Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.06 @ 17:01:22 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (169) 845 Value Destroyed (5044) 5044 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (1343) 1343 TOTAL SCORE: 12452 Bonus ------- High Alert Combat Kills 224 Follower Combat Kills 721 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -1402 Cogmind --------- Core Integrity 39/700 Matter 255/300 Energy 600/600 System Corruption 0% Temperature Cool (23) Movement Treading (305) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (2) --- Advanced Treads > --- UTILITY (6) ------ Experimental Heat Sink High-capacity Storage Unit Advanced Energy Well Advanced Targeting Computer Experimental Thermal Shield > --- WEAPON (3) ------- XL Autogun Subcomponent Mini Grenade Launcher > --- INVENTORY (20) --- Light Angular Momentum Engine Zionite Biocell (600) Improved Sensor Array Energy Filter Transmission Jammer Improved Light Armor Plating Thief Drone Bay (3/3) GOLEM Unit Gatling Laser Beamcaster Latent Energy Streamer Plasma Cannon Plasma Cannon XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent Datajack Plasma Cutter Makeshift Hammer Peak State ------------ > --- POWER ------------ Antimatter Reactor Zionite Light DM Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Advanced Energy Well Advanced Targeting Computer Improved Light Armor Plating Experimental Thermal Shield > --- WEAPON ----------- XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent > --- INVENTORY -------- Light Angular Momentum Engine Zionite Biocell Improved Sensor Array Energy Filter Transmission Jammer Improved Light Armor Plating Thief Drone Bay GOLEM Unit Heavy Riot Gun Gatling Laser Beamcaster Latent Energy Streamer Plasma Cannon Plasma Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack Plasma Cutter Makeshift Hammer [Rating: 79] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . Utility 4 | . . . 2 . . . 1 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 195 | 8 16 9 34 11 3 2 22 8 22 7 8 45 Power 15 | 2 1 . 1 . . 1 1 2 3 . . 4 Engine 8 | 2 1 . 1 . . 1 1 1 1 . . . Core 3 | . . . . . . . . 1 2 . . . Reactor 4 | . . . . . . . . . . . . 4 Propulsion 30 | 2 2 . 11 3 . . 7 1 . . . 4 Treads 27 | 2 2 . 11 3 . . 7 . . . . 2 Leg 1 | . . . . . . . . . . . . 1 Wheel 2 | . . . . . . . . 1 . . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 68 | 2 5 3 12 4 1 1 5 1 8 6 1 19 Device 36 | 1 2 2 5 3 . 1 1 . 6 6 1 8 Storage 6 | 1 1 . 1 . 1 . . . . . . 2 Processor 7 | . 1 . 2 . . . 3 1 . . . . Hackware . | . . . . . . . . . . . . . Protection 19 | . 1 1 4 1 . . 1 . 2 . . 9 Artifact . | . . . . . . . . . . . . . Weapon 82 | 2 8 6 10 4 2 . 9 4 11 1 7 18 Energy Gun 35 | . . . 8 3 1 . 6 2 4 1 5 5 Energy Cannon 10 | . 2 3 . . . . . . . . . 5 Ballistic Gun 12 | 2 2 . . . . . 1 1 2 . 1 3 Ballistic Cannon 2 | . 2 . . . . . . . . . . . Launcher 14 | . 2 3 1 1 . . . . 3 . . 4 Special Weapon 2 | . . . . . . . . . 1 . . 1 Impact Weapon 3 | . . . . . . . 1 1 . . 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 4 | . . . 1 . 1 . 1 . 1 . . . Unidentified Prototypes 17 | . 1 1 2 . . . 2 1 . . . 10 Parts Lost 30 | . 1 1 4 5 . 1 4 1 1 1 . 11 Power 3 | . . . . . . 1 . . . . . 2 Propulsion 6 | . . . 2 2 . . 1 . . . . 1 Utility 15 | . 1 1 1 2 . . 1 1 1 1 . 