Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.18 @ 17:34:03 Player: f3-rnm Result: Destroyed by 9X-8OR(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (135) 675 Value Destroyed (4479) 4479 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1921) 1921 TOTAL SCORE: 10935 Bonus ------- High Alert Combat Kills 886 Follower Combat Kills 35 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 84/300 Energy 69/100 System Corruption 0% Temperature Cool (9) Movement Core (1650) Ox32 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Experimental Heat Sink Huge Storage Unit Hardened Light Armor Plating Hardened Medium Armor Plating Gun Armor > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Huge Storage Unit Zionite Biocell (600) Large Matter Pod (0) Kinecellerator Phase Shifter Improved Utility Shielding Zionite Light Carapace Gun Armor Remote Shield Tractor Beam Hacking Drone Bay Heavy EM Shotgun Heavy Riot Gun Gatling Laser Advanced Beam Cannon Flak Cannon Advanced Assault Cannon Bore Cannon Power Maul Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Spiked Medium Treads > --- UTILITY ---------- Huge Storage Unit Experimental Target Analyzer Energy Filter Improved Medium Armor Plating Gun Armor > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Compact Wheel Cooling System Huge Storage Unit Large Matter Pod Improved Utility Shielding Hardened Light Armor Plating Hardened Medium Armor Plating Gun Armor Remote Shield Tractor Beam Heavy EM Shotgun Heavy Riot Gun Gatling Laser Gatling Laser Advanced Beam Cannon Flak Cannon Advanced Assault Cannon Advanced Assault Cannon Bore Cannon Advanced EMP Blaster Advanced EMP Blaster Precision Grenade Launcher Power Maul [Rating: 74] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . 4 . 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . . Utility 3 | . . . 2 . 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 164 | 6 8 22 16 44 15 5 6 21 21 Power 15 | 1 2 1 . 3 1 . 1 5 1 Engine 11 | 1 2 1 . 2 1 . 1 2 1 Core 4 | . . . . 1 . . . 3 . Reactor . | . . . . . . . . . . Propulsion 29 | 2 2 2 6 8 3 1 1 2 2 Treads 23 | 2 2 1 4 7 3 1 1 1 1 Leg . | . . . . . . . . . . Wheel 5 | . . 1 2 1 . . . 1 . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 51 | 1 4 8 7 4 4 . 2 10 11 Device 9 | . . . 1 . 1 . 1 2 4 Storage 7 | 1 2 2 1 . . . . . 1 Processor 7 | . . . . 1 . . . 6 . Hackware 1 | . . . . . 1 . . . . Protection 27 | . 2 6 5 3 2 . 1 2 6 Artifact . | . . . . . . . . . . Weapon 69 | 2 . 11 3 29 7 4 2 4 7 Energy Gun 6 | . . . 1 3 . . . 1 1 Energy Cannon 4 | . . 2 . 2 . . . . . Ballistic Gun 27 | 2 . 5 2 9 2 3 2 2 . Ballistic Cannon 7 | . . 2 . . 2 . . . 3 Launcher 11 | . . . . 6 2 . . . 3 Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . . . . 3 1 1 . 1 . Slashing Weapon 4 | . . . . 4 . . . . . Piercing Weapon 4 | . . 2 . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 7 1 . . 5 4 Parts Lost 54 | . 2 5 12 7 3 1 3 . 21 Power 6 | . 1 . 1 . . . 1 . 3 Propulsion 20 | . . 2 5 3 2 1 1 . 6 Utility 14 | . 1 2 4 2 1 . 1 . 3 Weapon 14 | . . 1 2 2 . . . . 9 Highest Loss Streak 14 | . 2 1 7 3 2 1 1 . 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 95 85 86 92 99 100 99 99 71 Engine 11 | . 14 14 9 7 14 15 13 4 6 Core 1 | . . . . 1 . . . 7 1 Treads 25 | . 27 23 26 32 29 30 27 25 4 Device 4 | . . . . . 6 7 6 6 12 Storage 7 | . 15 1 12 16 7 7 6 6 6 Processor 3 | . . . . 6 7 7 6 5 . Hackware 1 | . . . . . 4 7 2 . . Protection 11 | . 