Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 21:30:56 Player: Snips Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (2150) 2150 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (216) 216 TOTAL SCORE: 5321 Bonus ------- Pacifist 200 High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/700 Matter 105/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Treads Light Treads Flak Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Kinecellerator Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Particle Cannon Plasma Cannon Assault Cannon Powered Hammer > --- INVENTORY -------- Micro Nuclear Core Light Treads Light Treads Light Treads Matter Filter Particle Cannon Assault Cannon Heavy Missile Launcher [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Thermal Generator Device Thermal Generator Storage Medium Storage Unit Processor Experimental Targeting Computer Protection Improved Light Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Welding Torch Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 2 . . Weapon 2 | . . . . . 2 Parts Attached 102 | 4 3 10 4 33 48 Power 14 | 1 . . . 9 4 Engine 9 | 1 . . . 7 1 Core 5 | . . . . 2 3 Reactor . | . . . . . . Propulsion 27 | 2 . 5 . 10 10 Treads 13 | . . . . 6 7 Leg 9 | 2 . 2 . 2 3 Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight 3 | . . 3 . . . Utility 27 | . 2 2 2 9 12 Device 10 | . 2 1 . 3 4 Storage 5 | . . 1 1 1 2 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 11 | . . . 1 4 6 Artifact . | . . . . . . Weapon 34 | 1 1 3 2 5 22 Energy Gun 3 | 1 . 1 . 1 . Energy Cannon 6 | . . . 1 1 4 Ballistic Gun 12 | . . 1 1 3 7 Ballistic Cannon 6 | . . . . . 6 Launcher 2 | . . . . . 2 Special Weapon 1 | . 1 . . . . Impact Weapon 3 | . . . . . 3 Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 41 | . . 1 . 14 26 Power 5 | . . . . 3 2 Propulsion 8 | . . . . 3 5 Utility 15 | . . . . 6 9 Weapon 13 | . . 1 . 2 10 Highest Loss Streak 9 | . . 1 . 4 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 77 95 100 94 88 Engine 3 | . 14 11 9 6 . Core 4 | . . . . 1 6 Treads 10 | . . . . 11 12 Leg 5 | . 28 20 18 4 . Device 19 | . 14 30 27 21 17 Storage 11 | . . 10 18 18 9 Processor 1 | . . . . 1 1 Protection 8 | . . . 9 9 10 Energy Gun 1 | . 14 7 . . . Energy Cannon 7 | . . . 6 1 12 Ballistic Gun 6 | . . 1 9 15 2 Ballistic Cannon 5 | . . . . . 9 Peak Build Rating 44 | 4 7 17 19 28 44 Average Rating 27 | 3 5 13 18 22 34 On Entrance 11 | . 4 7 17 19 24 Naked Turns 41 | . . . . . 41 Heaviest Build 63 | 6 9 25 32 36 63 Greatest Support 48 | 20 20 23 23 40 48 Greatest Overweight (x) 10 | . . 5 1 3 10 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 10 | 5 5 8 8 10 10 Average Capacity 9 | 5 5 7 8 8 9 Most Carried 10 | 2 4 8 7 9 10 Average Carried 7 | 1 2 6 6 7 8 Final Capacity 10 | 5 5 8 8 10 5 Final Carried 9 | 2 4 7 7 9 4 Class Distribution -------------------- 27% | Mutant 24% | Scavenger-Mutant 19% | Scavenger-Tank 14% | Scavenger-Gunner 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 2326 | 217 . 203 . 1021 885 Remotely 162 | . . . . 10 152 Salvage Created 2837 | . . 314 . 1587 936 Parts 158 | . . 20 . 77 61 Haulers Intercepted 4 | . . . . 4 . Recyclers Shooed 3 | . . . . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 42 | . . 7 . 14 21 Melee 6 | . . 6 . . . Guns 19 | . . 1 . 13 5 Cannons 14 | . . . . 1 13 AOE 1 | . . . . . 1 Classes Destroyed 12 | . . 5 . 4 3 Worker 9 | . . . . 6 3 Builder 7 | . . 1 . . 6 Hauler 4 | . . . . 4 . Recycler 8 | . . 1 . 6 1 Mechanic 1 | . . . . 1 . Swarmer 8 | . . 4 . . 4 Grunt 12 | . . 2 . 7 3 Sentry 9 | . . 1 . 6 2 Specialist 4 | . . . . . 4 Hunter 2 | . . . . 1 1 Programmer 5 | . . . . . 5 Heavy 2 | . . . . . 2 Best Kill Streak 6 | . . 5 . 3 6 Combat Bots Only 4 | . . 4 . 3 3 Max Kills in Single Turn 2 | . . 