 162 . 103 313 45 425 Missed 643 | . 6 18 10 28 146 113 47 . 41 105 12 117 Damage Taken 25838 | . 69 710 124 1115 5508 4817 2181 . 859 2572 940 6943 Core 3629 | . . 181 8 172 633 765 159 . 36 209 90 1376 Absorbed by Shields 2667 | . . . . 329 774 . 188 . 387 989 . . Redirected to Shielding 164 | . . . . . 113 51 . . . . . . Ignored by Resistances 214 | . . . . . . . . . . 100 114 . Regen/Repaired (Parts) 125 | . . 91 . 34 . . . . . . . . Core Remaining (%) 70 | 100 100 54 98 75 25 . . 7 96 83 . . Volleys Fired 789 | 2 30 46 20 62 162 118 65 . 52 94 20 118 Largest 4 | 2 2 2 2 3 3 3 3 . 3 4 4 4 Hottest 331 | 70 70 106 108 152 215 203 260 . 200 249 249 331 Shots Fired 2099 | 4 59 87 37 176 395 287 168 . 100 319 68 399 Gun 1359 | 4 59 81 37 120 117 135 107 . 56 286 48 309 Cannon 709 | . . . . 53 265 152 61 . 44 33 20 81 Launcher 31 | . . 6 . 3 13 . . . . . . 9 Special . | . . . . . . . . . . . . . Kinetic 862 | 2 30 32 17 113 129 142 18 . 43 161 36 139 Thermal 1116 | 2 29 49 20 60 224 102 150 . 57 158 29 236 Explosive 22 | . . 6 . 3 13 . . . . . . . Electromagnetic 99 | . . . . . 29 43 . . . . 3 24 Robot Hit Streak 27 | 3 6 11 8 15 13 22 14 . 16 17 27 27 Robot Miss Streak 8 | 1 2 3 6 8 6 4 5 . 4 5 1 4 Penetration Max 1 | . . . . . 1 1 1 . . 1 1 1 Secondary Targets 12 | . 1 . . 1 . 1 . . . 7 . 2 Max Gunslinging Chain 2 | . 1 . . 1 . 1 . . . 2 . 1 Shots Hit Robots 1414 | 3 37 55 24 128 312 174 89 . 63 197 51 281 Core Hits 780 | 2 16 41 15 130 199 82 49 . 27 86 17 116 Critical Kills 40 | . . . . . 9 2 1 . 1 12 1 14 Critical Parts Destroyed 46 | . . . . . 12 4 1 . 1 14 5 9 Critical Strikes 127 | . . 5 . . 27 9 9 . 8 34 8 27 Burn 24 | . . 5 . . . 1 5 . 2 8 1 2 Meltdown 4 | . . . . . . . 1 . . . . 3 Destroy 77 | . . . . . 16 6 1 . 2 26 6 20 Blast 9 | . . . . . . . 2 . 4 . 1 2 Corrupt 4 | . . . . . 2 2 . . . . . . Smash 5 | . . . . . 5 . . . . . . . Sever 4 | . . . . . 4 . . . . . . . Melee Attacks 49 | . . . . . 49 . . . . . . . Impact 28 | . . . . . 28 . . . . . . . Slashing 21 | . . . . . 21 . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 6 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 41951 | 38 471 1485 397 2959 10567 5555 2471 . 2267 5812 1348 8581 Guns 21325 | 38 471 807 397 1820 1140 2282 1233 . 1000 5122 907 6108 Cannons 13960 | . . . . 732 5241 2596 1238 . 1156 678 441 1878 Explosions 4444 | . . 678 . 387 2016 677 . . 111 . . 575 Melee 2150 | . . . . . 2150 . . . . . . . Ramming 72 | . . . . 20 20 . . . . 12 . 20 Kinetic 14182 | 26 269 346 221 1413 1426 2448 457 . 1208 3099 732 2537 Thermal 20515 | 12 202 461 176 1139 4525 2357 2014 . 1059 2701 611 5258 Explosive 3081 | . . 678 . 387 2016 . . . . . . . Electromagnetic 1951 | . . . . . 430 750 . . . . 5 766 Impact 1247 | . . . . . 1247 . . . . . . . Slashing 903 | . . . . . 903 . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 27 | . . . . 1 6 19 27 27 4 10 3 22 Average Corruption 11 | . . . . 1 2 9 21 27 2 4 2 16 Corruption Purged 22 | . . . . 1 2 . . . 4 5 . 10 Corruption Blocked 69 | . . . . . . . . . . . . 69 Effects 268 | . . . . . 25 54 84 9 1 28 . 67 Message Errors 56 | . . . . . 5 9 24 1 . 3 . 14 Matter Fused 60 | . . . . . 7 11 16 3 . 9 . 14 Heat Flow Errors 31 | . . . . . 2 6 11 2 . 4 . 6 Energy Discharges 20 | . . . . . 4 4 6 . . 2 . 4 Parts Rejected 2 | . . . . . . . . . . 1 . 1 Parts Fused 3 | . . . . . . . 1 . . . . 2 Data Loss (minor) 42 | . . . . . 4 11 13 1 . 4 . 