Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 17:52:13 Player: Edirash Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (723) 723 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (556) 556 TOTAL SCORE: 3244 Bonus ------- Follower Combat Kills 677 Friendly Fire -121 Cogmind --------- Core Integrity 0/400 Matter 178/300 Energy 87/100 System Corruption 3% Temperature Cool (9) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (8) ---- Advanced Targeting Computer Hacking Drone Bay (1/1) Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Signal Interpreter Phasing AFG > --- WEAPON ----------- Gauss Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Carbon-fiber Leg Medium Battery Medium Matter Pod Advanced Targeting Computer Bomb Factory No. 2 Mini Grenade Launcher [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Experimental Hacking Suite Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Gauss Rifle Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 46 | 8 3 5 11 . 7 12 Power 4 | 1 . . 2 . . 1 Engine 3 | 1 . . 1 . . 1 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 14 | 3 . 3 3 . 1 4 Treads . | . . . . . . . Leg 6 | . . . 2 . . 4 Wheel 8 | 3 . 3 1 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 1 1 4 . 3 4 Device 7 | 1 1 1 1 . 1 2 Storage 1 | 1 . . . . . . Processor 4 | . . . 2 . 1 1 Hackware 1 | . . . . . 1 . Protection 2 | . . . 1 . . 1 Artifact . | . . . . . . . Weapon 13 | 2 2 1 2 . 3 3 Energy Gun 6 | 2 2 . 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . . . . . 2 2 Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . . 2 3 Parts Lost 9 | . 1 . 1 . . 7 Power 2 | . . . . . . 2 Propulsion 1 | . . . . . . 1 Utility 4 | . . . 1 . . 3 Weapon 2 | . 1 . . . . 1 Highest Loss Streak 4 | . 1 . 1 . . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 99 100 96 100 89 71 Engine 5 | . 14 14 5 . . . Core 4 | . . . 5 11 11 2 Leg 2 | . . . 11 22 2 . Wheel 15 | . 28 28 10 . 9 10 Device 6 | . 14 14 11 . . . Storage 11 | . 14 14 11 11 11 11 Processor 14 | . . . 17 22 22 21 Hackware 1 | . . . . . 2 2 Protection 3 | . . . . 11 8 . Energy Gun 11 | . 27 17 20 22 5 . Ballistic Gun 4 | . . . . . 6 10 Launcher 2 | . . 10 1 . . . Piercing Weapon 5 | . . . . . 10 11 Naked Turns . | . . . . . . . Heaviest Build 42 | 14 14 16 18 17 37 42 Greatest Support 32 | 32 32 32 25 25 28 30 Greatest Overweight (x) 6 | . . . . . 6 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 7 8 8 8 8 8 8 Average Carried 7 | 2 7 7 6 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 6 8 7 8 8 8 4 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 831 | 280 65 93 145 . 150 98 Remotely . | . . . . . . . Salvage Created 940 | 122 306 152 140 . . 220 Parts 64 | 8 20 27 6 . . 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 19 | . . . . . . 19 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 23 | . 6 9 1 . . 7 Melee 1 | . . . . . . 1 Guns 11 | . 5 4 1 . . 1 AOE 11 | . 1 5 . . . 5 Classes Destroyed 8 | 2 3 1 . . . 2 Worker 1 | . . 1 . . . . Tunneler 4 | 1 . 3 . . . . Recycler 2 | 1 1 . . . . . Watcher 2 | . 1 . 1 . . . Swarmer 13 | . 2 9 . . . 2 Grunt 7 | . 4 . 1 . . 2 Brawler 2 | . . . . . . 2 Sentry 1 | . . . . . . 1 Thug 1 | . . . 1 . . . Best Kill Streak 7 | 2 3 4 1 . . 7 Combat Bots Only 7 | . 2 3 1 . . 7 Max Kills in Single Turn 3 | 1 1 3 1 . . 2 Gunslinging . | . . . . . . . Exploded 3 | . 1 3 . . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 178 | . 14 34 22 . . 108 Missed 50 | . 2 7 6 . . 35 Damage Taken 1799 | . 120 233 241 . . 1205 Core 508 | . 34 62 31 . . 381 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 40 | . 40 . . . . . Core Remaining (%) 80 | 100 . 61 . . . . Volleys Fired 80 | 2 17 28 13 . . 20 Largest 2 | 2 2 2 2 . . 1 Hottest 80 | 80 80 80 80 . . 30 Shots Fired 113 | 4 32 31 26 . . 20 Gun 101 | 4 32 28 26 . . 11 Cannon . | . . . . . . . Launcher 12 | . . 3 . . . 9 Special . | . . . . . . . Kinetic 11 | . . . . . . 11 Thermal 73 | 2 17 28 26 . . . Explosive 12 | . . 3 . . . 9 Electromagnetic 17 | 2 15 . . . . . Robot Hit Streak 7 | 2 5 7 2 . . 3 Robot Miss Streak 6 | . 3 2 4 . . 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 56 | 2 18 14 11 . . 11 Core Hits 55 | 2 12 15 7 . . 19 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Impale 1 | . . . . . . 1 Melee Attacks 8 | . . . . . . 8 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 8 | . . . . . . 8 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1745 | 30 293 502 144 . . 776 Guns 679 | 30 231 175 144 . . 99 Cannons . | . . . . . . . Explosions 927 | . 62 327 . . . 538 Melee 139 | . . . . . . 139 Ramming . | . . . . . . . Kinetic 99 | . . . . . . 