Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 15:32:18 Player: Sunsh1n3 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (85) 425 Value Destroyed (2658) 2658 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (340) 340 TOTAL SCORE: 8303 Bonus ------- Follower Combat Kills 40 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 225/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Micro Nuclear Core Light Treads Armored Treads Energy Well (350) Target Analyzer Hacking Suite Drone Bay (2/2) Drone Bay (2/2) Lightning Gun Particle Gun Improved Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Salvage Targeting Computer Improved Melee Analysis Suite Improved Light Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Particle Gun Coil Gun Hammer Power Maul > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Treads Armored Treads Armored Huge Wheel Energy Well Active Sensor Suite Target Analyzer Graphene Brace Hacking Suite Drone Bay Drone Bay Lightning Gun Heavy Assault Cannon Improved Datajack Powered Hammer [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Potential Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Field Recycling Unit Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . . . . Utility 3 | . . . . . . . . . 2 . . 1 Weapon 2 | . . . . . . . 2 . . . . . Parts Attached 89 | 5 1 1 14 1 3 3 12 4 5 . 32 8 Power 16 | 1 . . 4 1 . 1 2 1 1 . 3 2 Engine 10 | 1 . . 4 1 . . . . 1 . 2 1 Core 6 | . . . . . . 1 2 1 . . 1 1 Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 . . 4 . 2 2 3 . . . 9 2 Treads 4 | . . . 4 . . . . . . . . . Leg 18 | 2 . . . . 2 2 3 . . . 8 1 Wheel 1 | . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . Utility 19 | 1 1 . 1 . 1 . . . 4 . 10 1 Device 3 | . 1 . . . . . . . . . 2 . Storage 3 | 1 . . . . 1 . . . . . 1 . Processor 9 | . . . . . . . . . 4 . 4 1 Hackware 1 | . . . 1 . . . . . . . . . Protection 3 | . . . . . . . . . . . 3 . Artifact . | . . . . . . . . . . . . . Weapon 30 | 1 . 1 5 . . . 7 3 . . 10 3 Energy Gun 8 | . . . . . . . 1 1 . . 4 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 17 | 1 . 1 5 . . . 4 2 . . 3 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon 3 | . . . . . . . . . . . 3 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . . 3 . Parts Lost 44 | . . . . . . 1 10 2 . 5 10 16 Power 3 | . . . . . . . . . . . 1 2 Propulsion 15 | . . . . . . 1 2 . . 3 3 6 Utility 6 | . . . . . . . . . . . 3 3 Weapon 20 | . . . . . . . 8 2 . 2 3 5 Highest Loss Streak 14 | . . . . . . 1 7 1 . 5 7 14 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Backups 10 | 1 3 4 7 7 8 11 16 19 17 16 6 12 Power 1 | . 1 1 . 1 1 1 3 3 3 3 1 1 Propulsion 1 | 1 2 2 1 . . 3 3 3 3 2 . 2 Utility 3 | . . . 1 . 1 1 4 10 8 7 2 4 Weapon 2 | . . . 2 4 5 5 2 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 30 | . . . 3 . . . 1 4 . 8 2 12 Power 2 | . . . . . . . . 1 . . 1 . Propulsion 4 | . . . 2 . . . . . . . . 2 Utility 18 | . . . 1 . . . 1 2 . 6 1 7 Weapon 4 | . . . . . . . . . . 2 . 2 Tool/Special 2 | . . . . . . . . 1 . . . 1 Average Slot Usage (%) 87 | . 82 94 99 100 96 82 94 90 99 81 71 84 Engine 5 | . 14 14 11 11 11 11 . . 4 5 3 8 Core 3 | . . . . . . . 9 9 2 . 1 2 Treads 10 | . . . 42 44 37 4 . . . . . . Leg 18 | . 28 28 . . 3 22 35 36 30 24 12 19 Device 2 | . 11 14 5 . . . . . . . 2 5 Storage 7 | . 14 14 11 11 11 11 9 9 7 5 2 6 Processor 5 | . . . . . . . . . 14 12 13 12 Hackware 5 | . . . 5 11 11 11 9 9 7 5 . . Protection 2 | . . . . . . . . . . . 7 5 Energy Gun 4 | . . . . . . . 2 3 7 5 12 5 Ballistic Gun 16 | . 