Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 21:25:20 Player: raiguard Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1400) 1400 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3230 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 147/265 System Corruption 0% Temperature Cool (18) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Improved Terrain Scanner Transmission Jammer > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (10) --- Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Terrain Scanner Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Advanced Weight Redist. System Targeting Computer Heavy Assault Rifle Rocket Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 46 | 6 5 21 14 Power 9 | 1 1 5 2 Engine 8 | 1 1 5 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 . 7 2 Treads . | . . . . Leg 11 | 2 . 7 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 3 3 4 Device 2 | . . . 2 Storage 4 | 1 2 1 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 15 | 2 1 6 6 Energy Gun 2 | 1 1 . . Energy Cannon 1 | . . . 1 Ballistic Gun 10 | 1 . 6 3 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . 2 4 18 Power 3 | . 1 . 2 Propulsion 10 | . . 2 8 Utility 3 | . . 1 2 Weapon 8 | . 1 1 6 Highest Loss Streak 9 | . 1 2 9 To Critical Strikes 1 | . . . 1 Average Backups 9 | 3 9 9 7 Power 1 | . 1 2 1 Propulsion 2 | 2 4 1 2 Utility 2 | . 1 2 1 Weapon 2 | . 1 3 1 Tool/Special . | . . . . Unused Backups 21 | . 6 13 2 Power 4 | . . 4 . Propulsion 6 | . 5 1 . Utility 5 | . . 3 2 Weapon 6 | . 1 5 . Tool/Special . | . . . . Average Slot Usage (%) 98 | . 98 99 94 Engine 10 | . 13 11 6 Leg 37 | . 28 43 32 Device 1 | . . . 11 Storage 11 | . 14 11 9 Processor 8 | . 13 5 8 Protection 3 | . . 5 6 Energy Gun 6 | . 14 4 . Ballistic Gun 16 | . 14 17 15 Peak Build Rating 22 | 6 8 14 22 Average Rating 11 | 5 7 12 20 On Entrance 7 | . 6 8 14 Naked Turns . | . . . . Heaviest Build 32 | 14 19 30 32 Greatest Support 45 | 20 20 40 45 Greatest Overweight (x) 7 | 4 . . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 25 10 Average Capacity 9 | 7 9 10 10 Most Carried 11 | 6 10 11 10 Average Carried 9 | 3 9 9 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 1 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1270 | 165 250 564 291 Remotely . | . . . . Salvage Created 1956 | . 568 1040 348 Parts 111 | . 27 69 15 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . 13 20 5 Guns 37 | . 13 20 4 AOE 1 | . . . 1 Classes Destroyed 9 | . 3 4 2 Worker 1 | . . 1 . Hauler 1 | . . 1 . Recycler 2 | . . 1 1 Mechanic 1 | . . . 1 Watcher 3 | . 1 2 . Swarmer 8 | . 3 5 . Grunt 19 | . 10 6 3 Sentry 10 | . . 9 1 Hunter 1 | . . . 1 Best Kill Streak 5 | . 5 5 2 Combat Bots Only 5 | . 5 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 386 | . 63 116 207 Missed 118 | . 21 32 65 Hits 268 | . 42 84 142 Projectile 268 | . 42 84 142 Critical Strikes 10 | . 1 . 9 Damage Taken 4083 | . 486 1092 2505 Core 877 | . 152 169 556 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 265 | . . 165 100 Core Remaining (%) 65 | 100 39 57 . Volleys Fired 138 | . 37 70 31 Largest 2 | . 2 2 2 Hottest 60 | . 60 60 56 Shots Fired 272 | . 73 140 59 Gun 266 | . 73 140 53 Cannon . | . . . . Launcher 6 | . . . 6 Special . | . . . . Kinetic 206 | . 37 116 53 Thermal . | . . . . Explosive 4 | . . . 4 Electromagnetic 62 | . 36 24 2 Robot Hit Streak 22 | . 22 13 7 Robot Miss Streak 5 | . 2 5 3 Penetration Max . | . . . . Secondary Targets 4 | . . 3 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 195 | . 57 99 39 Core Hits 94 | . 28 42 24 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . 1 1 Destroy 1 | . . . 1 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2906 | . 736 1427 743 Guns 2596 | . 727 1385 484 Cannons . | . . . . Explosions 286 | . . 34 252 Melee . | . . . . Ramming 24 | . 9 8 7 Kinetic 1974 | . 305 1185 484 Thermal 34 | . . 34 . Explosive 243 | . . . 243 Electromagnetic 631 | . 422 200 9 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Matter Fused 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 92 | . . 49 43 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed 7 | . 2 3 2 Kicked 7 | . 2 3 2 Crushed . | . . . . Highest Temperature 63 | . 63 31 23 Average Temperature 12 | . 19 8 10 Received Heat Transfer 1467 | . 255 348 864 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | 100 81 100 100 Level 1 5 | . 18 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 244 | . 244 172 76 Initial 91 | . . 91 59 Average 65 | . 73 77 26 Influence Increases 1359 | . 503 593 263 Destroy 0b10 Robot/C 760 | . 260 400 100 Destroy 0b10 Robot/NC 40 | . 5 25 10 Destroy Leader 228 | . 62 136 30 Successful Hack 45 | . 7 26 12 Destroy Structure 46 | . 4 6 36 Lose Combat Pursuer 240 | . 165 . 75 Influence Decreases 1359 | . 286 667 406 Entered New Map 210 | . . 126 84 Time Decay 973 | . 266 497 210 Lost Part 162 | . 20 30 112 Purge Threat 14 | . . 14 . Squads Dispatched 13 | . 5 3 5 Investigation 7 | . 3 2 2 Extermination . | . . . . Reinforcement 6 | . 2 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 4 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 91 | . 