Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.06 @ 09:45:09 // Winter2019/RPGLIKE Player: Farfid Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (33) 6600 Robots Destroyed (939) 4695 Value Destroyed (44059) 44059 Prototype IDs (111) 2220 Alien Tech Used (1) 200 Bonus (28813) 28813 TOTAL SCORE: 90587 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 18129 Follower Combat Kills 1355 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3616 Scanned by Researcher 500 Friendly Fire -187 Cogmind --------- Core Integrity 1297/1500 Matter 392/400 Energy 83/700 System Corruption 16% Temperature Cool (59) Movement Hovering (48) Location -2/Research Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Experimental Power Amplifier Experimental Cooling System Experimental Terrain Scanner Makeshift Salvage Targeting Computer Tactical Coordination Suite Precision Energy Filter Advanced Weapon Cycler Advanced Reaction Control System Advanced Force Field Ghost Barrier > --- WEAPON (5) ------- Heavy Gatling Laser Quantum Rifle Enhanced Quantum Rifle Compact Tesla Bomb Launcher > --- INVENTORY (8) ---- Improved System Restoration Module Mobile Assembly Unit Null Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Experimental Cooling System Experimental Terrain Scanner Makeshift Salvage Targeting Computer Tactical Coordination Suite Precision Energy Filter Advanced Weapon Cycler Advanced Reaction Control System Advanced Force Field Ghost Barrier > --- WEAPON ----------- Gamma Rifle Enhanced Force Rifle Heavy Gatling Laser Enhanced Quantum Rifle Compact Tesla Bomb Launcher > --- INVENTORY -------- Improved System Restoration Module Mobile Assembly Unit Null Cannon Advanced Remote Datajack [Rating: 181] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Zionite Glidesys II Wheel Wheel Hover Unit Zionite Glidesys II Utility Makeshift Salvage Targeting Computer Device Advanced Reaction Control System Storage Improved Energy Well Processor Makeshift Salvage Targeting Computer Hackware Ghost Barrier Protection Improved Powered Armor Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Heavy Shock Bomb Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Slots Evolved 18 | 2 . 1 1 . . . 2 4 . 1 . 1 . 3 . . . . 1 . . . . 1 . . . . . . 1 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . 1 . . . . 1 3 . 1 . . . 2 . . . . . . . . . 1 . . . . . . 1 . . Weapon 4 | 1 . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Parts Attached 266 | 5 3 2 7 5 . 3 11 21 . 10 5 24 4 17 4 4 . 7 18 . . 11 2 26 . 20 . . 1 . 7 39 10 Power 15 | 1 . 1 . . . . . 2 . 1 . . . 6 . . . . 1 . . 1 . . . . . . . . . . 2 Engine 7 | 1 . 1 . . . . . 2 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . 2 Propulsion 45 | 2 1 . . 4 . . 3 3 . . . 9 . 2 . . . . 3 . . 3 . 3 . 6 . . . . 3 3 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 2 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 39 | . . . . 1 . . 3 3 . . . 9 . 2 . . . . 3 . . 3 . 3 . 6 . . . . 3 3 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 120 | . 2 1 1 1 . . 2 6 . 4 2 15 3 6 4 4 . 7 10 . . 7 2 15 . 6 . . 1 . 4 15 2 Device 81 | . . 1 . . . . 1 1 . 1 2 11 1 2 3 3 . 6 6 . . 3 2 14 . 6 . . 1 . 3 13 1 Storage 4 | . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . 1 . . Processor 10 | . 2 . . . . . 1 1 . 1 . . . . . . . . 1 . . 2 . . . . . . . . . 1 1 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Protection 23 | . . . 1 1 . . . 4 . 2 . 3 2 4 1 1 . . 2 . . 2 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 . . 6 . . 3 6 10 . 5 3 . 1 3 . . . . 4 . . . . 8 . 8 . . . . . 21 6 Energy Gun 57 | 1 . . 5 . . . 5 2 . 4 2 . 1 2 . . . . 3 . . . . 5 . 8 . . . . . 16 3 Energy Cannon 16 | . . . . . . . . 8 . 1 1 . . . . . . . . . . . . . . . . . . . . 5 1 Ballistic Gun 6 | 1 . . 1 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . 1 . . . . 3 4 . . . 7 . 3 . 2 . 2 4 . . 6 . 8 . 1 . . 1 . 1 8 1 Parts Lost 9 | . . . . 3 . 1 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . Weapon 4 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . 1 . 1 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 96 | . 90 100 99 91 75 85 98 99 92 92 92 91 100 99 93 95 100 100 99 100 100 96 95 94 95 94 95 95 95 95 95 93 94 Engine 5 | . 16 14 13 12 12 12 10 12 14 8 6 6 6 5 5 5 5 5 7 10 10 3 . . . . . . . . . . . Core 1 | . . . . . . . . . . 4 6 6 6 2 . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 5 5 5 5 2 . . 3 5 4 4 4 4 4 4 4 4 4 4 Wheel 2 | . 33 28 26 23 25 25 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . 19 25 21 20 20 24 25 22 21 21 21 21 20 20 20 20 20 19 19 18 19 19 19 19 18 17 18 Device 25 | . . 12 2 . . . 4 13 14 13 13 16 28 28 25 26 31 31 30 30 30 30 30 32 33 35 38 38 38 38 39 40 40 Processor 9 | . 6 14 13 12 12 12 11 16 14 13 13 12 12 10 10 10 10 10 10 10 10 10 10 9 9 6 4 4 4 4 4 4 4 Protection 4 | . . . 10 11 12 12 9 5 7 10 12 6 2 4 4 5 5 5 4 5 5 4 5 1 . . . . . . . . . Energy Gun 17 | . 16 14 27 31 12 9 15 8 7 17 18 18 18 16 15 15 15 15 18 20 20 20 20 19 19 19 19 19 19 19 18 17 17 Energy Cannon 1 | . . . . . . . . 15 14 3 1 . . . . . . . . . . . . . . . . . . . . . 2 Launcher 2 | . . . . . . . . . . . . . . 2 5 5 5 5 4 5 5 5 5 4 4 4 4 4 4 4 4 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 8 8 26 29 21 15 18 23 60 60 60 57 57 41 66 66 68 68 70 79 79 79 94 94 98 94 96 87 87 87 87 92 106 101 Greatest Support 133 | 31 31 25 25 27 25 25 49 60 60 60 60 111 105 105 105 105 105 105 108 108 108 108 106 106 106 106 106 106 106 106 125 133 133 Greatest Overweight (x) 3 | . . 1 1 1 . . . . . . . 1 . . . . . . . . . . . 3 . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 1 1 1 2 3 3 3 3 3 3 3 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 8 Average Capacity 5 | 1 1 1 1 2 3 3 3 3 3 3 3 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Most Carried 8 | . 1 1 2 3 2 2 3 3 3 3 2 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 8 Average Carried 5 | . . 1 1 2 2 2 1 1 2 2 1 4 6 5 5 5 6 6 6 6 6 6 7 6 7 7 7 7 7 7 6 6 7 Final Capacity 8 | 1 1 1 2 3 3 3 3 3 3 3 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 8 Final Carried 7 | . 1 1 2 2 2 2 1 3 3 1 2 6 6 6 6 6 6 7 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Class Distribution -------------------- 42% | Hacker-Scout 18% | Scavenger-Tank 10% | Hacker-Tank 6% | Scavenger-Scout 5% | Hacker-Gunner 4% | Scavenger-Gunner 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Zion Scavenger-Tank | -7/Deep Caves Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Machinist-Scout | -3/Testing Hacker-Scout | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Matter Collected 5327 | 250 112 103 91 50 . 44 233 220 . 100 40 250 40 207 61 106 . 186 308 43 31 239 54 521 7 863 56 15 . 156 169 364 408 Remotely 535 | . . . . . . . . . . . . 30 40 207 61 106 . 91 . . . . . . . . . . . . . . . Salvage Created 54329 | . 217 58 373 480 . 127 461 1577 94 1439 . 3369 702 4883 . 1072 . 965 5749 492 805 1668 1368 5735 1783 5999 899 266 210 2127 2595 1804 7012 Parts 2489 | . 27 16 30 39 . 12 19 86 15 70 . 81 78 238 4 57 . 53 190 44 34 68 80 239 41 256 30 30 11 73 123 111 334 Haulers Intercepted 42 | . 2 . . . . . 3 7 . . . . . 5 . 1 . . 4 . . . . 6 . 8 . . . . 3 1 2 Recyclers Shooed 10 | . . 1 . 1 . 2 1 . . 3 . . . . . . . . . . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 619 | . . . . . . . . . 15 62 . . 75 . 4 48 . 71 . 37 36 77 85 . . . 19 33 . 57 . . . Prevented 78 | . . . . . . . . . . . . . . . . 10 . 8 . 3 . 28 . . . . 10 . . 