14 22 22 22 22 22 28 23 23 18 4 2 Impact Weapon 2 | . . . . . . . . . . . 7 11 Peak Build Rating 51 | 5 6 7 24 25 34 40 44 44 49 49 46 51 Average Rating 32 | 3 5 6 20 24 26 35 42 41 48 41 30 41 On Entrance 23 | . 5 6 7 24 25 34 40 41 43 49 1 36 Naked Turns 47 | . . . . . . . . . . 16 31 . Heaviest Build 84 | 12 13 14 18 18 51 51 57 53 51 51 66 84 Greatest Support 92 | 20 20 20 88 88 88 90 92 90 90 90 72 48 Greatest Overweight (x) 17 | . . . . . 16 1 . . . . 6 17 Average Overweight (x) . | . . . . . . . . . . . 1 1 Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 Average Capacity 14 | 7 8 8 8 8 16 20 20 20 20 17 10 20 Most Carried 20 | 3 4 5 8 8 12 13 20 20 19 19 19 20 Average Carried 11 | 1 3 4 7 7 8 12 16 19 17 16 7 15 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 20 5 20 20 Final Carried 20 | 3 4 5 8 8 12 13 20 20 19 5 18 13 Class Distribution -------------------- 41% | Mutant 19% | Scavenger-Skirmisher 13% | Skirmisher 9% | Tank 8% | Scavenger-Gladiator 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Tank | -7/Factory Scavenger-Gladiator | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Matter Collected 1945 | 196 6 31 375 34 . 117 452 188 . . 526 20 Remotely . | . . . . . . . . . . . . . Salvage Created 2910 | . 6 18 550 60 . 128 592 381 . . 938 237 Parts 169 | . 1 2 41 7 . 10 42 26 . . 26 14 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Combat Hostiles Destroyed 78 | . . 1 14 4 . 5 20 12 . . 19 3 Melee 9 | . . . . . . . . . . . 9 . Guns 60 | . . 1 14 4 . 5 19 12 . . 3 2 Cannons 1 | . . . . . . . 1 . . . . . Classes Destroyed 11 | . 1 1 3 . . 1 1 . . . 4 . Worker 3 | . . . . . . . 1 . . . 1 1 Builder 1 | . . . 1 . . . . . . . . . Recycler 1 | . . . . . . . . . . . 1 . Operator 2 | . 1 . 1 . . . . . . . . . Swarmer 30 | . . 1 4 4 . 4 11 6 . . . . Grunt 24 | . . . 7 . . . 3 2 . . 12 . Brawler 1 | . . . . . . . . . . . 1 . Sentry 12 | . . . 3 . . . 4 4 . . 1 . Hunter 4 | . . . . . . 1 2 . . . . 1 Programmer 6 | . . . . . . . . . . . 4 2 Heavy 1 | . . . . . . . . . . . 1 . Best Kill Streak 7 | . 1 1 4 4 . 3 5 7 . . 4 3 Combat Bots Only 7 | . . 1 3 4 . 3 4 7 . . 4 2 Max Kills in Single Turn 2 | . 1 1 2 2 . 1 2 2 . . 1 2 Gunslinging 1 | . . . . . . . . 1 . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Hostile Shots Fired 863 | . . 17 96 13 . 34 168 50 . 4 204 277 Missed 245 | . . 3 27 1 . 8 49 12 . . 57 88 Hits 618 | . . 14 69 12 . 26 119 38 . 4 147 189 Melee 4 | . . . . . . . . . . 4 . . Projectile 614 | . . 14 69 12 . 26 119 38 . . 147 189 AOE 1 | . . . . . . . . . . . 1 . Critical Strikes 23 | . . . 1 . . . 7 1 . 2 9 3 Part Disruptions 1 | . . . . . . . . . . . 1 . Damage Taken 8323 | . . 101 744 104 . 328 1529 482 . 190 2451 2394 Core 1937 | . . . 98 21 . 20 226 51 . 158 499 864 Absorbed by Shields 66 | . . . . . . . . . . . 66 . Core Remaining (%) 64 | 100 . 100 . . . 65 . 49 . . 6 . Volleys Fired 171 | . 2 5 31 4 . 18 57 20 . . 16 18 Largest 4 | . 1 1 2 2 . 2 4 4 . . 3 2 Hottest 195 | . 20 20 46 46 . 46 143 128 . . 195 85 Shots Fired 400 | . 2 5 62 8 . 36 151 62 . . 43 31 Gun 398 | . 2 5 62 8 . 36 149 62 . . 43 31 Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 2 | . . . . . . . 2 . . . . . Kinetic 330 | . 2 5 62 8 . 36 135 50 . . 15 17 Thermal 56 | . . . . . . . 16 12 . . 28 . Explosive . | . . . . . . . . . . . . . Electromagnetic 14 | . . . . . . . . . . . . 14 Robot Hit Streak 21 | . 1 3 9 7 . 6 9 21 . . 16 5 Robot Miss Streak 8 | . 1 2 4 4 . 6 8 2 . . 4 6 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 8 | . . . 1 1 . . 