9 16 13 8 10 7 10 13 14 Energy Cannon 1 | . . 6 4 . . . . . . Ballistic Gun 15 | . 28 10 11 10 13 12 22 25 5 Ballistic Cannon 3 | . . 10 . . 1 1 . . 8 Naked Turns . | . . . . . . . . . . Heaviest Build 143 | 10 50 57 135 143 117 117 124 131 130 Greatest Support 90 | 40 40 40 80 82 86 86 86 90 16 Greatest Overweight (x) 36 | . 1 1 8 8 1 1 1 8 36 Average Overweight (x) 1 | . . . 3 1 1 1 1 2 8 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 Average Capacity 20 | 6 15 6 22 25 25 25 25 25 25 Most Carried 25 | 4 17 19 23 25 25 23 25 25 25 Average Carried 18 | 1 10 5 19 23 24 21 22 24 21 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 Final Carried 25 | 2 17 19 21 25 22 23 25 25 19 Class Distribution -------------------- 81% | Mutant 9% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Matter Collected 4752 | 240 194 631 326 1030 521 410 762 283 355 Remotely . | . . . . . . . . . . Salvage Created 5138 | . 383 464 743 2030 595 141 535 58 189 Parts 296 | . 36 34 34 101 42 6 31 1 11 Haulers Intercepted 8 | . . . 2 5 1 . . . . Recyclers Shooed 8 | . . . 2 3 3 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 53 | . . 14 . . . 6 31 2 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 107 | . 12 16 14 32 11 4 11 1 6 Melee 2 | . . . . 2 . . . . . Guns 58 | . 12 6 8 5 10 3 11 1 2 Cannons 21 | . . 10 5 1 1 1 . . 3 AOE 24 | . . . . 23 . . . . 1 Classes Destroyed 20 | . 4 1 4 4 3 . 2 . 2 Worker 7 | . 1 . 1 4 1 . . . . Builder 4 | . . . . 4 . . . . . Tunneler 1 | . . . . . 1 . . . . Hauler 8 | . . . 2 5 1 . . . . Recycler 5 | . . . 1 3 1 . . . . Operator 2 | . . . . 2 . . . . . Watcher 3 | . 2 . . 1 . . . . . Swarmer 21 | . 6 4 4 . 3 . 4 . . Grunt 40 | . 6 . 6 21 2 2 3 . . Brawler 4 | . . . . 2 . 1 1 . . Duelist 3 | . . . 1 2 . . . . . Protector 2 | . . . . 2 . . . . . Sentry 11 | . . . 3 5 2 . 1 . . Hunter 2 | . . . . . . . 1 1 . Programmer 4 | . . . . . 3 1 . . . Heavy 1 | . . . . . 1 . . . . Behemoth 1 | . . . . . . . 1 . . Subdweller 12 | . . 12 . . . . . . . Z-Light 3 | . . . . . . . . . 3 Assembled 2 | . . . . . . . . . 2 Best Kill Streak 16 | . 4 4 5 16 4 3 4 1 3 Combat Bots Only 10 | . 4 4 5 10 3 3 4 1 3 Max Kills in Single Turn 11 | . 1 1 1 11 1 2 2 1 1 Gunslinging 1 | . . . . . . 1 1 . . Exploded 9 | . . . . 9 . . . . 1 Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Damage Taken 10770 | . 523 1597 1573 1602 1402 256 666 67 3084 Core 1262 | . 79 93 211 178 177 29 97 22 376 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 229 | . 51 . . . . . . . 178 Regen/Repaired (Parts) 432 | . 188 . . 138 106 . . . . Core Remaining (%) 53 | 100 . 31 . 29 . . . . . Volleys Fired 417 | . 53 87 64 76 59 15 31 2 30 Largest 4 | . 2 2 2 2 2 2 4 4 4 Hottest 153 | . 40 115 100 135 96 96 103 103 153 Shots Fired 842 | . 106 170 128 125 117 30 85 8 73 Gun 584 | . 106 54 108 73 100 10 85 8 40 Cannon 205 | . . 116 20 5 15 20 . . 29 Launcher 53 | . . . . 47 2 . . . 4 Special . | . . . . . . . . . . Kinetic 695 | . 106 132 95 59 115 30 85 8 65 Thermal 97 | . . 38 33 22 . . . . 4 Explosive 17 | . . . . 14 2 . . . 1 Electromagnetic 33 | . . . . 30 . . . . 3 Robot Hit Streak 15 | . 6 15 13 13 8 5 13 5 6 Robot Miss Streak 5 | . 4 3 4 3 3 4 3 1 5 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . . . . . 1 3 . 1 Max Gunslinging Chain 1 | . . . . . . 1 1 . 1 Shots Hit Robots 515 | . 61 100 82 72 75 17 59 5 44 Core Hits 270 | . 28 29 34 91 29 7 27 3 22 Critical Kills 4 | . . . 1 . . 1 . . 