99 Thermal 472 | . 153 175 144 . . . Explosive 865 | . . 327 . . . 538 Electromagnetic 170 | 30 140 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 139 | . . . . . . 139 Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 5 | . . 5 . . . . Projectiles . | . . . . . . . Explosions 5 | . . 5 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 44 | . . 6 . . . 38 Shots 4 | . . 1 . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 284 | 18 66 32 48 . . 284 Average Temperature 33 | 12 27 17 17 . . 100 Received Heat Transfer 421 | . 66 . 120 . . 235 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 975 | . 250 400 325 . . . Parts Sabotaged 3 | . . . . . . 3 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 438 | 10 261 284 438 92 . . Initial 92 | . 6 23 70 92 . . Average 152 | 3 126 126 260 92 . . Maximum Alert Level 2 | . 1 1 2 . . . Low Security (%) 68 | 100 71 84 29 100 . . Level 1 26 | . 28 15 53 . . . Level 2 4 | . . . 17 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . . . . 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . . . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 10 12 11 . . 23 Peak Tracking Total 7 | . 3 3 5 . . 7 Tactical Retreats 3 | . 1 . . . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . 1 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 3 | . 1 1 1 . . . Max in Single Turn 1 | . 1 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 11 | . 7 . 4 . . . Terminals 8 | . 5 . 3 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 32 | . 22 . 10 . . . Successful 17 | . 10 . 7 . . . Failed 15 | . 12 . 3 . . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 6 | . 3 . 1 . 2 . Terminals 25 | . 18 . 7 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 7 . 5 . . . Robot Analysis 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Disarm Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Investigation Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 2 | . 1 . 1 . . . Zone Layout 3 | . 2 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 7 . 1 . . . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . 1 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 10 | . . 4 . 2 4 . Largest Group 6 | . . 4 4 4 6 6 Highest-Rated Group 128 | . . 71 71 74 128 127 Highest-Rated Ally 39 | . . 31 31 31 39 39 Total Orders . | . . . . . . . Ally Attacks 103 | . . 10 50 . . 43 Total Damage 1707 | . . 144 568 . . 995 Kills 25 | . . 3 10 . . 12 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 6 | . . 2 . 1 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3883 | 71 520 740 453 96 1220 783 Spaces Moved 3036 | 51 403 618 349 81 1074 460 Core 10 | 4 . . . . 2 4 Treads . | . . . . . . . Legs 379 | . . . 169 81 117 12 Wheels 2647 | 47 403 618 180 . 955 444 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 80 80 120 100 100 Average Speed 101 | 89 100 99 100 120 102 101 Slowest Speed 350 | 100 100 100 120 120 350 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 4 54 98 33 17 85 56 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . . 1 3 . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 6 | . . 1 . . 5 . Spaces Dug . | . . . . . . . Terrain Destroyed 110 | . 14 39 . . . 57 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 110 | . 14 39 . . . 57 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3718 | 70 489 714 431 80 1197 737 Wait 472 | . 57 56 36 . 93 230 Move 3030 | 50 402 617 348 80 1073 460 Hop . | . . . . . . . Pick Up 34 | 8 6 2 9 . 7 2 Fast Attach 18 | 6 2 . 2 . 4 4 Attach 21 | 2 1 2 6 . 2 8 Detach 12 | 1 . . 4 . 4 3 Swap 7 | . . 3 3 . 1 . Drop 36 | 1 4 6 10 . 13 2 Fire 80 | 2 17 28 13 . . 20 Melee 8 | . . . . . . 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 13) 72 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 475 | -10/Materials | Repaired Sml. Laser 481 | -10/Materials | Discovered new exit (range 8) 592 | -10/Materials | Entered Mines 645 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 846 | -10/Mines | Learned Materials garrison access intel 982 | -10/Mines | Discovered new exit (range 9) 1022 | -10/Mines | Discovered new exit (range 7) 1026 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1163 | -10/Mines | Identified exit to Subcaves 1198 | -10/Mines | Escorted by a lone wolf Derelict 1332 | -10/Mines | Entered Materials 1332 | -9/Materials | Accompanied by 4 allies 1332 | -9/Materials | Evolved 2 slots: Utility x2 1500 | -9/Materials | Discovered new exit (range 13) 1512 | -9/Materials | Identified exit to Materials 1642 | -9/Materials | Discovered new exit (range 18) 1717 | -9/Materials | Identified