19 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Combat Hostiles Destroyed 824 | . 12 8 11 20 . 5 8 31 5 22 . 66 20 68 1 19 . 24 78 18 11 29 23 66 5 71 12 7 . 25 35 25 99 Melee 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Guns 599 | . 12 8 10 20 . 5 8 6 2 19 . 66 20 60 1 14 . 15 49 13 9 12 18 54 5 52 5 6 . 16 30 19 45 Cannons 28 | . . . . . . . . 23 3 2 . . . . . . . . . . . . . . . . . . . . . . . AOE 81 | . . . . . . . . . . . . . . 2 . 4 . 7 11 5 . 12 . 4 . 3 7 . . 2 . . 24 Classes Destroyed 29 | . 4 . 2 5 . 1 . 3 1 1 . 3 . 3 . 1 . . . . . 3 . . 1 . . . . . . . 1 Worker 19 | . 1 1 . 1 . . . 2 . . . . . 3 . . . . 3 . . . . 1 . 5 . . . . . 1 1 Builder 17 | . . . . 3 . . . . . . . . . . . . . . 4 . . . . 1 . 4 . . . . . 4 1 Tunneler 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 42 | . 2 . . . . . 3 7 . . . . . 5 . 1 . . 4 . . . . 6 . 8 . . . . 3 1 2 Recycler 8 | . . . . 2 . 1 1 . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . Mechanic 5 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . 1 Operator 5 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 Watcher 9 | . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . 4 . . . . . . . Swarmer 157 | . 9 8 3 8 . 4 . 3 4 9 . . 7 . . 5 . 13 14 14 . 1 4 16 . . 6 . . 1 9 . 19 Saboteur 12 | . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . 1 . . . . . . 6 Grunt 273 | . 3 . 4 . . . 6 14 . 5 . . 7 40 . 6 . 10 25 4 3 21 6 21 . 36 4 5 . 13 11 6 23 Brawler 29 | . . . . . . . . 2 . 1 . . 1 3 . 2 . . 2 . . 1 2 1 . 1 1 . . 3 1 1 7 Duelist 36 | . . . 1 . . . . 1 . 2 . . . 4 . 2 . . 6 . 2 . 2 2 . 2 . 1 . 3 . 1 7 Protector 5 | . . . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . 1 Sentry 72 | . . . 3 . . . 1 9 . 1 . . 1 6 . 1 . . 10 . 2 . 2 8 . 9 1 1 . 1 7 . 9 Demolisher 6 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 64 | . . . . . . 1 1 1 . . . . 2 9 1 1 . . 9 . 3 1 4 6 . 6 . . . 2 4 8 5 Programmer 64 | . . . . . . . . 1 . 2 . . 1 2 . . . . 6 . 1 2 2 12 . 16 . . . 2 3 7 7 Behemoth 8 | . . . . . . . . . 1 1 . . 1 1 . . . 1 1 . . . 1 . . . . . . . . . 1 Compactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 8 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Z-Light 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Assembled 46 | . . . . 10 . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . Golem 26 | . . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 23 | . 4 3 4 13 . 3 4 4 4 7 . 21 5 10 1 7 . 5 14 9 3 8 9 9 4 14 6 4 2 6 11 6 23 Combat Bots Only 23 | . 3 3 4 9 . 3 3 4 4 7 . 21 5 9 1 7 . 5 14 8 3 8 9 9 4 11 6 4 . 6 10 4 23 Max Kills in Single Turn 6 | . 1 1 2 2 . 1 1 2 1 1 . 3 2 3 1 3 . 3 6 3 1 6 2 2 1 2 2 2 1 3 2 2 4 Gunslinging 2 | . . . 1 1 . . . . . . . 2 1 1 . 1 . . 1 1 . 1 1 1 . 1 1 1 . 1 1 1 1 Exploded 6 | . . . . . . . . . . . . . . 2 . 3 . 3 3 3 . 6 . 2 . 1 2 . . 2 . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Svarog (-4/Zhirov) Perun (-4/Zhirov) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Damage Taken 28620 | . 319 340 218 1140 . 269 570 1195 329 1042 . 3889 975 3246 45 465 . 962 2845 237 711 361 983 1256 . 1535 64 45 495 372 593 708 3411 Core 20261 | . 259 278 161 855 . 153 401 847 220 616 . 2351 744 2294 28 309 . 653 1962 144 504 240 679 932 . 1191 46 33 378 282 458 560 2683 Absorbed by Shields 7116 | . . . . . . . . . . . . . . . . . . . . . . . . 828 . 1592 68 48 259 388 618 735 2580 Redirected to Core 17664 | . 191 189 147 725 . 128 261 658 220 536 . 1975 650 1910 28 283 . 593 1774 144 492 226 561 817 . 1087 46 33 368 270 436 477 2439 Core Remaining (%) 87 | 100 . 88 . . . 41 58 . . . . . 100 . . . . 100 . . . . 100 . . . . . . 100 . 100 . Volleys Fired 1836 | . 31 24 24 50 . 33 37 83 14 61 5 247 42 179 2 33 . 45 159 18 31 34 33 130 17 199 11 12 6 34 58 61 123 Largest 5 | . 2 2 3 3 . 3 3 3 3 3 1 3 3 3 3 3 . 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 Hottest 472 | . 60 60 177 168 . 96 183 204 165 231 90 231 231 230 179 179 . 179 185 153 153 153 153 217 217 345 322 322 322 322 322 375 472 Shots Fired 5549 | . 62 48 55 122 . 51 111 238 37 182 5 709 126 524 6 91 . 121 479 60 124 82 132 466 67 633 29 48 24 115 232 202 368 Gun 5154 | . 62 48 55 122 . 51 111 32 9 155 . 709 126 521 6 87 . 115 468 56 124 68 132 460 67 613 24 48 24 108 232 187 334 Cannon 283 | . . . . . . . . 206 28 27 5 . . . . . . . . . . . . . . . . . . . . 15 2 Launcher 112 | . . . . . . . . . . . . . . 3 . 4 . 6 11 4 . 14 . 6 . 20 5 . . 7 . . 32 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 136 | . 31 24 7 . . 20 54 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 5292 | . 31 24 48 122 . 31 57 238 37 182 5 709 126 521 6 87 . 115 468 56 124 68 132 460 67 613 24 48 24 108 232 202 327 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 121 | . . . . . . . . . . . . . . 3 . 4 . 6 11 4 . 14 . 6 . 20 5 . . 7 . . 41 Robot Hit Streak 98 | . 6 7 9 17 . 11 19 33 13 30 . 81 26 52 6 54 . 36 60 21 25 33 54 75 29 77 78 35 13 77 98 64 43 Robot Miss Streak 7 | . 5 3 2 2 . 4 3 3 2 7 . 4 3 4 1 2 . 4 2 3 2 1 1 2 1 3 2 1 1 2 3 2 4 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 153 | . 1 1 2 8 . . 1 . . 3 . 11 5 15 . 5 . 3 9 6 4 3 9 19 2 11 1 1 1 7 7 4 14 Max Gunslinging Chain 2 | . 1 1 1 1 . . 1 . . 1 . 2 1 1 . 1 . 1 1 2 1 1 1 1 1 1 1 1 1 1 2 1 1 Shots Hit Robots 4381 | . 37 29 34 74 . 37 85 174 26 123 . 599 108 464 5 81 . 99 394 36 95 65 104 359 61 440 19 40 21 100 196 151 325 Core Hits 2970 | . 19 9 16 40 . 11 24 86 13 104 . 685 84 311 3 53 . 62 210 23 24 72 61 185 21 238 24 25 8 70 122 93 274 Critical Hits 253 | . . . . . . . 1 10 . . . . . . . . . . 16 3 10 3 12 41 9 34 3 7 3 14 33 16 38 Critical Kills 79 | . . . . . . . . 3 . . . . . . . . . . 3 1 2 1 4 15 2 8 2 2 . 5 11 7 13 Critical Parts Destroyed 139 | . . . . . . . 1 7 . . . . . . . . . . 12 2 8 . 4 22 . 22 1 2 2 9 19 9 19 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 124828 | . 472 282 463 1105 . 420 1272 4111 676 2717 . 13360 2242 10499 112 2243 . 2348 12761 1038 2431 4905 2718 9464 1548 13856 1020 962 595 3751 5530 4790 17137 Guns 98342 | . 472 282 463 1105 . 420 1272 498 108 2153 . 13360 2242 9957 112 1762 . 1952 9547 729 2431 1408 2718 8924 1548 11681 532 962 595 2848 5530 4224 8507 Cannons 5022 | . . . . . . . . 3613 568 564 . . . . . . . . . . . . . . . . . . . . . 161 116 Explosions 21464 | . . . . . . . . . . . . . . 542 . 481 . 396 3214 309 . 3497 . 540 . 2175 488 . . 903 . 405 8514 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1355 | . 293 161 73 . . 134 694 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 108064 | . 179 121 390 1105 . 286 578 4111 676 2717 . 13360 2242 9978 112 1811 . 1952 11364 808 2431 2474 2718 8924 1548 11850 532 962 595 2848 5530 4385 11477 Explosive 405 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 405 . Electromagnetic 15004 | . . . . . . . . . . . . . . 521 . 432 . 396 1397 230 . 2431 . 540 . 2006 488 . . 903 . . 5660 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . 1 1 1 1 . . 3 3 3 3 3 3 3 5 5 1 2 19 19 . . 1 3 2 6 16 Average Corruption 3 | . . . . . . . . 1 1 1 1 . . 3 3 3 3 3 2 3 3 5 1 1 10 10 . . 1 2 1 3 9 Corruption Purged 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . Effects 379 | . . . . . . . . 8 4 4 . . . 17 7 13 1 16 8 10 25 . 1 3 11 178 . . . 8 6 23 36 Message Errors 67 | . . . . . . . . 2 1 2 . . . 5 1 . . 7 2 3 8 . . 1 . 25 . . . 1 1 4 4 Matter Fused 45 | . . . . . . . . . . . . . . 3 3 6 1 2 . 2 4 . . . . 18 . . . 1 . 3 2 Heat Flow Errors 26 | . . . . . . . . . . . . . . 