1 . 2 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 516 | . . 57 . 139 320 Missed 127 | . . 16 . 30 81 Damage Taken 6503 | . . 359 . 1730 4414 Core 1088 | . . 73 . 306 709 Absorbed by Shields 224 | . . . . . 224 Core Remaining (%) 81 | 100 100 81 . 44 . Volleys Fired 193 | . 1 8 . 104 80 Largest 4 | . 1 1 . 2 4 Hottest 247 | . 40 56 . 131 247 Shots Fired 390 | . 1 8 . 201 180 Gun 236 | . 1 7 . 185 43 Cannon 146 | . . . . 16 130 Launcher 7 | . . . . . 7 Special 1 | . . 1 . . . Kinetic 298 | . . . . 179 119 Thermal 85 | . 1 8 . 22 54 Explosive 7 | . . . . . 7 Electromagnetic . | . . . . . . Robot Hit Streak 14 | . . 5 . 14 12 Robot Miss Streak 6 | . . 1 . 4 6 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 249 | . . 15 . 121 113 Core Hits 110 | . . 7 . 48 55 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 6 | . . . . 3 3 Burn 1 | . . . . 1 . Destroy 2 | . . . . 2 . Blast 3 | . . . . . 3 Melee Attacks 27 | . . 16 . . 11 Impact 11 | . . . . . 11 Slashing 16 | . . 16 . . . Piercing . | . . . . . . Sneak Attacks 3 | . . 2 . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6226 | . . 490 . 2143 3593 Guns 2359 | . . 72 . 1814 473 Cannons 2282 | . . . . 325 1957 Explosions 814 | . . . . . 814 Melee 760 | . . 418 . . 342 Ramming 11 | . . . . 4 7 Kinetic 3274 | . . . . 1742 1532 Thermal 1367 | . . 72 . 397 898 Explosive 814 | . . . . . 814 Electromagnetic . | . . . . . . Impact 342 | . . . . . 342 Slashing 418 | . . 418 . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . . . . 24 Message Errors 4 | . . . . . 4 Matter Fused 4 | . . . . . 4 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 6 | . . . . . 6 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 3 | . . . . . 3 Misfires 2 | . . . . . 2 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 167 | . . 48 . . 119 Projectiles 34 | . . . . . 34 Explosions 10 | . . . . . 10 Melee 123 | . . 48 . . 75 Knockbacks 10 | . . . . . 10 Impact 1 | . . . . . 1 Kinetic 9 | . . . . . 9 Secondary . | . . . . . . Self-Inflicted Damage 88 | . . . . . 88 Shots 3 | . . . . . 3 Rammed 1 | . . . . . 1 Targets Rammed 2 | . . . . 1 1 Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 765 | . . 50 . 250 765 Average Temperature 164 | . . 22 . 43 247 Received Heat Transfer 905 | . . 39 . 621 245 Effects 47 | . . . . 2 45 Shutdowns 11 | . . . . . 11 Energy Bleed 3 | . . . . . 3 Interference 17 | . . . . 2 15 Matter Decay 4 | . . . . . 4 Short Circuit 2 | . . . . . 2 Damage (minor) 5 | . . . . . 5 Damage (major) 3 | . . . . . 3 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 2 | . . . . . 2 Parts Fried 3 | . . . . . 3 Impact Corruptions 5 | . . . . . 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . . . 7 2 Heat Transferred 2402 | . . 185 . 740 1477 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 504 | . 33 228 . 240 504 Initial 82 | . . 13 . . 82 Average 95 | . 13 109 . 100 102 Maximum Alert Level 2 | . . 1 . 1 2 Low Security (%) 90 | 100 100 87 100 96 87 Level 1 6 | . . 12 . 3 7 Level 2 2 | . . . . . 4 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . . 1 . 1 14 Investigation 1 | . . 1 . . . Extermination 6 | . . . . . 6 Reinforcement 8 | . . . . . 8 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 6 | . . 3 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 2 15 . 23 34 Peak Tracking Total 8 | . 2 6 . 4 8 Tactical Retreats 8 | . . 2 . 1 5 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 11 | . . . . 2 9 Max in Single Turn 4 | . . . . 1 4 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 9 | . 2 2 . 4 1 Terminals 8 | . 2 2 . 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 27 | . 8 6 . 11 2 Successful 20 | . 7 3 . 9 1 Failed 7 | . 1 3 . 2 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 26 | . 8 6 . 