Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.06 @ 17:43:02 Player: Plonker Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (9) 45 Value Destroyed (82) 82 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4107 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 240/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Surge Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Targeting Computer Reaction Control System Improved Light Armor Plating Hardlight Generator Hacking Suite Component Analysis Suite > --- WEAPON ----------- Improved Datajack Improved Datajack > --- INVENTORY -------- Hacking Suite Improved Light Cannon Improved Light Cannon [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Advanced Targeting Computer Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 1 1 . . Utility 5 | . . 2 . . 1 . 2 Weapon . | . . . . . . . . Parts Attached 42 | 6 7 . 4 2 . 10 13 Power 4 | 1 1 . . 1 . . 1 Engine 3 | 1 1 . . 1 . . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 15 | 2 4 . 3 . . 4 2 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight 13 | . 4 . 3 . . 4 2 Utility 10 | 1 . . 1 1 . 3 4 Device 5 | . . . 1 . . 2 2 Storage 1 | 1 . . . . . . . Processor 1 | . . . . 1 . . . Hackware 2 | . . . . . . 1 1 Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 13 | 2 2 . . . . 3 6 Energy Gun 2 | 1 1 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . Ballistic Cannon 6 | . . . . . . 2 4 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 2 Unidentified Prototypes . | . . . . . . . . Parts Lost 23 | . . . 5 1 . . 17 Power 3 | . . . 1 . . . 2 Propulsion 6 | . . . 1 1 . . 4 Utility 7 | . . . 1 . . . 6 Weapon 7 | . . . 2 . . . 5 Highest Loss Streak 17 | . . . 4 1 . . 17 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 53 | . 75 55 43 31 23 51 63 Engine 6 | . 12 11 . 7 7 7 3 Wheel 2 | . 18 . . . . . . Flight 15 | . 7 22 22 16 7 11 16 Device 5 | . . . 5 . . 6 15 Storage 1 | . 10 . . . . . . Processor 3 | . . . . 7 7 7 6 Hackware 2 | . . . . . . 3 7 Energy Gun 4 | . 12 11 8 . . . . Ballistic Gun 4 | . 12 11 6 . . . . Ballistic Cannon 1 | . . . . . . 11 1 Special Melee Weapon 2 | . . . . . . 2 8 Naked Turns 2 | . 2 . . . . . . Heaviest Build 15 | 11 11 6 6 3 3 12 15 Greatest Support 26 | 26 26 8 8 8 4 22 18 Greatest Overweight (x) 3 | . . . . . . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 Most Carried 5 | 4 5 3 5 3 2 5 4 Average Carried 2 | 1 1 3 3 2 2 3 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 3 | 1 3 3 3 2 2 3 . Class Distribution -------------------- 76% | Mutant 14% | Scavenger-Sprinter 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scavenger-Sprinter | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Matter Collected 499 | 208 59 . 69 . . 163 . Remotely . | . . . . . . . . Salvage Created 270 | . 211 . 59 . . . . Parts 13 | . 11 . 2 . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 7 | . 3 . 4 . . . . Guns 7 | . 3 . 4 . . . . Classes Destroyed 2 | . 2 . . . . . . Recycler 2 | . 2 . . . . . . Swarmer 7 | . 3 . 4 . . . . Best Kill Streak 5 | . 5 . 2 . . . . Combat Bots Only 3 | . 3 . 2 . . . . Max Kills in Single Turn 1 | . 1 . 1 . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Hostile Shots Fired 437 | . 7 5 84 15 . 24 302 Missed 176 | . 2 2 35 7 . 12 118 Damage Taken 2607 | . 31 34 298 91 . 267 1886 Core 1139 | . 10 . 100 57 . 114 858 Absorbed by Shields 12 | . . . 12 . . . . Ignored by Resistances 792 | . 10 9 106 25 . 74 568 Core Remaining (%) 88 | 100 96 . 75 89 . 83 . Volleys Fired 24 | . 7 . 14 . . . 3 Largest 2 | . 2 . 2 . . . 1 Hottest 70 | . 70 . 70 . . . 53 Shots Fired 43 | . 14 . 25 . . . 4 Gun 39 | . 14 . 25 . . . . Cannon 4 | . . . . . . . 