2 1 3 . 1 4 1 1 . . . . 9 . . . 1 . 3 . Energy Discharges 34 | . . . . . . . . 4 2 1 . . . 1 . 4 . 2 . . 2 . 1 1 2 9 . . . 2 . 1 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Data Loss (minor) 25 | . . . . . . . . 1 . . . . . . 1 . . 2 . 2 4 . . . . 8 . . . 1 2 1 3 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . 1 . Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Misdirections 33 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 31 . . . . . . 1 Targeting Errors 113 | . . . . . . . . 1 1 . . . . 4 1 . . 2 1 2 6 . . 1 6 57 . . . 2 3 6 20 Weapon Failures 25 | . . . . . . . . . . 1 . . . 2 . . . . 1 . . . . . 1 13 . . . . . 3 4 Overload Shots 18 | . . . . . . . . . . . 5 . . . . . . . 11 . . . . 2 . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 1075 | . . . . . . . . 8 . 26 . . . 10 . 3 . 20 508 16 . 81 . 5 . 11 18 . . . . 102 267 Projectiles 34 | . . . . . . . . 8 . 26 . . . . . . . . . . . . . . . . . . . . . . . Explosions 1041 | . . . . . . . . . . . . . . 10 . 3 . 20 508 16 . 81 . 5 . 11 18 . . . . 102 267 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 642 | . . . 63 . . . . . . . . . . 89 . . . 9 23 18 . . . . . 26 . . . . . 109 305 Shots 23 | . . . 1 . . . . . . . . . . 2 . . . 2 1 1 . . . . . 1 . . . . . 1 14 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 299 | . . . 36 19 . . 119 141 . 108 . 55 13 275 47 186 . 181 152 166 65 . . 112 . 299 . . . 4 76 224 170 Average Temperature 43 | . . . 12 14 . . 35 44 . 20 . 14 3 28 47 87 . 85 48 124 65 . . 42 . 84 . . . 4 54 61 61 Received Heat Transfer 5421 | . 48 9 42 40 . . 135 444 36 318 . 631 273 1017 . 171 . 351 729 36 72 99 123 175 . 248 14 21 8 56 40 38 247 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 51 | . . . . . . . . . . . . . . . . . . . 3 . . 5 . . . 12 . . . 4 . . 27 Combat Hostiles 49 | . . . . . . . . . . . . . . . . . . . 3 . . 5 . . . 11 . . . 4 . . 26 Parts Fried 107 | . . . . . . . . . . . . . . 6 . 1 . . 4 2 . 17 . 1 . 18 2 . . 12 . . 44 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 70 | . . . 1 . . . . 2 . 1 . . . 6 . 1 . 2 14 . 2 . 5 9 . 7 . 1 2 3 5 6 3 Combat Hostiles 65 | . . . 1 . . . . 2 . 1 . . . 6 . 1 . 2 14 . 2 . 5 8 . 5 . 1 . 3 5 6 3 Parts Melted 927 | . . . 2 2 . 3 2 17 . 12 . 12 9 109 3 10 . 20 140 3 21 12 23 88 4 133 4 9 10 35 78 79 87 Heat Transferred 174245 | . 400 275 987 2812 . 740 1258 6103 867 3280 . 20133 3240 19615 250 3455 . 4125 19107 1357 4110 3217 4847 13731 2623 18357 920 1678 853 4888 9274 6651 15092 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 25 | . . . . . . . . . . . . . . 2 . 1 . . 3 2 . 5 . . . 2 . . . . . . 10 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Peak Influence 3633 | . 349 353 455 422 . 115 235 935 . . . . . 2144 . . . . 2116 . . . . 1096 369 1553 . . . . 1069 748 3633 Initial 600 | . . 57 85 177 . . 44 106 . . . . . 113 . . . . 308 . . . . 123 367 258 . . . . 254 600 372 Average 770 | . 182 194 241 300 . 67 114 453 . . . . . 947 . . . . 1055 . . . . 537 367 1028 . . . . 653 478 1647 Maximum Alert Level 5 | . 1 1 2 2 . . 1 3 . . . . . 5 . . . . 5 . . . . 3 1 4 . . . . 3 3 5 Low Security (%) 11 | 100 56 55 47 4 . 100 88 7 . . . . . 5 . . . . . . . . . 7 . . . . . . . 13 . Level 1 22 | . 43 44 44 94 . . 11 34 . . . . . 22 . . . . 7 . . . . 27 100 8 . . . . 19 18 1 Level 2 23 | . . . 8 . . . . 42 . . . . . 17 . . . . 24 . . . . 41 . 14 . . . . 30 64 24 Level 3 18 | . . . . . . . . 15 . . . . . 11 . . . . 26 . . . . 22 . 31 . . . . 50 3 25 Level 4 15 | . . . . . . . . . . . . . . 23 . . . . 23 . . . . . . 45 . . . . . . 8 Level 5 3 | . . . . . . . . . . . . . . 13 . . . . 7 . . . . . . . . . . . . . 1 High Security 5 | . . . . . . . . . . . . . . 4 . . . . 11 . . . . . . . . . . . . . 38 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 125 | . 2 . 1 . . . 2 15 . 1 . . . 20 . 1 . 1 26 . 1 . 1 19 . 21 . 1 . 1 2 9 1 Investigation 34 | . 2 . 1 . . . 1 7 . . . . . 9 . . . 1 6 . . . . 1 . 3 . . . . . 2 1 Extermination 19 | . . . . . . . . 2 . . . . . 2 . . . . 3 . . . . 3 . 5 . . . . 1 3 . Reinforcement 23 | . . . . . . . 1 1 . . . . . 4 . . . . 5 . . . . 5 . 6 . . . . . 1 . Assault 39 | . . . . . . . . 2 . 1 . . . 5 . 1 . . 12 . 1 . 1 5 . 7 . 1 . 1 1 1 . Garrison 10 | . . . . . . . . 3 . . . . . . . . . . . . . . . 5 . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . . . . . . Haulers Reinforced 10 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . 3 . 3 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Distress Signals 34 | . 1 . 1 . . . 1 . . . . . . 1 . . . . 4 . . 1 . 4 . 6 . . . . 5 2 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1239 | . 16 17 17 30 . 5 11 47 6 31 . 100 22 96 1 26 . 34 137 15 18 53 26 95 6 115 13 8 3 32 52 37 170 Peak Tracking Total 32 | . 4 3 6 11 . 3 3 5 4 8 . 32 5 8 . 7 . 7 16 5 8 12 7 6 4 14 5 5 3 8 8 5 20 Tactical Retreats 92 | . . 3 . 2 . . . 5 1 2 . 13 1 5 . 2 . . 8 . 3 1 . 3 . 15 2 2 . 1 4 3 16 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Traps Triggered 15 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 4 . 3 . . . . 1 5 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 26 | . . . . . . . . . . . . 1 . 4 . . . . 21 . . . . . . . . . . . . . . Traps Reconfigurated 86 | . . . . . . . . . . . . . . 18 . . . . 64 . 4 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Triggered 30 | . . . . . . . . . . . . . . 4 . . . . 22 2 . 2 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Machines Disabled 46 | . . . 1 . . . . 1 . . 4 4 . 7 . . . 1 7 . . 1 . 4 . 4 1 . . . . 9 2 Max in Single Turn 5 | . . . 1 . . . . 1 . . 1 1 . 5 . . . 1 3 . . 1 . 1 . 1 1 . . . . 1 1 Garrison Access 11 | . . . . . . . . 1 . . . . . 2 . . . . 4 . . . . . . 1 . . . . 1 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Machines Accessed 132 | . 4 1 3 . 1 . 4 20 . . . . . 18 2 1 4 1 18 4 1 1 . 8 . 16 . 1 4 . 7 11 2 Terminals 77 | . 4 . 3 . . . 3 13 . . . . . 12 1 . . 1 10 1 . . . 7 . 11 . . . . 4 7 . Fabricators 15 | . . . . . . . . 2 . . . . . 2 . . . . 3 . . . . 1 . 3 . . . . 1 2 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . 1 2 . . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 . . Scanalyzers 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 12 | . . . . . . . . 2 . . . . . 2 . . . . 4 . . . . . . 1 . . . . 1 1 1 Total Hacks 485 | . 18 1 6 . 1 . 14 65 . . . . . 62 5 1 25 9 55 6 1 1 . 46 . 80 . 1 17 . 24 42 5 Successful 276 | . 6 1 1 . 1 . 8 35 . . . . . 32 3 1 25 6 29 5 1 1 . 28 . 45 . 1 17 . 11 16 3 Failed 208 | . 11 . 5 . . . 6 30 . . . . . 30 2 . . 3 26 1 . . . 18 . 35 . . . . 13 26 2 Catastrophic 38 | . . . 2 . . . 2 4 . . . . . 7 1 . . 2 5 . . . . 3 . 4 . . . . 3 5 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 175 | . 11 . 3 . . . 2 25 . . . . . 28 2 . . 4 19 4 . 1 . 24 . 31 . . . . 10 10 1 Terminals 341 | . 18 . 6 . . . 13 51 . . . . . 46 4 . . 9 34 2 . . . 40 . 67 . . . . 19 32 . Fabricators 55 | . . . . . . . . 4 . . . . . 9 . . . . 14 . . . . 6 . 9 . . . . 3 6 4 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . 1 2 . . . . . 4 . . . . 1 . . . . . . 1 . . . . 1 . . Scanalyzers 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 22 | . . . . . . . . 5 . . . . . 3 . . . . 6 . . . . . . 3 . . . . 1 3 1 Terminal Hacks 185 | . 6 1 1 . 1 . 7 19 . . . . . 15 3 1 25 6 13 5 1 1 . 16 . 33 . 1 17 . 5 8 . Record 27 | . 1 . . . 1 . . . . . . . . . 2 . 11 5 . 2 . . . . . . . . 5 . . . . Part Schematic 23 | . . . . . . . . 3 . . . . . 2 . . 5 1 2 . . . . 3 . 2 . . 4 . 1 . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 12 | . . . . . . . . 2 . . . . . 3 . . . . 1 . . . . . . 2 . . 4 . . . . Prototype ID Bank 32 | . 3 . 1 . . . 1 5 . . . . . 3 . . 3 . 2 . . . . 2 . 6 . . 4 . 1 1 . Open Door 8 | . . 1 . . . . . . . . . . . . 1 1 . . . 2 1 1 . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 7 | . 1 . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 3 . . . . . 1 . Unreport Threat 25 | . . . . . . . 1 1 . . . . . 3 . . . . 5 1 . . . 4 . 5 . . . . 1 4 . Locate Traps 10 | . 1 . . . . . 1 1 . . . . . 2 . . . . 1 . . . . 2 . 2 . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hauler Manifests 8 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . 3 . . . . 1 . . Registered Components 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Registered Prototypes 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 24 | . . . . . . . . 2 . . . . . 4 . . . . 6 . . . . 4 . 2 . . . . 2 2 2 Load Schematic 12 | . . . . . . . . 1 . . . . . 2 . . . . 3 . . . . 2 . 1 . . . . 1 1 1 Build 12 | . . . . . . . . 1 . . . . . 2 . . . . 3 . . . . 2 . 1 . . . . 1 1 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Scanalyzer 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Unauthorized Hacks 59 | . . . . . . . 1 11 . . . . . 13 . . . . 8 . . . . 8 . 9 . . . . 2 6 1 Terminals 35 | . . . . . . . . 6 . . . . . 7 . . . . 3 . . . . 6 . 7 . . . . 2 4 . Track 6 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . 2 . . . . . 1 . Assimilate 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Botnet 22 | . . . . . . . . 4 . . . . . 4 . . . . 3 . . . . 4 . 4 . . . . 2 1 . Operators 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Search 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 1 . . . . . 1 . Report 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Prioritize 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Siphon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 1 2 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Tunnel 6 | . . . . . . . 1 2 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 7 | . . . . . . . . 1 . . . . . 2 . . . . 2 . . . . . . 1 . . . . . . 1 Jam 7 | . . . . . . . . 1 . . . . . 2 . . . . 2 . . . . . . 1 . . . . . . 1 Data Cores Recovered 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Used 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Hacking Detections 84 | . 3 . 3 . . . 3 16 . . . . . 13 1 . . 1 15 1 . . . 6 . 8 . . . . 4 9 1 Full Trace Events 21 | . 2 . 2 . . . . 4 . . . . . 3 1 . . 1 3 . . . . 1 . 2 . . . . . 2 . Feedback Events 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . 4 . . . . . 2 . . 5 1 2 . . . . 3 . 2 . . 4 . 1 . . Parts Built 17 | . . . . . . . . 2 . . . . . 2 . . . . 2 . . . . 3 . 2 . . . . 2 2 2 Matter 2811 | . . . . . . . . 190 . . . . . 530 . . . . 636 . . . . 541 . 168 . . . . 278 278 190 Time 815 | . . . . . . . . 47 . . . . . 222 . . . . 168 . . . . 204 . 28 . . . . 46 69 31 Total Part Build Rating 109 | . . . . . . . . 10 . . . . . 12 . . . . 12 . . . . 21 . 8 . . . . 18 18 10 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Robots Rewired 15 | . . . . . . . . . . . . . . . . 2 . . . . 2 4 2 . . . 2 1 . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Total Allies 23 | . . 1 . . . . . 1 . . 4 . . . . 2 . 1 . . 2 4 2 . 1 . 2 1 . 2 . . . Largest Group 4 | . . 1 . . . . . 1 . . 4 4 . . . 2 2 3 . . 2 4 2 2 1 . 2 2 . 2 2 . . Highest-Rated Group 180 | . . 31 . . . . . 10 . . 90 90 . . . 59 55 149 . . 58 180 90 77 46 . 79 79 . 90 90 . . Highest-Rated Ally 94 | . . 31 . . . . . 10 . . 31 31 . . . 30 29 94 . . 29 49 49 47 46 . 49 49 . 48 48 . . Total Orders 4 | . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . RETURN 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 258 | . . 18 . . . . . . . . . 65 . . . 25 . 37 . . 9 50 10 5 27 . . 5 . . 7 . . Total Damage 6811 | . . 313 . . . . . . . . . 756 . . . 445 . 1086 . . 159 2305 469 126 703 . . 186 . . 263 . . Kills 44 | . . 5 . . . . . . . . . 6 . . . 3 . 9 . . 2 15 1 2 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Robot Analysis Total 12 | . . . . . . . . 2 . . . . . 3 . . . . 1 . . . . . . 2 . . 4 . . . . Derelict Logs Recovered 24 | . . 1 . 2 . . . . 2 1 1 . 2 . 2 . . 2 . 1 3 . 2 . . . 2 3 . . . . . Drone Launches 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Turns Passed 27191 | 32 404 592 334 567 103 154 363 1615 549 846 813 2191 835 2059 472 613 68 839 2521 584 1049 807 820 1274 118 2475 452 372 123 635 615 911 986 Spaces Moved 28132 | 31 300 509 260 468 129 84 314 1821 758 884 1238 1444 1053 1698 752 620 84 1010 2377 850 1313 769 943 1199 113 2111 569 631 148 851 662 1120 1019 Core 12 | 5 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1825 | 26 300 509 260 454 129 84 63 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 26295 | . . . . 7 . . 251 1821 758 884 1238 1444 1053 1698 752 620 84 1010 2377 850 1313 769 943 1199 113 2111 569 631 148 851 662 1120 1019 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 29 | 50 80 80 80 80 80 80 52 46 62 62 62 29 58 58 58 58 58 58 50 58 58 50 50 50 50 50 50 50 50 50 45 48 48 Average Speed 57 | 81 87 81 81 80 80 80 57 61 62 62 62 53 58 58 58 58 58 58 57 58 58 54 50 50 50 50 50 50 50 50 48 48 48 Slowest Speed 290 | 90 90 90 90 100 80 80 80 62 62 62 62 146 58 58 58 58 58 58 58 58 58 65 50 290 50 136 50 50 50 50 50 52 48 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 3 39 85 39 86 50 17 43 62 87 94 87 80 95 47 86 83 71 93 67 84 97 85 94 38 80 59 96 87 66 96 22 91 44 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 18 | . . . . 2 1 . 1 2 . . 2 . 1 2 . . 1 . 1 . . . . . . . 1 1 3 . . . . Known Exits Taken 11 | . 1 . . . . . 1 1 . . . . . 1 . . . 1 1 . 1 . . . . 1 . . . 1 1 1 . Unknown Exits Taken 20 | 1 . 1 1 1 1 1 . . 1 1 1 1 1 . 1 1 1 . . 1 . 1 1 . . . 1 1 1 . . . . Scrap Searched 49 | . . 2 . . . . . . 2 5 3 . 5 . 4 4 . 4 . 4 2 . 4 . . . 3 2 . 5 . . . Spaces Dug 39 | . . . . . . . . . . 2 . . . . . . . . 11 . . . . 3 . 18 . . . . . 4 1 Terrain Destroyed 253 | . . . 11 . . . 1 2 2 4 . . . 8 . 2 . . 50 10 . 20 . 12 2 40 . . . . . 35 54 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 82 | . . . . . . . 1 2 2 4 . . . . . . . . 11 4 . . . 12 2 38 . . . . . 4 2 AOE 171 | . . . 11 . . . . . . . . . . 8 . 2 . . 39 6 . 20 . . . 2 . . . . . 31 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Total 35449 | 35 379 635 338 555 128 127 421 2142 808 1056 1277 2319 1182 2355 783 799 102 1166 3162 902 1523 1101 1208 1570 132 3117 720 661 183 998 842 1389 1334 Wait 3479 | . 29 83 21 9 . 2 28 116 21 34 26 391 34 284 16 110 19 42 489 12 127 208 167 116 1 682 121 10 25 59 69 92 36 Move 28097 | 30 299 508 259 467 128 83 313 1820 757 883 1237 1443 1052 1696 751 619 83 1009 2376 849 1312 768 942 1199 112 2109 568 630 147 850 661 1118 1019 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 74 | . 1 . 2 1 . . . 6 2 4 1 12 1 6 . 2 . 3 2 2 1 5 . 7 1 . . . . . 5 6 4 Fast Attach 218 | 5 3 2 5 4 . 3 8 18 . 7 2 18 4 15 3 3 . 7 13 . . 8 2 25 . 16 . . 2 . 4 32 9 Attach 14 | . . . . . . . 1 1 . 1 1 3 . 1 1 1 . . . . . 2 . 1 . . . . . . 1 . . Detach 7 | . . . 1 1 . . . 1 . . 1 1 . . 1 . . 1 . . . . . . . . . . . . . . . Swap 36 | . . . 2 1 . . 2 2 . 2 2 3 . 1 . . . . 5 . . 1 . 1 . 4 . . . . 2 7 1 Drop 232 | . 2 1 7 3 . . 8 20 2 12 2 25 5 19 3 4 . 9 16 1 1 14 2 21 1 9 . . 1 . 10 23 11 Fire 1836 | . 31 24 24 50 . 33 37 83 14 61 5 247 42 179 2 33 . 45 159 18 31 34 33 130 17 199 11 12 6 34 58 61 123 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 8 . . 