5 1 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 . . . . Shots Hit Robots 295 | . 1 3 45 4 . 17 86 49 . . 70 20 Core Hits 133 | . 2 1 27 4 . 7 41 23 . . 22 6 Critical Kills 3 | . . . . . . . . . . . 3 . Critical Parts Destroyed 6 | . . . . 1 . . . . . . 5 . Critical Strikes 13 | . . . . 1 . . 2 . . . 10 . Burn 4 | . . . . . . . 2 . . . 2 . Destroy 1 | . . . . 1 . . . . . . . . Smash 8 | . . . . . . . . . . . 8 . Melee Attacks 54 | . . . . . . . . . . . 50 4 Impact 54 | . . . . . . . . . . . 50 4 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 3 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5518 | . 17 41 692 87 . 216 1035 542 . . 2340 548 Guns 3445 | . 11 41 692 87 . 216 959 542 . . 538 359 Cannons . | . . . . . . . . . . . . . Explosions 149 | . . . . . . . . . . . . 149 Melee 1842 | . . . . . . . . . . . 1802 40 Ramming 34 | . 6 . . . . . 28 . . . . . Kinetic 2753 | . 11 41 692 87 . 216 830 390 . . 176 310 Thermal 840 | . . . . . . . 177 152 . . 362 149 Explosive . | . . . . . . . . . . . . . Electromagnetic 49 | . . . . . . . . . . . . 49 Impact 1842 | . . . . . . . . . . . 1802 40 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . 6 1 Average Corruption 2 | . . . . . . . . . . . 2 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 25 | . . . . . . . . . . . 25 . Message Errors 7 | . . . . . . . . . . . 7 . Matter Fused 2 | . . . . . . . . . . . 2 . Heat Flow Errors 5 | . . . . . . . . . . . 5 . Energy Discharges 4 | . . . . . . . . . . . 4 . Data Loss (minor) 2 | . . . . . . . . . . . 2 . Data Loss (major) 3 | . . . . . . . . . . . 3 . Misfires 1 | . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 465 | . . . . . . . . . . . 453 12 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 465 | . . . . . . . . . . . 453 12 Knockbacks 9 | . . . . . . . . . . . 8 1 Impact 8 | . . . . . . . . . . . 7 1 Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 2 | . . . 1 . . . . . . . . 1 Targets Rammed 9 | . 3 . 1 . . . 4 . . . . 1 Kicked 7 | . 3 . . . . . 4 . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 656 | . . . 20 . . . 246 254 . . 656 189 Average Temperature 105 | . . . 6 . . . 65 77 . . 167 84 Received Heat Transfer 1699 | . . . 252 . . . 387 135 . . 670 255 Effects 13 | . . . . . . . . . . . 13 . Shutdowns 2 | . . . . . . . . . . . 2 . Matter Decay 2 | . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . 1 . Damage (major) 7 | . . . . . . . . . . . 7 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Robots Corrupted 8 | . . . . . . . . . . . 7 1 Combat Hostiles 7 | . . . . . . . . . . . 6 1 Parts Fried 11 | . . . . . . . . . . . 7 4 Impact Corruptions 20 | . . . . . . . . . . . 17 3 Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 3 | . . . . . . . 1 . . . 2 . Heat Transferred 2026 | . . . . . . . 581 370 . . 925 150 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Maximum Alert Level 1 | . . . . . . . . . . . 1 . Low Security (%) 99 | 100 100 100 100 100 . 100 100 100 100 100 98 100 Level 1 . | . . . . . . . . . . . 1 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 218 | . . 53 181 167 . 85 115 163 70 . 218 105 Initial 105 | . . . . 62 . . 17 36 70 . . 105 Average 40 | . . 15 100 64 . 32 39 28 24 . 34 22 Influence Increases 2282 | . 5 53 429 135 . 135 577 303 . . 531 114 Destroy 0b10 Robot/C 1600 | . . 40 300 80 . 100 400 240 . . 380 60 Destroy 0b10 Robot/NC 35 | . 5 . 10 . . . 5 . . . 10 5 Destroy Leader 370 | . . 10 70 10 . 20 100 50 . . 80 30 Allied During Kill 5 | . . 3 2 . . . . . . . . . Successful Hack 22 | . . . . . . . 