Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.17 @ 09:26:15 Player: Blue Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (107) 535 Value Destroyed (3485) 3485 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1344) 1344 TOTAL SCORE: 12544 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 116 Follower Combat Kills 141 Aligned with FarCom 300 Friendly Fire -213 Cogmind --------- Core Integrity 0/1300 Matter 237/300 Energy 85/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Leg Huge Storage Unit Improved Terrain Scanner Advanced Targeting Computer High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Armored Leg Myomer Leg Potential Leg Potential Leg > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Improved Kinecellerator Layered Light Armor Plating Improved Force Field Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun Linear Accelerator Long-range Missile Launcher > --- INVENTORY -------- Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg Improved Thunder Leg Advanced Power Amplifier Improved Cooling System Matter Compressor Advanced Targeting Computer Matter Filter Advanced Weapon Cycler Advanced Transmission Jammer Improved Light Armor Plating Layered Light Armor Plating Hacking Suite System Shield High-powered Tractor Beam Improved Field Recycling Unit Improved Heavy Machine Gun Advanced Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Linear Accelerator Heavy Hammer [Rating: 117] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Tes Slots Evolved 14 | . . 2 . . . 2 . 2 2 2 . . 2 2 . Power 2 | . . . . . . . . . 1 . . . . 1 . Propulsion 2 | . . 1 . . . . . . . 1 . . . . . Utility 8 | . . 1 . . . 2 . 1 1 1 . . 1 1 . Weapon 2 | . . . . . . . . 1 . . . . 1 . . Parts Attached 86 | 6 7 5 13 2 4 5 5 6 7 4 2 . 5 5 10 Power 7 | 1 . 1 1 . 1 . . . 1 1 1 . . . . Engine 5 | 1 . 1 1 . . . . . 1 . 1 . . . . Core 2 | . . . . . 1 . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 19 | 2 . 2 3 2 1 . . 2 1 1 . . . 1 4 Treads 4 | 2 . 2 . . . . . . . . . . . . . Leg 15 | . . . 3 2 1 . . 2 1 1 . . . 1 4 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 36 | 1 3 2 4 . 2 4 2 3 4 1 1 . 2 2 5 Device 7 | . . . . . . . . 1 2 . . . 1 1 2 Storage 6 | 1 1 . 1 . . . . 1 . . . . . . 2 Processor 4 | . . 1 . . . 1 . . 1 . . . . . 1 Hackware 3 | . . . . . . . . 1 1 1 . . . . . Protection 16 | . 2 1 3 . 2 3 2 . . . 1 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 24 | 2 4 . 5 . . 1 3 1 1 1 . . 3 2 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 . . . . . 1 1 1 1 1 . . . 1 1 Ballistic Cannon 9 | . 3 . 2 . . . 1 . . . . . 2 1 . Launcher 5 | . 1 . 3 . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . . . . . Parts Lost 31 | . 1 1 10 . . 1 1 . . . . . 4 . 13 Power 3 | . . . 1 . . . . . . . . . 1 . 1 Propulsion 6 | . . 1 3 . . . . . . . . . . . 2 Utility 12 | . 1 . 3 . . 1 . . . . . . 1 . 6 Weapon 10 | . . . 3 . . . 1 . . . . . 2 . 4 Highest Loss Streak 9 | . 1 1 9 . . 1 1 . . . . . 4 . 7 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Backups 22 | . 12 21 22 23 24 24 24 24 23 24 25 25 24 21 22 Power . | . 1 1 . . . 1 1 1 . 1 1 1 . . . Propulsion 3 | . . 2 1 1 1 1 2 5 5 5 5 5 5 5 5 Utility 11 | . 4 7 10 11 11 10 12 12 12 13 14 14 13 11 11 Weapon 7 | . 5 9 10 11 10 11 9 5 4 5 5 5 5 4 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 35 | . . 1 1 . 3 2 3 4 6 1 . . 1 . 13 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 8 | . . . . . 1 . . 1 4 . . . . . 2 Utility 17 | . . 1 1 . 1 1 1 1 1 1 . . 1 . 8 Weapon 9 | . . . . . . 1 2 2 1 . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 94 84 88 95 99 100 99 99 99 100 100 99 94 76 Engine 5 | . 14 11 10 11 3 . . . 6 5 5 11 9 4 1 Core 4 | . . . . . 7 9 9 7 6 5 4 . . 4 2 Treads 4 | . 28 27 1 . . . . . . . . . . . . Leg 21 | . . . 27 33 33 27 27 23 20 23 23 23 21 19 17 Device 3 | . . . . . . . . 6 12 11 7 5 10 13 6 Storage 8 | . 14 11 11 11 11 9 9 7 6 5 5 5 5 4 7 Processor 8 | . . 10 11 11 11 9 9 7 11 11 11 11 10 9 6 Hackware 4 | . . . . . . . . 5 8 16 17 17 15 14 11 Protection 12 | . 11 10 10 11 11 26 27 17 5 . 2 5 5 4 4 Ballistic Gun 6 | . 3 . . . . 6 11 12 6 11 11 16 11 8 6 Ballistic Cannon 9 | . 18 22 11 11 17 11 6 7 5 . . . 3 4 2 Impact Weapon 1 | . . . . . . . . 2 6 4 5 . 3 . 1 Peak Build Rating 117 | 6 11 17 17 34 40 46 51 59 74 88 87 88 103 117 117 Average Rating 47 | 4 9 14 14 21 37 44 48 57 66 83 87 87 97 111 89 On Entrance 51 | . 6 11 17 15 34 40 46 51 57 74 87 87 88 92 117 Naked Turns 23 | . . . . . . . . . . . . . . . 23 Heaviest Build 148 | 13 96 100 100 94 98 116 118 116 126 111 125 125 147 148 148 Greatest Support 101 | 40 40 60 60 70 72 72 72 78 78 92 92 92 92 101 101 Greatest Overweight (x) 4 | . 2 2 4 3 1 1 1 1 1 1 1 1 2 1 2 Average Overweight (x) 1 | . 1 1 3 2 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 21 25 24 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 1 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 12 21 22 23 24 24 24 24 23 24 25 25 24 21 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 17 25 23 25 24 24 25 23 25 25 25 25 23 25 5 Class Distribution -------------------- 53% | Mutant 9% | Scavenger-Mutant 9% | Tank 9% | Hacker-Assassin 6% | Hacker-Skirmisher 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Tank | -7/Factory Assassin | -6/Factory Hacker-Assassin | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Tank | -5/Upper Caves Hacker-Assassin | -4/Factory Hacker-Skirmisher | -3/Research Hacker-Skirmisher | -3/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Tes Matter Collected 3938 | 200 274 505 660 . 148 480 220 270 200 79 154 349 276 . 123 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2958 | . 350 424 165 . 29 575 289 294 . 79 69 288 332 . 64 Parts 174 | . 26 28 4 . 6 37 19 22 . 4 5 12 11 . . Haulers Intercepted 6 | . 1 1 . . . 2 1 1 . . . . . . . Recyclers Shooed 3 | . 1 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . 7 12 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Tes Combat Hostiles Destroyed 96 | . 10 14 24 . 3 13 5 5 . 2 3 8 7 . 2 Guns 23 | . 1 . . . . 4 2 1 . 2 3 8 2 . . Cannons 47 | . 3 14 8 . 3 9 3 4 . . . . 3 . . AOE 25 | . 6 . 16 . . . . . . . . . 2 . 1 Classes Destroyed 16 | . 6 3 3 . . . 1 2 . . . 1 . . . Worker 5 | . 1 . . . . 1 . 2 . . . . 1 . . Builder 4 | . 1 . . . . 1 . 1 . . . . 1 . . Tunneler 1 | . . . . . . . . 1 . . . . . . . Hauler 6 | . 1 1 . . . 2 1 1 . . . . . . . Recycler 2 | . 1 . 1 . . . . . . . . . . . . Operator 3 | . . 2 . . . . 1 . . . . . . . . Watcher 6 | . 1 2 . . . . 1 2 . . . . . . . Swarmer 22 | . . 4 4 . 3 3 . . . . 3 4 . . 1 Grunt 36 | . 10 6 . . . 9 . 3 . . . 3 4 . 1 Brawler 1 | . . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . Sentry 10 | . . 4 1 . . 1 4 . . . . . . . . Demolisher 2 | . . . 2 . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . 1 . . Programmer 6 | . . . . . . . . 2 . 2 . . 2 . . Assembled 17 | . . . 17 . . . . . . . . . . . . Guerrilla 1 | . . . 1 . . . . . . . . . . . . Best Kill Streak 17 | . 4 5 17 . 3 4 2 4 . 2 3 4 4 . 1 Combat Bots Only 17 | . 3 4 17 . 3 3 2 3 . 2 3 4 4 . 