2 . . 1 4 Rewire 103 | . . . . . . . . . . . . . . . . 6 . . . . 11 38 17 . . . 18 3 . 10 . . . Trap 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Miscellaneous 1335 | . 14 17 17 19 . 6 24 75 12 52 . 175 44 153 6 21 . 50 102 20 40 23 45 70 . 90 2 6 . 44 32 49 127 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research (discovered 1 exit: [Acc]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 16) 33 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Identified exit to Mines 124 | -10/Materials | Central database locked down 301 | -10/Materials | Discovered new exit (range 16) 319 | -10/Materials | Build established: Mutant 412 | -10/Materials | Reached level 2 437 | -10/Materials | Entered Mines 469 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 499 | -10/Mines | Found the Drone Emporium 504 | -10/Mines | Upgraded with Utility slot (x1) 504 | -10/Mines | Found Prototype Device 504 | -10/Mines | Identified Sensor Drone Bay 673 | -10/Mines | Learned 2 Materials zone layouts 700 | -10/Mines | Received a Mining Laser from a helpful Derelict 726 | -10/Mines | Reached level 3 793 | -10/Mines | Discovered new exit (range 8) 1022 | -10/Mines | Discovered new exit (range 8) 1029 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1029 | -10/Mines | Entered Materials 1029 | -9/Materials | Discovered new exit (range 15) 1031 | -9/Materials | Reached level 4 1195 | -9/Materials | Upgraded with Weapon slot (x1) 1227 | -9/Materials | Discovered new exit (range 14) 1253 | -9/Materials | Reached level 5 1363 | -9/Materials | Entered Mines 1382 | -9/Mines | Discovered new exit (range 16) 1401 | -9/Mines | Reached level 6 1602 | -9/Mines | Build established: Scavenger-Gunner 1640 | -9/Mines | Learned location of Zion (-7) 1642 | -9/Mines | Discovered new exit (range 9) 1702 | -9/Mines | Found a hidden stash of uninstalled traps 1726 | -9/Mines | Assembled infested the area 1731 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1766 | -9/Mines | Core integrity fell below 50% 1826 | -9/Mines | Destroyed 9 combat bots 1826 | -9/Mines | Core integrity fell below 20% 1927 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1927 | -9/Mines | Discovered new exit (range 5) 1930 | -9/Mines | Entered Exiles 1943 | -9/Exiles | Discovered new exit (range 16) 1951 | -9/Exiles | Met 8R-AWN 1966 | -9/Exiles | Met EX-HEX 1995 | -9/Exiles | Met EX-DEC 2026 | -9/Exiles | Discovered new exit (range 10) 2033 | -9/Exiles | Entered Mines 2042 | -8/Mines | Discovered new exit (range 11) 2072 | -8/Mines | Reached level 7 2187 | -8/Mines | Entered Materials 2188 | -8/Materials | Core integrity fell below 50% 2189 | -8/Materials | Reached level 8 2313 | -8/Materials | Upgraded with Propulsion slot (x1) 2351 | -8/Materials | Identified exit to Factory 2373 | -8/Materials | Upgraded with Utility slot (x1) 2431 | -8/Materials | Reached level 9 2550 | -8/Materials | Entered Factory 2552 | -7/Factory | Reached level 10 2601 | -7/Factory | Identified exit to Storage 2601 | -7/Factory | Identified exit to Lower Caves 2601 | -7/Factory | Reached level 11 2652 | -7/Factory | Fabricated Cmb. Airjet (x2) 2905 | -7/Factory | Build established: Hacker-Gunner 2926 | -7/Factory | Upgraded with Utility slot (x1) 3016 | -7/Factory | Core integrity fell below 50% 3028 | -7/Factory | Upgraded with Utility slot (x1) 3065 | -7/Factory | Discovered new exit (range 19) 3102 | -7/Factory | Garrison activated, responded to threat 3129 | -7/Factory | Reached level 12 3258 | -7/Factory | Upgraded with Power slot (x1) 3312 | -7/Factory | Discovered new exit (range 17) 3428 | -7/Factory | Discovered new exit (range 17) 3596 | -7/Factory | Reached level 13 3750 | -7/Factory | First assault squad dispatched 3805 | -7/Factory | Build established: Hacker-Tank 3859 | -7/Factory | Discovered new exit (range 14) 4015 | -7/Factory | Reached level 14 4097 | -7/Factory | Upgraded with Utility slot (x1) 4165 | -7/Factory | Entered Lower Caves 4215 | -7/Lower Caves | Spotted B-75 Beast 4283 | -7/Lower Caves | Destroyed B-75 Beast 4352 | -7/Lower Caves | Learned Factory terminal intel 4366 | -7/Lower Caves | Learned Factory stockpile data 4499 | -7/Lower Caves | Discovered new exit (range 18) 4714 | -7/Lower Caves | Entered another Lower Caves area 4716 | -7/Lower Caves | Reached level 15 4734 | -7/Lower Caves | Discovered new exit (range 4) 4787 | -7/Lower Caves | Encountered a Warlord checkpoint 4794 | -7/Lower Caves | Spotted B-75 Beast 4833 | -7/Lower Caves | Destroyed B-75 Beast 4879 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4971 | -7/Lower Caves | Destroyed 7 combat bots 5119 | -7/Lower Caves | Upgraded with Utility slot (x1) 5339 | -7/Lower Caves | Learned location of 1 exit from Factory 5506 | -7/Lower Caves | Discovered new exit (range 12) 5560 | -7/Lower Caves | Entered Zion 5577 | -7/Zion | Given the Hacking Drone Bay 5601 | -7/Zion | Discovered new exit (range 15) 5654 | -7/Zion | System corruption cleaned by Quarantine Array 5682 | -7/Zion | Learned location of Recycling (-7) 5814 | -7/Zion | Learned Factory terminal intel 5912 | -7/Zion | Learned location of Quarantine (-2) 5930 | -7/Zion | Given A8's code to call for help 6024 | -7/Zion | Discovered new exit (range 15) 6057 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6217 | -7/Zion | Reached level 16 6330 | -7/Zion | Build established: Hacker-Mutant 6331 | -7/Zion | Gained Derelict followers 6373 | -7/Zion | Entered Deep Caves 6373 | -7/Deep Caves | Accompanied by 4 allies 6451 | -7/Deep Caves | Z-Facility disabled 6510 | -7/Deep Caves | Attacked by Z-Imprinter 6553 | -7/Deep Caves | Upgraded with Propulsion slot (x1) 6555 | -7/Deep Caves | Found Prototype Protection 6555 | -7/Deep Caves | Identified Zio. Weapon Casing 6557 | -7/Deep Caves | Found Prototype Device 6557 | -7/Deep Caves | Identified Zio. Metafield Generator 6808 | -7/Deep Caves | Discovered new exit (range 7) 6853 | -7/Deep Caves | Build established: Scavenger-Tank 6855 | -7/Deep Caves | Spotted as-94544 6963 | -7/Deep Caves | Core integrity fell below 20% 6972 | -7/Deep Caves | Destroyed as-94544 7369 | -7/Deep Caves | Build established: Hacker-Gunner 7731 | -7/Deep Caves | Triggered Deep Caves wall 7731 | -7/Deep Caves | Spotted AS-33698 7880 | -7/Deep Caves | Destroyed 21 combat bots 7933 | -7/Deep Caves | Spotted AS-90498 7968 | -7/Deep Caves | Destroyed AS-90498 7984 | -7/Deep Caves | Destroyed AS-33698 8171 | -7/Deep Caves | Build established: Scavenger-Tank 8235 | -7/Deep Caves | Spotted as-11691 8336 | -7/Deep Caves | Destroyed as-11691 8434 | -7/Deep Caves | Found Prototype Device 8434 | -7/Deep Caves | Identified Trap Reconfigurator 8486 | -7/Deep Caves | Found Mobile Assembly Unit 8516 | -7/Deep Caves | Found Mobile Assembly Unit 8522 | -7/Deep Caves | Exposed GOLEM chamber 8564 | -7/Deep Caves | Entered Proximity Caves 8566 | -6/Proximity Caves | Reached level 17 8707 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8758 | -6/Proximity Caves | Learned 4 Factory zone layouts 8781 | -6/Proximity Caves | Build established: Scavenger-Gunner 9027 | -6/Proximity Caves | Spotted B-75 Beast 9050 | -6/Proximity Caves | Destroyed B-75 Beast 9264 | -6/Proximity Caves | Discovered new exit (range 9) 9317 | -6/Proximity Caves | Reached level 18 9361 | -6/Proximity Caves | Build established: Scavenger-Tank 9399 | -6/Proximity Caves | Entered Factory 9400 | -6/Factory | Identified exit to Factory 9403 | -6/Factory | Loaded intel: 20 terminal locations 9494 | -6/Factory | Discovered exit to Factory (range 9) 9509 | -6/Factory | Upgraded with Utility slot (x1) 9652 | -6/Factory | Reached level 19 10099 | -6/Factory | First assault squad dispatched 10105 | -6/Factory | Identified exit to Lower Caves 10292 | -6/Factory | Reached level 20 10307 | -6/Factory | Spotted B-75 Beast 10366 | -6/Factory | Destroyed B-75 Beast 10434 | -6/Factory | Upgraded with Weapon slot (x1) 10483 | -6/Factory | Fabricated Hvy. Shock Bomb Launcher (x1) 10591 | -6/Factory | Local fabrication network quarantined 10663 | -6/Factory | Fabricated Cld. Plasma Rifle (x1) 10917 | -6/Factory | Upgraded with Utility slot (x1) 10956 | -6/Factory | Discovered exit to Factory (range 16) 11359 | -6/Factory | High security lockdown imminent 11436 | -6/Factory | Reached level 21 11439 | -6/Factory | High security lockdown engaged 11457 | -6/Factory | Destroyed 9 combat bots 11458 | -6/Factory | Entered Lower Caves 11459 | -6/Lower Caves | Encountered a Warlord checkpoint 11632 | -6/Lower Caves | Learned Factory trap positions 11673 | -6/Lower Caves | Learned Factory stockpile data 11751 | -6/Lower Caves | Discovered new exit (range 15) 11930 | -6/Lower Caves | Entered another Lower Caves area 11937 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11998 | -6/Lower Caves | Destroyed 7 combat bots 12056 | -6/Lower Caves | Discovered exit to Factory (range 16) 12082 | -6/Lower Caves | Attacked by a faux Warlord 12303 | -6/Lower Caves | Discovered new exit (range 11) 12430 | -6/Lower Caves | Found Imp. Powered Armor 12543 | -6/Lower Caves | Entered Data Miner 12543 | -6/Data Miner | Accompanied by 2 allies 12543 | -6/Data Miner | Discovered new exit (range 6) 12554 | -6/Data Miner | Met Data Miner 12566 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12566 | -6/Data Miner | Learned location of Section 7 (-2) 12575 | -6/Data Miner | Received God Mode back door access code from Data Miner 12611 | -6/Data Miner | Entered Proximity Caves 12611 | -5/Proximity Caves | Accompanied by 2 allies 12642 | -5/Proximity Caves | Escorted by Enhanced Grunt 12707 | -5/Proximity Caves | Reached level 22 12951 | -5/Proximity Caves | Attracted the attention of an 0b10 base 13012 | -5/Proximity Caves | Learned Extension garrison access intel 13012 | -5/Proximity Caves | Learned Armory security intel 13012 | -5/Proximity Caves | Learned Armory stockpile data 13012 | -5/Proximity Caves | Learned 6 Lower Caves zone layouts 13012 | -5/Proximity Caves | Learned location of 2 exits from Lower Caves 13070 | -5/Proximity Caves | Build established: Scavenger-Scout 13209 | -5/Proximity Caves | Found Prototype Device 13209 | -5/Proximity Caves | Identified Exp. Thermal Shield 13288 | -5/Proximity Caves | Discovered exit to Factory (range 8) 13367 | -5/Proximity Caves | Learned 4 Factory zone layouts 13369 | -5/Proximity Caves | Learned Factory emergency access door positions 13379 | -5/Proximity Caves | Spotted B-75 Beast 13394 | -5/Proximity Caves | Destroyed B-75 Beast 13450 | -5/Proximity Caves | Entered Factory 13452 | -5/Factory | Loaded intel: 108 trap records 13452 | -5/Factory | Reached level 23 13455 | -5/Factory | Loaded intel: 22 terminal locations 13503 | -5/Factory | Spotted B-75 Beast 13624 | -5/Factory | Discovered new exit (range 13) 13750 | -5/Factory | First assault squad dispatched 13774 | -5/Factory | Incoming assault squad redirected 13824 | -5/Factory | Found Prototype Processor 13824 | -5/Factory | Identified Exp. Signal Interpreter 13938 | -5/Factory | Discovered new exit (range 6) 14071 | -5/Factory | Destroyed 7 combat bots 14110 | -5/Factory | Incoming investigation squad redirected 14234 | -5/Factory | Destroyed 11 combat bots 14299 | -5/Factory | Found Imp. Powered Armor 14324 | -5/Factory | Fabricated Cld. Plasma Rifle (x1) 14347 | -5/Factory | Upgraded with Weapon slot (x1) 14429 | -5/Factory | Fabricated Cld. Plasma Rifle (x1) 14547 | -5/Factory | Discovered new exit (range 24) 14567 | -5/Factory | Reached level 24 14592 | -5/Factory | Incoming investigation squad redirected 14844 | -5/Factory | Identified exit to Upper Caves 14844 | -5/Factory | Identified exit to Extension 14969 | -5/Factory | Incoming investigation squad redirected 14981 | -5/Factory | Build established: Hacker-Scout 15436 | -5/Factory | Destroyed 14 combat bots 15445 | -5/Factory | Destroyed B-75 Beast 15553 | -5/Factory | Incoming investigation squad redirected 15574 | -5/Factory | Incoming assault squad redirected 15684 | -5/Factory | High security lockdown imminent 15764 | -5/Factory | High security lockdown engaged 15971 | -5/Factory | Entered Upper Caves 15996 | -5/Upper Caves | Destroyed 8 combat bots 16048 | -5/Upper Caves | Learned 8 Factory zone layouts 16086 | -5/Upper Caves | Reached level 25 16249 | -5/Upper Caves | Learned 12 Factory zone layouts 16304 | -5/Upper Caves | Encountered a Warlord checkpoint 16427 | -5/Upper Caves | Discovered new exit (range 14) 16555 | -5/Upper Caves | Entered another Upper Caves area 16588 | -5/Upper Caves | Discovered new exit (range 22) 16602 | -5/Upper Caves | Learned 4 Factory zone layouts 16731 | -5/Upper Caves | Encountered a Warlord checkpoint 16735 | -5/Upper Caves | Learned 4 Factory zone layouts 16756 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16889 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17063 | -5/Upper Caves | Identified exit to Warlord 17604 | -5/Upper Caves | Entered Warlord 17624 | -5/Warlord | System corruption cleaned by Quarantine Array 17901 | -5/Warlord | Met Warlord 17907 | -5/Warlord | Opened Warlord's prototype stash 17910 | -5/Warlord | Warlord's base attacked by MAIN.C 17921 | -5/Warlord | Found Prototype Device 17921 | -5/Warlord | Identified Exp. Cloaking Device 17926 | -5/Warlord | Found Prototype Reactor 17926 | -5/Warlord | Identified Vortex Chain Reactor 17934 | -5/Warlord | Found Prototype Hackware 18129 | -5/Warlord | Destroyed 8 combat bots 18185 | -5/Warlord | Warlord forces counterattacked 18241 | -5/Warlord | Spotted Executioner 18247 | -5/Warlord | Destroyed Executioner 18257 | -5/Warlord | Spotted Executioner 18261 | -5/Warlord | Allies destroyed Executioner 18284 | -5/Warlord | Found Prototype Processor 18285 | -5/Warlord | Identified Exp. Core Analyzer 18314 | -5/Warlord | Destroyed Striker 18333 | -5/Warlord | Spotted Striker 18356 | -5/Warlord | Discovered new exit (range 24) 18411 | -5/Warlord | Entered Proximity Caves 18411 | -4/Proximity Caves | Accompanied by 2 allies 18413 | -4/Proximity Caves | Reached level 26 18437 | -4/Proximity Caves | Learned 4 Research zone layouts 18571 | -4/Proximity Caves | Discovered new exit (range 17) 18593 | -4/Proximity Caves | Learned Research emergency access door positions 18608 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 18667 | -4/Proximity Caves | Destroyed 9 combat bots 18947 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18980 | -4/Proximity Caves | Spotted B-86 Titan 18989 | -4/Proximity Caves | Destroyed B-86 Titan 19231 | -4/Proximity Caves | Entered Factory 19231 | -4/Factory | Accompanied by 2 allies 19232 | -4/Factory | Identified exit to Research 19232 | -4/Factory | Identified exit to Upper Caves 19386 | -4/Factory | Reached level 27 19410 | -4/Factory | Destroyed 9 combat bots 19502 | -4/Factory | Found Prototype Processor 19502 | -4/Factory | Identified Exp. Melee Analysis Suite 19514 | -4/Factory | Fabricated Adv. Force Field? 