Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 17:38:13 Player: Superbantom Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (1897) 1897 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (693) 693 TOTAL SCORE: 4865 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 121 Met Imprinter 300 Was Imprinted 300 Friendly Fire -41 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 80/100 System Corruption 9% Temperature Cool (43) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Terrain Scanner Makeshift Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Titanium Leg Kinecellerator Insulated Plating Improved Shield Generator Storm Laser Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Terrain Scanner Makeshift Terrain Scan Processor > --- WEAPON ----------- Heavy Laser Flak Gun > --- INVENTORY -------- Light Antimatter Reactor Kinecellerator Insulated Plating Improved Shield Generator Heavy Riot Gun Storm Laser Remote Datajack [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Makeshift Terrain Scan Processor Protection Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 69 | 5 14 6 29 . 11 4 Power 9 | 1 2 1 3 . 1 1 Engine 7 | 1 2 . 3 . 1 . Core 1 | . . 1 . . . . Reactor 1 | . . . . . . 1 Propulsion 14 | 2 4 . 6 . 1 1 Treads 4 | . . . 4 . . . Leg 6 | 2 . . 2 . 1 1 Wheel . | . . . . . . . Hover 2 | . 2 . . . . . Flight 2 | . 2 . . . . . Utility 22 | . 5 3 9 . 5 . Device 10 | . 2 3 2 . 3 . Storage 4 | . 3 . 1 . . . Processor 2 | . . . 1 . 1 . Hackware . | . . . . . . . Protection 6 | . . . 5 . 1 . Artifact . | . . . . . . . Weapon 24 | 2 3 2 11 . 4 2 Energy Gun 10 | 2 1 1 3 . 2 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 10 | . 1 1 6 . 1 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . 1 . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . 1 1 3 . . . Corrupted Parts 2 | . . . . . . 2 System Corruption 7 | . . . . . . 7 Parts Lost 16 | . 1 . 6 1 . 8 Power 4 | . . . 2 . . 2 Propulsion 3 | . . . 1 . . 2 Utility 5 | . 1 . 3 . . 1 Weapon 4 | . . . . 1 . 3 Highest Loss Streak 7 | . 1 . 2 1 . 7 To Critical Strikes . | . . . . . . . Average Backups 7 | . 4 6 7 8 8 6 Power . | . . 1 . 1 . . Propulsion 1 | . . . 1 2 2 . Utility 2 | . 1 2 2 1 2 3 Weapon 2 | . 1 2 3 4 3 1 Tool/Special . | . . . . . . . Unused Backups 21 | . 3 4 6 . 7 1 Power 2 | . . . 1 . 1 . Propulsion 4 | . . . 1 . 3 . Utility 7 | . 1 3 1 . 2 . Weapon 7 | . 2 1 2 . 1 1 Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 96 | . 93 99 94 98 99 97 Engine 9 | . 13 4 8 11 11 10 Core 2 | . . 9 1 . . . Treads 6 | . . . 16 . . . Leg 16 | . 25 28 4 22 22 21 Device 16 | . 12 13 19 11 16 16 Storage 11 | . 9 13 11 11 11 11 Processor 3 | . . . 3 11 5 11 Protection 5 | . . . 6 11 10 5 Energy Gun 8 | . 17 12 2 . 5 19 Ballistic Gun 13 | . 8 15 18 17 11 . Special Weapon 1 | . . . . . 4 . Peak Build Rating 41 | 5 10 24 29 22 39 41 Average Rating 20 | 2 8 13 20 21 28 38 On Entrance 16 | . 5 9 16 22 21 39 Avg Prop Armor Cover (%) 22 | 25 20 . . . . . Naked Turns . | . . . . . . . Heaviest Build 54 | 6 54 19 37 25 33 31 Greatest Support 42 | 3 20 20 40 34 42 42 Greatest Overweight (x) 2 | 1 2 . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 5 20 8 10 10 10 10 Average Capacity 9 | 5 9 7 9 10 10 10 Most Carried 10 | 3 6 8 10 9 10 10 Average Carried 7 | . 4 6 7 8 8 9 Final Capacity 10 | 5 8 8 10 10 10 10 Final Carried 10 | 1 6 5 9 8 10 9 Class Distribution -------------------- 75% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 2271 | 250 344 209 1159 15 244 50 Remotely . | . . . . . . . Salvage Created 2525 | 10 387 293 1565 80 . 190 Parts 194 | 1 29 19 122 11 . 12 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 5 | . 2 . 