34 34 23 Peak Tracking Total 9 | . 6 5 9 Tactical Retreats 9 | . 6 . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 1 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 5 9 1 Terminals 11 | . 5 6 . Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 60 | . 11 46 3 Successful 35 | . 4 29 2 Failed 25 | . 7 17 1 Catastrophic 3 | . 1 1 1 Database Lockouts . | . . . . Manual 6 | . 3 3 . Terminals 33 | . 11 22 . Fabricators . | . . . . Repair Stations 9 | . . 6 3 Recycling Units . | . . . . Scanalyzers 18 | . . 18 . Garrison Access . | . . . . Terminal Hacks 12 | . 4 8 . Record 1 | . . 1 . Level Access Points 1 | . . 1 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . 1 . . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Recall Reinforcements 1 | . . 1 . Registered Components 1 | . 1 . . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 4 2 Scan Component 3 | . . 2 1 Repair 3 | . . 2 1 Recycling Unit Hacks . | . . . . Scanalyzer 17 | . . 17 . Insert Component 9 | . . 9 . Analyze 8 | . . 8 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 5 9 1 Full Trace Events 10 | . 2 7 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 8 | . . 8 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 2 1 Time 68 | . . 52 16 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 8 | . . 8 . Part Schematics Acquired 8 | . . 8 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 528 | . . . 528 Optics 527 | . . . 527 Terrain 417 | . . . 417 Jamming 14 | . . . 14 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3194 | 117 877 1672 528 Spaces Moved 1943 | 82 555 1032 274 Core 15 | 11 . . 4 Treads . | . . . . Legs 1928 | 71 555 1032 270 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 125 120 120 130 Slowest Speed 400 | 250 120 120 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 6 81 76 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 46 | . . 5 41 Melee . | . . . . Projectile . | . . . . AOE 46 | . . 5 41 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2522 | 93 695 1348 386 Wait 286 | . 74 162 50 Move 1940 | 81 554 1031 274 Hop . | . . . . Pick Up 44 | 6 13 21 4 Fast Attach 12 | 6 1 2 3 Attach 21 | . 2 6 13 Detach 1 | . . 1 . Swap 27 | . 3 19 5 Drop 46 | . 9 33 4 Fire 138 | . 37 70 31 Melee . | . . . . Ram . | . . . . Kick 7 | . 2 3 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 12) 427 | -10/Materials | Discovered new exit (range 3) 583 | -10/Materials | Discovered new exit (range 15) 713 | -10/Materials | Core integrity fell below 50% 870 | -10/Materials | Discovered new exit (range 10) 995 | -10/Materials | Entered another Materials area 995 | -9/Materials | Evolved 2 slots: Propulsion x2 1500 | -9/Materials | Discovered new exit (range 3) 1588 | -9/Materials | Identified exit to Materials 2075 | -9/Materials | Discovered new exit (range 7) 2173 | -9/Materials | Repaired Aluminum Leg 2201 | -9/Materials | Repaired Aluminum Leg 2335 | -9/Materials | Build established: Scavenger-Mutant 2553 | -9/Materials | Identified exit to Mines 2667 | -9/Materials | Entered another Materials area 2667 | -8/Materials | Evolved 2 slots: Utility x2 2916 | -8/Materials | Repaired Med. Armor Plating 3100 | -8/Materials | Lost 7 parts (1p4n1u1w) 3184 | -8/Materials | Core integrity fell below 50% 3190 | -8/Materials | Core integrity fell below 20% 3195 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03092_ M-13 Machinist repairs X-62 Marksman Imp. Deuterium Engine. 03095_ Slug penetrates Wall. 03097_ W-25 Informer sends out distress signal. 03123_ Critical hit (Destroy). 03123_ Aluminum Leg destroyed. 03132_ Hvy. Assault Rifle destroyed. 03137_ Aluminum Leg destroyed. 03157_ Hvy. Assault Rifle destroyed. 03157_ Critical hit (Burn: +37). 03171_ G-50 Soldier suffers critical hit (Burn). 03174_ Aluminum Leg destroyed. 03176_ Acquired EMP Blaster. 03177_ Hvy. Assault Rifle destroyed. 03181_ EMP Blaster destroyed. 03183_ Imp. Ion Engine destroyed. 03183_ Critical hit (Burn: +37). 03187_ Acquired Particle Cannon. 03189_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????###???? | | ????????????????####### ##### | | ################# g ! # | | # g ]! # | | # Yg ! @ # | | " /m """ # | | T # """Y # | | " ######### # """gY # | | #???????# # g # | | #?#######/############# | | """ #?# #?????????? | | """ ### #?????????? | | """ # #?????????? | | / #?????????? | | # #?????????? | | ###### #?????????? | | #????# #?????????? | | #????# #?????????? | | #????####/######?????????? | | #???????# #??????????????? | | #???????# #??????????????? | | #???????# #??????????????? | | ???????# #??????????????? | | ??????? ??????????????? | | ???????? ??????????????? | | ???????? ?????????????? | | ????????# ?????????????? | | ?#????????# ????????????? | | ??????????# ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 5% | -9/Materials Aluminum Leg | 11% | -9/Materials Med. Armor Plating | 16% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertWarlordRecalibrator Manual? 0 Play Time 01:24:53 Cumulative 17.8 hours Start 2025.06.01 @ 00:50:48 End 2025.06.02 @ 21:25:20 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e1ed95c-d6fd-4301-a0f6-ff6ed12e3ee3