Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 23:02:49 Player: BOBIT Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1152) 1152 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4177 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 18/300 Energy 100/100 System Corruption 1% Temperature Cool (1) Movement Hovering (110) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Aerolev Unit > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Compact Battery (200) Advanced Terrain Scan Processor Corruption Screen Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Airjet > --- UTILITY ---------- Cooling System Medium Storage Unit Weight Redist. System Advanced Visual Processing Unit > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Improved Heat Sink Compact Battery Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Recoil Stabilizer Flak Cannon Heavy Missile Launcher [Rating: 31] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 3 | . . . 2 . . 1 Utility 2 | . . . . 2 . . Weapon . | . . . . . . . Parts Attached 81 | 6 3 2 20 22 3 25 Power 12 | . . . 3 2 1 6 Engine 4 | . . . 3 1 . . Core 8 | . . . . 1 1 6 Reactor . | . . . . . . . Propulsion 29 | 2 . 2 10 5 1 9 Treads 2 | . . 2 . . . . Leg 8 | . . . 4 4 . . Wheel 2 | 2 . . . . . . Hover 5 | . . . . 1 . 4 Flight 12 | . . . 6 . 1 5 Utility 27 | 1 3 . 5 10 . 8 Device 9 | . . . 2 5 . 2 Storage 10 | 1 3 . 3 1 . 2 Processor 2 | . . . . 1 . 1 Hackware . | . . . . . . . Protection 6 | . . . . 3 . 3 Artifact . | . . . . . . . Weapon 13 | 3 . . 2 5 1 2 Energy Gun . | . . . . . . . Energy Cannon 4 | . . . 1 3 . . Ballistic Gun 4 | 3 . . . 1 . . Ballistic Cannon 2 | . . . 1 . 1 . Launcher 1 | . . . . 1 . . Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 27 | . . 2 5 5 1 14 Power 4 | . . . . 1 . 3 Propulsion 19 | . . 1 5 3 1 9 Utility 2 | . . . . . . 2 Weapon 2 | . . 1 . 1 . . Highest Loss Streak 13 | . . 2 5 2 1 13 To Critical Strikes . | . . . . . . . Average Backups 8 | 4 10 14 9 9 9 4 Power . | 1 2 2 1 . . . Propulsion 1 | 2 4 5 2 2 . . Utility 4 | . 3 6 3 5 8 3 Weapon 1 | . 1 1 1 1 . . Tool/Special . | . . . . . . . Unused Backups 26 | . . . 5 8 . 13 Power 2 | . . . 2 . . . Propulsion 1 | . . . 1 . . . Utility 15 | . . . 2 2 . 11 Weapon 5 | . . . . 3 . 2 Tool/Special 3 | . . . . 3 . . Average Slot Usage (%) 72 | . 74 58 72 91 47 54 Engine 3 | . . . 8 5 . . Core 2 | . . . . 1 1 6 Treads 1 | . . 17 . . . . Leg 14 | . . . 18 29 . . Wheel 2 | . 28 7 . . . . Hover 1 | . . . . 3 4 . Flight 6 | . . . 15 . 5 15 Device 9 | . . . 6 14 9 9 Storage 8 | . 17 14 11 9 18 . Processor 6 | . . . . 5 9 14 Protection 2 | . . . . 5 . 3 Energy Cannon 4 | . . . 3 10 . . Ballistic Gun 3 | . 28 17 1 1 . . Ballistic Cannon 2 | . . . 6 4 1 . Peak Build Rating 31 | 5 7 6 15 31 17 29 Average Rating 17 | 4 5 5 8 23 15 23 On Entrance 8 | . 5 6 5 15 14 15 Avg Prop Armor Cover (%) 7 | 10 4 . 6 7 . 2 Naked Turns . | . . . . . . . Heaviest Build 43 | 8 43 23 27 32 17 15 Greatest Support 49 | 26 26 40 30 49 14 24 Greatest Overweight (x) 5 | 2 1 1 5 2 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 Average Capacity 9 | 7 12 15 9 10 10 5 Most Carried 15 | 7 14 15 15 10 10 10 Average Carried 8 | 4 10 14 8 9 9 4 Final Capacity 15 | 8 15 15 10 10 10 10 Final Carried 15 | 7 14 15 10 10 10 4 Class Distribution -------------------- 56% | Mutant 21% | Scout 18% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scout | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Matter Collected 1301 | 214 . 90 334 494 30 139 Remotely . | . . . . . . . Salvage Created 1313 | . . 90 260 920 . 43 Parts 72 | . . 11 18 41 . 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 39 | . . 6 8 23 . 2 Guns 8 | . . 6 1 1 . . Cannons 27 | . . . 7 18 . 2 AOE 4 | . . . . 4 . . Classes Destroyed 8 | . . 1 4 3 . . Worker 1 | . . . . 1 . . Builder 1 | . . . . 