2 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . . . 2 12 Prevented 3 | . . . . . 3 . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 61 | . 10 5 38 4 . 4 Guns 52 | . 7 5 33 3 . 4 AOE 9 | . 3 . 5 1 . . Classes Destroyed 13 | 1 5 1 3 1 . 2 Worker 11 | 1 1 2 6 1 . . Builder 4 | . . 1 1 2 . . Tunneler 3 | . 1 2 . . . . Hauler 1 | . . . 1 . . . Recycler 3 | . 1 1 1 . . . Watcher 8 | . 3 . 5 . . . Swarmer 20 | . 9 2 7 . . 2 Grunt 28 | . 1 3 24 . . . Duelist 1 | . . . 1 . . . Sentry 6 | . . . 6 . . . Programmer 1 | . . . . . . 1 Behemoth 1 | . . . . . . 1 Assembled 4 | . . . . 4 . . Best Kill Streak 7 | 1 7 5 5 7 . 2 Combat Bots Only 7 | . 7 2 5 4 . 2 Max Kills in Single Turn 3 | 1 3 2 2 3 . 1 Gunslinging 1 | . 1 1 . . . . Exploded 2 | . 2 . 1 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 326 | . 39 14 173 24 . 76 Missed 97 | . 8 1 49 6 . 33 Hits 229 | . 31 13 124 18 . 43 Melee 6 | . . . 4 2 . . Projectile 223 | . 31 13 120 16 . 43 AOE 4 | . . . . 4 . . Critical Strikes 5 | . . 1 2 . . 2 Damage Taken 3142 | . 275 152 1560 441 . 714 Core 546 | . 74 60 169 64 . 179 Absorbed by Shields 66 | . 66 . . . . . Redirected to Shielding 3 | . . . 3 . . . Regen/Repaired (Parts) 634 | . . . 171 . 463 . Core Remaining (%) 73 | 100 . 46 . . . . Volleys Fired 222 | 1 41 17 127 9 . 27 Largest 2 | 2 2 2 2 2 . 2 Hottest 129 | 90 90 90 93 55 . 129 Shots Fired 420 | 2 78 34 244 19 . 43 Gun 390 | 2 70 34 225 16 . 43 Cannon 6 | . . . 6 . . . Launcher 24 | . 8 . 13 3 . . Special . | . . . . . . . Kinetic 277 | . 20 23 216 16 . 2 Thermal 91 | 2 50 11 12 . . 16 Explosive 24 | . 8 . 13 3 . . Electromagnetic 28 | . . . 3 . . 25 Robot Hit Streak 10 | 1 9 6 10 6 . 4 Robot Miss Streak 7 | . 5 5 7 3 . 3 Penetration Max . | . . . . . . . Secondary Targets 12 | . 1 1 8 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 236 | 1 40 23 130 13 . 29 Core Hits 132 | 1 21 15 73 10 . 12 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . . 1 1 . . . Critical Strikes 9 | . 5 2 2 . . . Burn 6 | . 5 1 . . . . Destroy 3 | . . 1 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4785 | 13 811 346 2894 338 . 383 Guns 3621 | 13 454 346 2241 184 . 383 Cannons 41 | . . . 41 . . . Explosions 1117 | . 357 . 606 154 . . Melee . | . . . . . . . Ramming 6 | . . . 6 . . . Kinetic 2728 | . 157 218 2150 184 . 19 Thermal 755 | 13 297 128 86 . . 231 Explosive 1117 | . 357 . 606 154 . . Electromagnetic 179 | . . . 46 . . 133 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . 2 2 1 6 6 9 Average Corruption 1 | . 2 2 1 3 6 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . 13 5 1 1 1 Message Errors 5 | . . 4 . . 1 . Matter Fused 6 | . . 3 2 . . 1 Heat Flow Errors 4 | . . 2 2 . . . Energy Discharges 1 | . . 1 . . . . Data Loss (major) 2 | . . 2 . . . . Misfires 1 | . . . . 1 . . Alerts 2 | . . 1 1 . . . Overload Shots . | . . . . . . . Overflow Damage 58 | . 29 . 21 8 . . Projectiles . | . . . . . . . Explosions 58 | . 29 . 21 8 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 128 | . 84 . . 44 . . Shots 5 | . 4 . . 1 . . Rammed 2 | . . . 2 . . . Targets Rammed 2 | . . . 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 574 | 30 158 174 158 60 . 574 Average Temperature 50 | 17 39 43 28 18 . 112 Received Heat Transfer 1254 | . 8 93 600 80 . 473 Effects 5 | . . . . . . 5 Damage (major) 4 | . . . . . . 4 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 2 . . . . Heat Transferred 2211 | 37 1175 370 185 . . 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 92 | 100 100 100 86 100 . . Level 1 5 | . . . 9 . . . Level 2 2 | . . . 4 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 433 | 5 180 97 433 169 . . Initial 165 | . . 49 . 