6 Weapon 6 | . . . 1 1 . . 2 . . . . 2 Highest Loss Streak 4 | . 1 1 3 3 . 1 3 1 2 1 . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 96 99 98 93 100 99 99 99 91 91 89 93 Engine 9 | . 14 14 11 11 11 10 9 10 7 7 7 1 Core 2 | . . . . . . . . 3 7 7 7 1 Reactor 1 | . . . . . . . . . . . . 11 Treads 13 | . 28 28 22 16 22 22 18 13 . . . 5 Wheel 2 | . . . . . . . . . 7 7 7 4 Device 11 | . 4 2 11 10 11 11 9 7 14 17 23 13 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 11 Processor 12 | . 6 . 10 11 11 11 17 23 15 12 7 7 Protection 8 | . . 10 10 10 11 11 9 7 7 7 7 10 Energy Gun 17 | . . . 20 22 17 22 26 21 14 15 19 12 Energy Cannon 2 | . 12 27 . . . . . . . . . 4 Ballistic Gun 2 | . 12 . . . . . . 1 6 7 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 91 | 14 37 37 42 36 55 55 63 73 73 74 74 91 Greatest Support 44 | 40 40 40 40 43 43 43 43 40 28 28 28 44 Greatest Overweight (x) 3 | . . . 1 1 1 1 1 2 2 2 2 3 Average Overweight (x) 1 | . . . . . . 1 1 1 2 2 2 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 9 15 15 15 17 20 20 20 20 20 20 20 Most Carried 20 | 1 15 15 15 15 17 19 20 20 20 20 20 20 Average Carried 17 | . 8 14 14 14 15 18 19 19 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 1 14 15 15 15 17 19 20 20 20 19 20 20 Class Distribution -------------------- 34% | Trapper-Gunner 23% | Trapper-Mutant 19% | Mutant 9% | Trapper-Skirmisher 4% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Trapper-Mutant | -9/Mines Trapper-Mutant | -9/Exiles Trapper-Mutant | -8/Mines Trapper-Skirmisher | -8/Materials Trapper-Gunner | -7/Factory Trapper-Gunner | -7/Lower Caves Trapper-Gunner | -7/Lower Caves Trapper-Gunner | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2607 | 348 234 214 350 110 60 17 183 117 346 121 47 460 Remotely . | . . . . . . . . . . . . . Salvage Created 6214 | 196 471 372 1739 402 . 245 860 384 421 270 . 854 Parts 358 | 17 35 36 114 24 . 7 35 27 30 6 . 27 Haulers Intercepted 8 | . 1 . 5 . . . 2 . . . . . Recyclers Shooed 5 | 1 . . 1 . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 18 14 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 144 | . 10 19 37 14 . 5 13 8 11 6 . 21 Guns 81 | . 3 . 27 11 . 5 13 8 3 5 . 6 Cannons 19 | . 2 12 5 . . . . . . . . . AOE 38 | . 5 7 3 3 . . . . 8 . . 12 Classes Destroyed 23 | 2 6 . 3 2 . 2 . 1 3 1 . 3 Worker 4 | . 1 . 1 . . 1 1 . . . . . Builder 1 | . . . 1 . . . . . . . . . Tunneler 6 | 5 . 1 . . . . . . . . . . Hauler 8 | . 1 . 5 . . . 2 . . . . . Recycler 6 | 1 . . 2 1 . . 2 . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . Mechanic 2 | . 1 . 1 . . . . . . . . . Operator 4 | . . . 4 . . . . . . . . . Watcher 9 | . 3 . 3 . . . 2 1 . . . . Swarmer 42 | . 3 15 13 5 . . . . 4 2 . . Grunt 53 | . 7 4 17 6 . 3 6 2 5 3 . . Brawler 2 | . . . . 1 . . 1 . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 13 | . . . 7 . . . 4 1 1 . . . Demolisher 2 | . . . . 2 . . . . . . . . Hunter 5 | . . . . . . 1 2 2 . . . . Programmer 3 | . . . . . . . . 3 . . . . Behemoth 1 | . . . . . . . . . . 1 . . Enhanced Grunt 2 | . . . . . . . . . . . . 2 Z-Light 1 | . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . 1 . . . Assembled 17 | . . . . . . . . . . . . 17 Golem 3 | . . . . . . . . . . . . 3 Mutant 1 | . . . . . . . . . 1 . . . Best Kill Streak 15 | 3 5 3 9 6 . 3 6 3 4 1 . 