1 . . Operator 1 | . . . 1 . . . Watcher 3 | . . . 1 2 . . Swarmer 21 | . . 6 4 9 . 2 Grunt 8 | . . . 2 6 . . Sentry 9 | . . . 2 7 . . Hunter 1 | . . . . 1 . . Best Kill Streak 5 | . . 3 3 5 . 2 Combat Bots Only 5 | . . 3 3 5 . 2 Max Kills in Single Turn 2 | . . 2 1 2 . 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Hostile Shots Fired 691 | . . 67 61 189 13 361 Missed 294 | . . 15 28 58 4 189 Hits 397 | . . 52 33 131 9 172 Projectile 397 | . . 52 33 131 9 172 Critical Strikes 6 | . . 1 . 4 . 1 Damage Taken 4538 | . . 416 378 1565 142 2037 Core 1179 | . . 124 110 166 79 700 Absorbed by Shields 101 | . . . 17 84 . . Redirected to Shielding 56 | . . . . 6 . 50 Regen/Repaired (Parts) 54 | . . . 54 . . . Core Remaining (%) 69 | 100 . 50 72 . 55 . Volleys Fired 133 | . 2 20 14 78 3 16 Largest 2 | . 2 2 2 2 1 1 Hottest 138 | . 40 40 89 138 37 37 Shots Fired 212 | . 4 38 21 130 3 16 Gun 55 | . 4 38 3 10 . . Cannon 156 | . . . 18 119 3 16 Launcher 1 | . . . . 1 . . Special . | . . . . . . . Kinetic 126 | . 4 38 17 48 3 16 Thermal 22 | . . . . 22 . . Explosive 1 | . . . . 1 . . Electromagnetic 63 | . . . 4 59 . . Robot Hit Streak 14 | . 1 8 6 14 . 5 Robot Miss Streak 6 | . 2 5 5 4 . 6 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 132 | . 1 20 13 82 . 16 Core Hits 75 | . . 8 10 40 . 17 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 6 | . . 1 . 5 . . Destroy 1 | . . 1 . . . . Blast 2 | . . . . 2 . . Corrupt 3 | . . . . 3 . . Melee Attacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3177 | . 28 222 321 2340 2 264 Guns 334 | . 28 222 9 75 . . Cannons 2250 | . . . 285 1708 . 257 Explosions 559 | . . . 27 532 . . Melee . | . . . . . . . Ramming 34 | . . . . 25 2 7 Kinetic 1215 | . 28 222 185 523 . 257 Thermal 618 | . . . 27 591 . . Explosive 266 | . . . . 266 . . Electromagnetic 1044 | . . . 109 935 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . 1 . Matter Fused 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 46 | . . . 2 44 . . Projectiles 35 | . . . 2 33 . . Explosions 11 | . . . . 11 . . Melee . | . . . . . . . Knockbacks 7 | . . . . 2 . 5 Impact . | . . . . . . . Kinetic 7 | . . . . 2 . 5 Secondary . | . . . . . . . Self-Inflicted Damage 106 | . . . 14 88 1 3 Shots 4 | . . . 1 3 . . Rammed 4 | . . . . 2 1 1 Targets Rammed 7 | . . . . 5 1 1 Kicked 3 | . . . . 3 . . Crushed . | . . . . . . . Highest Temperature 346 | . . . 42 346 . 22 Average Temperature 112 | . . . 13 135 . 11 Received Heat Transfer 857 | . . . 123 512 45 177 Effects 2 | . . . . 2 . . Energy Bleed 1 | . . . . 1 . . Interference 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . 4 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 681 | . . . . 681 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 1 3 . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 76 | 100 100 100 100 59 100 68 Level 1 23 | . . . . 40 . 31 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 305 | . 13 100 120 305 123 246 Initial 123 | . . . 7 22 123 39 Average 102 | . 1 55 58 137 105 127 Influence Increases 1714 | . 13 140 290 691 15 565 Destroy 0b10 Robot/C 780 | . . 120 160 460 . 40 Destroy 0b10 Robot/NC 30 | . . . 10 20 . . Destroy Leader 176 | . . 20 42 114 . . Successful Hack 109 | . 13 . . 21 . 75 Disable Machine 15 | . . . 15 . . . Destroy Structure 34 | . . . 3 31 . . Partial Spotted 45 | . . . 15 . . 30 Lose Combat Pursuer 525 | . . . 45 45 15 420 Influence Decreases 1557 | . 13 120 256 452 220 496 Entered New Map 264 | . . . 13 32 170 49 Time Decay 1023 | . 13 100 193 370 40 307 Lost Part 270 | . . 20 50 50 10 140 Squads Dispatched 16 | . . . 2 4 1 9 Investigation 5 | . . . 2 1 . 2 Extermination 3 | . . . . . . 3 Reinforcement 8 | . . . . 3 1 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Distress Signals 7 | . . . 1 4 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 129 | . 