165 . . Average 70 | 1 41 23 101 156 . . Influence Increases 1928 | 5 355 177 1127 34 28 202 Destroy 0b10 Robot/C 1220 | . 200 120 760 . 20 120 Destroy 0b10 Robot/NC 165 | 5 40 30 70 15 . 5 Destroy Leader 278 | . 46 20 182 . . 30 Allied During Kill 62 | . . 7 . . 8 47 Successful Hack 31 | . 2 . 29 . . . Disable Machine 30 | . . . 30 . . . Destroy Structure 127 | . 52 . 56 19 . . Lose Combat Pursuer 15 | . 15 . . . . . Influence Decreases 1928 | 5 227 305 702 300 187 202 Entered New Map 498 | . . 79 . 260 159 . Time Decay 1140 | 5 217 226 494 30 28 140 Lost Part 100 | . 10 . 58 10 . 22 Lost Ally 40 | . . . . . . 40 Purge Threat 150 | . . . 150 . . . Squads Dispatched 9 | . 2 1 6 . . . Investigation 6 | . . 1 5 . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . . . 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 115 | . 17 6 53 22 1 16 Peak Tracking Total 19 | . 3 3 6 19 1 7 Tactical Retreats 9 | . 1 . 6 2 . . ECM-based Alert Blocks 6 | . . . 6 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 3 | . 1 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 19 | . 4 2 13 . . . Terminals 11 | . 3 . 8 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 71 | . 16 2 53 . . . Successful 48 | . 11 2 35 . . . Failed 22 | . 5 . 17 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts 1 | . . . 1 . . . Manual 3 | . . . . . 3 . Terminals 46 | . 13 . 33 . . . Fabricators . | . . . . . . . Repair Stations 5 | . . . 5 . . . Recycling Units 9 | . 3 . 6 . . . Scanalyzers 9 | . . . 9 . . . Garrison Access . | . . . . . . . Terminal Hacks 31 | . 8 2 21 . . . Record 21 | . 7 . 14 . . . Prototype ID Bank 1 | . . . 1 . . . Open Door 2 | . . 2 . . . . Alert Level 4 | . 1 . 3 . . . Unreport Threat 1 | . . . 1 . . . Maintenance Status 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 6 | . 3 . 3 . . . Process 2 | . 1 . 1 . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 2 | . 1 . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 7 | . . . 7 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 3 . 10 . . . Full Trace Events 5 | . 1 . 4 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 17 | . . . 2 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired 2 | . . . 2 . . . Time 52 | . . . 52 . . . Parts Recycled . | . . . . . . . Recycled Matter 232 | . 134 . 98 . . . Retrieved Matter 277 | . 134 . 143 . . . Retrieved Components 9 | . . . 9 . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 5 | . . 1 . . 4 . Largest Group 4 | . . 1 . . 4 4 Highest-Rated Group 157 | . . 31 . . 157 157 Highest-Rated Ally 41 | . . 31 . . 41 41 Total Orders . | . . . . . . . Ally Attacks 40 | . . 3 . . 4 33 Total Damage 564 | . . 22 . . 87 455 Kills 5 | . . 1 . . 1 3 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 5447 | . 368 912 2410 69 1376 312 Terrain 4199 | . . 793 1649 69 1376 312 Structural 487 | . 368 119 . . . . ECM 1504 | . . . 1504 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 3 . Drone Launches 8 | . . . 8 . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 6675 | 65 1105 920 2428 69 1758 330 Spaces Moved 4250 | 80 758 686 1218 35 1282 191 Core 152 | 80 72 . . . . . Treads 962 | . . . 962 . . . Legs 2974 | . 524 686 256 35 1282 191 Wheels . | . . . . . . . Hover 53 | . 53 . . . . . Flight 109 | . 109 . . . . . Fastest Speed 37 | 50 37 120 120 130 125 120 Average Speed 132 | 63 121 120 156 130 129 124 Slowest Speed 260 | 100 260 120 240 130 130 125 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . 1 . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 6 88 99 81 11 90 36 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 3 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . 3 . . 