exit to Mines 1785 | -9/Materials | Entered Mines 1785 | -9/Mines | Accompanied by 2 allies 1817 | -9/Mines | Learned location of Storage (-7) 1818 | -9/Mines | Build established: Scavenger-Mutant 1876 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1878 | -9/Mines | Identified exit to Zion 1881 | -9/Mines | Entered Zion 1881 | -7/Zion | Accompanied by 4 allies 1931 | -7/Zion | Led the pair of lost Derelicts to a safe place 1966 | -7/Zion | Found CR-A16's Pointy Stick 2068 | -7/Zion | Learned Factory trap positions 2179 | -7/Zion | Learned location of Testing (-3) 2232 | -7/Zion | Found Prototype Device 2344 | -7/Zion | Build established: Mutant 2462 | -7/Zion | Gained Derelict followers 2488 | -7/Zion | Learned Factory trap positions 2541 | -7/Zion | Received a visual enhancement algorithm 2682 | -7/Zion | Learned location of Warlord (-5) 2752 | -7/Zion | Found Prototype Device 2772 | -7/Zion | Identified Phasing AFG 2810 | -7/Zion | Found Prototype Hackware 2810 | -7/Zion | Identified Exp. Hacking Suite 2821 | -7/Zion | Found Prototype Processor 2942 | -7/Zion | Discovered new exit (range 14) 2954 | -7/Zion | Identified exit to Proximity Caves 2981 | -7/Zion | Given the Hacking Drone Bay 2985 | -7/Zion | Found Prototype Device 3101 | -7/Zion | Entered Proximity Caves 3101 | -6/Proximity Caves | Accompanied by 6 allies 3169 | -6/Proximity Caves | Lost 3 allies 3280 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3303 | -6/Proximity Caves | Identified Hacking Drone Bay 3305 | -6/Proximity Caves | Identified Exp. Melee Analysis Suite 3573 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3809 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3835 | -6/Proximity Caves | Core integrity fell below 50% 3843 | -6/Proximity Caves | Identified Bomb Factory No. 2 3872 | -6/Proximity Caves | Destroyed 7 combat bots 3872 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 3873 | -6/Proximity Caves | Core integrity fell below 20% 3884 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03851_ Y-64 Sentinel destroyed. 03855_ Acquired 16 matter. 03856_ The unstable cave ceiling collapses. 03859_ Acquired 28 matter. 03864_ C-30 ARC bursts open, deploying its payload. 03864_ G-67 Veteran unfolds itself. 03864_ L-41 Fighter unfolds itself. 03864_ G-50 Soldier unfolds itself. 03864_ L-41 Fighter unfolds itself. 03864_ E-15 Imp unfolds itself. 03868_ Gauss Rifle blown off. 03868_ Carbon-fiber Leg blown off. 03868_ E-15 Imp destroyed. 03873_ The unstable cave ceiling collapses. 03874_ Propulsion Shielding fries itself beyond repair. 03875_ Acquired Carbon-fiber Leg. 03877_ The unstable cave ceiling collapses. 03877_ Critical hit (Burn: +50). 03877_ Acquired Carbon-fiber Leg. 03879_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????###???????????? | | ?????????????????????????????????## ####????????? | | ?????????????????????????????????# #????????? | | ????????????????????????????????? ?????????? | | ??????????????????###???????????? ???##?????? | | ?????????????????## #???#######??# #??? ##????? | | ?????????????????# ##??# ## ##?# ### ## ?? | | ??????????????#### #### ### #?? | | ??????????????# *%= # #?? | | ??????# ??????### l #??????????? | | ??????## ####### % @ l # #????? #???? | | ?????## # %### [ ##????? #???? | | ?????# ## # % ###???? 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"#???? | | ???# ????????## # % # # "#???? | | ??????????????#### # # # [ %% # "#???? | | ?????????????????# % ## =gg ##????? | | ???????????????### ### # /% "%" ? | | ???????????????# ## ## #" | | ?????????????# #### ##### # | | ###?????????## ##??# #????##### ## | | #???????## #####?# #??????????#####? | | ???# ## #?# #???????????????? | | ???# #?# #???????????????? | | ???## ### #?# #???????????????? | | #???## # #?? #?# #???????????????? | | ????## ## #??? #?# #???????????????? | | ?????### ###" #????#?# ???????????????? | | #??????### ## "%"#??????# #???????????????? | | ######## " #??????# #???????????????? | | # ## ##??????# ????????????????? | | ?# ##""" """ ###?????# ????????????????? | | ?# """ """ #?????? ????????????????? | | ??# #""" """ ##??????##????????????????? | | ????# # " " ###???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 16 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Force Field | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Shopping List Challenges ------------ None Game ------ Seed HugeGuidanceDeconstructor Manual? 0 Play Time 01:07:53 Cumulative 6.1 hours Start 2024.05.03 @ 16:39:23 End 2024.05.03 @ 17:52:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3295bfe7-7b04-4554-b3d1-2d0d0c7d74a9