15 Combat Bots Only 15 | . 5 3 8 6 . 3 4 3 4 1 . 15 Max Kills in Single Turn 11 | 1 3 3 2 3 . 1 1 1 3 1 . 11 Gunslinging 1 | . . . 1 1 . . . . . . . . Exploded 10 | . 3 3 2 3 . . . . 3 . . 10 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 7428 | . 373 567 1111 816 . 141 647 562 443 367 . 2401 Core 1061 | . 81 48 121 97 . 16 37 50 46 18 . 547 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 290 | . . . . 9 . 4 7 . . . . 270 Regen/Repaired (Parts) 268 | . . . 72 . . . 112 84 . . . . Core Remaining (%) 70 | 100 . 48 . . . 41 93 . . . . . Volleys Fired 409 | 18 43 34 109 20 . 17 48 24 28 13 . 55 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 . 3 Hottest 235 | 40 120 120 120 117 . 117 187 195 169 169 . 235 Shots Fired 850 | 36 84 62 216 39 . 34 137 62 50 41 . 89 Gun 696 | 36 62 . 197 38 . 34 137 62 31 41 . 58 Cannon 97 | . 20 59 17 . . . . . . . . 1 Launcher 20 | . 2 3 2 1 . . . . 9 . . 3 Special 37 | . . . . . . . . . 10 . . 27 Kinetic 130 | 36 64 . . . . . . 2 9 14 . 5 Thermal 676 | . 18 59 214 38 . 34 137 60 32 27 . 57 Explosive 20 | . 2 3 2 1 . . . . 9 . . 3 Electromagnetic 24 | . . . . . . . . . . . . 24 Robot Hit Streak 13 | 5 9 5 13 10 . 8 13 10 11 8 . 9 Robot Miss Streak 9 | 3 3 6 4 4 . 2 9 4 4 3 . 4 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 9 | . . . 1 3 . 2 1 . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . 1 1 . . Shots Hit Robots 564 | 20 53 30 139 27 4 24 95 43 32 32 . 65 Core Hits 367 | 8 26 24 62 16 . 13 65 34 35 14 . 70 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . Critical Strikes 39 | . . . 23 . . 4 5 4 1 2 . . Burn 38 | . . . 23 . . 4 5 4 1 1 . . Destroy 1 | . . . . . . . . . . 1 . . Melee Attacks 20 | . . . . . 4 . 1 3 4 . 8 . Impact 12 | . . . . . . . 1 3 . . 8 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 4 . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12465 | 227 825 836 2544 686 . 509 1751 760 1243 689 . 2395 Guns 8431 | 226 406 . 2124 521 . 482 1737 758 509 689 . 979 Cannons 928 | . 212 557 159 . . . . . . . . . Explosions 2785 | . 207 246 244 150 . . . . 670 . . 1268 Melee . | . . . . . . . . . . . . . Ramming 109 | 1 . 33 17 15 . 27 14 2 . . . . Kinetic 1182 | 226 444 . . . . . . 35 150 221 . 106 Thermal 8200 | . 174 557 2283 521 . 482 1737 723 423 468 . 832 Explosive 2607 | . 207 246 244 150 . . . . 670 . . 1090 Electromagnetic 367 | . . . . . . . . . . . . 367 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 1 1 . Average Corruption 1 | . . . . . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 24 | . . . . . . . . 1 10 11 2 . Message Errors 8 | . . . . . . . . . 4 4 . . Matter Fused 2 | . . . . . . . . 1 . . 1 . Heat Flow Errors 1 | . . . . . . . . . . 1 . . Energy Discharges 2 | . . . . . . . . . 1 . 1 . Data Loss (minor) 5 | . . . . . . . . . 2 3 . . Misfires 4 | . . . . . . . . . 2 2 . . Alerts 2 | . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 136 | . 28 . 47 . . . . . 7 . . 54 Projectiles 20 | . . . 15 . . . . . 5 . . . Explosions 116 | . 28 . 32 . . . . . 2 . . 54 Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 252 | . . 23 . 17 . . . . 37 . . 175 Shots 8 | . . 1 . 1 . . . . 2 . . 4 Rammed 24 | 1 . 6 3 3 . 4 6 1 . . . . Targets Rammed 27 | 1 . 6 4 4 . 5 6 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed 3 | . . . 1 1 . 