19523 | -4/Factory | First assault squad dispatched 19548 | -4/Factory | Incoming assault squad redirected 19619 | -4/Factory | Fabricated Exp. Terrain Scanner? 19621 | -4/Factory | Incoming assault squad redirected 19644 | -4/Factory | Incoming investigation squad redirected 19851 | -4/Factory | Discovered new exit (range 30) 19880 | -4/Factory | Upgraded with Utility slot (x1) 19880 | -4/Factory | Identified Ghost Barrier 19991 | -4/Factory | Discovered exit to Research (range 29) 20000 | -4/Factory | Garrison activated, responded to threat 20134 | -4/Factory | Discovered exit to Research (range 27) 20199 | -4/Factory | Spotted B-86 Titan 20297 | -4/Factory | Incoming assault squad redirected 20373 | -4/Factory | Garrison activated, responded to threat 20421 | -4/Factory | Found Prototype Launcher 20421 | -4/Factory | Identified Com. Tesla Bomb Launcher 20501 | -4/Factory | Incoming assault squad redirected 20505 | -4/Factory | Sucked down chute 20505 | -4/Factory | Entered Waste 20506 | -4/Waste | Met a frightened Derelict 20520 | -4/Waste | EMP discharged 20520 | -4/Waste | System corruption reached 10% 20534 | -4/Waste | Spotted C-40 Crusher 20545 | -4/Waste | Allies destroyed C-40 Crusher 20549 | -4/Waste | Spotted C-40 Crusher 20554 | -4/Waste | Destroyed C-40 Crusher 20568 | -4/Waste | Spotted C-40 Crusher 20580 | -4/Waste | Destroyed C-40 Crusher 20583 | -4/Waste | Destroyed C-40 Crusher 20594 | -4/Waste | Destroyed C-40 Crusher 20597 | -4/Waste | Destroyed C-40 Crusher 20614 | -4/Waste | Discovered new exit (range 20) 20620 | -4/Waste | EMP discharged 20623 | -4/Waste | Entered Factory 20750 | -4/Factory | Incoming investigation squad redirected 20832 | -4/Factory | Identified exit to Armory 20912 | -4/Factory | Spotted B-86 Titan 20951 | -4/Factory | Reached level 28 21059 | -4/Factory | Destroyed 11 combat bots 21110 | -4/Factory | Spotted B-86 Titan 21123 | -4/Factory | First assault squad dispatched 21169 | -4/Factory | Discovered exit to Research (range 27) 21201 | -4/Factory | Discovered exit to Research (range 18) 21391 | -4/Factory | Incoming assault squad redirected 21536 | -4/Factory | Destroyed 8 combat bots 22106 | -4/Factory | Fabricated Gatling Laser (x2) 22143 | -4/Factory | Incoming assault squad redirected 22389 | -4/Factory | Incoming assault squad redirected 22390 | -4/Factory | Incoming assault squad redirected 22647 | -4/Factory | Incoming assault squad redirected 22892 | -4/Factory | Incoming assault squad redirected 23098 | -4/Factory | Entered Upper Caves 23208 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23357 | -4/Upper Caves | Learned location of 1 exit from Research 23433 | -4/Upper Caves | Discovered new exit (range 13) 23550 | -4/Upper Caves | Entered another Upper Caves area 23550 | -4/Upper Caves | Accompanied by 2 allies 23589 | -4/Upper Caves | Discovered exit to Research (range 17) 23670 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23760 | -4/Upper Caves | Learned Research terminal intel 23787 | -4/Upper Caves | Learned location of 1 exit from Research 23875 | -4/Upper Caves | Discovered new exit (range 10) 23922 | -4/Upper Caves | Entered Zhirov 23922 | -4/Zhirov | Discovered new exit (range 3) 23932 | -4/Zhirov | Met Zhirov 23943 | -4/Zhirov | Learned location of Command (-1) 23946 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23954 | -4/Zhirov | Found Alien Artifact 23954 | -4/Zhirov | Identified Integrated Reactor 23954 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23981 | -4/Zhirov | Attacked by Zhirov 23988 | -4/Zhirov | Destroyed Svarog 23993 | -4/Zhirov | Destroyed Perun 24004 | -4/Zhirov | Zhirov warped through subspace 24009 | -4/Zhirov | Zhirov detonated his lab 24009 | -4/Zhirov | Cloak Generator disabled 24045 | -4/Zhirov | Entered Proximity Caves 24047 | -3/Proximity Caves | Reached level 29 24243 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24448 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 24594 | -3/Proximity Caves | Discovered exit to Research (range 16) 24680 | -3/Proximity Caves | Entered Research 24680 | -3/Research | Accompanied by 2 allies 24681 | -3/Research | Identified exit to Research 24684 | -3/Research | Loaded intel: 18 terminal locations 24739 | -3/Research | Identified exit to Testing 24837 | -3/Research | Reached level 30 24856 | -3/Research | Fabricated Cmb. Linear Gravjet? 24868 | -3/Research | Upgraded with Utility slot (x1) 25111 | -3/Research | Destroyed 8 combat bots 25180 | -3/Research | First assault squad dispatched 25295 | -3/Research | Entered Testing 25307 | -3/Testing | Destroyed 10 combat bots 25349 | -3/Testing | Found Prototype Device 25349 | -3/Testing | Identified Exp. ECM Suite 25518 | -3/Testing | Discovered exit to Research (range 17) 25522 | -3/Testing | Incoming investigation squad redirected 25554 | -3/Testing | Fabricated Cmb. Linear Gravjet (x2) 25569 | -3/Testing | Spotted PP-EPSQQQNSL5 25702 | -3/Testing | Spotted PL-863UNVB69D 25713 | -3/Testing | Build established: Machinist-Scout 25953 | -3/Testing | Found Ghost Barrier 26013 | -3/Testing | Spotted Striker 26018 | -3/Testing | Spotted Striker 26022 | -3/Testing | Garrison activated, responded to threat 26031 | -3/Testing | Destroyed Striker 26031 | -3/Testing | Destroyed Striker 26080 | -3/Testing | First assault squad dispatched 26129 | -3/Testing | Reached level 31 26179 | -3/Testing | Found Prototype Energy Gun 26179 | -3/Testing | Identified Warp Gun 26196 | -3/Testing | Found Prototype Energy Cannon 26196 | -3/Testing | Identified Null Cannon 26206 | -3/Testing | Entered Research 26206 | -2/Research | Warlord forces began assault on 0b10 26255 | -2/Research | Build established: Hacker-Scout 26264 | -2/Research | Destroyed 7 combat bots 26309 | -2/Research | Fabricated Fusion Compressor? 26316 | -2/Research | Research machine network offline 26499 | -2/Research | Spotted B-90 Cyclops 26520 | -2/Research | Spotted B-90 Cyclops 26541 | -2/Research | Reached level 32 26547 | -2/Research | Found Prototype Launcher 26547 | -2/Research | Identified Point Singularity Launcher 26689 | -2/Research | Spotted B-90 Cyclops 26699 | -2/Research | Destroyed B-90 Cyclops 26716 | -2/Research | Local fabrication network quarantined 26745 | -2/Research | Spotted Striker 26748 | -2/Research | Borebot progress halted 26749 | -2/Research | Destroyed Striker 26763 | -2/Research | Spotted Striker 26777 | -2/Research | Spotted Striker 26779 | -2/Research | Spotted Striker 26789 | -2/Research | Destroyed 11 combat bots 26799 | -2/Research | Destroyed Striker 26803 | -2/Research | Destroyed Striker 26805 | -2/Research | Spotted Striker 26805 | -2/Research | Spotted Executioner 26808 | -2/Research | Core integrity fell below 50% 26809 | -2/Research | Spotted Striker 26813 | -2/Research | High security lockdown imminent 26818 | -2/Research | Core integrity fell below 20% 26820 | -2/Research | Destroyed Striker 26822 | -2/Research | Destroyed Executioner 26823 | -2/Research | Destroyed Striker 26851 | -2/Research | Borebot progress halted 26852 | -2/Research | Destroyed 23 combat bots 26893 | -2/Research | High security lockdown engaged 26901 | -2/Research | Reached level 33 26918 | -2/Research | Spotted Executioner 26918 | -2/Research | Spotted Striker 26926 | -2/Research | Destroyed Executioner 26927 | -2/Research | Destroyed Striker 26934 | -2/Research | Spotted Striker 26936 | -2/Research | Spotted Striker 26962 | -2/Research | Destroyed 13 combat bots 26962 | -2/Research | System corruption reached 10% 26972 | -2/Research | Discovered new exit (range 29) 26985 | -2/Research | Destroyed Striker 27041 | -2/Research | Destroyed 11 combat bots 27071 | -2/Research | Scanned by Researcher 27071 | -2/Research | Spotted Investigator 27078 | -2/Research | Destroyed Investigator 27098 | -2/Research | Destroyed 19 combat bots 27137 | -2/Research | Spotted Striker 27140 | -2/Research | Destroyed Striker 27179 | -2/Research | Spotted Striker 27179 | -2/Research | Spotted Executioner 27189 | -2/Research | Spotted Executioner 27190 | -2/Research | Spotted Executioner 27192 | -2/Research | Self-destructed Last Messages --------------- 27186_ P-80 Master destroyed. 