1 Max Kills in Single Turn 9 | . 3 1 9 . 1 1 1 2 . 2 1 1 1 . 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . . Exploded 8 | . 2 . 8 . . . . . . . . . 1 . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Tes Hostile Shots Fired 811 | . 62 56 83 . 6 74 15 26 . 14 19 28 172 . 256 Missed 269 | . 28 22 18 . 2 25 4 12 . 6 6 10 56 . 80 Hits 542 | . 34 34 65 . 4 49 11 14 . 8 13 18 116 . 176 Melee 12 | . . . . . . . 1 . . . . 1 . . 10 Projectile 530 | . 34 34 65 . 4 49 10 14 . 8 13 17 116 . 166 AOE 22 | . . . 22 . . . . . . . . . . . . Critical Strikes 25 | . . . 2 . . 2 2 1 . 1 . . 6 . 11 Actively Blocked 2 | . . . . . . 2 . . . . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . 2 Damage Taken 9451 | . 449 428 1371 . 34 626 124 223 . 164 146 243 1744 . 3899 Core 1915 | . 33 59 216 . 8 45 33 17 . 37 . 29 120 . 1318 Absorbed by Shields 816 | . . . . . . . . . . 60 55 90 580 . 31 Redirected to Shielding 52 | . . . . . . 52 . . . . . . . . . Ignored by Resistances 23 | . . . . . . 3 20 . . . . . . . . Core Remaining (%) 84 | 100 86 . . . 29 . 85 97 100 . . 93 89 . . Volleys Fired 258 | . 36 41 37 . 4 54 21 17 . 4 5 15 21 . 3 Largest 4 | . 2 2 2 . 2 2 2 3 . 3 2 3 4 . 4 Hottest 146 | . 70 66 70 . 70 70 62 87 . 55 30 55 146 . 127 Shots Fired 524 | . 60 70 50 . 8 108 42 43 . 12 11 45 66 . 9 Gun 232 | . 28 . . . . 46 24 27 . 12 11 45 35 . 4 Cannon 259 | . 16 70 43 . 8 62 18 13 . . . . 26 . 3 Launcher 33 | . 16 . 7 . . . . 3 . . . . 5 . 2 Special . | . . . . . . . . . . . . . . . . Kinetic 489 | . 42 70 43 . 8 108 42 40 . 12 11 45 61 . 7 Thermal 2 | . 2 . . . . . . . . . . . . . . Explosive 33 | . 16 . 7 . . . . 3 . . . . 5 . 2 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 4 15 17 . 4 10 12 7 . 6 4 5 10 . 12 Robot Miss Streak 8 | . 3 5 4 . 7 4 8 4 . 2 4 2 3 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . . . 1 1 2 . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 1 1 . . . Shots Hit Robots 335 | . 29 47 34 . 3 70 30 30 . 9 5 27 42 . 9 Core Hits 247 | . 25 22 43 . 4 31 26 26 . 5 3 16 22 . 24 Critical Kills 1 | . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 Critical Strikes 10 | . . 3 2 . . 3 . . . . . . . . 2 Destroy 1 | . . . . . . 1 . . . . . . . . . Blast 8 | . . 3 2 . . 2 . . . . . . . . 1 Smash 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 27 | . . . . . . . 1 4 2 6 . . 8 . 6 Impact 27 | . . . . . . . 1 4 2 6 . . 8 . 6 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10713 | . 1055 1015 1873 . 55 1242 614 707 . 330 105 583 1812 . 1322 Guns 2855 | . 94 . . . . 463 338 375 . 330 105 583 479 . 88 Cannons 3821 | . 218 999 658 . 55 779 276 295 . . . . 464 . 77 Explosions 3743 | . 743 . 1215 . . . . 37 . . . . 664 . 1084 Melee 209 | . . . . . . . . . . . . . 161 . 48 Ramming 85 | . . 16 . . . . . . . . . . 44 . 25 Kinetic 6663 | . 299 999 658 . 55 1242 614 670 . 330 105 583 943 . 165 Thermal 13 | . 13 . . . . . . . . . . . . . . Explosive 3743 | . 743 . 1215 . . . . 37 . . . . 664 . 1084 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 209 | . . . . . . . . . . . . . 161 . 48 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . . 4 4 4 1 . 20 Average Corruption 3 | . . . . . . . . . . 3 4 4 1 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 30 | . . . . . . . . . . 2 13 3 4 . 8 Message Errors 8 | . . . . . . . . . . . 5 . 2 . 1 Matter Fused 9 | . . . . . . . . . . . 3 3 1 . 2 Heat Flow Errors 3 | . . . . . . . . . . 1 1 . 1 . . Energy Discharges 2 | . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 1 . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . 1 . . . . Alerts 2 | . . . . . . . . . . . 2 . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 226 | . 2 1 10 . . 15 12 2 . . . . 123 . 61 Projectiles 49 | . . 1 2 . . 15 12 2 . . . . 17 . . Explosions 23 | . 2 . 8 . . . . . . . . . . . 13 Melee 154 | . . . . . . . . . . . . . 106 . 48 Knockbacks 48 | . 1 13 3 . 2 11 3 9 . . . . 4 . 2 Impact 1 | . . . . . . . . . . . . . 1 . . Kinetic 44 | . 1 12 3 . 2 11 2 9 . . . . 3 . 1 Secondary 3 | . . 1 . . . . 1 . . . . . . . 1 Self-Inflicted Damage 133 | . 19 . . . . . . . . . . . 43 . 71 Shots 6 | . 2 . . . . . . . . . . . 2 . 2 Rammed 7 | . . 2 . . . . . . . . . . . . 5 Targets Rammed 9 | . . 2 . . . . . . . . . . 2 . 5 Kicked 2 | . . . . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 224 | . 88 117 28 . 24 171 90 103 . 103 224 24 213 . 45 Average Temperature 43 | . 30 33 11 . 12 54 26 39 . 55 117 11 80 . 16 Received Heat Transfer 1414 | . 243 156 90 . . 216 45 90 . . . 60 250 . 264 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . . . . . 3 . 1 Impact Corruptions 5 | . . . . . . . . . . . . . 3 . 2 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . Heat Transferred 37 | . 37 . . . . . . . . . . . . . . Parts Sabotaged 11 | . . . . . . . . . . . . . . . 11 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Tes Maximum Alert Level 5 | . . . . . . . . . . . . . . . 5 Low Security (%) 96 | 100 100 100 100 . 100 100 100 100 100 100 . . 100 100 . Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . 99 Peak Influence 2273 | . 136 162 82 . 70 143 52 65 1 50 . . 195 87 2273 Initial 100 | . . . 15 . . . 46 . . . . . 100 87 . Average 94 | . 45 75 9 . 5 69 15 8 . 6 . . 57 27 1747 Influence Increases 3529 | . 364 442 199 . 70 430 196 323 2 62 70 225 339 4 803 Destroy 0b10 Robot/C 1660 | . 200 280 140 . 60 260 100 180 . 40 60 160 140 . 40 Destroy 0b10 Robot/NC 135 | . 25 25 5 . . 20 15 35 . . . . 10 . . Destroy Leader 384 | . 44 86 20 . 10 54 44 46 . 10 10 20 30 . 10 Allied During Kill 25 | . . . . . . . . 25 . . . . . . . Successful Hack 67 | . 10 19 . . . . 7 22 . . . . 5 4 . Disable Machine 165 | . 30 30 . . . 45 15 . . . . . 30 . 15 Destroy Structure 283 | . 55 2 19 . . 6 . 15 2 12 . . 124 . 48 Lose Combat Pursuer 810 | . . . 15 . . 45 15 . . . . 45 . . 690 Influence Decreases 2856 | . 363 402 240 . 70 318 308 323 2 42 44 110 333 171 130 Entered New Map 252 | . . 1 26 . . . 66 . . . 8 10 61 80 . Time Decay 2297 | . 353 391 200 . 70 308 242 230 2 42 36 100 232 91 . Lost Part 214 | . 10 10 14 . . 10 . . . . . . 40 . 130 Lost Ally 93 | . . . . . . . . 93 . . . . . . . Squads Dispatched 37 | . 1 2 . . . 4 2 3 . 1 . . 4 . 20 Investigation 2 | . 1 . . . . 1 . . . . . . . . . Extermination 6 | . . . . . . . . 3 . 1 . . 2 . . Reinforcement 9 | . . 2 . . . 3 2 . . . . . 2 . . Assault 20 | . . . . . . . . . . . . . . . 20 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Tes Distress Signals 11 | . . 1 . . . 2 4 . . . . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 241 | . 11 20 28 . 3 28 19 13 . 3 4 11 14 . 87 Peak Tracking Total 40 | . 4 5 20 . 3 6 5 3 . 2 4 4 9 . 40 Tactical Retreats 13 | . . . 1 . . 3 1 . . . . 2 . . 6 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Tes Traps Triggered 8 | . 2 . . . . 1 1 . . 1 . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Tes Machines Disabled 11 | . 2 2 . . . 3 1 . . . . . 2 . 1 Max in Single Turn 1 | . 1 1 . . . 1 1 . . . . . 1 . 1 Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Tes Machines Accessed 28 | . 2 4 1 1 . 1 6 5 3 2 . . 