10 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 19 | . 7 3 . 8 1 Record 4 | . 2 . . 1 1 Prototype ID Bank 2 | . 2 . . . . Open Door 1 | . . . . 1 . Emergency Access Points 2 | . 2 . . . . Alert Level 2 | . . 1 . 1 . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . . . . 1 . Dispatch Records 2 | . 1 . . 1 . Maintenance Status 1 | . . . . 1 . Hauler Manifests 1 | . . 1 . . . Registered Components 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 2 . 1 1 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 4313 | 58 135 440 123 1195 2362 Spaces Moved 1716 | 46 96 189 62 417 906 Core 99 | 7 . . . . 92 Treads 1007 | . . . . 272 735 Legs 568 | 39 96 180 62 112 79 Wheels 33 | . . . . 33 . Hover . | . . . . . . Flight 9 | . . 9 . . . Fastest Speed 50 | 50 120 120 190 100 50 Average Speed 187 | 109 120 168 190 171 210 Slowest Speed 550 | 120 120 450 190 330 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 3 23 25 7 36 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 102 | . . . . 16 86 Melee . | . . . . . . Projectile 14 | . . . . 3 11 AOE 88 | . . . . 13 75 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 2440 | 51 113 274 67 727 1208 Wait 308 | . 12 41 1 141 113 Move 1711 | 45 95 188 61 416 906 Hop . | . . . . . . Pick Up 53 | 2 2 7 1 16 25 Fast Attach 26 | 4 3 2 . 9 8 Attach 28 | . . 2 2 5 19 Detach 1 | . . . . . 1 Swap 48 | . . 6 2 19 21 Drop 43 | . . 4 . 16 23 Fire 193 | . 1 8 . 104 80 Melee 27 | . . 16 . . 11 Ram 1 | . . . . . 1 Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 3) 194 | -10/Materials | Entered another Materials area 194 | -9/Materials | Evolved 2 slots: Utility x2 194 | -9/Materials | Discovered new exit (range 14) 321 | -9/Materials | Build established: Mutant 514 | -9/Materials | Discovered new exit (range 12) 634 | -9/Materials | Entered another Materials area 634 | -8/Materials | Evolved 2 slots: Utility x2 729 | -8/Materials | Discovered new exit (range 16) 757 | -8/Materials | Entered Storage 1066 | -8/Storage | Lost 4 parts (1p1n2u) 1168 | -8/Storage | Garrison activated, responded to threat 1343 | -8/Storage | Build established: Scavenger-Mutant 1743 | -8/Storage | Found Prototype Processor 1743 | -8/Storage | Identified Exp. Targeting Computer 1820 | -8/Storage | Core integrity fell below 50% 1908 | -8/Storage | Lost 3 parts (1n1u1w) 1945 | -8/Storage | Discovered new exit (range 5) 1952 | -8/Storage | Entered Factory 1952 | -7/Factory | Evolved 2 slots: Weapon x2 2249 | -7/Factory | Build established: Scavenger-Gunner 2742 | -7/Factory | Build established: Scavenger-Tank 3175 | -7/Factory | Build established: Tank 3581 | -7/Factory | Cargo convoy interrupted 3770 | -7/Factory | Build established: Scavenger-Tank 3922 | -7/Factory | Lost 7 parts (1n4u2w) 3989 | -7/Factory | Core integrity fell below 50% 4003 | -7/Factory | Lost 3 parts (1n2u) 4110 | -7/Factory | Lost 9 parts (1p2n1u5w) 4150 | -7/Factory | Core integrity fell below 20% 4273 | -7/Factory | Released all parts (6) 4314 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04269_ Penetrated by Slug. 04269_ U-05 Engineer lays Concrete. 04271_ U-05 Engineer destroyed. 04271_ Destroyed Welding Torch. 04271_ U-05 Engineer destroyed. 04272_ Hvy. Missile Launcher destroyed. 04273_ Released Angular Momentum Engine. 04273_ Released Med. Storage Unit. 04273_ Released Lrg. Matter Pod. 04273_ Released Flexi-carbon Leg. 04273_ Released Aluminum Leg. 04273_ Released Kinecellerator. 04282_ U-05 Engineer lays Concrete. 04284_ Slug penetrates Megafabricator. 04285_ U-05 Engineer lays Concrete. 04287_ Penetrated by Slug. 04288_ System corrupted: Component data lost. 04288_ U-05 Engineer lays Concrete. 04293_ Acquired 2 matter. 04312_ Slammed into K-01 Serf. 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