Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 11:31:31 Player: Prince Result: Destroyed by 09-X6Z(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1103) 1103 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (657) 657 TOTAL SCORE: 3760 Bonus ------- Follower Combat Kills 74 Met Imprinter 300 Was Imprinted 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/400 Matter 3/300 Energy 272/290 System Corruption 0% Temperature Danger (422) Movement Core (1000) Ox19 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Particle Gun Makeshift Laser > --- INVENTORY (20) --- Light Ion Engine Improved Ion Engine Micro Nuclear Core Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Makeshift Leg Structural Scanner ECM Suite Makeshift System Shield Autogun Barrage Gun Bore Cannon Bore Cannon Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Makeshift Leg > --- UTILITY ---------- High-capacity Storage Unit Kinecellerator Makeshift Light Armor Plating > --- WEAPON ----------- Bore Cannon Bore Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Micro Nuclear Core Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Structural Scanner ECM Suite Makeshift System Shield Particle Gun Makeshift Laser Autogun Barrage Gun Heavy Battle Rifle Slug Cannon Rocket Launcher Rocket Launcher Rocket Launcher Enhanced Flamer [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 66 | 8 9 3 21 7 10 8 Power 6 | 1 1 1 2 1 . . Engine 4 | 1 1 . 1 1 . . Core 2 | . . 1 1 . . . Reactor . | . . . . . . . Propulsion 19 | 2 2 2 9 1 3 . Treads 2 | 2 . . . . . . Leg 17 | . 2 2 9 1 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 3 . 7 3 3 . Device 5 | . 1 . 1 1 2 . Storage 2 | 1 1 . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 9 | . 1 . 6 1 1 . Artifact . | . . . . . . . Weapon 24 | 4 3 . 3 2 4 8 Energy Gun 8 | 3 . . 2 1 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 3 . 1 . 1 2 Ballistic Cannon 4 | . . . . . 3 1 Launcher 2 | . . . . . . 2 Special Weapon 2 | . . . . 1 . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 16 | . 2 . 5 1 . 8 Power 1 | . 1 . . . . . Propulsion 3 | . . . . . . 3 Utility 6 | . . . 3 1 . 2 Weapon 6 | . 1 . 2 . . 3 Highest Loss Streak 8 | . 2 . 2 1 . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 98 100 98 97 100 97 Engine 7 | . 13 2 . 11 11 11 Core 4 | . . 11 10 . . . Treads 1 | . 6 . . . . . Leg 29 | . 21 28 33 33 33 31 Device 5 | . 9 . . . 11 10 Storage 12 | . 14 14 11 11 11 11 Protection 12 | . 3 14 20 13 11 10 Energy Gun 6 | . 2 . 1 21 14 . Ballistic Gun 14 | . 24 28 20 . . 1 Ballistic Cannon 2 | . . . . . 7 20 Naked Turns . | . . . . . . . Heaviest Build 81 | 14 51 52 59 62 81 81 Greatest Support 46 | 40 40 20 39 39 46 39 Greatest Overweight (x) 5 | . 2 2 1 1 2 5 Average Overweight (x) 1 | . 1 2 1 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 20 Average Carried 18 | 4 14 19 18 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 4 20 20 17 20 20 17 Class Distribution -------------------- 87% | Mutant 7% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 1369 | 230 286 143 474 187 49 . Remotely . | . . . . . . . Salvage Created 1552 | . 487 121 817 127 . . Parts 96 | . 28 10 52 6 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . 3 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . 4 . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 36 | . 8 4 19 5 . . Guns 35 | . 7 4 19 5 . . AOE 1 | . 1 . . . . . Classes Destroyed 6 | . 5 . 1 . . . Recycler 3 | . 2 . 1 . . . Operator 1 | . 1 . . . . . Watcher 4 | . 3 . 1 . . . Swarmer 15 | . 3 2 7 3 . . Grunt 15 | . 5 2 6 2 . . Sentry 6 | . . . 6 . . . Best Kill Streak 4 | . 3 2 4 2 . . Combat Bots Only 4 | . 3 2 4 2 . . Max Kills in Single Turn 2 | . 1 1 2 1 . . Gunslinging 1 | . . . 1 . . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 286 | . 49 12 111 31 . 83 Missed 67 | . 13 1 22 7 . 24 Damage Taken 3616 | . 461 117 945 229 . 1864 Core 529 | . 86 18 114 43 . 268 Absorbed by Shields . | . . . . . . . Redirected to Shielding 102 | . . 10 75 17 . . Core Remaining (%) 79 | 100 . 58 . . . . Volleys Fired 153 | 1 45 11 58 20 12 6 Largest 2 | 1 2 2 2 2 2 2 Hottest 130 | 40 60 46 46 130 130 115 Shots Fired 289 | 1 86 22 112 41 16 11 Gun 278 | 1 86 22 112 41 14 2 Cannon 9 | . . . . . 2 7 Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 224 | . 75 22 112 . 8 7 Thermal 51 | . . . . 41 8 2 Explosive 2 | . . . . . . 2 Electromagnetic 12 | 1 11 . . . . . Robot Hit Streak 11 | . 8 3 11 4 . 1 Robot Miss Streak 5 | . 4 3 3 5 . 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 3 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 153 | . 