4 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 22 | . 7 . 11 . . . 4 Thermal 21 | . 7 . 14 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 8 . 13 . . . 3 Robot Miss Streak 3 | . 1 . 3 . . . 1 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 31 | . 11 . 17 . . . 3 Core Hits 14 | . 7 . 6 . . . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . 1 . 1 . . . . Burn 2 | . 1 . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 426 | . 110 . 195 . . . 121 Guns 305 | . 110 . 195 . . . . Cannons 99 | . . . . . . . 99 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 22 | . . . . . . . 22 Kinetic 204 | . 47 . 58 . . . 99 Thermal 200 | . 63 . 137 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . 1 1 1 . . 4 Average Corruption 1 | . . 1 1 1 . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . 1 2 1 . . 4 Matter Fused 4 | . . 1 1 1 . . 1 Heat Flow Errors 1 | . . . 1 . . . . Energy Discharges 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . 10 Shots . | . . . . . . . . Rammed 5 | . . . . . . 1 4 Targets Rammed 5 | . . . . . . 1 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 252 | . 80 . 252 . . . . Average Temperature 48 | . 34 . 55 . . . . Received Heat Transfer 171 | . . 9 54 27 . . 81 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 740 | . 259 . 481 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Peak Influence 124 | . 99 34 124 67 22 58 30 Initial 40 | . . . 9 40 22 13 26 Average 31 | . 45 17 69 29 22 26 15 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . 1 . 2 . 2 . Investigation 3 | . . 1 . 2 . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Distress Signals 2 | . . 2 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 4 6 15 7 . 12 16 Peak Tracking Total 14 | . 3 9 8 6 . 7 14 Tactical Retreats 6 | . . . 2 1 . 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Traps Triggered 5 | . 2 1 . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Accessed 13 | . 2 5 1 2 1 . 2 Terminals 12 | . 2 5 1 2 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 32 | . 2 13 2 11 1 . 3 Successful 22 | . 2 9 . 7 1 . 3 Failed 10 | . . 4 2 4 . . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 23 | . 2 10 . 9 . . 2 Terminals 31 | . 2 13 2 11 1 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 12 | . 1 4 . 5 1 . 1 Record 2 | . . 1 . 1 . . . Prototype ID Bank 2 | . . 1 . 1 . . . Open DSF 1 | . . . . . 1 . . Unreport Threat 6 | . 1 1 . 3 . . 1 Hauler Manifests 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 9 | . 1 5 . 2 . . 1 Terminals 9 | . 1 5 . 2 . . 1 Botnet 9 | . 1 5 . 2 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . 3 1 2 . . 1 Full Trace Events 3 | . . 1 . 2 . . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Turns Passed 801 | 55 123 73 131 111 21 98 189 Spaces Moved 1458 | 43 135 199 226 286 52 145 372 Core 40 | 3 2 . . . . . 35 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 106 | 40 66 . . . . . . Hover . | . . . . . . . . Flight 1312 | . 67 199 226 286 52 145 337 Fastest Speed 26 | 50 37 37 37 37 40 26 27 Average Speed 41 | 88 63 37 37 37 40 37 38 Slowest Speed 200 | 100 90 37 40 40 40 40 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 31 | . . 2 15 7 . 4 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 30 25 36 22 1 79 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total 1576 | 59 160 196 234 281 52 185 409 Wait 18 | 4 . . . . . 2 12 Move 1397 | 42 134 195 198 272 52 137 367 Hop 25 | . . 1 12 6 . 4 2 Pick Up 39 | 7 9 . 4 1 . 11 7 Fast Attach . | . . . . . . . . Attach 34 | 6 5 . 2 2 . 9 10 Detach 1 | . . . . . . 1 . Swap 8 | . 2 . 2 . . 1 3 Drop 8 | . 3 . 2 . . 2 1 Fire 24 | . 7 . 14 . . . 3 Melee . | . . . . . . . . Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . . . 18 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 15) 179 | -10/Materials | Entered another Materials area 179 | -9/Materials | Evolved 2 slots: Utility x2 251 | -9/Materials | Discovered new exit (range 6) 252 | -9/Materials | Entered Mines 296 | -9/Mines | Found a hidden stash of uninstalled traps 315 | -9/Mines | Learned Materials terminal intel 333 | -9/Mines | Build established: Mutant 373 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 380 | -9/Mines | Discovered new exit (range 6) 383 | -9/Mines | Entered Materials 383 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 384 | -8/Materials | Loaded intel: 12 terminal locations 404 | -8/Materials | Lost 4 parts (1n1u2w) 486 | -8/Materials | Discovered new exit (range 16) 494 | -8/Materials | Entered Factory 494 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 515 | -7/Factory | Identified exit to DSF 515 | -7/Factory | Entered DSF 535 | -7/DSF | Additional patrols routed to DSF 607 | -7/DSF | Discovered new exit (range 15) 613 | -7/DSF | Entered Factory 613 | -6/Factory | Evolved 2 slots: Utility x2 766 | -6/Factory | Core integrity fell below 50% 785 | -6/Factory | Core integrity fell below 20% 802 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00763_ M-28 Smith repairs S-27 Virus. 00765_ Acquired Magnetic Acceleration Cannon. 00766_ System corrupted: Matter fused (-6). 00769_ S-27 Virus knocked back. 00775_ Penetrated by Slug. 00779_ Magnetic Acceleration Cannon destroyed. 00780_ Penetrated by Slug. 00782_ Imp. Light Cannon destroyed. 00782_ Slammed into K-01 Serf. 00783_ Slug penetrates Wall. 00783_ Slug penetrates R-10 Processor. 00786_ Acquired Nuclear Core. 00788_ System corrupted: Energy discharge (-31). 00793_ Slug penetrates Nuclear Reactor. 00793_ Slug penetrates Wall. 00799_ Penetrated by Slug. 00799_ Hacking Suite destroyed. 00800_ Slug penetrates Nuclear Reactor. 00800_ Slammed into H-66 Slayer. 00802_ Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????? ????????????????????????????????????????? | | #??????? #???????????????????????????????????????? | | #??????? #???????????????????????????????????????? | | #????### ###?????????????????????????????????????? | | #????# #?????????????????????????????????????? | | ##### ###?????????????????#?????????????????? | | + ???????????????? #?????????????????? | | # ????????????????? #?????????????????? | | # T ???????????????? #?????????????????? | | / #????????????????? #?????????????????? | | # #???????????????? #?????????????????? | | # #????##########?? k #?????????????????? | | ## #????# bh #? #### ####?????????? | | ?# ]!! #????# s"""s #? ?????????? | | ##% ]! #????# """ g# ????????? | | ! ###### """s #su u ????????????? | | /h gs @ """ "???????????????? | | % ###### """ #h """ "???????????????? | | ###### #????# """ # """ "???????????????? | | ????## ####????# """s #? ???????????????? | | ???# #???????# k #? ??????????????? | | #?# #???????##########?? ?????????????? | | " #?# #??????????????????? Rk ????????????? | | #?# #????????????????????"T"" ????????????? | | " #?# #????????????????????"""" ???????????? | | #? ?????????????????????### ???????????? | | #####? ??????????????????????????? ????????????? | | ?????? ????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 72 Targeting Accuracy 8 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultForceThermoblaster Manual? 0 Play Time 00:40:24 Cumulative 24.6 hours Start 2024.04.06 @ 17:02:10 End 2024.04.06 @ 17:43:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 0 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 21d9bf9b-b3d0-4e66-bec7-5fdc010cf3ae