1 6 17 38 9 58 Peak Tracking Total 15 | . 1 3 4 8 10 15 Tactical Retreats 18 | . . . 1 2 1 14 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Traps Triggered 3 | . . . 1 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Accessed 19 | . 1 . 4 4 . 10 Terminals 11 | . 1 . 1 3 . 6 Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 4 | . . . 1 1 . 2 Garrison Access . | . . . . . . . Total Hacks 46 | . 4 . 10 11 . 21 Successful 25 | . 3 . 6 8 . 8 Failed 21 | . 1 . 4 3 . 13 Catastrophic 3 | . . . 1 . . 2 Database Lockouts . | . . . . . . . Manual 2 | . 2 . . . . . Terminals 24 | . 4 . 1 8 . 11 Fabricators 4 | . . . . . . 4 Repair Stations 3 | . . . 3 . . . Recycling Units 3 | . . . 3 . . . Scanalyzers 12 | . . . 3 3 . 6 Garrison Access . | . . . . . . . Terminal Hacks 13 | . 3 . . 5 . 5 Record 3 | . . . . 3 . . Prototype ID Bank 1 | . . . . 1 . . Open DSF 3 | . . . . . . 3 Branch Access Points 3 | . 1 . . 1 . 1 Alert Level 1 | . 1 . . . . . Zone Layout 2 | . 1 . . . . 1 Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 2 | . . . 2 . . . Recycle Component 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 7 | . . . 2 3 . 2 Insert Component 3 | . . . 1 1 . 1 Analyze 3 | . . . 1 2 . . Retrieve Study 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 16 | . . . 4 4 . 8 Full Trace Events 5 | . . . 2 1 . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 84 | . . . . . . 84 Total Part Build Rating 8 | . . . . . . 8 Part Studies Acquired 1 | . . . . . . 1 Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled 1 | . . . 1 . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 1 1 . 1 Part Schematics Acquired 2 | . . . 1 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Active Infowar (turns) 1096 | . . . 14 314 80 688 Optics 1042 | . . . . 274 80 688 Sensors 480 | . . . . . . 480 Terrain 154 | . . . . . . 154 ECM 54 | . . . 14 40 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Turns Passed 2548 | 66 139 208 425 942 80 688 Spaces Moved 2983 | 50 137 94 396 549 137 1620 Core 61 | 32 . . 17 11 . 1 Treads 87 | . . 87 . . . . Legs 622 | . . . 160 462 . . Wheels 162 | 18 137 7 . . . . Hover 159 | . . . . 76 36 47 Flight 1892 | . . . 219 . 101 1572 Fastest Speed 26 | 50 80 90 31 60 35 26 Average Speed 60 | 99 88 155 73 111 42 32 Slowest Speed 300 | 150 105 160 300 260 120 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 47 | . . . 3 . 4 40 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 17 30 32 64 44 53 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 37 | . . . 3 34 . . Melee . | . . . . . . . Projectile 9 | . . . . 9 . . AOE 28 | . . . 3 25 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Total 3483 | 62 150 123 513 756 152 1727 Wait 141 | . . . 37 46 10 48 Move 2887 | 49 136 93 390 548 129 1542 Hop 43 | . . . 2 . 3 38 Pick Up 64 | 7 4 5 16 19 . 13 Fast Attach 64 | 5 3 . 11 15 2 28 Attach 35 | . 1 2 15 8 1 8 Detach 26 | . 4 . 11 3 2 6 Swap 8 | 1 . . 4 1 . 2 Drop 74 | . . 3 13 33 1 24 Fire 133 | . 2 20 14 78 3 16 Melee 1 | . . . . . . 1 Ram 4 | . . . . 2 1 1 Kick 3 | . . . . 3 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Identified exit to Mines 206 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 387 | -10/Mines | Discovered new exit (range 13) 414 | -10/Mines | Entered Materials 414 | -9/Materials | Evolved 2 slots: Propulsion x2 607 | -9/Materials | Lost 5 parts (5n) 715 | -9/Materials | Repaired Imp. Light Cannon 820 | -9/Materials | Discovered new exit (range 15) 839 | -9/Materials | Entered another Materials area 839 | -8/Materials | Evolved 2 slots: Utility x2 964 | -8/Materials | Build established: Scavenger-Mutant 1423 | -8/Materials | Build established: Mutant 1550 | -8/Materials | Identified exit to Storage 1781 | -8/Materials | Entered Storage 1860 | -8/Storage | Discovered new exit (range 5) 1861 | -8/Storage | Entered Factory 1861 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2002 | -7/Factory | Identified exit to Lower Caves 2073 | -7/Factory | Fabricated Imp. Medium Armor Plating? 