56 11 68 16 . 2 Core Hits 74 | . 26 6 31 5 . 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . 1 Critical Strikes 4 | . . 1 . 2 . 1 Burn 2 | . . . . 2 . . Destroy 2 | . . 1 . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2434 | . 676 163 1087 256 . 252 Guns 2136 | . 630 163 1087 256 . . Cannons 54 | . . . . . . 54 Explosions 244 | . 46 . . . . 198 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1859 | . 555 163 1087 . . 54 Thermal 302 | . 46 . . 256 . . Explosive 198 | . . . . . . 198 Electromagnetic 75 | . 75 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 2 . Average Corruption 1 | . . . 1 2 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . 7 9 1 . Message Errors 6 | . . . 2 4 . . Matter Fused 4 | . . . 2 2 . . Heat Flow Errors 2 | . . . 1 1 . . Energy Discharges 3 | . . . 2 . 1 . Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 12 | . 4 . . . . 8 Projectiles 8 | . . . . . . 8 Explosions 4 | . 4 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 37 | . 37 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 410 | . 18 18 139 410 300 395 Average Temperature 102 | . 8 9 19 166 111 274 Received Heat Transfer 1059 | . 195 45 282 6 . 531 Effects 11 | . . . . 5 . 6 Energy Bleed 1 | . . . . 1 . . Interference 7 | . . . . 2 . 5 Matter Decay 2 | . . . . 1 . 1 Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 2 . . Heat Transferred 877 | . 100 . . 777 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 346 | . 217 123 346 288 . . Initial 134 | . . 1 . 134 . . Average 71 | . 47 16 131 153 . . Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 86 | 100 97 100 70 57 . . Level 1 13 | . 2 . 29 42 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . 6 . . . Investigation 5 | . 1 . 4 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 3 | . 3 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 23 11 27 8 . 3 Peak Tracking Total 5 | . 4 3 5 3 . 3 Tactical Retreats 5 | . 2 . 2 1 . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 2 | . . . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 15 | . 8 . 6 1 . . Terminals 10 | . 6 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 46 | . 25 . 20 1 . . Successful 18 | . 13 . 4 1 . . Failed 28 | . 12 . 16 . . . Catastrophic 5 | . 1 . 4 . . . Database Lockouts . | . . . . . . . Manual 23 | . 5 . 10 . 8 . Terminals 39 | . 23 . 16 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 2 . 4 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 11 . 2 1 . . Prototype ID Bank 2 | . 1 . 1 . . . Open Door 1 | . . . . 1 . . Unreport Threat 3 | . 2 . 1 . . . Locate Traps 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Surveillance Status 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Investigation Status 1 | . 1 . . . . . Assault Status 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . Report Inventory 4 | . 2 . 2 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 5 . 5 . . . Full Trace Events 6 | . 2 . 4 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . . . 16 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 8 | . . 3 . 1 4 . Largest Group 4 | . . 3 1 1 4 3 Highest-Rated Group 153 | . . 40 16 31 153 114 Highest-Rated Ally 39 | . . 16 16 31 39 39 Total Orders . | . . . . . . . Ally Attacks 36 | . . 25 2 9 . . Total Damage 333 | . . 199 31 103 . . Kills 9 | . . 8 . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 7474 | 75 1341 1770 1182 790 1969 347 Spaces Moved 3096 | 42 484 628 471 361 988 122 Core 9 | 9 . . . . . . Treads 154 | 33 121 . . . . . Legs 2933 | . 363 628 471 361 988 122 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 260 190 190 190 190 Average Speed 214 | 136 241 260 190 190 190 261 Slowest Speed 470 | 160 260 260 190 190 260 470 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 5 74 97 41 81 85 24 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . 5 . . . . 3 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 7 | . 5 . . . . 2 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 3679 | 56 577 752 674 425 1057 138 Wait 250 | . 14 94 83 28 29 2 Move 3090 | 41 483 627 470 360 987 122 Hop . | . . . . . . . Pick Up 72 | 6 22 8 21 6 9 . Fast Attach 5 | 4 . . . . 1 . Attach 17 | 2 3 . 7 1 1 3 Detach . | . . . . . . . Swap 44 | 2 6 3 14 6 8 5 Drop 48 | . 