10 12 . . . . Disable Machine 15 | . . . . . . . . . . . . 15 Destroy Structure 10 | . . . 2 . . . 2 1 . . 1 4 Lose Combat Pursuer 225 | . . . 45 45 . 15 60 . . . 60 . Influence Decreases 2282 | . 5 53 269 295 . 90 535 235 155 . 315 330 Entered New Map 373 | . . . . 98 . . 28 51 85 . . 111 Time Decay 1650 | . 5 53 269 197 . 80 407 174 70 . 245 150 Lost Part 259 | . . . . . . 10 100 10 . . 70 69 Squads Dispatched 11 | . 1 . 1 . . . 1 1 . . 4 3 Investigation . | . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . . 3 1 Reinforcement 4 | . 1 . 1 . . . 1 . . . 1 . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 1 . . . 2 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Distress Signals 12 | . . . 1 . . . 6 2 . . 2 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 140 | . 2 3 21 4 . 6 35 19 . 7 29 14 Peak Tracking Total 7 | . 2 3 5 3 . 4 7 5 . 6 5 6 Tactical Retreats 13 | . . . 2 1 . 1 4 . . 1 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Traps Triggered 3 | . . . . . . . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Machines Disabled 1 | . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Machines Accessed 19 | . . . 1 . 5 . 4 6 1 . 1 1 Terminals 12 | . . . 1 . . . 4 5 1 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 83 | . . . 3 . 50 . 10 14 4 . 1 1 Successful 68 | . . . . . 50 . 5 11 2 . . . Failed 15 | . . . 3 . . . 5 3 2 . 1 1 Catastrophic 2 | . . . . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . . . 3 . 1 . 5 1 3 . . . Terminals 30 | . . . 3 . . . 10 12 4 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 67 | . . . . . 50 . 5 10 2 . . . Record 55 | . . . . . 49 . . 4 2 . . . Part Schematic 1 | . . . . . . . . 1 . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . Open Door 2 | . . . . . . . . 2 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . Reinforcement Status 2 | . . . . . . . 1 1 . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . . . 1 . . . 4 5 1 . 1 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Total Allies 2 | . . 1 . . . . . . . 1 . . Largest Group 1 | . . 1 1 . . . . . . 1 . . Highest-Rated Group 31 | . . 31 31 . . . . . . 31 . . Highest-Rated Ally 31 | . . 31 31 . . . . . . 31 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 15 | . . 5 3 . . . . . . 7 . . Total Damage 207 | . . 63 22 . . . . . . 122 . . Kills 2 | . . 1 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Active Infowar (turns) 674 | . 114 198 361 . . . . . 1 . . . Sensors 673 | . 114 198 361 . . . . . . . . . Machine Analysis 1 | . . . . . . . . . 1 . . . Robot Analysis Total 1 | . . . . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Turns Passed 7622 | 81 123 198 673 568 643 281 1483 582 229 99 2049 613 Spaces Moved 4062 | 62 92 152 337 373 470 157 522 405 200 147 927 218 Core 213 | 5 . . . . 1 . . . . 33 170 4 Treads 1078 | . . . 333 373 371 1 . . . . . . Legs 2431 | 57 92 152 4 . 98 156 522 405 200 114 420 211 Wheels 3 | . . . . . . . . . . . . 3 Hover 337 | . . . . . . . . . . . 337 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 145 90 90 100 105 105 50 50 115 Average Speed 137 | 114 120 120 144 145 135 91 106 105 105 65 178 225 Slowest Speed 900 | 120 120 120 145 145 850 225 107 105 105 105 540 900 Overloaded Moves 113 | . . . . . . . . . . 113 . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 22 42 31 71 73 31 32 39 5 75 19 7 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 4 | . . . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 3 | . . . . . . . . . . . . 