2 1 . Terminals 22 | . 2 4 . . . 1 5 4 1 2 . . 2 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 1 . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . Total Hacks 68 | . 5 7 1 1 . 4 10 11 9 4 . . 13 3 . Successful 33 | . 2 4 1 1 . 2 4 3 4 . . . 9 3 . Failed 35 | . 3 3 . . . 2 6 8 5 4 . . 4 . . Catastrophic 5 | . . . . . . 1 2 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 11 | . . . . 1 . 1 . . . . . . 7 2 . Terminals 57 | . 5 7 . . . 4 9 9 3 4 . . 13 3 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 2 4 . . . . . . Garrison Access 3 | . . . . . . . 1 . 2 . . . . . . Terminal Hacks 27 | . 2 4 1 1 . 2 3 1 1 . . . 9 3 . Record 8 | . . . . . . . . . . . . . 5 3 . Prototype ID Bank 5 | . 1 1 . . . 1 . 1 . . . . 1 . . Open Door 2 | . . . 1 . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . Emergency Access Points 3 | . . 1 . . . 1 . . 1 . . . . . . Alert Level 2 | . . . . . . . 1 . . . . . 1 . . Hauler Manifests 2 | . . 2 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 2 2 . . . . . . Insert Component 2 | . . . . . . . . 1 1 . . . . . . Analyze 2 | . . . . . . . . 1 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . Seal Access 2 | . . . . . . . 1 . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 3 . . . 1 3 5 3 2 . . 2 1 . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 1 . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Tes Total Allies 10 | . . . . . . . 10 . . . . . . . . Largest Group 10 | . . . . . . . 10 10 . . . . . . . Highest-Rated Group 173 | . . . . . . . 173 173 . . . . . . . Highest-Rated Ally 29 | . . . . . . . 29 29 . . . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . . ROAM 1 | . . . . . . . . 1 . . . . . . . Ally Attacks 50 | . . . . . . . . 50 . . . . . . . Total Damage 702 | . . . . . . . . 702 . . . . . . . Kills 4 | . . . . . . . . 4 . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Tes Active Infowar (turns) 2359 | . . . . . . . . . 420 477 251 . 738 302 171 Terrain 2356 | . . . . . . . . . 420 477 251 . 738 302 168 Jamming 3 | . . . . . . . . . . . . . . . 3 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Tes Turns Passed 12158 | 65 978 975 1376 579 1123 1045 950 1872 522 477 540 200 738 302 416 Spaces Moved 4908 | 38 309 311 363 227 454 402 417 796 278 233 292 66 348 143 231 Core 40 | 4 . . . . . . . . . . . . . . 36 Treads 663 | 34 309 311 9 . . . . . . . . . . . . Legs 4205 | . . . 354 227 454 402 417 796 278 233 292 66 348 143 195 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 176 173 173 173 173 176 180 180 180 146 180 50 Average Speed 202 | 148 275 267 344 253 173 173 173 175 176 180 180 180 179 180 153 Slowest Speed 400 | 160 320 320 400 330 176 173 173 176 176 180 180 180 256 180 205 Overloaded Moves 83 | . . . . . . . . . . . . . 12 . 71 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 47 29 70 60 61 44 59 25 7 8 58 12 9 5 47 Regions Visited 15 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 4 | . . . 2 . 1 . . . . . 1 . . . . Spaces Dug 23 | . 1 . . . . . . 4 2 6 . . 5 . 5 Terrain Destroyed 236 | . 62 1 47 . . 5 . 14 2 6 . . 70 . 29 Melee 21 | . . . . . . . . 4 2 6 . . 5 . 4 Projectile 19 | . 3 1 4 . . 5 . . . . . . 5 . 1 AOE 196 | . 59 . 43 . . . . 10 . . . . 60 . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Tes Total 6626 | 44 379 383 436 230 787 645 604 1237 321 275 298 119 407 187 274 Wait 1145 | . 4 5 9 . 310 172 143 397 . 19 . 38 5 35 8 Move 4893 | 37 308 310 362 226 453 401 416 795 277 232 291 65 347 142 231 Hop . | . . . . . . . . . . . . . . . . Pick Up 93 | 1 16 14 9 . 