4 9 21 4 10 . Fire 153 | 1 45 11 58 20 12 6 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 1321 | -10/Materials | Discovered new exit (range 16) 1375 | -10/Materials | Discovered new exit (range 14) 1417 | -10/Materials | Entered Mines 1843 | -10/Mines | Learned Materials stockpile data 1921 | -10/Mines | Discovered new exit (range 6) 1955 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2153 | -10/Mines | Discovered new exit (range 9) 2238 | -10/Mines | Discovered new exit (range 10) 2239 | -10/Mines | Learned location of Storage (-7) 3187 | -10/Mines | Entered Materials 3187 | -9/Materials | Accompanied by 1 ally 3187 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3736 | -9/Materials | Discovered new exit (range 10) 3947 | -9/Materials | Build established: Scavenger-Mutant 4163 | -9/Materials | Discovered new exit (range 15) 4339 | -9/Materials | Discovered new exit (range 13) 4369 | -9/Materials | Entered Mines 4416 | -9/Mines | Met a Derelict bent on vengeance 4512 | -9/Mines | Build established: Mutant 4565 | -9/Mines | Received a Mining Laser from a helpful Derelict 4606 | -9/Mines | Discovered new exit (range 7) 4741 | -9/Mines | Found a hidden stash of uninstalled traps 4862 | -9/Mines | Learned Materials terminal intel 4994 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5034 | -9/Mines | Discovered new exit (range 11) 5051 | -9/Mines | Learned Materials stockpile data 5145 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5159 | -9/Mines | Entered Zion 5238 | -7/Zion | System corruption cleaned by Quarantine Array 5574 | -7/Zion | Learned Factory emergency access door positions 5726 | -7/Zion | Learned location of 1 exit from Proximity Caves 5762 | -7/Zion | Learned Factory terminal intel 6051 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6269 | -7/Zion | Imprinted 6271 | -7/Zion | Declared Zion's savior 6841 | -7/Zion | Given A8's code to call for help 6989 | -7/Zion | Learned location of Armory (-3) 7075 | -7/Zion | Opened final containment barrier to the Deep Caves 7116 | -7/Zion | Discovered new exit (range 3) 7116 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7128 | -7/Zion | Entered Deep Caves 7128 | -7/Deep Caves | Accompanied by 4 allies 7399 | -7/Deep Caves | Build established: Derelict-Mutant 7423 | -7/Deep Caves | Attacked by Z-Imprinter 7457 | -7/Deep Caves | Core integrity fell below 50% 7466 | -7/Deep Caves | Core integrity fell below 20% 7475 | -7/Deep Caves | Destroyed by 09-X6Z(z) with Zionite Laser-S Last Messages --------------- Overheating: System interference. Bore Cannon temporarily disabled. 4Y-CXZ(o) is busy at the terminal. [Achievement: Oops] Overheating: System interference. Hvy. Battle Rifle temporarily disabled. Imp. Aluminum Leg destroyed. Enh. Flamer destroyed. Imp. Aluminum Leg destroyed. Kinecellerator destroyed. Destroyed Prototype Storage. Mak. Light Armor Plating destroyed. Imp. Aluminum Leg destroyed. Hvy. Battle Rifle destroyed. Slug Cannon destroyed. The Mak. Laser is "overloadable", activating it again increases its power for an additional resource cost, and may have unintended consequences. Overheating: Matter decay (-1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????######??????????????????????????????????? | | ??????? #?????????????????????????????????? | | ??????? ?????###?????????????????????????? | | ?????? ##?### ##?????######?????????????? | | ?????? ## # #???### ##????????????? | | ????? ##### #????????????? | | ????? #????????????? | | ????? #????????????? | | ?????? #?????????????? | | ??????? ##????????????? | | ?????????""" ##???????????? | | ????????"""" ############# | | ????????"""" | | ????????"""" z | | ??????""" @ I | | ??????"""""" z ############ | | ?????????""" ###?????????## | | ?????????""" #??????????## | | ?????????""" ##????????### | | ????????? " #????????## | | ????????? #??????## | | ???????? #?????## | | ???????" #????## | | ???????" ##????# ## | | ???????""" #?????# ?? | | ?????????""" ?????# #?? | | ??????????? ?????# #?# | | ?????????????? #?????# ## | | ???????????????? #???????# | | ??????????????????? ???????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????## | | ????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ?????????????????????????????????????????????## # | | ????????????????????????????????????????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Adv. Assault Cannon | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Spear | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Drone Bay | -7/Zion | Archive Arc Projector | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Oops Party Time Robot Respite Signs Are For Wimps The One Tourist Challenges ------------ None Game ------ Seed ControlWaveMapper Manual? 0 Play Time 00:49:09 Cumulative 3.7 hours Start 2024.04.01 @ 10:44:18 End 2024.04.01 @ 11:31:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8e015312-39f2-44ea-a19a-32981d645ba5