9 Data Loss (major) 12 | . . . . . . 3 2 1 1 2 . 3 Misfires 10 | . . . . . 1 2 3 . . 1 . 3 Alerts 4 | . . . . . 1 . 1 1 . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 27 | . . . . . 1 8 7 . . 2 . 9 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 799 | . . . . . 514 125 6 . 39 4 6 105 Projectiles 366 | . . . . . 90 125 6 . 39 4 6 96 Explosions 64 | . . . . . 55 . . . . . . 9 Melee 369 | . . . . . 369 . . . . . . . Knockbacks 47 | . . . . 7 13 7 2 . 7 1 8 2 Impact 10 | . . . . . 10 . . . . . . . Kinetic 35 | . . . . 5 3 7 2 . 7 1 8 2 Secondary 2 | . . . . 2 . . . . . . . . Self-Inflicted Damage 381 | . . 35 . 43 136 117 . . . 6 . 44 Shots 10 | . . 1 . 1 2 3 . . . . . 3 Rammed 5 | . . . . 1 1 . . . . 1 . 2 Targets Rammed 8 | . . . . 1 4 . . . . 1 . 2 Kicked 3 | . . . . . 3 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 503 | 18 108 149 24 291 503 480 383 221 64 412 42 346 Average Temperature 93 | 10 33 33 14 66 199 144 76 99 22 90 28 96 Received Heat Transfer 4295 | . . 231 27 146 1410 711 550 . 223 277 99 621 Effects 25 | . . . . . 16 5 2 . . . . 2 Shutdowns 9 | . . . . . 5 2 2 . . . . . Energy Bleed 3 | . . . . . . 1 . . . . . 2 Interference 7 | . . . . . 6 1 . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . Short Circuit 3 | . . . . . 3 . . . . . . . Damage (major) 2 | . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 . . . . . 1 Combat Hostiles 3 | . . . . . . 2 . . . . . 1 Parts Fried 22 | . . . . . 16 4 . . . . . 2 Impact Corruptions 20 | . . . . 1 19 . . . . . . . Robots Melted 9 | . . . . . . . 4 . . 1 1 3 Combat Hostiles 9 | . . . . . . . 4 . . 1 1 3 Parts Melted 68 | . . 3 . . 17 4 13 . 4 12 2 13 Heat Transferred 32394 | 37 592 1591 434 2425 6360 2748 3792 . 1649 5097 1118 6551 Parts Sabotaged 10 | . . . . . 2 4 . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 2 Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Peak Influence 1381 | 5 214 524 279 793 1381 1280 . . 627 810 608 771 Initial 676 | . 3 90 170 126 388 676 . . 376 328 455 319 Average 607 | 1 121 328 220 508 714 863 . . 440 544 503 499 Maximum Alert Level 4 | . 1 2 1 3 4 4 . . 2 3 2 3 Low Security (%) 4 | 100 75 11 50 6 . . . . . . . . Level 1 18 | . 24 69 50 16 16 . . . 26 22 . 21 Level 2 44 | . . 18 . 50 37 33 . . 73 53 100 64 Level 3 24 | . . . . 26 30 46 . . . 24 . 13 Level 4 7 | . . . . . 15 19 . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 66 | . 2 1 . 11 19 10 . . 3 7 3 10 Investigation 6 | . . . . 2 2 . . . 1 . . 1 Extermination 15 | . . . . 2 4 3 . . 1 1 1 3 Reinforcement 29 | . 2 1 . 2 10 4 . . 1 4 2 3 Assault 10 | . . . . 1 2 3 . . . 1 . 3 Garrison 6 | . . . . 4 1 . . . . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 8 | . . . . . 3 1 . . 1 2 . 1 Haulers Reinforced 2 | . . . . . 1 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Distress Signals 11 | . 1 2 1 . 2 2 . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 375 | . 11 20 7 40 87 60 34 . 13 31 15 57 Peak Tracking Total 9 | . 4 8 5 5 7 7 9 . 4 6 6 8 Tactical Retreats 24 | . . . . 3 7 4 3 . . 2 2 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Traps Triggered 11 | . . . . 2 5 3 . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . . 1 . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Machines Disabled 41 | . . 1 . 8 9 10 . . 5 3 . 5 Max in Single Turn 5 | . . 1 . 4 2 5 . . 4 1 . 1 Garrison Access 2 | . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Machines Accessed 35 | . 