Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.25 @ 23:02:31 // Halloween2020/ForbiddenLore Player: Rns Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (869) 869 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3394 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 4/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Walking (210) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Improved Treads Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Heavy Armor Plating > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (18) --- Improved Ion Engine Improved Heat Sink Large Storage Unit Improved Salvage Targeting Computer Improved Utility Shielding Improved Utility Shielding Medium Reactive Plating Medium Reactive Plating Field Recycling Unit (97) Lightning Gun Heavy Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Missile Launcher Missile Launcher Remote Datajack Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Large Storage Unit Improved Utility Shielding Improved Utility Shielding Medium Reactive Plating Medium Reactive Plating Field Recycling Unit Lightning Gun Heavy Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Missile Launcher Missile Launcher Remote Datajack Katana [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Medium Reactive Plating Weapon Autogun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 35 | . 3 11 15 6 Power 2 | . 1 1 . . Engine 2 | . 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | . . 4 4 . Treads 5 | . . 4 1 . Leg 3 | . . . 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | . 2 1 7 3 Device 5 | . . 1 3 1 Storage 3 | . 2 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 12 | . . 5 4 3 Energy Gun . | . . . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 7 | . . 3 3 1 Ballistic Cannon . | . . . . . Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 1 | . . . 1 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 . Average Slot Usage (%) 97 | . 99 97 97 91 Engine 10 | . 14 11 9 7 Treads 20 | . . 26 23 15 Leg 11 | . 28 4 9 15 Device 10 | . . 9 14 6 Storage 20 | . 27 22 18 15 Protection 2 | . . . 3 7 Ballistic Gun 18 | . 28 19 16 10 Launcher 1 | . . . 1 . Naked Turns . | . . . . . Heaviest Build 85 | 11 41 55 85 84 Greatest Support 63 | 20 20 63 63 20 Greatest Overweight (x) 4 | . 2 2 4 4 Average Overweight (x) 1 | . 1 . 1 3 Largest Inventory Capacity 18 | 6 16 16 18 18 Average Capacity 16 | 6 15 16 17 18 Most Carried 18 | 6 16 16 18 18 Average Carried 14 | 6 9 15 15 17 Final Capacity 18 | 6 16 16 18 18 Final Carried 18 | 6 16 14 18 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 752 | 218 20 246 268 . Remotely . | . . . . . Salvage Created 964 | 76 41 325 522 . Parts 57 | 1 2 33 21 . Haulers Intercepted 3 | . . 3 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled 29 | . . . 29 . Retrieved Matter 215 | . . . 215 . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 22 | . 1 9 12 . Guns 7 | . 1 1 5 . Cannons 1 | . . 1 . . AOE 14 | . . 7 7 . Classes Destroyed 11 | 1 1 4 5 . Worker 2 | . . . 2 . Builder 3 | . . 2 1 . Tunneler 1 | . . . 1 . Hauler 3 | . . 3 . . Recycler 1 | 1 . . . . Watcher 1 | . . . 1 . Swarmer 6 | . . 6 . . Grunt 9 | . 1 . 8 . Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 5 | . . 3 2 . Best Kill Streak 9 | 1 1 9 6 . Combat Bots Only 8 | . 1 8 5 . Max Kills in Single Turn 2 | 1 1 2 2 . Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1478 | . 31 444 936 67 Core 209 | . . 76 133 . Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 100 81 75 . Volleys Fired 84 | 9 5 22 47 1 Largest 2 | 2 2 2 2 2 Hottest 98 | 40 40 98 59 56 Shots Fired 163 | 18 10 40 93 2 Gun 137 | 18 10 28 79 2 Cannon 6 | . . 6 . . Launcher 20 | . . 6 14 . Special . | . . . . . Kinetic 137 | 18 10 28 79 2 Thermal 6 | . . 6 . . Explosive 20 | . . 6 14 . Electromagnetic . | . . . . . Robot Hit Streak 10 | 6 2 5 10 . Robot Miss Streak 7 | 3 3 1 7 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 95 | 10 4 26 55 . Core Hits 63 | 4 3 22 34 . Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2553 | 87 34 892 1540 . Guns 1066 | 87 34 201 744 . Cannons 84 | . . 84 . . Explosions 1403 | . . 607 796 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1066 | 87 34 201 744 . Thermal 84 | . . 84 . . Explosive 1403 | . . 607 796 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 29 | . . 10 19 . Projectiles . | . . . . . Explosions 29 | . . 10 19 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . . 19 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 211 | . . 211 17 . Average Temperature 30 | . . 