3 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Total 5647 | 69 101 162 463 396 478 257 1338 524 220 149 1190 300 Wait 1144 | . 3 4 65 11 . 76 722 83 11 3 131 35 Move 4051 | 61 91 151 336 372 469 156 521 404 200 146 926 218 Hop . | . . . . . . . . . . . . . Pick Up 50 | 3 1 1 3 3 . 1 13 5 2 . 13 5 Fast Attach 52 | 5 1 1 4 1 2 2 4 3 . . 26 3 Attach 28 | . . . 3 . . 2 8 . 4 . 6 5 Detach 17 | . . . 4 . 4 1 1 . 2 . 4 1 Swap 28 | . . . 7 . 1 1 5 2 1 . 9 2 Drop 36 | . . . 9 4 1 . 3 7 . . 9 3 Fire 171 | . 2 5 31 4 . 18 57 20 . . 16 18 Melee 54 | . . . . . . . . . . . 50 4 Ram 1 | . . . . . . . . . . . . 1 Kick 7 | . 3 . . . . . 4 . . . . . Crush 1 | . . . 1 . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . 5 Rewire 2 | . . . . 1 1 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 6) 205 | -10/Materials | Entered Mines 208 | -10/Mines | Received a Mining Laser from a helpful Derelict 317 | -10/Mines | Build established: Mutant 390 | -10/Mines | Discovered new exit (range 9) 403 | -10/Mines | Entered Materials 403 | -9/Materials | Accompanied by 1 ally 403 | -9/Materials | Evolved 2 slots: Propulsion x2 734 | -9/Materials | Discovered new exit (range 5) 1051 | -9/Materials | Discovered new exit (range 16) 1076 | -9/Materials | Entered Mines 1123 | -9/Mines | Assembled infested the area 1161 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1626 | -9/Mines | Learned Materials emergency access door positions 1636 | -9/Mines | Discovered new exit (range 5) 1644 | -9/Mines | Entered Exiles 1671 | -9/Exiles | Discovered new exit (range 14) 1687 | -9/Exiles | Met 8R-AWN 1714 | -9/Exiles | Met EX-HEX 1846 | -9/Exiles | Met EX-DEC 1886 | -9/Exiles | Learned location of Zion (-6) 1927 | -9/Exiles | Discovered new exit (range 14) 2057 | -9/Exiles | Met EX-BIN 2089 | -9/Exiles | Aligned with FarCom system 2091 | -9/Exiles | Given EX-Vault access code 2169 | -9/Exiles | Opened EX-Vault 2195 | -9/Exiles | Found Potential Leg 2199 | -9/Exiles | Found Potential Leg 2217 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2287 | -9/Exiles | Left Exiles lab with Potential Leg 2287 | -9/Exiles | Entered Mines 2525 | -8/Mines | Discovered new exit (range 9) 2568 | -8/Mines | Entered Materials 2568 | -8/Materials | Evolved 2 slots: Weapon x2 2860 | -8/Materials | Build established: Scavenger-Skirmisher 3315 | -8/Materials | Build established: Skirmisher 3440 | -8/Materials | Discovered new exit (range 11) 3516 | -8/Materials | Lost 7 parts (7w) 3856 | -8/Materials | Build established: Scavenger-Skirmisher 4051 | -8/Materials | Entered Storage 4588 | -8/Storage | Garrison activated, responded to threat 4609 | -8/Storage | Destroyed 7 combat bots 4609 | -8/Storage | Core integrity fell below 50% 4628 | -8/Storage | Discovered new exit (range 5) 4633 | -8/Storage | Entered Factory 4633 | -7/Factory | Evolved 2 slots: Utility x2 4862 | -7/Factory | Sucked down chute 4862 | -7/Factory | Entered Waste 4863 | -7/Waste | Met a frightened Derelict 4887 | -7/Waste | Spotted C-40 Crusher 4903 | -7/Waste | Spotted C-40 Crusher 4905 | -7/Waste | Spotted C-40 Crusher 4916 | -7/Waste | Build established: Scavenger-Gunner 4916 | -7/Waste | Spotted C-40 Crusher 4920 | -7/Waste | Spotted C-40 Crusher 4920 | -7/Waste | Spotted C-40 Crusher 4942 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4945 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4945 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4945 | -7/Waste | Released all parts (3) 4953 | -7/Waste | Discovered new exit (range 16) 4961 | -7/Waste | Entered