1 . . . . . . Highest Temperature 487 | . 162 366 199 186 . 102 309 260 251 352 . 487 Average Temperature 93 | . 35 149 61 59 . 56 88 89 86 126 . 152 Received Heat Transfer 1913 | . 198 111 444 162 . 63 270 45 150 90 . 380 Effects 10 | . . 3 . . . . . 1 1 3 . 2 Shutdowns 2 | . . 1 . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . 1 1 1 . . Interference 5 | . . 2 . . . . . . . 2 . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . 3 Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . 2 . . . . . . 1 . . Combat Hostiles 3 | . . . 2 . . . . . . 1 . . Parts Melted 48 | . 1 3 18 1 . 2 5 5 6 6 . 1 Heat Transferred 19387 | . 370 1184 6882 1036 . 1258 3335 1429 1042 994 . 1857 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 876 | 30 314 323 876 534 . 111 155 136 . . . . Initial 262 | . 19 6 66 262 . . . . . . . . Average 171 | 13 87 180 446 313 . 39 48 34 . . . . Maximum Alert Level 3 | . 1 1 3 2 . . . . . . . . Low Security (%) 65 | 100 91 62 6 8 . 100 100 100 . . . . Level 1 19 | . 8 37 34 67 . . . . . . . . Level 2 12 | . . . 49 23 . . . . . . . . Level 3 1 | . . . 9 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 7 . . . 2 6 . 1 . . Investigation 8 | . 1 . 3 . . . 1 2 . 1 . . Extermination 3 | . . . . . . . . 3 . . . . Reinforcement 5 | . . . 4 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 9 | . 4 1 3 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 224 | . 19 19 51 13 . 7 21 16 14 12 . 52 Peak Tracking Total 37 | . 7 3 5 4 . 3 3 4 4 4 . 37 Tactical Retreats 6 | . 2 . 2 1 . . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 3 | . . . 1 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 40 | . . . 16 . . . 24 . . . . . Triggered 1 | . . . . . . . 1 . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 15 | . 12 . 1 . . . 2 . . . . . Reused 4 | . . . . . . . . . . . . 4 Traps Extracted 8 | . 6 . 1 . . . . . . . . 1 Installed 8 | . . . . . . . . . . . . 8 Triggered . | . . . . . . . . . . . . . Most Traps Carried 7 | . 6 6 7 7 7 7 7 7 7 7 7 7 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 7 | . . 2 1 1 . . 1 . 2 . . . Max in Single Turn 2 | . . 2 1 1 . . 1 . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 45 | . 9 1 10 . 2 . 13 7 1 2 . . Terminals 28 | . 8 . 6 . . . 10 3 . 1 . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 5 | . . . 2 . . . 1 2 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 1 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 124 | . 27 1 31 . 2 . 37 21 1 4 . . Successful 79 | . 15 1 18 . 2 . 24 14 1 4 . . Failed 43 | . 11 . 13 . . . 12 7 . . . . Catastrophic 5 | . 1 . 1 . . . 2 1 . . . . Database Lockouts 2 | . 1 . . . . . 1 . . . . . Manual 39 | . 12 . 7 . 1 . 11 7 . . 1 . Terminals 84 | . 25 . 19 . . . 28 9 . 3 . . Fabricators 5 | . . . . . . . . 5 . . . . Repair Stations 11 | . . . 4 . . . 2 5 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 14 | . . . 8 . . . 4 2 . . . . Garrison Access 3 | . . . . . . . 3 . . . . . Terminal Hacks 49 | . 12 1 9 . 2 . 15 5 1 4 . . Record 4 | . . . . . 1 . . . . 3 . . Part Schematic 1 | . . . . . . . 1 . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 6 | . . . 1 . . . 4 1 . . . . Prototype ID Bank 10 | . 3 . 2 . . . 5 . . . . . Open Door 3 | . . 1 . . . . . . 1 1 . . Branch Access Points 1 | . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 4 | . 