5 7 7 6 16 5 . . 4 3 . Fast Attach 23 | 6 5 3 1 2 1 1 . . 1 . . . 2 . 1 Attach 48 | . 2 1 8 . 2 4 1 4 6 2 . . 4 3 11 Detach 13 | . 3 . . 2 2 . . 1 4 . . . 1 . . Swap 44 | . 4 1 8 . 2 1 4 5 1 3 2 1 4 3 5 Drop 61 | . 1 6 2 . 8 5 7 8 14 4 . . 4 1 1 Fire 258 | . 36 41 37 . 4 54 21 17 . 4 5 15 21 . 3 Melee 27 | . . . . . . . 1 4 2 6 . . 8 . 6 Ram 5 | . . . . . . . . . . . . . . . 5 Kick 2 | . . . . . . . . . . . . . 2 . . Crush 2 | . . 2 . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . 5 . 3 Rewire 4 | . . . . . . . 4 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Testing History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 3) 1044 | -10/Materials | Entered another Materials area 1044 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2004 | -9/Materials | Discovered new exit (range 7) 2019 | -9/Materials | Entered Mines 2020 | -9/Mines | Assembled infested the area 2025 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2075 | -9/Mines | Destroyed 17 combat bots 2094 | -9/Mines | Core integrity fell below 50% 2123 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2142 | -9/Mines | Lost 9 parts (1p3n2u3w) 2666 | -9/Mines | Discovered new exit (range 5) 2842 | -9/Mines | Build established: Scavenger-Mutant 3295 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3379 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3379 | -9/Mines | Discovered new exit (range 5) 3395 | -9/Mines | Entered Exiles 3478 | -9/Exiles | Met 8R-AWN 3534 | -9/Exiles | Met EX-HEX 3623 | -9/Exiles | Met EX-BIN 3663 | -9/Exiles | Aligned with FarCom system 3666 | -9/Exiles | Given EX-Vault access code 3745 | -9/Exiles | Opened EX-Vault 3773 | -9/Exiles | Found Potential Leg 3777 | -9/Exiles | Found Potential Leg 3812 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3863 | -9/Exiles | Met EX-DEC 3958 | -9/Exiles | Discovered new exit (range 10) 3974 | -9/Exiles | Left Exiles lab with Potential Leg 3974 | -9/Exiles | Entered Mines 4064 | -8/Mines | Build established: Mutant 4363 | -8/Mines | Found DCF Scrap (11 items) 5092 | -8/Mines | Discovered new exit (range 3) 5097 | -8/Mines | Entered Materials 5097 | -8/Materials | Evolved 2 slots: Utility x2 6126 | -8/Materials | Discovered new exit (range 10) 6142 | -8/Materials | Discovered new exit (range 15) 6142 | -8/Materials | Entered Storage 6162 | -8/Storage | Met 01-MTF 6950 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6971 | -8/Storage | Discovered new exit (range 16) 7092 | -8/Storage | Entered Factory 7092 | -7/Factory | Accompanied by 11 allies (01-MTF) 7092 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7095 | -7/Factory | 01-MTF left 7216 | -7/Factory | Lost 10 allies 7462 | -7/Factory | Build established: Tank 8607 | -7/Factory | Build established: Mutant 8922 | -7/Factory | Discovered new exit (range 15) 8964 | -7/Factory | Entered another Factory area 8964 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9463 | -6/Factory | Discovered new exit (range 13) 9486 | -6/Factory | Entered another Factory area 9486 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9643 | -5/Factory | Build established: Hacker-Assassin 9952 | -5/Factory | Discovered new exit (range 6) 9963 | -5/Factory | Entered Upper Caves 9966 | -5/Upper Caves | Encountered a Warlord checkpoint 10254 | -5/Upper Caves | Build established: Hacker-Mutant 10494 | -5/Upper Caves | Discovered new exit (range 8) 10503 | -5/Upper Caves | Entered another Upper Caves area 10683 | -5/Upper Caves | Discovered new exit (range 7) 10703 | -5/Upper Caves | Entered Factory 10703 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11013 | -4/Factory | Build established: Hacker-Assassin 11160 | -4/Factory | Identified exit to Research 11441 | -4/Factory | Entered Research 11441 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11464 | -3/Research | Lost 4 parts (1p1u2w) 11540 | -3/Research | Build established: Hacker-Skirmisher 11706 | -3/Research | Discovered new exit (range 4) 11743 | -3/Research | Entered Testing 11744 | -3/Testing | Maximum security lockdown engaged 12013 | -3/Testing | System corruption reached 10% 12043 | -3/Testing | Lost 5 parts (3u2w) 12124 | -3/Testing | Spotted Striker 12136 | -3/Testing | Released all parts (7) 12144 | -3/Testing | Spotted Striker 12144 | -3/Testing | Spotted Striker 12150 | -3/Testing | Core integrity fell below 50% 12150 | -3/Testing | Spotted Alpha 7 12156 | -3/Testing | Core integrity fell below 20% 12159 | -3/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12136_ Released Hvy. Hammer. 12136_ Released Adv. Transmission Jammer. 12136_ Released Matter Compressor. 12136_ Released Imp. Terrain Scan Processor. 12136_ Released Imp. System Shield. 12136_ Released Huge Storage Unit. 12136_ Released Arm. Leg. 12137_ E-15 Imp destroyed. 12145_ System corrupted: Substantial component data lost. 12146_ Knocked back. 12148_ Slammed into Striker. 12149_ Knocked back. 12150_ Penetrated by Slug. 12151_ Machine disabled. 12153_ Penetrated by Slug. 12153_ Slug penetrates Machine. 12154_ Knocked back. 12155_ Slammed into S-43 Plague. 12158_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????##########?????????????????? | | ?????????#""""""""#?????????????????? | | ?????????#" """#?????????????????? | | ?????????#" % &"#?????????????????? | | ????????## ""#?????????????????? | | ????????# % """#?????????????????? | | ????????# % """#?????????????????? | | ????????####7K#####?????????????????? | | ??????????## s##????????????????????? | | ??????????#KKp #????????????????????? | | ??????????##@s##????????????????????? | | ???????????#p%#?????????????????????? | | ????###????# #?????????????????????? | | ????# ??#% #?????????######??????? | | ????# #%p#???????? ???????? | | ????# [ + #???????? """ "??????? | | ????# * # ######## """ "??????? | | ????# ??# # """ "#?????? | | ????# ????+ + T#?????? | | ????#??????#+######% # """ "#?????? | | ???????????# ?????#gg# """ "??????? | | ???????????#h?????#g #? """ "??????? | | ???????????? ?????+i=#? ???????? | | ???????????? ?????#!!#??#######?????? | | ???????????? ?????#gg#?????! #?????? | | ??????????????????#hg#???? ##????? | | ??????????#######?#!g#?? ""????? | | ??????????? #=!#? """???? | | ???????????"" """ ]=]# S"?##" | | ???????????"" """ +]!! ""??#"! | | ???????????"" """ #%^" ""??#" | | ????????????" """ # [#= ##???" | | ????????????" """?# =# #?????? | | ????????????? ??#%=##########?????? | | ???????????? ???#!=#???############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 38 Energy Capacity 475 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 525 Resistance: KI 20 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Arm. Treads | -7/Factory | Scanalyzed Hpw. Shotgun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Quick And Dirty Challenges ------------ None Game ------ Seed XenonPowerTendrils Manual? 0 Play Time 02:20:54 Cumulative 40.3 hours Start 2025.09.17 @ 06:47:15 End 2025.09.17 @ 09:26:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f698619e-148f-4e86-81a1-3bee65e7a20f