2 4 . 5 11 1 1 . 2 4 2 3 Terminals 17 | . 1 3 . 1 5 1 . . . 3 1 2 Fabricators 8 | . . . . 1 3 . . . 2 1 1 . Repair Stations 2 | . . 1 . 1 . . . . . . . . Recycling Units 4 | . 1 . . 1 2 . . . . . . . Scanalyzers 3 | . . . . 1 1 . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . Total Hacks 78 | . 6 8 . 14 26 2 1 . 4 4 3 10 Successful 43 | . 6 7 . 6 11 . 1 . 3 2 1 6 Failed 35 | . . 1 . 8 15 2 . . 1 2 2 4 Catastrophic 11 | . . 1 . . 5 1 . . . 1 1 2 Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . 1 1 . . 4 . . . . . . 1 Terminals 32 | . 4 6 . 2 10 2 . . . 3 1 4 Fabricators 19 | . . . . 4 8 . . . 4 1 2 . Repair Stations 5 | . . 2 . 3 . . . . . . . . Recycling Units 7 | . 2 . . 2 3 . . . . . . . Scanalyzers 14 | . . . . 3 5 . . . . . . 6 Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 16 | . 4 5 . . 2 . 1 . . 2 . 2 Record 2 | . . . . . . . . . . . . 2 Open Door 1 | . . . . . . . 1 . . . . . Branch Access Points 3 | . 1 1 . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . 1 . . Repair Station Index 1 | . . 1 . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Locate Traps 4 | . 1 1 . . 2 . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Fabricator Hacks 8 | . . . . 2 2 . . . 3 . 1 . Load Schematic 6 | . . . . 1 2 . . . 2 . 1 . Build 2 | . . . . 1 . . . . 1 . . . Repair Station Hacks 4 | . . 2 . 2 . . . . . . . . Scan Component 2 | . . 1 . 1 . . . . . . . . Repair 2 | . . 1 . 1 . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . 3 . . . . . . . Report Inventory 3 | . 1 . . . 2 . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . Scanalyzer 10 | . . . . 2 4 . . . . . . 4 Insert Component 5 | . . . . 1 2 . . . . . . 2 Analyze 5 | . . . . 1 2 . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . 1 3 . 4 9 1 . . 2 3 2 3 Full Trace Events 3 | . . . . 1 . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 1 2 . . . . . . 5 Parts Built 2 | . . . . 1 . . . . 1 . . . Authchips . | . . . . . . . . . . . . . Time 146 | . . . . 73 . . . . 73 . . . Total Part Build Rating 6 | . . . . 3 . . . . 3 . . . Parts Repaired 2 | . . 1 . 1 . . . . . . . . Time 38 | . . 16 . 22 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . 1 . . . 2 . . . . . . . Parts Scanalyzed 5 | . . . . 1 2 . . . . . . 2 Part Schematics Acquired 4 | . . . . 1 2 . . . . . . 1 Parts Damaged 3 | . . . . . 2 . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . 3 . . . . 2 . 3 Machine Destruction 5 | . . . . . . . . . . 2 . 3 Programmers 3 | . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Turns Passed 13329 | 54 234 563 204 1389 3471 2012 1699 190 712 1172 287 1342 Spaces Moved 6440 | 39 144 342 125 751 1427 826 885 125 379 610 171 616 Core 56 | 13 . . . . 5 . 1 . . . . 37 Treads 2152 | . . . . 428 612 529 583 . . . . . Legs 1471 | . . . . . 765 297 . . . . . 409 Wheels 2761 | 26 144 342 125 323 45 . 301 125 379 610 171 170 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 105 101 105 120 120 120 116 95 95 50 Average Speed 143 | 77 90 104 105 133 176 177 159 151 120 112 97 114 Slowest Speed 1100 | 100 90 110 105 155 650 245 1100 185 135 145 125 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 25 | 4 29 34 22 20 39 21 84 15 7 16 7 30 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . . . . . . 3 1 . . . . Spaces Dug 34 | . . . . . . 7 14 . 6 5 . 2 Terrain Destroyed 420 | . . 20 . 61 117 64 36 . 38 24 1 59 Melee . | . . . . . . . . . . . . . Projectile 177 | . . . . 