27186_ Slug penetrates Wall. 27187_ Slug penetrates C-30 ARC. 27188_ C-30 ARC bursts open, deploying its payload. 27188_ Executioner unfolds itself. 27188_ P-80 Master unfolds itself. 27188_ E-15 Imp unfolds itself. 27189_ System corrupted: Quantum Rifle targeting data glitched. 27189_ Slug penetrates Wall. 27190_ Enh. Force Rifle blown off. 27190_ Exp. Cooling System blown off. 27190_ E-15 Imp destroyed. 27192_ C-30 ARC bursts open, deploying its payload. 27192_ G-73 Enforcer unfolds itself. 27192_ L-61 Swordsman unfolds itself. 27192_ G-73 Enforcer unfolds itself. 27192_ L-61 Swordsman unfolds itself. 27192_ M-36 Artificer unfolds itself. 27192_ Slug penetrates M-36 Artificer. 27192_ M-36 Artificer destroyed. Map ----- +----------------------------------------------------+ | ??? ### %[ +##### | | ? ########""![ ## ##### | | ? # #########=!%[= === ## | | ?? # #########!! %=== ###### | | ? ########################=%=![== # ### | | ??? ###?########### [#%==% ###### | | ? ############## =*/%![! = # | | ############## "*#%=%%= # * | | ? ? # """ #### ""#!! | | ? # """ #### G# [!= | | =% ? # """ #### ""# !! *[=! | | * [ #? #### ""# =[ %=! | | % # #### # %% =/% * | | " #### # !=%% | | # ? ?##############! %*!% = | | ?# ? ? ##############*= %|! =%%= | | ] [ ####+####################%###########=]%* %*= | | * = ## # #######]#############/!/= = | | ! # ######=#############=[% | | #######/#############* %/ | | % # #### #### = | | %= % l #### ! ##### # # | | ! g # ### ########## | | %* % lg ==### ########## | | % % p E*=;!/=#h*= # | | # ####### =%E=%=/@%/*![ ; | | ? ####### * =!!###h%* # | | ?######## ! ![### # | | ##?####?## ## ######## !# ######## | | ######?### ##### # ### | | ?###?##### [ + | ##### # ### | | ?######### # ##### # ### | | ###?#?#?######### ################## ###"" " | | #?########?###?## ########### # ###"T " | | ################# #### # # ###"" " | | ########################### # # ### | | ###################?####### # + ### | | ?#########?########### # ## # # ####+### | | ? " " " " " """ | | ? ?? ? " """" """ """" " | | ? ? ?? ? """ """"""""" "" " | | #?######?#?######?####??#### ### ## # | | ####?#####?###???#?######### < + | | ##?##?#########????######### ### ## # | | ###?##?##?#########?#########+#### ## # | | ???#######?###?###?#?##### # ##+####+### | | ?#####################?##?? + + ## | | #?################?####### ? ? #? #### ## | | ??###?####?########??###?######### ?#?? ## ? | | ?##?#?#####?###############? ##?###+#####? ?#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 161 Energy Generation 90 Energy Capacity 900 Matter Stores 400 Matter Capacity 650 Sight Range 25 Robot Scan Range 2 Terrain Scan Range 30 Terrain Scan Density 310 ECM Strength 5 Power Amplification 40 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 73 Targeting Accuracy 8 Core Analysis 15 Energy Filtering 50 Salvage Targeting 4 Offensive Hacking 15 Defensive Hacking 30 Item Schematics ----------------- Hvy. Shock Bomb Launcher | -7/Factory | Hacked Fusion Compressor | -7/Factory | Hacked Cmb. Airjet | -7/Factory | Scanalyzed Gatling Laser | -7/Factory | Hacked Cld. Deuterium Engine | -6/Factory | Hacked Cld. Plasma Rifle | -6/Factory | Hacked Kinetic Spear | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Exp. Terrain Scanner | -5/Proximity Caves | Hacked Adv. Force Field | -5/Factory | Hacked Imp. Weapon Cycler | -5/Factory | Hacked Adv. Particle Charger | -4/Factory | Hacked Lrn. Tractor Beam | -4/Factory | Hacked Cld. Aerolev Unit | -4/Factory | Hacked Enh. Nova Cannon | -4/Factory | Hacked Gamma Bomb Array | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cmb. Linear Gravjet | -3/Research | Hacked Robot Schematics ------------------ I-36 Angel | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Hvy. Shock Bomb Launcher | x1 | -6/Factory Cld. Plasma Rifle | x1 | -6/Factory Cld. Plasma Rifle | x1 | -5/Factory Cld. Plasma Rifle | x1 | -5/Factory Adv. Force Field | x2 | -4/Factory Exp. Terrain Scanner | x1 | -4/Factory Gatling Laser | x2 | -4/Factory Cmb. Linear Gravjet | x2 | -3/Research Cmb. Linear Gravjet | x2 | -3/Testing Fusion Compressor | x2 | -2/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Levels Raised 32 | . 1 1 2 1 . 1 2 5 . 1 1 . 2 3 . . . 1 2 1 . . 1 1 . 1 . . . 1 1 1 2 XP Earned 52206 | 3000 1510 2123 2978 1656 200 1100 2875 7446 778 1534 316 685 2530 4269 107 463 105 2136 2981 343 235 859 1052 1910 33 1262 196 141 73 1001 1278 860 4171 XP Spent 49225 | 2980 . 500 1800 1140 . . 2050 9790 . 2000 3750 1320 . 6000 . . . 3100 2925 . . 700 . 2900 . 1600 . 720 . . 3200 . 2750 Upgrades 88 | 16 . 1 3 6 . . 7 17 . 1 3 3 . 3 . . . 6 7 . . 1 . 1 . 4 . 4 . . 1 . 4 Power Slot 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility Slot 10 | . . 1 . . . . 1 3 . 1 . . . 2 . . . . . . . . . 1 . . . . . . 1 . . Weapon Slot 4 | 1 . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Core Integrity 18 | 2 . . . 4 . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 4 . . . . . Heat Dissipation 10 | 7 . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Energy Generation 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Storage 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 8 | 1 . . 1 1 . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . 1 Sight Range 2 | 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sensor Range 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terrain Scan Density 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 5 | 1 . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . Hack Attack % 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Hack Defense % 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 TH Damage % 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Protomatter Created 14905 | . 152 93 137 129 . 41 210 736 96 235 . 1370 423 1338 60 363 . 310 903 199 336 627 520 693 82 1790 26 320 . 436 775 607 1898 Integrity Restored 27030 | . 260 293 331 387 . 123 513 1525 237 1113 . 3776 865 3185 103 409 . 932 2116 435 810 359 892 1424 . 1633 42 67 . 867 593 999 2741 Core 20058 | . 245 212 216 387 . 123 513 1182 208 704 . 2351 744 2294 28 309 . 653 1655 435 520 240 679 932 . 1191 42 37 . 660 458 560 2480 Parts 6972 | . 15 81 115 . . . . 343 29 409 . 1425 121 891 75 100 . 279 461 . 290 119 213 492 . 442 . 30 . 207 135 439 261 Protomatter Decayed 7985 | . 18 16 10 25 . . 39 92 . . . 160 127 147 . 422 . 236 41 64 44 865 353 219 . 1115 . 419 . 133 400 304 2736 Game ------ Seed BarrageSpreadProtection Manual? 0 Play Time 05:55:55 Cumulative 545.9 hours Start 2021.07.06 @ 01:28:32 End 2021.07.06 @ 09:45:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 40 Types 24/2/7/3/2/0/1/0/1 Lore% 87 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 768f93e6-2bca-48ef-b9f2-1cfbdb278e9f