2 Critical Parts Destroyed 4 | . . 1 1 . . . 1 . 1 Critical Strikes 13 | . . 3 2 1 . 1 2 . 4 Burn 1 | . . . . 1 . . . . . Meltdown 1 | . . . 1 . . . . . . Destroy 8 | . . 1 1 . . 1 2 . 3 Blast 3 | . . 2 . . . . . . 1 Melee Attacks 34 | . . 7 . 18 4 1 . 4 . Impact 19 | . . . . 10 4 1 . 4 . Slashing 7 | . . . . 7 . . . . . Piercing 8 | . . 7 . 1 . . . . . Sneak Attacks 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12121 | . 489 1578 1585 4054 1594 491 1077 60 1193 Guns 5773 | . 485 430 1181 682 1307 106 1077 60 445 Cannons 2848 | . . 1148 404 103 287 385 . . 521 Explosions 3268 | . . . . 3041 . . . . 227 Melee 228 | . . . . 228 . . . . . Ramming 4 | . 4 . . . . . . . . Kinetic 7562 | . 485 1198 1041 717 1594 491 1077 60 899 Thermal 2060 | . . 380 544 1069 . . . . 67 Explosive 843 | . . . . 725 . . . . 118 Electromagnetic 1424 | . . . . 1315 . . . . 109 Impact 142 | . . . . 142 . . . . . Slashing 86 | . . . . 86 . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . 3 4 6 6 6 . Average Corruption 4 | . . . . 1 3 5 6 6 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 167 | . . . . 16 16 61 72 2 . Message Errors 39 | . . . . 1 5 22 11 . . Matter Fused 49 | . . . . 5 4 19 20 1 . Heat Flow Errors 19 | . . . . . 1 7 11 . . Energy Discharges 17 | . . . . 4 3 3 7 . . Parts Rejected 1 | . . . . 1 . . . . . Parts Fused 2 | . . . . . . . 2 . . Data Loss (minor) 22 | . . . . 3 1 7 10 1 . Data Loss (major) 6 | . . . . 1 1 2 2 . . Misfires 6 | . . . . 1 1 . 4 . . Alerts 5 | . . . . . . 1 4 . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 96 | . . 9 . 27 . 33 . . 27 Projectiles 66 | . . 9 . . . 33 . . 24 Explosions 30 | . . . . 27 . . . . 3 Melee . | . . . . . . . . . . Knockbacks 15 | . . 12 . . . 2 . . 1 Impact . | . . . . . . . . . . Kinetic 15 | . . 12 . . . 2 . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 392 | . . . . 367 25 . . . . Shots 17 | . . . . 16 1 . . . . Rammed 1 | . 1 . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 389 | . 34 183 389 174 135 246 245 144 266 Average Temperature 87 | . 13 51 134 48 43 77 90 76 108 Received Heat Transfer 3219 | . 198 441 819 540 150 81 108 . 882 Effects 6 | . . . 3 . . . . . 3 Interference 6 | . . . 3 . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 9 | . . . . 9 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 3 | . . . 2 1 . . . . . Heat Transferred 2600 | . . 518 777 1269 . . . . 36 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 15 | . . . . 15 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Peak Influence 1354 | . 167 . 1354 1097 514 . . . . Initial 1047 | . . . 1047 364 424 . . . . Average 530 | . 52 . 1080 855 326 . . . . Maximum Alert Level 4 | . . . 4 3 2 . . . . Low Security (%) 25 | 100 100 . . . . . . . . Level 1 21 | . . . . 2 75 . . . . Level 2 17 | . . . . 29 23 . . . . Level 3 30 | . . . 55 67 . . . . . Level 4 4 | . . . 44 . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 3 . 1 8 6 . . . . Investigation 4 | . 3 . . 1 . . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 8 | . . . 1 3 4 . . . . Assault 2 | . . . . 2 . . . . . Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . 1 . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Distress Signals 5 | . . . 3 . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 206 | . 21 75 25 38 19 4 11 1 12 Peak Tracking Total 11 | . 5 4 6 11 5 3 4 1 5 Tactical Retreats 12 | . 2 9 . 1 . . . . . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Traps Triggered 7 | . 