2 14 43 36 . 20 23 1 38 AOE 241 | . . 20 . 59 102 21 . . 18 . . 21 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Tes Total 8801 | 57 189 467 161 994 1982 1133 1033 126 538 884 246 991 Wait 626 | 1 4 27 . 122 136 83 29 . 48 76 39 61 Move 6429 | 38 143 341 124 751 1426 825 884 124 378 609 170 616 Hop . | . . . . . . . . . . . . . Pick Up 274 | 10 7 17 5 14 65 40 21 1 15 26 3 50 Fast Attach 90 | 1 . 2 2 4 12 8 3 . 6 15 4 33 Attach 173 | 5 1 6 2 4 36 38 14 1 7 19 3 37 Detach 9 | . . 1 1 . 3 . . . . 1 . 3 Swap 119 | . 2 11 1 13 35 6 5 . 11 14 3 18 Drop 221 | . 2 16 6 16 52 10 12 . 21 29 4 53 Fire 789 | 2 30 46 20 62 162 118 65 . 52 94 20 118 Melee 49 | . . . . . 49 . . . . . . . Ram 3 | . . . . . . . . . . 1 . 2 Kick 3 | . . . . . 3 . . . . . . . Crush 1 | . . . . . 1 . . . . . . . Escape Stasis 15 | . . . . 8 2 5 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 4 exits: [*Mat] / Min / Sto x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research -2/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Identified exit to Mines 140 | -10/Materials | Discovered new exit (range 13) 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Utility x2 298 | -9/Materials | Identified exit to Mines 298 | -9/Materials | Identified exit to Storage 311 | -9/Materials | Build established: Mutant 676 | -9/Materials | Destroyed 7 combat bots 717 | -9/Materials | Repaired Arm. Wheel 838 | -9/Materials | Discovered new exit (range 10) 852 | -9/Materials | Entered another Materials area 852 | -8/Materials | Evolved 2 slots: Utility x2 1042 | -8/Materials | Discovered new exit (range 11) 1056 | -8/Materials | Entered Factory 1056 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1057 | -7/Factory | Garrison activated, responded to threat 1354 | -7/Factory | Build established: Scavenger-Tank 1504 | -7/Factory | Garrison activated, responded to threat 1856 | -7/Factory | First assault squad dispatched 2227 | -7/Factory | Fabricated Hrd. Medium Armor Plating? 2358 | -7/Factory | Cargo convoy interrupted 2383 | -7/Factory | Repaired Imp. Shield Generator 2425 | -7/Factory | Discovered new exit (range 13) 2445 | -7/Factory | Entered another Factory area 2445 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3008 | -6/Factory | Lost 5 parts (1p4u) 3077 | -6/Factory | Lost 4 parts (1p1n1u1w) 3148 | -6/Factory | Lost 4 parts (1p1n2w) 3229 | -6/Factory | Lost 4 parts (1p1u2w) 3481 | -6/Factory | Garrison activated, responded to threat 3641 | -6/Factory | Build established: Scavenger-Gunner 3845 | -6/Factory | First assault squad dispatched 3980 | -6/Factory | Core integrity fell below 50% 4119 | -6/Factory | Discovered new exit (range 10) 4978 | -6/Factory | Build established: Scavenger-Tank 5757 | -6/Factory | Build established: Scavenger-Mutant 5830 | -6/Factory | Discovered new exit (range 12) 5916 | -6/Factory | Entered another Factory area 5916 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6225 | -5/Factory | Build established: Scavenger-Skirmisher 6602 | -5/Factory | Lost 3 parts (1n1u1w) 6809 | -5/Factory | Lost 3 parts (1p1u1w) 6816 | -5/Factory | First assault squad dispatched 7068 | -5/Factory | System corruption reached 10% 7150 | -5/Factory | Lost 11 parts (2p1n5u3w) 7327 | -5/Factory | Core integrity fell below 50% 7461 | -5/Factory | Lost 6 parts (1n2u3w) 7744 | -5/Factory | Build established: Scavenger-Gunner 7744 | -5/Factory | Discovered new exit (range 16) 7928 | -5/Factory | Entered Upper Caves 9156 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9158 | -5/Upper Caves | Core integrity fell below 20% 9254 | -5/Upper Caves | Lost 10 parts (3p3n1u3w) 9377 | -5/Upper Caves | Learned 4 Factory zone layouts 9520 | -5/Upper Caves | Discovered new exit (range 14) 9627 | -5/Upper Caves | Entered another Upper Caves area 9664 | -5/Upper Caves | Discovered new exit (range 9) 9817 | -5/Upper Caves | Entered Factory 9817 | -4/Factory | Evolved 2 slots: Utility x2 9873 | -4/Factory | Build established: Scavenger-Tank 10111 | -4/Factory | Fabricated Hrd. Medium Armor Plating (x1) 10430 | -4/Factory | Discovered new exit (range 15) 10513 | -4/Factory | Found Prototype Processor 10513 | -4/Factory | Identified Exp. Melee Analysis Suite 10527 | -4/Factory | Identified exit to Research 10529 | -4/Factory | Entered Research 10529 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10823 | -3/Research | Build established: Scavenger-Skirmisher 10831 | -3/Research | Garrison activated, responded to threat 11167 | -3/Research | Lost 5 parts (1p1n2u1w) 11333 | -3/Research | Destroyed 7 combat bots 11348 | -3/Research | Identified exit to Armory 11348 | -3/Research | Identified exit to Quarantine 11415 | -3/Research | System corruption reached 10% 11546 | -3/Research | Lost 8 parts (2n4u2w) 11636 | -3/Research | Discovered new exit (range 16) 11653 | -3/Research | Identified exit to Research 11677 | -3/Research | Spotted B-86 Titan 11701 | -3/Research | Entered another Research area 11701 | -2/Research | Evolved 2 slots: Utility x2 11740 | -2/Research | Build established: Scavenger-Gunner 11920 | -2/Research | Lost 3 parts (1n2u) 11936 | -2/Research | Discovered new exit (range 5) 11959 | -2/Research | Identified exit to Testing 11988 | -2/Research | Entered Testing 12017 | -2/Testing | Lost 4 parts (2n1u1w) 12155 | -2/Testing | System corruption reached 10% 12203 | -2/Testing | Spotted Striker 12210 | -2/Testing | Destroyed Striker 12238 | -2/Testing | First assault squad dispatched 12372 | -2/Testing | Lost 12 parts (4n3u5w) 12496 | -2/Testing | Found Unknown Device 12496 | -2/Testing | Identified Quantum Capacitor 13033 | -2/Testing | Spotted Striker 13085 | -2/Testing | Found Prototype Launcher 13085 | -2/Testing | Identified Enh. Gamma Bomb Array 13122 | -2/Testing | Core integrity fell below 50% 13158 | -2/Testing | Lost 4 parts (1p1n2u) 13170 | -2/Testing | Scanned by Researcher 13172 | -2/Testing | Destroyed Striker 13172 | -2/Testing | Spotted Alpha 7 13217 | -2/Testing | Destroyed Alpha 7 13246 | -2/Testing | Lost 7 parts (1p3n1u2w) 13311 | -2/Testing | Core integrity fell below 20% 13330 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13320_ Critical hit (Burn: +37). 13322_ Adv. Corruption Screen intercepted 1% system corruption. 13323_ Adv. Target Analyzer destroyed. 13324_ U-05 Engineer lays Concrete. 13325_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 13325_ U-05 Engineer builds a Wall. 13326_ Critical hit (Burn: +37). 13326_ Adv. Corruption Screen intercepted 1% system corruption. 13327_ Slammed into P-80 Master. 13327_ Destabilizing: System interference. 13327_ Imp. Targeting Computer temporarily disabled. 13328_ Acquired 2 matter. 13330_ Adv. Corruption Screen intercepted 1% system corruption. [Achievement: 20k Club] [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ???# ""[%""" #????????????????????????????????? | | ???# !% ""=""" #????????????????????????????????? | | ???# %"" """ #????????????????????????????????? | | ???# % #????????????????????????????????? | | ???# [[ = #????????????????????????????????? | | ???# % %[ #???????????????????????"????????? | | ???# % %[ #???????????????????????"????????? | | ???######+##################???????????? ????????? | | ????????# ##?????# / #???????????? ????????? | | ????????#%######## #????????????+????????? | | ???????##!# # #???????????? ????????? | | ???????## /= """"# #???????????? ????????? | | ???????##[# """"# #???????????? ????????? | | ??#+#####[#= """"# ##########??# #???????? | | ??# =!!!+ =""""# # #??# #???????? | | ??#######%# # ! # #??# #???????? | | ???????##%########+######;## #??# #???????? | | ???????#|==###### ==%## #??# #???????? | | ???????#!!*% %=[ | [" #??# #???????? | | ???????#*|!#############%[## = #??# #???????? | | ???????# ==#???????????# ## =[/ #??# #???????? | | ???????# !#???????????# ## =%! #??# #???????? | | ???????# #???????????# ## !!! #??# #???????? | | ???????#####???????????# ######+####### ######### | | ???????## #?????????#### % = [=]* | | ????????# #?????????# @ [ !!*! | | ######### #?????????# ###+#+###########+###### | | #""""""## #?######??# ### ## # [ | | #""&"""###### ## #######pp#?# = ##" # " | | #"" ""## #?# #?#/ ##""" # | | #"" # = "###p #?# ##" "# " | | #"" !/%/ [!![[ ### """ """ ###""""## | | # !/= % % =%[%/ # " """ """ #???????# | | #" # ] %[%!* ##+###### """ """ #???????#### | | #""" ###" !![[! # #??????????? | | ##### ## # = #""!""" ###########??????????? | | ????##### # #" !""" #????????????????????? | | ????????##### #""!""" #????????????????????? | | ????????????# " #G #????????????????????? | | ????????????# #"" """! #????????????????????? | | ????????????########"" """ #????????????????????? | | ???????????????????#"" """ #????????????????????? | | ???????????????????# =#????????????????????? | | ???????????????????##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Energy Generation 45 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 150 Corruption Block 20 Armor Coverage 600 Resistance: TH 30 Resistance: EM 15 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 33 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 27 Target Analysis 12 Recoil Reduction 3 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Cryofiber Web | -6/Factory | Scanalyzed Imp. Carbon-fiber Leg | -6/Factory | Scanalyzed Imp. KE Penetrator | -2/Testing | Scanalyzed Exp. Shock Absorption System | -2/Testing | Archive Graviton Cannon | -2/Testing | Archive Prc. Energy Filter | -2/Testing | Archive Exp. Thermal Shield | -2/Testing | Archive Robot Schematics ------------------ E-15 Imp | -2/Testing | Archive K-01 Serf | -2/Testing | Archive H-77 Assassin | -2/Testing | Archive Fabricated ------------ Hrd. Medium Armor Plating | x1 | -7/Factory Hrd. Medium Armor Plating | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club Rockin' Loadout This Is Interesting... Challenges ------------ None Game ------ Seed LinkedChromaticAxe Manual? 0 Play Time 06:52:38 Cumulative 187.0 hours Start 2024.03.15 @ 21:30:34 End 2024.03.16 @ 12:47:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 81 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 47 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a2ecc64-7f40-4db3-bc0c-0c54deb9078d