44 7 . Received Heat Transfer 684 | . 18 99 531 36 Effects 3 | . . 3 . . Interference 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 148 | . . 148 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 397 | 5 101 397 354 118 Initial 116 | . 3 42 83 116 Average 164 | 1 54 195 188 117 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 64 | 100 100 71 47 100 Level 1 35 | . . 28 52 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 3 1 Investigation 4 | . 1 . 2 1 Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 4 14 21 4 Peak Tracking Total 6 | . 3 6 5 3 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 3 | . . 1 2 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 10 | . 2 1 6 1 Terminals 7 | . 2 1 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 31 | . 8 5 15 3 Successful 15 | . 4 3 8 . Failed 16 | . 4 2 7 3 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 22 | . 8 5 6 3 Terminals 24 | . 8 5 11 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 6 | . 2 2 2 . Robot Analysis 2 | . 1 1 . . Branch Access Points 2 | . 1 1 . . Alert Level 1 | . . . 1 . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 2 1 4 . Terminals 7 | . 2 1 4 . Botnet 7 | . 2 1 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 1 6 1 Full Trace Events 4 | . 1 . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2651 | 44 362 625 1469 151 Spaces Moved 1148 | 18 176 326 568 60 Core . | . . . . . Treads 771 | . . 263 508 . Legs 377 | 18 176 63 60 60 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 210 Average Speed 175 | 120 153 163 186 216 Slowest Speed 240 | 120 180 180 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 2 29 27 29 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 3 | . . . . 3 Terrain Destroyed 171 | . . 43 125 3 Melee 3 | . . . . 3 Projectile 1 | . . . 1 . AOE 167 | . . 43 124 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1635 | 26 261 388 887 73 Wait 303 | . 64 . 239 . Move 1144 | 17 175 325 567 60 Hop . | . . . . . Pick Up 37 | . 11 13 11 2 Fast Attach 5 | . 1 3 1 . Attach 6 | . . 2 2 2 Detach 1 | . . . . 1 Swap 24 | . 2 6 12 4 Drop 28 | . 3 17 8 . Fire 84 | 9 5 22 47 1 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 45 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 14) 407 | -10/Materials | Entered another Materials area 407 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 672 | -9/Materials | Destroyed 8 combat bots 696 | -9/Materials | Identified exit to Mines 844 | -9/Materials | Discovered new exit (range 13) 1032 | -9/Materials | Entered another Materials area 1032 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2366 | -8/Materials | Discovered new exit (range 16) 2477 | -8/Materials | Identified exit to Factory 2501 | -8/Materials | Entered Factory 2501 | -7/Factory | Evolved 2 slots: Utility x2 2563 | -7/Factory | Discovered new exit (range 6) 2572 | -7/Factory | Identified exit to Storage 2652 | -7/Factory | Self-destructed Last Messages --------------- Inventory: Imp. Heat Shielding (50%) 02454_ K-01 Serf collects debris. 02477_ EXIT=IDENTIFIED: FACTORY 02485_ Slug penetrates Wall. 02488_ Slug penetrates W-25 Informer. 02491_ Slug penetrates Wall. 02491_ Slug penetrates W-25 Informer. PARAMETERS=UTILITY_2 LOCATION=FACTORY GOAL=ESCAPE 02523_ Acquired Hvy. Ion Cannon. 02535_ Slug penetrates Wall. 02563_ EXIT=FOUND 02572_ EXIT=IDENTIFIED: STORAGE 02574_ Acquired Imp. Salvage Targeting Computer. 02600_ The unstable cave ceiling collapses. 02632_ Connecting with Garrison Access... 02632_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????##########????????????????? | | ???????????????????????#!@ #????????????????? | | ???????????????????????# ! 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"""??? | | ????????????????????????# #### """??? | | ????????????????????????# """??? | | ????????????????????????# > | | ??????????????????# ##### | | ??????????????????# ##### | | ??????????????????####### #???? | | ????????????????????????#####"###?????###########? | | ???????????????????????????## #??????????????????? | | ???????????????????############??????????????????? | | ???????????????????# #######??????????????? | | ???????????????????# """ # #??????????????? | | ???????????????????# """ # #??????????????? | | ???????????????????# """ # #??????????????? | | ???????????????????# + +??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineTacticalCutter Manual? 0 Play Time 00:36:44 Cumulative 40.7 hours Start 2020.11.24 @ 08:18:03 End 2020.11.25 @ 23:02:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c703db55-4fd9-402f-91a6-eb2a89f4890b