1 . 1 . . . 1 1 . . . . Locate Traps 4 | . 1 . 1 . . . 1 1 . . . . Reprogram Traps 3 | . 3 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Patrol Status 3 | . . . 1 . . . 1 1 . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Repair Station Hacks 8 | . . . 3 . . . 2 3 . . . . Scan Component 5 | . . . 2 . . . 1 2 . . . . Repair 3 | . . . 1 . . . 1 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer 8 | . . . 2 . . . 4 2 . . . . Insert Component 4 | . . . 1 . . . 2 1 . . . . Analyze 4 | . . . 1 . . . 2 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 10 | . 2 . 4 . . . 2 2 . . . . Terminals 6 | . 1 . 2 . . . 2 1 . . . . Botnet 5 | . 1 . 1 . . . 2 1 . . . . Operators 1 | . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 36 | . 8 . 9 . . . 11 7 . 1 . . Full Trace Events 4 | . 1 . . . . . 1 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 9 . . . 3 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 1 1 . . . . Time 108 | . . . 32 . . . 38 38 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 2 1 . . . . Part Schematics Acquired 4 | . . . 1 . . . 2 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . Combat 1 | . . . . . 1 . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 11 | . . . . 5 . . . . 4 . 2 . Largest Group 4 | . . . . 4 4 3 . . 4 4 4 4 Highest-Rated Group 254 | . . . . 56 56 40 . . 124 124 254 254 Highest-Rated Ally 96 | . . . . 31 16 16 . . 31 31 96 96 Total Orders 6 | . . . . . . . . . . 4 . 2 STAY 3 | . . . . . . . . . . 2 . 1 FOLLOW 3 | . . . . . . . . . . 2 . 1 Ally Attacks 128 | . . . . 3 . 24 . . 27 33 . 41 Total Damage 2518 | . . . . 43 . 249 . . 354 600 . 1272 Kills 24 | . . . . 1 . 2 . . 3 6 . 12 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 6 | . . . 1 . . . 4 1 . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . 3 2 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 16996 | 202 916 981 2040 1309 777 891 2001 2060 1530 1306 1144 1839 Spaces Moved 8386 | 88 457 530 675 635 387 344 671 780 1058 947 846 968 Core 4 | 4 . . . . . . . . . . . . Treads 4678 | 84 457 530 675 635 387 344 671 616 . . . 279 Legs 1 | . . . . . . . . . . . . 1 Wheels 3703 | . . . . . . . . 164 1058 947 846 688 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 232 130 130 130 130 130 Average Speed 173 | 155 160 160 228 191 198 240 234 216 130 130 130 158 Slowest Speed 305 | 160 160 160 240 240 240 240 240 240 130 130 130 305 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 70 | 6 83 94 63 98 68 81 53 16 94 95 83 76 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 7 | . 1 1 . 1 1 . . . 1 . 2 . Known Exits Taken 3 | . . . 1 . . 1 . 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 . 1 . 1 1 1 . Scrap Searched 21 | . . 1 . 3 . . . . 8 6 3 . Spaces Dug 69 | . 7 9 . 11 . . 1 3 36 . 2 . Terrain Destroyed 144 | . 12 14 13 12 . . 1 3 68 . 2 19 Melee 6 | . . . . . . . 1 3 . . 2 . Projectile 3 | . . . . 1 . . . . 2 . . . AOE 135 | . 12 14 13 11 . . . . 66 . . 19 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 9975 | 117 562 593 963 686 396 368 994 1095 1166 996 881 1158 Wait 707 | 1 23 14 83 10 . . 189 261 37 23 11 55 Move 8374 | 87 456 529 674 634 386 343 670 779 1057 946 845 968 Hop . | . . . . . . . . . . . . . Pick Up 84 | 1 15 1 15 3 2 1 17 9 8 3 3 6 Fast Attach 52 | 7 6 1 7 4 . 