Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 16:13:22 Player: hoganstuff Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (886) 886 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3851 Bonus ------- None Cogmind --------- Core Integrity 708/850 Matter 138/300 Energy 290/290 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (7) ------ Improved Heat Sink Advanced Heat Sink Medium Storage Unit Core Shielding Hardened Medium Armor Plating System Shield > --- WEAPON (3) ------- Autogun Minigun Magnetic Acceleration Cannon > --- INVENTORY (10) --- Improved Ion Engine Light Nuclear Core Advanced Heat Sink Pulse Rifle Heavy Laser Heavy Laser Autogun Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Autogun Minigun Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Pulse Rifle Autogun [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Hackware System Shield Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Pulse Rifle Ballistic Gun Autogun Ballistic Cannon Battle Cannon Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Parts Attached 50 | 7 10 8 12 13 Power 8 | 1 2 2 2 1 Engine 6 | 1 1 2 1 1 Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 10 | 2 1 1 4 2 Treads 10 | 2 1 1 4 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 3 . 2 8 Device 3 | . 1 . . 2 Storage 3 | 1 1 . . 1 Processor 1 | . . . 1 . Hackware 2 | . . . . 2 Protection 5 | . 1 . 1 3 Artifact . | . . . . . Weapon 18 | 3 4 5 4 2 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 14 | 2 4 4 3 1 Ballistic Cannon 2 | . . 1 . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . 6 2 4 Power 2 | . . 2 . . Propulsion 3 | . . 2 . 1 Utility 4 | . . 1 . 3 Weapon 3 | . . 1 2 . Highest Loss Streak 4 | . . 4 2 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 97 98 88 84 Engine 5 | . 12 5 2 2 Core 5 | . 1 6 8 3 Treads 25 | . 27 28 22 23 Device 3 | . 9 . . 8 Storage 12 | . 14 14 14 6 Processor 2 | . . . 7 . Hackware 1 | . . . . 7 Protection 7 | . 2 13 5 11 Energy Gun 1 | . . . 2 1 Ballistic Gun 20 | . 27 27 14 12 Ballistic Cannon 4 | . . . 10 4 Peak Build Rating 38 | 6 13 15 16 38 Average Rating 14 | 4 8 13 13 30 On Entrance 8 | . 6 13 8 15 Naked Turns . | . . . . . Heaviest Build 60 | 14 26 26 24 60 Greatest Support 80 | 40 40 40 40 80 Greatest Overweight (x) 2 | 2 1 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 2 10 10 10 9 Average Carried 7 | 1 5 9 9 4 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 10 9 9 7 Class Distribution -------------------- 73% | Mutant 14% | Scavenger-Mutant 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1409 | 178 313 163 355 400 Remotely . | . . . . . Salvage Created 1452 | . 313 95 669 375 Parts 85 | . 25 16 31 13 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 4 | . . . 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 14 | . . 14 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 24 | . 7 6 3 8 Guns 19 | . 7 6 2 4 Cannons 5 | . . . 1 4 Classes Destroyed 8 | . 3 1 2 2 Hauler 2 | . 2 . . . Recycler 7 | . . . 7 . Swarmer 7 | . 3 4 . . Grunt 9 | . 4 . . 5 Brawler 2 | . . . . 2 Duelist 1 | . . . . 1 Sentry 3 | . . . 3 . Subdweller 2 | . . 2 . . Best Kill Streak 7 | . 3 4 7 3 Combat Bots Only 4 | . 3 4 1 3 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 272 | . 43 117 10 102 Missed 97 | . 14 42 1 40 Damage Taken 2393 | . 287 900 135 1071 Core 296 | . 73 81 . 142 Absorbed by Shields . | . . . . . Redirected to Shielding 6 | . . . . 6 Regen/Repaired (Parts) 55 | . 55 . . . Core Remaining (%) 69 | 100 . . 38 . Volleys Fired 95 | . 30 16 17 32 Largest 3 | . 2 2 2 3 Hottest 101 | . 46 56 88 101 Shots Fired 220 | . 60 31 34 95 Gun 171 | . 60 30 18 63 Cannon 49 | . . 1 16 32 Launcher . | . . . . . Special . | . . . . . Kinetic 219 | . 60 31 33 95 Thermal 1 | . . . 1 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 7 9 6 10 Robot Miss Streak 5 | . 4 3 3 5 Penetration Max . | . . . . . Secondary Targets 4 | . 1 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 129 | . 29 15 19 66 Core Hits 55 | . 12 8 11 24 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2562 | . 447 243 484 1388 Guns 1677 | . 444 243 197 793 Cannons 863 | . . . 268 595 Explosions . | . . . . . Melee . | . . . . . Ramming 22 | . 3 . 19 . Kinetic 2540 | . 444 243 465 1388 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 1 4 Average Corruption 1 | . . . 1 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . 5 4 Matter Fused 2 | . . . 1 1 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 1 | . . . 1 . Data Loss (minor) 2 | . . . 1 1 Data Loss (major) 1 | . . . 1 . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 10 | . . . 4 6 Projectiles 10 | . . . 4 6 Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . . . 1 5 Impact . | . . . . . Kinetic 6 | . . . 1 5 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . 1 . 3 . Targets Rammed 4 | . 1 . 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 209 | . 64 23 209 134 Average Temperature 39 | . 