Factory 4976 | -7/Factory | Lost 5 parts (3n2w) 5307 | -7/Factory | Build established: Skirmisher 5688 | -7/Factory | Build established: Tank 6427 | -7/Factory | Core integrity fell below 50% 6515 | -7/Factory | Found Corrupted Prototype Device 6532 | -7/Factory | Lost 7 parts (1p2n1u3w) 6558 | -7/Factory | Core integrity fell below 20% 6724 | -7/Factory | Build established: Mutant 6923 | -7/Factory | Discovered new exit (range 14) 7010 | -7/Factory | Entered another Factory area 7010 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7091 | -6/Factory | Build established: Scavenger-Gladiator 7509 | -6/Factory | Garrison activated, responded to threat 7598 | -6/Factory | Core integrity fell below 50% 7610 | -6/Factory | Core integrity fell below 20% 7623 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07577_ Chain reaction triggered in Lgt. Nuclear Core. 07579_ Shock Rifle destroyed. 07583_ K-01 Serf collects debris. 07590_ Imp. Field Recycling Unit destroyed. 07591_ K-01 Serf collects debris. 07592_ K-01 Serf destroyed. 07593_ R-10 Processor collects Wheel. 07595_ Imp. Salvage Targeting Computer destroyed. 07597_ R-10 Processor collects Sml. Matter Pod. 07597_ Acquired Carbon-fiber Leg. 07599_ Acquired 20 matter. 07600_ R-10 Processor collects Lgt. Ion Engine. 07605_ Carbon-fiber Leg destroyed. 07607_ Slammed into S-27 Virus. 07608_ K-01 Serf collects debris. 07611_ K-01 Serf destroyed. 07622_ R-10 Processor collects Adv. Heat Sink. 07623_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ???????????????????# + " | | ???????????????????# # | | ???????????????????# ? ^ # " | | ???????????????????# %########### #####+##+# | | ???????? ########### # ## # # " | | ??????? # ## # """ # | | ??????? + ! ## # """ #### | | ?????? T % # ## # """ #??? | | ?????? # ! ## # #??? | | ?????? % # ## # """ #??? | | ??????????### # ## # """ #??? | | ????????????# """" # + + """ #??? | | ????????????# """" # #### #??? | | ????????????# """" ##########??##########??? | | ????????????# ! % #???????????????????????? | | ????????????# """% ! #???????????????????????? | | ????????????# """% #???????????????????????? | | ????????????### "" % "#???????????????????????? | | ??????????????# ^ = " ????##+#####????????????? | | ??????????????# ==!% #????? ?????????????? | | ??????????????#= =Y% *#???? #??????????????? | | ??????????????#^[ %! #??## #??????????????? | | ??????????????#= R !*Ys### ######?????????? | | ????????+ " %"s% A Y +?????????? | | ????????# """" #??????????????? | | ????????# """" @ #####??????????????? | | ????????? #??????????????????? | | ?????????? """ #??????????????????? | | ??????????? """ #??????????????????? | | ?????????????? """ #??????????????????? | | ???????????????? #??????????????????? | | ???????????????! #??????????????????? | | ???????????????###### #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????+ +??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# k#??????????????????? | | ????????????????????# ##### #??????????????????? | | ????????????????????# ????? #??????????????????? | | ????????????????????? ????? ???????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 61 Targeting Accuracy 14 Melee Accuracy 12 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Hvy. Machine Gun | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed JunkSmartbombScreen Manual? 0 Play Time 01:19:34 Cumulative 16.3 hours Start 2025.07.21 @ 14:07:58 End 2025.07.21 @ 15:32:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a1ec5a1-810b-493b-9730-409bc79d9027