1 1 3 2 . 4 16 Attach 29 | . . . 5 3 . . 8 2 2 1 . 8 Detach 4 | . . . . 1 . . . . . . . 3 Swap 115 | 1 10 8 22 4 3 1 14 3 18 6 4 21 Drop 106 | 1 9 . 28 3 1 . 16 10 10 4 6 18 Fire 409 | 18 43 34 109 20 . 17 48 24 28 13 . 55 Melee 20 | . . . . . 4 . 1 3 4 . 8 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 27 | 1 . 6 4 4 . 5 6 1 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 48 | . . . 16 . . . 24 . . . . 8 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac] / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 203 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 834 | -10/Materials | Central database locked down 1049 | -10/Materials | Discovered new exit (range 16) 1119 | -10/Materials | Entered Mines 1300 | -10/Mines | Learned 8 Materials zone layouts 1673 | -10/Mines | Discovered new exit (range 9) 1784 | -10/Mines | Found the Drone Emporium 1792 | -10/Mines | Found Prototype Device 1793 | -10/Mines | Identified Thief Drone Bay 1889 | -10/Mines | Core integrity fell below 50% 2089 | -10/Mines | Discovered new exit (range 7) 2091 | -10/Mines | Learned location of Storage (-7) 2100 | -10/Mines | Entered Materials 2100 | -9/Materials | Evolved 2 slots: Utility x2 2101 | -9/Materials | Identified exit to Materials 2101 | -9/Materials | Identified exit to Mines 2204 | -9/Materials | Lost 3 parts (2n1w) 2793 | -9/Materials | Discovered exit to Materials (range 3) 3323 | -9/Materials | Repaired Med. Armor Plating 3810 | -9/Materials | Build established: Trapper-Mutant 3959 | -9/Materials | Destroyed 8 combat bots 4012 | -9/Materials | Discovered exit to Mines (range 16) 4140 | -9/Materials | Entered Mines 4259 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4287 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4288 | -9/Mines | Discovered exit to Materials (range 15) 4294 | -9/Mines | Learned 2 Materials zone layouts 4386 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4649 | -9/Mines | Assembled infested the area 4706 | -9/Mines | Core integrity fell below 50% 4736 | -9/Mines | Lost 3 parts (2n1w) 4815 | -9/Mines | Discovered exit to Materials (range 15) 4940 | -9/Mines | Learned location of Zion (-7) 5041 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5434 | -9/Mines | Discovered new exit (range 5) 5449 | -9/Mines | Entered Exiles 5449 | -9/Exiles | Accompanied by 4 allies 5488 | -9/Exiles | Met 8R-AWN 5523 | -9/Exiles | Met EX-HEX 5569 | -9/Exiles | Met EX-BIN 5619 | -9/Exiles | Met EX-DEC 5920 | -9/Exiles | Aligned with FarCom system 5923 | -9/Exiles | Given EX-Vault access code 5978 | -9/Exiles | Opened EX-Vault 5992 | -9/Exiles | Found Latent Energy Streamer 6039 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6200 | -9/Exiles | Discovered new exit (range 14) 6226 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 6226 | -9/Exiles | Entered Mines 6226 | -8/Mines | Accompanied by 3 allies 6403 | -8/Mines | Discovered exit to Materials (range 5) 7117 | -8/Mines | Entered Materials 7117 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7504 | -8/Materials | Build established: Trapper-Skirmisher 7589 | -8/Materials | Lost 3 parts (1n1u1w) 7666 | -8/Materials | Garrison activated, responded to threat 7914 | -8/Materials | Discovered new exit (range 12) 8745 | -8/Materials | Central database