Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.01 @ 16:04:42 // AFD2020/Player2 Player: Michael Result: Destroyed by as-82142 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (324) 324 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (155) 155 TOTAL SCORE: 944 Bonus ------- Follower Combat Kills 155 Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (250) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Cooling System Medium Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Light Treads Aluminum Leg Wheel Wheel Cooling System Huge Storage Unit Huge Storage Unit Faulty Experimental Sensor Array Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Light Treads Aluminum Leg Wheel Wheel Cooling System Cooling System Huge Storage Unit Huge Storage Unit Experimental Sensor Array Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Cooling System Storage Medium Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 5 10 1 Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 6 | 2 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . . 1 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 93 99 Engine 11 | . 10 14 Leg 28 | . 28 28 Storage 14 | . 14 14 Processor 13 | . 13 13 Ballistic Gun 20 | . 23 14 Ballistic Cannon 5 | . 2 14 Naked Turns . | . . . Heaviest Build 19 | 8 19 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 3 10 10 Average Carried 7 | 2 6 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 3 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 527 | 251 271 5 Remotely . | . . . Salvage Created 440 | . 427 13 Parts 27 | . 26 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | . 11 1 Guns 10 | . 10 . Cannons 2 | . 1 1 Classes Destroyed 6 | . 4 2 Worker 1 | . . 1 Hauler 1 | . 1 . Swarmer 3 | . 3 . Grunt 7 | . 7 . Subdweller 1 | . 1 . Assembled 1 | . . 1 Best Kill Streak 5 | . 5 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 103 | . 65 38 Missed 27 | . 18 9 Damage Taken 970 | . 517 453 Core 204 | . 127 77 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 54 | 1 48 5 Largest 2 | 2 2 2 Hottest 55 | 40 55 55 Shots Fired 86 | 2 75 9 Gun 74 | 2 68 4 Cannon 12 | . 7 5 Launcher . | . . . Special . | . . . Kinetic 86 | 2 75 9 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 20 | 2 20 3 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 59 | 2 52 5 Core Hits 27 | . 24 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 742 | 19 640 83 Guns 590 | 19 556 15 Cannons 152 | . 84 68 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 742 | 19 640 83 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 108 | . 14 108 Average Temperature 17 | . 6 40 Received Heat Transfer 422 | . 222 200 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 394 | . 394 10 Initial 3 | . . 3 Average 105 | . 150 3 Maximum Alert Level 1 | . 1 . Low Security (%) 77 | 100 67 100 Level 1 22 | . 32 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 5 | . 5 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 28 17 Peak Tracking Total 17 | . 8 17 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 8 | . 8 . Failed 5 | . 5 . Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Unreport Threat 2 | . 2 . Patrol Status 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 4 | . 1 3 Largest Group 4 | . 1 4 Highest-Rated Group 99 | . 59 99 Highest-Rated Ally 59 | . 59 59 Total Orders . | . . . Ally Attacks 50 | . 44 6 Total Damage 580 | . 534 46 Kills 9 | . 9 . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1117 | 65 781 271 Spaces Moved 739 | 41 486 212 Core 5 | 5 . . Treads . | . . . Legs 734 | 36 486 212 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 111 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 4 91 42 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 887 | 56 611 220 Wait 67 | 7 60 . Move 737 | 40 485 212 Hop . | . . . Pick Up 9 | 3 5 1 Fast Attach 10 | 5 5 . Attach 2 | . 1 1 Detach 1 | . 1 . Swap 4 | . 4 . Drop 3 | . 2 1 Fire 54 | 1 48 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Identified exit to Mines 231 | -10/Materials | Core integrity fell below 50% 309 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 6) 588 | -10/Materials | Discovered new exit (range 16) 600 | -10/Materials | Derelicts attacked the area 730 | -10/Materials | Discovered new exit (range 11) 847 | -10/Materials | Entered Mines 909 | -10/Mines | Met a Derelict bent on vengeance 925 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 928 | -10/Mines | Found Prototype Device 956 | -10/Mines | Discovered new exit (range 13) 971 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1083 | -10/Mines | Learned location of Zion (-7) 1093 | -10/Mines | Assembled infested the area 1098 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1114 | -10/Mines | Core integrity fell below 20% 1118 | -10/Mines | Destroyed by as-82142 with Assembled Blade Last Messages --------------- dispatching Demolisher response squad. 01098_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01104_ R-06 Scavenger destroyed. 01109_ as-16363 destroyed. 01109_ Targeting Computer destroyed. 01109_ System corrupted by crushing effect (+1). 01110_ Critical hit (Burn: +80). 01112_ Aluminum Leg destroyed. 01112_ System corrupted by crushing effect (+3). 01113_ Ion Engine destroyed. 01115_ as-95591 destroyed. 01115_ Aluminum Leg destroyed. 01116_ System corrupted: Lgt. Assault Rifle jammed. 01116_ as-95797 knocked back. 01116_ Lgt. Cannon destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# | | ???????????????????????????????????????## | | ????????????????????????????????????????##### | | ????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ?????????????????????????????????????????####### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# ##### | | ?????????????????????????????????????????# #???### | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ??????????????#??????????????????????????# #?????? | | ??????????????# ?????????????????????????# #?????? | | ??????????????? ????????????????????????# #??#### | | ???????????????? ????????????????????????# #??# | | ????????????????# ???????????????????????# #??# ## | | ????????????????# ????####??????????????# #### #? | | ??????????????### #??##% ##?????????????# #? | | ??????????????# ###aaa #?????????????# ######? | | ??????????????# a aa@ #?????????????# #?????? | | ???????????????# a%aaaaa ##?????????????# #?????? | | ???????????????## = ga ##??????????????# #?????? | | ????????????????## ##g###???????????????# #?????? | | ?????????????????#???#g#?????????????????# #?????? | | ?????????????????????# #?????????????????# #?????? | | ?????????????????????# ###############???# #?????? | | ?????????????????????# %%*= #???# #?????? | | ?????????????????????############### #???# #?????? | | ???????????????????????????????????# #???# #?????? | | ???????????????????????????????????# ##### #?????? | | ???????????????????????????????????# ! #?????? | | ???????????????????????????????????#######!#?????? | | ?????????????????????????????????????????#[#????## | | ?????????????????????????????????????????#%#???## | | ?????????????????????????????????????????#!#??## | | ?????????????????????????????????????????# #?## | | ?????????????????????????????????????????# #?# | | ?????????????????????????????????????????# #?# | | ????????????????????????????????????????## ### | | ???????????????????????????????????????## ## | | ???????????????????????????????????????# | | ???????????????????????????????????????# # | | ???????????????????????????????????????# ## | | ???????????????????????????????????????# ## #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 ---------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | . 16 . Parts Lost . | . . . Damage Taken 229 | . 229 . Core 57 | . 57 . Player 2/Cogmind (%) 21 | . 30 . Absorbed by Shields . | . . . Damage Inflicted 534 | . 534 . Player 2/Cogmind (%) 41 | . 45 . Combat Hostiles Destroyed 6 | . 6 . Player 2/Cogmind (%) 33 | . 35 . Game ------ Seed FlyingFlakSlayer Manual? 0 Play Time 00:14:05 Cumulative 879.3 hours Start 2024.02.29 @ 15:10:59 End 2024.03.01 @ 16:04:42 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 275 Rogue 239 Adventurer 36 Explorer 0 Win Type - Total 19 Types 19/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f484319c-454d-4081-9619-c9ea55ef70d0