2170 | -7/Factory | Build established: Scout 2519 | -7/Factory | Core integrity fell below 50% 2532 | -7/Factory | Core integrity fell below 20% 2549 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02509_ VTOL Module destroyed. 02509_ Dropped Weight Redist. System. 02510_ Acquired Prototype Hover Unit. 02510_ VTOL Module destroyed. 02511_ Identified Aerolev Unit. 02512_ Nuclear Core destroyed. 02518_ Acquired Hvy. Flail. 02519_ Imp. Sensor Array destroyed. 02521_ Imp. Terrain Scanner destroyed. 02524_ Acquired Aerolev Unit. 02528_ Aerolev Unit destroyed. 02528_ Acquired Aerolev Unit. 02530_ Acquired Lgt. Nuclear Core. 02534_ Lgt. Nuclear Core destroyed. 02536_ Aerolev Unit destroyed. 02545_ Slammed into S-27 Virus. 02547_ Imp. VTOL Module destroyed. 02547_ Lgt. Nuclear Core destroyed. 02548_ Door malfunctions. 02548_ Aerolev Unit destroyed. Map ----- +----------------------------------------------------+ | """"""""?????????????????????????????????????????? | | """"""""" #??????????????????????????????????????? | | """"""""" #???????????????????????###????????????? | | #??????????????????????? ????????????? | | #?????????????????? ?? #???????????? | | ###+#######????????????????" ?" #???????????? | | ## ###????????????????"""" "F +???????????? | | " ????????? """ #???????????? | | ## ###????????????" """ #???????????? | | #######?????????????" #???????????? | | #?????????????" #???????????? | | "" = !#???????????""" " F" #???????????? | | "" #???????????? """" #??? ???????? | | "" #?????????????? ##??????????? | | #??????????????? """ #??####?????? | | "" #?????????????????# a """ #?? #?????? | | "" #?????????????????# """ #? #?????? | | "" ! #?????????????????# "" #?"" #?????? | | #?????????????????# "" # "" #?????? | | #+#####?????????????????# # """ #?????? | | # #????????############## + """ # ????? | | # #????????# # ! # """ #?????? | | # #????????# """ """ # # #?????? | | # #????????# """ """ # ############# | | # #????????# """ """ # | | # #????????# #@ ! | | # #????????# """ """ / * a | | # #????????# """ """ s # ^ | | # #????????# """ """ps # Y | | # ########?# s ###########+#############+ | | # # [[!#?# ##???# [ #??????? | | # [[!#?# #????# """ """ [#??????? | | # [!=#?# = ! #????# """ """ #??????? | | +* #?##############????# """ """ * #??????? | | #]! #???????????????????# #??????? | | # ! #??###?????????????# """ """ #??????? | | #########? #??????"??????# """ """ #??????? | | #? #?????????????# """ """ ""#??????? | | # ! #?????????????# ""#??????? | | # #?????????????# T"#??????? | | + ! #?????????????# ""#??????? | | # #?????????????# ! ] #??????? | | #+####### # #?????????????##+###########??????? | | ?????# #? = #?###+###??????# #????????????????? | | """?????# #? #?# ######## ##???????????????? | | """?????# ######## #???????????????? | | " ?????# #???????????????? | | ?????########## #???????????????? | | """??????????????# ###########???????????????? | | """????????????? ## ##?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 24 Energy Capacity 440 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 600 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Armor Plating | x2 | -7/Factory | Preloaded Repaired ---------- Imp. Light Cannon | 60% | -9/Materials Studied --------- Cesium-ion Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Ghost 'Em Item+ Challenges ------------ None Game ------ Seed BiocellCannonAutopenetrator Manual? 0 Play Time 00:53:09 Cumulative 47.2 hours Start 2025.10.30 @ 22:13:05 End 2025.10.30 @ 23:02:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 37 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82fe9db1-c26e-4c97-9d73-b5223693a7f2