locked down 9018 | -8/Materials | Discovered new exit (range 6) 9087 | -8/Materials | Repaired Adv. Treads 9118 | -8/Materials | Entered Factory 9118 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9406 | -7/Factory | Build established: Trapper-Gunner 9751 | -7/Factory | Discovered new exit (range 15) 10446 | -7/Factory | Identified exit to Storage 10446 | -7/Factory | Identified exit to Lower Caves 10911 | -7/Factory | Repaired Broken Adv. Beam Rifle 10931 | -7/Factory | Discovered new exit (range 13) 11178 | -7/Factory | Entered Lower Caves 11299 | -7/Lower Caves | Learned 8 Factory zone layouts 11305 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11659 | -7/Lower Caves | Encountered a Warlord checkpoint 11725 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 12368 | -7/Lower Caves | Discovered new exit (range 6) 12378 | -7/Lower Caves | Learned 4 Factory zone layouts 12708 | -7/Lower Caves | Entered another Lower Caves area 12708 | -7/Lower Caves | Accompanied by 4 allies 12789 | -7/Lower Caves | Discovered new exit (range 9) 13252 | -7/Lower Caves | Learned Factory stockpile data 13335 | -7/Lower Caves | Learned Factory garrison access intel 13452 | -7/Lower Caves | Learned Research terminal intel 13452 | -7/Lower Caves | Learned Research security intel 13452 | -7/Lower Caves | Learned Factory emergency access door positions 13559 | -7/Lower Caves | Spotted B-75 Beast 13571 | -7/Lower Caves | Destroyed B-75 Beast 13653 | -7/Lower Caves | Discovered new exit (range 5) 14014 | -7/Lower Caves | Entered Zion 14014 | -7/Zion | Accompanied by 2 allies 14081 | -7/Zion | System corruption cleaned by Quarantine Array 14241 | -7/Zion | Learned location of 1 exit from Proximity Caves 14309 | -7/Zion | Discovered new exit (range 16) 14432 | -7/Zion | Received a visual enhancement algorithm 14456 | -7/Zion | Learned location of Quarantine (-3) 14696 | -7/Zion | Given A8's code to call for help 15136 | -7/Zion | Discovered new exit (range 5) 15137 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15149 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15152 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15158 | -7/Zion | Entered Deep Caves 15158 | -7/Deep Caves | Accompanied by 4 allies 15407 | -7/Deep Caves | Attacked by Z-Imprinter 15412 | -7/Deep Caves | Allies destroyed Z-Imprinter 15443 | -7/Deep Caves | Found Prototype Protection 15444 | -7/Deep Caves | Identified Zio. Weapon Casing 15490 | -7/Deep Caves | Found Prototype Device 15490 | -7/Deep Caves | Identified Zio. Metafield Generator 15609 | -7/Deep Caves | Z-Facility disabled 15891 | -7/Deep Caves | Discovered new exit (range 6) 16018 | -7/Deep Caves | Build established: Scavenger-Tank 16178 | -7/Deep Caves | Found Prototype Device 16179 | -7/Deep Caves | Identified Exp. Thermal Shield 16306 | -7/Deep Caves | Spotted as-99791 16341 | -7/Deep Caves | Destroyed as-99791 16357 | -7/Deep Caves | Found Corrupted GOLEM Unit 16583 | -7/Deep Caves | Found Zio. Weapon Casing 16632 | -7/Deep Caves | Build established: Scavenger-Mutant 16875 | -7/Deep Caves | Spotted as-60341 16888 | -7/Deep Caves | Core integrity fell below 50% 16923 | -7/Deep Caves | Destroyed as-60341 16986 | -7/Deep Caves | Triggered Deep Caves wall 16986 | -7/Deep Caves | Spotted AS-27040 16986 | -7/Deep Caves | Spotted AS-10428 16993 | -7/Deep Caves | Core integrity fell below 20% 16997 | -7/Deep Caves | Self-destructed Last Messages --------------- 16992_ as-67182 destroyed. 