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 146 | . 50 . 68 28 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 146 | . 50 . 68 28 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 4886 | 92 862 752 1514 44 1383 239 Wait 136 | 1 5 14 53 . 51 12 Move 4242 | 79 755 685 1217 34 1281 191 Hop 1 | . 1 . . . . . Pick Up 93 | 6 17 11 42 . 15 2 Fast Attach 6 | . 5 1 . . . . Attach 41 | 5 8 2 19 1 4 2 Detach 13 | . 5 1 4 . 3 . Swap 56 | . 11 7 22 . 13 3 Drop 73 | . 14 14 28 . 16 1 Fire 222 | 1 41 17 127 9 . 27 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 66 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 13) 191 | -10/Materials | Discovered new exit (range 14) 256 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 13) 729 | -10/Materials | Discovered new exit (range 5) 796 | -10/Materials | Discovered new exit (range 10) 965 | -10/Materials | Destroyed 7 combat bots 1171 | -10/Materials | Entered Mines 1202 | -10/Mines | Discovered new exit (range 10) 1263 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1263 | -10/Mines | Discovered new exit (range 5) 1303 | -10/Mines | Received a Mining Laser from a helpful Derelict 1330 | -10/Mines | Learned 2 Materials zone layouts 1347 | -10/Mines | Met a Derelict shopkeep closing up shop 1509 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1771 | -10/Mines | Core integrity fell below 50% 1860 | -10/Mines | Found the Drone Emporium 1868 | -10/Mines | Found Prototype Device 1880 | -10/Mines | Identified Decoy Drone Bay 1969 | -10/Mines | Discovered new exit (range 12) 2080 | -10/Mines | Discovered new exit (range 9) 2091 | -10/Mines | Entered Materials 2091 | -9/Materials | Evolved 2 slots: Utility x2 2649 | -9/Materials | Lost 8 allies 2821 | -9/Materials | Discovered new exit (range 15) 2884 | -9/Materials | Build established: Scavenger-Mutant 3434 | -9/Materials | Central database locked down 3914 | -9/Materials | Repaired Lgt. Treads 3947 | -9/Materials | Repaired Lgt. Treads 4047 | -9/Materials | Discovered new exit (range 15) 4095 | -9/Materials | Build established: Mutant 4358 | -9/Materials | Discovered new exit (range 15) 4519 | -9/Materials | Entered Mines 4520 | -9/Mines | Assembled infested the area 4531 | -9/Mines | Core integrity fell below 50% 4563 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4588 | -9/Mines | Entered Zion 4629 | -7/Zion | System corruption cleaned by Quarantine Array 4752 | -7/Zion | Visited the Megawrench Repair Shop 4752 | -7/Zion | Megawrench repaired 8 parts 4889 | -7/Zion | Learned location of Quarantine (-3) 4936 | -7/Zion | Met Imprinter 5007 | -7/Zion | Imprinted 5009 | -7/Zion | Declared Zion's savior 5600 | -7/Zion | Learned location of Warlord (-5) 6133 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6250 | -7/Zion | Learned Factory stockpile data 6255 | -7/Zion | Learned Factory emergency access door positions 6279 | -7/Zion | Discovered new exit (range 13) 6287 | -7/Zion | Found Prototype Energy Gun 6346 | -7/Zion | Entered Proximity Caves 6346 | -6/Proximity Caves | Accompanied by 4 allies 6451 | -6/Proximity Caves | Spotter reported a threat 6479 | -6/Proximity Caves | Spotted B-75 Beast 6496 | -6/Proximity Caves | Destroyed B-75 Beast 6527 | -6/Proximity Caves | Spotter reported a threat 6543 | -6/Proximity Caves | Lost 3 allies 6601 | -6/Proximity Caves | Core integrity fell below 20% 6626 | -6/Proximity Caves | Spotter reported a threat 6641 | -6/Proximity Caves | P-60 Hacker assimilated allied XV-TRG(M) 6676 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 06641_ P-60 Hacker hacks XV-TRG(M), assimilated. 06643_ Attempting to rewire XV-TRG(M). 06643_ XV-TRG(M) is rebooting, system inaccessible. 