28 14 44 40 Received Heat Transfer 870 | . 78 324 63 405 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Peak Influence 342 | . 168 . 139 342 Initial 108 | . . . 62 108 Average 65 | . 41 . 41 184 Maximum Alert Level 1 | . . . . 1 Low Security (%) 93 | 100 100 . 100 61 Level 1 6 | . . . . 38 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 4 | . 3 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 13 14 3 20 Peak Tracking Total 6 | . 6 6 1 6 Tactical Retreats 4 | . 1 2 . 1 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 22 | . 6 2 13 1 Terminals 11 | . 5 . 6 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 7 | . . . 7 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 56 | . 15 3 37 1 Successful 35 | . 9 3 23 . Failed 21 | . 6 . 14 1 Catastrophic 5 | . 2 . 2 1 Database Lockouts . | . . . . . Manual 26 | . 11 . 15 . Terminals 37 | . 13 . 24 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 13 | . . . 13 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 16 | . 6 3 7 . Record 2 | . 1 1 . . Part Schematic 1 | . . . 1 . Open Door 1 | . . 1 . . Terminal Index 2 | . 1 . 1 . Alert Level 2 | . 1 . 1 . Patrol Status 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 4 | . 3 . 1 . Release Object 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 12 | . . . 12 . Report Inventory 8 | . . . 8 . Retrieve Components 4 | . . . 4 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 1 . 4 . Terminals 5 | . 1 . 4 . Botnet 5 | . 1 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 5 . 10 1 Full Trace Events 2 | . . . 2 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 13 | . . . 13 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 3143 | 75 776 757 1108 427 Spaces Moved 1706 | 42 393 437 643 191 Core 6 | 6 . . . . Treads 1700 | 36 393 437 643 191 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 152 160 160 160 160 Slowest Speed 240 | 160 240 240 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 49 25 95 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . . 3 8 Melee . | . . . . . Projectile 11 | . . . 3 8 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 1937 | 50 481 465 690 251 Wait 37 | . 28 . . 9 Move 1702 | 41 392 436 642 191 Hop . | . . . . . Pick Up 28 | 2 13 2 7 4 Fast Attach 17 | 6 3 1 3 4 Attach 14 | . 1 3 3 7 Detach 2 | . . . 1 1 Swap 19 | 1 6 4 6 2 Drop 19 | . 7 3 8 1 Fire 95 | . 30 16 17 32 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . 1 . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Recycling -6/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 15) 524 | -10/Materials | Repaired Assault Rifle 650 | -10/Materials | Discovered new exit (range 9) 852 | -10/Materials | Entered Subcaves 985 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 997 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1554 | -10/Subcaves | Discovered new exit (range 13) 1557 | -10/Subcaves | Core integrity fell below 50% 1609 | -10/Subcaves | Entered Recycling 1636 | -8/Recycling | Lost 4 parts (1p1n1u1w) 2101 | -8/Recycling | Discovered new exit (range 16) 2607 | -8/Recycling | Build established: Scavenger-Mutant 2717 | -8/Recycling | Entered Factory 2717 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 2926 | -6/Factory | Garrison activated, responded to threat 3067 | -6/Factory | Build established: Scavenger-Tank 3144 | -6/Factory | Self-destructed Last Messages --------------- 03068_ Lgt. Treads destroyed. 03069_ Acquired 5 matter. 03070_ Destroyed Imp. Deuterium Engine. 03073_ L-41 Fighter destroyed. 03079_ Assembly Bed disabled. 03084_ System corrupted: Heat flow error (+107). 03085_ System corrupted: Autogun jammed. 03085_ U-05 Engineer builds a Wall. 03087_ B-48 Gladiator destroyed. 03092_ Acquired Core Shielding. 03093_ Acquired 9 matter. 03101_ Connecting with Garrison Access... 03101_ Current location identified: Factory 03106_ Acquired 75 matter. 03126_ Y-54 Guardian emerges from the garrison. 03130_ U-05 Engineer works on Construction Platform. 03141_ C-30 ARC bursts open, deploying its payload. 03141_ S-27 Virus unfolds itself. 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""" | | ???????????????????# + ! | | ???????????????????# #?### ! | | ???????????????????# """" #???# | | ???????????????????#"" """" #???# #####+## | | ???????????????????#"" [ """" #???# #???# | | ???????????????????#G """" #???#% #???# | | ???????????????????#"" """"% ##### #???# "" | | ???????????????????#"" / """ + #???# "" | | ???????????????????# = =% % ##??# %% ##### "" | | ???????????????????########+#####??##= = + "" | | ??????????????????????????# #########+#+####### | | ??????????????????????????# + = = # "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed EnergyLongswordMeganuke Manual? 0 Play Time 00:31:03 Cumulative 39.7 hours Start 2024.12.07 @ 00:46:27 End 2024.12.07 @ 16:13:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 22 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 189571c6-2444-41d2-be3f-f38cfcde4273