16992_ Destroyed Asb. Hover Unit. 16992_ as-70620 destroyed. 16992_ Destroyed Asb. Hover Unit. 16992_ as-13629 destroyed. 16992_ as-36016 destroyed. 16992_ Destroyed Asb. Hover Unit. 16992_ as-43847 destroyed. 16992_ Destroyed Asb. Blade. 16992_ as-34660 destroyed. 16993_ as-08665 released from Mobile Assembly Unit. 16993_ as-80592 destroyed. 16993_ Adv. Treads destroyed. 16993_ Mni. Grenade Launcher destroyed. 16995_ as-27884 destroyed. 16995_ as-18875 destroyed. 16995_ as-84645 destroyed. 16995_ Imp. Light Armor Plating destroyed. 16995_ Antimatter Reactor destroyed. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ????????????????????????????????#####????? | | ???????????????????????????????## ##??## | | ???????????????????????????????# #### | | ????????????????????#??????????# | | ???????????????? # ? ??????????# # | | ????????????? # ? ??????????## ### | | ??????????? ? ??##???????# #####?? | | ?????????" # ?? #???????# #?????? | | ?????????? ?? #???????# #?????? | | ????????""" ?? #???????# #?????? | | ????????" ## #???????# ####### | | ????????" # ###?????# # | | ????????" ??????# # | | ????????# ???????####### # | | ?????????" ??????????????# # | | ?????????" ##?????????????# # | | ?????????" h ????????????### # | | ?????????" #####????????## # | | ????????"" ; # ####?????# # | | ??????### ;;; ;#;#????## | | ???"""" l [ ; #???## | | ??? a a a [ % ;###??## | | ??" a a = ;##??# | | ??"A a a a #?## #### | | ??" a a a@ = ##### ##??? | | ??" a a a a #### ##??# | | ??" a aa = h ## ##?# | | ??? A a ## ### | | ???""""a ## ## | | ??????### == = ## # | | ????????"" ## # | | ?????????" ### ## ## | | ?????????"b a #?### #?##? | | ?????????" g ##??# ###?? | | ?????????" = b #??# ##? | | ????????? #??# #? | | ????????" s #??## #? | | ????????? = = ###### #? | | ????????? = ## | | ????????""" = # | | ????????" = | | ?????????" ####### ### | | ????????" #?????####?# | | ?????????" ##??????????# | | ????????" %" #???????????## | | ????????" #### ""%"" ##????????????# | | ????????""" ???????# "" ""##?????????????# | | ???????????????????###" "##??????????????? | | ?????????????????????#####???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 65 Energy Generation 49 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 400 Resistance: TH 30 Core Shielding 20 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Energy Filtering 30 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Adv. Beam Rifle | -9/Materials | Scanalyzed Med. Matter Pod | -9/Materials | Extracted Autogun | -9/Materials | Extracted Lrg. Battery | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Hvy. Armor Plating | -8/Materials | Hacked Adv. Treads | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Weapon Cycler | -7/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Overachiever Challenges ------------ None Game ------ Seed BurstDefenseDissipator Manual? 0 Play Time 02:26:35 Cumulative 100.2 hours Start 2022.11.05 @ 09:33:55 End 2022.11.06 @ 17:01:22 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 58 Gallery% 65 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3f492a6-90d4-44e0-94c4-8d9f6decb2e6