2 . . 3 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . 3 . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Machines Disabled 17 | . . 3 1 12 1 . . . . Max in Single Turn 2 | . . 1 1 2 1 . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Machines Accessed 21 | . 4 2 3 9 3 . . . . Terminals 13 | . 3 . 2 6 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . 1 . 1 2 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 47 | . 12 3 7 16 9 . . . . Successful 26 | . 5 3 3 10 5 . . . . Failed 20 | . 6 . 4 6 4 . . . . Catastrophic 4 | . 1 . . 2 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 21 | . 7 . 3 4 7 . . . . Terminals 29 | . 8 . 6 8 7 . . . . Fabricators . | . . . . . . . . . . Repair Stations 13 | . 4 . 1 6 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 14 | . 1 3 3 4 3 . . . . Record 2 | . . 2 . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . Open Door 2 | . . . . 2 . . . . . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . Alert Level 3 | . . . 2 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 11 | . 4 . . 5 2 . . . . Scan Component 6 | . 2 . . 3 1 . . . . Repair 5 | . 2 . . 2 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 5 . 3 5 2 . . . . Full Trace Events 2 | . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . 7 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . 2 . . 2 1 . . . . Time 130 | . 52 . . 52 26 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Total Allies 2 | . . . . 2 . . . . . Largest Group 2 | . . . . 2 . . . . . Highest-Rated Group 62 | . . . . 62 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 15 | . . . . 15 . . . . . Total Damage 253 | . . . . 253 . . . . . Kills 1 | . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Robot Analysis Total 2 | . 1 . . . 1 . . . . Derelict Logs Recovered 4 | . . 2 . . . 1 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Turns Passed 19412 | 94 1516 4023 670 2303 1678 2239 2486 2963 1440 Spaces Moved 7879 | 54 772 1915 239 799 609 959 1023 1238 271 Core 17 | 5 . . . . . . . . 12 Treads 7145 | 49 772 1915 51 725 609 959 1023 1042 . Legs . | . . . . . . . . . . Wheels 577 | . . . 188 74 . . . 196 119 Hover 140 | . . . . . . . . . 140 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 205 228 228 228 205 205 Average Speed 221 | 149 166 189 183 234 235 228 234 234 459 Slowest Speed 1850 | 160 240 250 320 320 236 228 235 243 1850 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 62 | 4 95 84 25 92 18 96 96 81 30 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . 1 . 1 . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 14 | . . 8 . . . 2 3 1 . Spaces Dug 24 | . . 2 . 5 14 1 . 2 . Terrain Destroyed 218 | . . 10 9 162 28 2 . 2 5 Melee 14 | . . 2 . 5 4 1 . 2 . Projectile 22 | . . 8 9 . . 1 . . 4 AOE 182 | . . . . 157 24 . . . 1 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Sub Mat Sto Fac Low Low Zio Dee Total 9093 | 67 921 2141 348 1078 771 983 1068 1294 422 Wait 369 | . 60 55 12 85 67 . 1 . 89 Move 7870 | 53 771 1914 238 798 608 958 1022 1237 271 Hop . | . . . . . . . . . . Pick Up 146 | 8 24 27 13 36 9 3 8 10 8 Fast Attach 22 | . . 5 3 3 2 . . 9 . Attach 79 | 6 6 8 11 18 5 1 5 6 13 Detach 3 | . . . 2 1 . . . . . Swap 63 | . 2 9 2 23 8 4 1 6 8 Drop 74 | . 4 16 3 20 7 1 . 20 3 Fire 417 | . 53 87 64 76 59 15 31 2 30 Melee 34 | . . 7 . 18 4 1 . 4 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 13 | . . 13 . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 14) 95 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 375 | -10/Materials | Central database locked down 652 | -10/Materials | Discovered new exit (range 16) 835 | -10/Materials | Discovered new exit (range 8) 900 | -10/Materials | Derelicts attacked the area 944 | -10/Materials | Repaired Lgt. Treads 972 | -10/Materials | Repaired Lgt. Treads 1103 | -10/Materials | Discovered new exit (range 5) 1202 | -10/Materials | Discovered new exit (range 5) 1400 | -10/Materials | Discovered new exit (range 7) 1611 | -10/Materials | Entered Subcaves 1673 | -10/Subcaves | Discovered new exit (range 12) 2543 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2558 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2721 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3297 | -10/Subcaves | Learned Materials emergency access door positions 3603 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4042 | -10/Subcaves | Discovered new exit (range 10) 4096 | -10/Subcaves | A Subdweller sparked back to life 4096 | -10/Subcaves | A Subdweller sparked back to life 4103 | -10/Subcaves | Core integrity fell below 50% 4137 | -10/Subcaves | Found Prototype Protection 4376 | -10/Subcaves | Visited Clippyterm 4574 | -10/Subcaves | Discovered new exit (range 13) 5197 | -10/Subcaves | Visited 4L-MR0's lab 5212 | -10/Subcaves | Identified Gun Armor 5529 | -10/Subcaves | Found Gun Armor 5634 | -10/Subcaves | Entered Materials 5634 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6034 | -8/Materials | Search patrols dispatched 6121 | -8/Materials | Discovered new exit (range 11) 6276 | -8/Materials | Build established: Scavenger-Mutant 6304 | -8/Materials | Entered Storage 6334 | -8/Storage | Lost 7 parts (1p3n1u2w) 6365 | -8/Storage | Garrison activated, responded to threat 6399 | -8/Storage | Core integrity fell below 50% 6509 | -8/Storage | Lost 3 parts (1n2w) 6588 | -8/Storage | Build established: Mutant 7009 | -8/Storage | Met a pair of Derelict thieves 7082 | -8/Storage | Destroyed 10 combat bots 7303 | -8/Storage | Repaired Lgt. Treads 7728 | -8/Storage | Discovered new exit (range 16) 8368 | -8/Storage | Repaired Com. Wheel 8607 | -8/Storage | Entered Factory 8607 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9043 | -7/Factory | Repaired Lgt. Treads 9251 | -7/Factory | Identified exit to Lower Caves 9430 | -7/Factory | Cargo convoy interrupted 10285 | -7/Factory | Entered Lower Caves 10905 | -7/Lower Caves | Learned location of Extension (-5) 11324 | -7/Lower Caves | Encountered a Warlord checkpoint 12165 | -7/Lower Caves | Discovered new exit (range 14) 12524 | -7/Lower Caves | Entered another Lower Caves area 12529 | -7/Lower Caves | Discovered new exit (range 10) 12565 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12699 | -7/Lower Caves | Spotted B-75 Beast 13422 | -7/Lower Caves | Attached Gun Armor, gained temporary slots: Weapon x2 13440 | -7/Lower Caves | Destroyed B-75 Beast 13722 | -7/Lower Caves | Build established: Gunner 14088 | -7/Lower Caves | Encountered a Warlord checkpoint 14157 | -7/Lower Caves | Learned Factory emergency access door positions 14665 | -7/Lower Caves | Discovered new exit (range 11) 15010 | -7/Lower Caves | Entered Zion 15119 | -7/Zion | System corruption cleaned by Quarantine Array 15206 | -7/Zion | Visited the Megawrench Repair Shop 15227 | -7/Zion | Discovered new exit (range 16) 15462 | -7/Zion | Build established: Mutant 16896 | -7/Zion | Learned location of Warlord (-4) 16940 | -7/Zion | Build established: Scavenger-Mutant 17505 | -7/Zion | Found Prototype Processor 17505 | -7/Zion | Identified Exp. Target Analyzer 17511 | -7/Zion | Found Prototype Processor 17512 | -7/Zion | Identified Exp. Signal Interpreter 17518 | -7/Zion | Found Prototype Processor 17519 | -7/Zion | Identified Spectral Analyzer 17526 | -7/Zion | Found Prototype Processor 17527 | -7/Zion | Identified Exp. Armor Integrity Analyzer 17530 | -7/Zion | Found Prototype Processor 17531 | -7/Zion | Identified Exp. Core Analyzer 17804 | -7/Zion | Build established: Mutant 17825 | -7/Zion | Given the Hacking Drone Bay 17856 | -7/Zion | Found Prototype Device 17963 | -7/Zion | Discovered new exit (range 5) 17965 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 17973 | -7/Zion | Entered Deep Caves 18244 | -7/Deep Caves | Attacked by Z-Imprinter 18266 | -7/Deep Caves | Core integrity fell below 50% 18291 | -7/Deep Caves | Destroyed Z-Imprinter 18321 | -7/Deep Caves | Lost 14 parts (2p5n1u6w) 18532 | -7/Deep Caves | Found Prototype Protection 18550 | -7/Deep Caves | Identified Zio. Weapon Casing 19391 | -7/Deep Caves | Z-Facility disabled 19396 | -7/Deep Caves | Core integrity fell below 20% 19413 | -7/Deep Caves | Destroyed by 9X-8OR(z) with Zionite Laser-S Last Messages --------------- 18587_ Acquired Zio. Weapon Casing. 18615_ Acquired Phase Shifter. 18630_ Acquired Prototype Storage. 18631_ Identified Zio. Biocell. 18705_ Acquired Prototype Protection. 18822_ Acquired 2 matter. 18959_ Acquired 20 matter. 18976_ Acquired 16 matter. 19370_ Zio. Glidesys I destroyed. 19372_ Destroyed Zio. Glidesys I. 19372_ Q1-4EH(z) destroyed. 19374_ Prc. Grenade Launcher destroyed. 19378_ Hvy. Ion Engine destroyed. 19381_ AK-AQN(z) IFF system glitched. 19381_ SN-DJ0(z) destroyed. 19386_ AK-AQN(z) destroyed. 19391_ Z-Facility disabled. 19391_ Energy Filter destroyed. 19399_ Zio. Weapon Casing destroyed. 19407_ Adv. EMP Blaster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????###############?????? | | ??????????????????????????#### ##????? | | ?????????????????????#???## #????# | | ?????????????#???#???# ?## ###### | | ???????????### # !## ## ## # | | ???????????# z !%! | | ?????????? z %!*[ | | ?????????? z !=!% @ | | ?????????? * | | ?????????? | | ??????????? """" """""" | | ??????????? """""""""""" | | ???????????? """""""""""""" | | ???????????? """""""""""""" | | ???????????? """"""""""" | | ????????????? """"??????"""" | | ????????????? "?????????"""" | | ?????????????? "???????????"" | | ?????????????? ????????????"" | | ???????????????? ????????????" | | ?????????????????? ??????????? | | ????????????????????? ??????????? | | ??????????????????????? ??????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????????????????????" | | ??????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Armor Coverage 950 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Mak. Laser | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Drone Bay | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthCommProjector Manual? 0 Play Time 01:14:16 Cumulative 108.6 hours Start 2023.11.16 @ 21:01:25 End 2023.11.18 @ 17:34:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 84 Adventurer 36 Explorer 0 Win Type - Total 7 Types 2/0/5/0/0/0/0/0/0 Lore% 52 Gallery% 72 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d20b61c5-2ef5-4e99-a39c-bcd01719bbbc