06648_ Hvy. Laser destroyed. 06648_ Lgt. Angular Momentum Engine destroyed. 06651_ XV-TRG(M) reactivates. 06652_ G-67 Veteran: "INCOMING HOSTILES. DEFEND SHIPMENT RENDEZVOUS PERIMETER." 06659_ Integrated Corrupted Lgt. Antimatter Reactor (+2). 06659_ Complication: Energy sink damages Corrupted Lgt. Antimatter Reactor (-18). 06663_ Adv. Heat Sink destroyed. 06667_ System corrupted: Matter fused (-7). 06669_ Carbon-fiber Leg destroyed. 06669_ Lgt. Antimatter Reactor destroyed. 06669_ Hvy. Riot Gun destroyed. 06673_ Myomer Leg destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##???? ?????????????????? | | ????????????????????#??????? ???????????????????? | | ?????????????????#?????#?????????????????????????? | | ??????????????#??? ###?##??????? ???????????????? | | ?????????????# ??## ####?? ????? ?????????????? | | ??????????????? ## ##?????#? ?? ????????????? | | ??????????????? ?#? ???? ??? ??????????? | | ?????????????#? ??#??#????#?# ?????????? | | ????????????##??### ##??#???#?##?? ?????????? | | ??????????????##? ###??#??#??# ? ????????? | | ?????????????##?#? ##?#????#?? ?????????? | | ??????????? ?#?####? ???###????????????????? | | ?????????? ? ###?#? ###??#?##??#? ????????? | | ??????????? ???#?### ## #?##??#####? ?????????? | | ???????????? ?#?## ## ####### ###????#???????? | | ????????? ? ?### ## g #???????? | | ???#???? ?? ??????# ##p####### $ ???????? | | ?## ##?????? ?? ##### ##@###?##?## ????#????????? | | #?# #???? ?#### gg ;########???#??#???????? | | ### ??#?? #### ;;#?#####?#?##????????? | | #?##? #?## ####?#?#?###?????????? | | #???#### ???# ;#?#???##???#????????? | | ##?###??##?### ##??####????????????? | | ########?#### ###?#?#?#???????????? | | # ##### ##### m ;##?#######?#????????? | | # ### %;; ;#?#########?????????? | | ?# ### ##### ;#????##??#??????????? | | ## #### ##### ###########?????????? | | # ## ######### ####??#???#??????????? | | ## ######## ####??####??#??????????? | | ## ######## ##?#?#???#???#?????????? | | ### # ##??????###????????????? | | ###??###???????????????? | | ####?#?#?#??#??????????? | | ### #####?#?#?????????????? | | ###?# ### #??#?#???????????????? | | ##??#### # ###### ###??#?????????????????? | | ####?##? # #####?## ######?#?##????????????? | | ??##?? ##??#??# ##??##?????????????????? | | ?#??? ####?#?#??# ###?##?????????????????? | | ??#?#? ??????##?## #??????????????????????? | | ###?# ??????#?# ##??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 21 Energy Capacity 280 Matter Stores 323 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 135 ECM Strength 1 Armor Coverage 150 Resistance: EM 15 Core Shielding 20 Evasion (%) 63 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Remote Datajack | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive M-28 Smith | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 20% | -9/Materials Lgt. Treads | 57% | -9/Materials Studied --------- Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Crack Shot Everything Is Under Control First Step to Greatness For Emergencies Only Hey, That's Mine! I Have A Map? I Survived The Infestation Item+ Librarian Loot Pinata Maybe Next Time I'll Detach My Launcher Novice Programmer Omniscient Cartographer One Hack Too Far Organ Harvest Overwhelming Part-time Mechanic Release The Drones! Resistances Are Futile Risk Taker Robot Respite Storm Trooper The One There's More Where That Came From Tourist Uninvited Guest Well Done Challenges ------------ None Game ------ Seed MicrowarpWeightGreatsword Manual? 0 Play Time 02:09:04 Cumulative 2.1 hours Start 2026.09.29 @ 12:00:35 End 2026.09.29 @ 17:38:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 821a2c30-8583-44b0-8d1a-41279a819ebe