Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 15:15:54 Player: Mogwok Wargfriend Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (217) 1085 Value Destroyed (7661) 7661 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (910) 910 TOTAL SCORE: 15356 Bonus ------- High Alert Combat Kills 338 Follower Combat Kills 411 Met Imprinter 300 Friendly Fire -139 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 315/325 System Corruption 13% Temperature Cool (0) Movement Core (650) Ox12 Location -4/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink Improved Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Force Field System Shield System Shield Makeshift System Shield > --- WEAPON (2) ------- Matter Neutralizer > --- INVENTORY (5) ---- Light Antimatter Reactor Hacking Drone Bay (1/1) Plasma Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Target Analyzer Core Analyzer Phase Shifter Improved Medium Armor Plating Experimental Thermal Shield System Shield System Shield Makeshift System Shield > --- WEAPON ----------- Plasma Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Carbon-fiber Leg Advanced Heat Sink Hardened Light Armor Plating Hacking Drone Bay Heavy Laser Heavy Laser Hypervelocity Gauss Rifle Heavy Machine Gun [Rating: 87] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Core Analyzer Hackware System Shield Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Neutron Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Ext Fac Slots Evolved 12 | . . 2 . 2 2 . . . 2 2 . 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . 1 . 1 Utility 8 | . . 2 . 1 1 . . . 2 1 . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 239 | 7 4 32 3 15 59 . 5 . 24 1 51 38 Power 28 | 2 . 7 1 1 4 . . . 2 . 6 5 Engine 15 | 2 . 4 1 1 . . . . 2 . 4 1 Core 9 | . . 3 . . 4 . . . . . 2 . Reactor 4 | . . . . . . . . . . . . 4 Propulsion 77 | 2 1 4 . 3 28 . . . 7 . 24 8 Treads 12 | . . . . . 5 . . . . . 6 1 Leg 40 | . . . . 2 13 . . . 6 . 13 6 Wheel 20 | 2 1 4 . 1 6 . . . . . 5 1 Hover 3 | . . . . . 2 . . . 1 . . . Flight 2 | . . . . . 2 . . . . . . . Utility 75 | 1 2 13 1 3 16 . 5 . 9 1 12 12 Device 32 | . . 3 . 1 8 . 4 . 4 . 5 7 Storage 6 | 1 1 1 . . 1 . . . . . 2 . Processor 11 | . 1 2 . . 3 . . . . 1 1 3 Hackware 7 | . . . . 1 2 . . . 4 . . . Protection 19 | . . 7 1 1 2 . 1 . 1 . 4 2 Artifact . | . . . . . . . . . . . . . Weapon 59 | 2 1 8 1 8 11 . . . 6 . 9 13 Energy Gun 33 | 1 . 5 . 3 9 . . . 5 . 3 7 Energy Cannon 3 | . . . . . . . . . . . 2 1 Ballistic Gun 19 | 1 1 3 1 5 . . . . 1 . 2 5 Ballistic Cannon 3 | . . . . . 2 . . . . . 1 . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . 1 4 . 3 . . . 3 . Corrupted Parts 1 | . . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . . 3 . Parts Lost 101 | . 1 2 . 2 20 . . . 22 . 16 38 Power 12 | . . 1 . . 1 . . . 3 . 3 4 Propulsion 37 | . 1 . . . 10 . . . 6 . 8 12 Utility 27 | . . 1 . 1 5 . . . 8 . 2 10 Weapon 25 | . . . . 1 4 . . . 5 . 3 12 Highest Loss Streak 24 | . 1 1 . 1 4 . . . 8 . 7 24 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 97 100 96 93 92 91 92 91 39 93 79 Engine 3 | . 14 6 11 9 1 . . . 1 . 3 . Core 3 | . . 4 . . 5 7 7 7 4 . 1 . Treads 1 | . . . . . 3 . . . . . 3 . Leg 7 | . . . . 7 12 . . . 15 . 15 14 Wheel 10 | . 27 21 22 18 8 7 7 7 1 . 4 4 Hover 3 | . . . . . 2 15 15 15 3 5 . . Device 8 | . . 9 11 8 8 15 11 7 6 . 10 11 Storage 7 | . 14 11 11 9 7 7 7 7 5 . 4 3 Processor 17 | . 13 12 11 9 21 23 23 23 19 15 10 10 Hackware 5 | . . . . 8 1 . . . 12 17 17 15 Protection 5 | . . 10 11 8 3 . 3 7 5 . 4 2 Energy Gun 10 | . 14 10 11 9 10 15 15 15 11 . 2 3 Ballistic Gun 4 | . 13 11 11 9 2 . . . . . 2 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 57 | 14 19 32 32 28 36 29 33 33 33 . 53 57 Greatest Support 75 | 26 26 26 24 24 35 28 28 28 66 3 71 75 Greatest Overweight (x) 17 | 1 1 6 1 2 2 1 1 1 1 . 17 12 Average Overweight (x) . | . . . 1 1 . 1 1 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 9 5 9 8 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 5 10 10 Average Carried 9 | 2 8 9 10 9 9 10 9 10 9 5 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 10 5 Final Carried 10 | 6 10 10 10 10 10 10 10 10 5 5 10 3 Class Distribution -------------------- 36% | Mutant 36% | Scavenger-Mutant 14% | Commander-Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Commander-Mutant | -7/Lower Caves Commander-Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Ext Fac Matter Collected 4027 | 231 221 628 30 289 977 10 27 23 195 32 839 525 Remotely . | . . . . . . . . . . . . . Salvage Created 9674 | . 446 1652 . 732 2117 18 . 210 1546 . 1645 1308 Parts 465 | . 31 102 . 35 94 2 . 8 49 . 73 71 Haulers Intercepted 8 | . 1 2 . 1 3 . . . . . 1 . Recyclers Shooed 9 | . 5 2 . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 8 . 18 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Ext Fac Combat Hostiles Destroyed 154 | . 9 30 . 13 42 1 . 5 21 . 17 16 Melee 2 | . . . . . . . . . . . 2 . Guns 126 | . 9 30 . 10 34 1 . 4 18 . 6 14 Cannons 17 | . . . . . 7 . . . . . 8 2 AOE 5 | . . . . 3 1 . . . . . 1 . Classes Destroyed 16 | . 5 5 . 1 3 . . 1 . . . 1 Worker 16 | . 1 4 . 2 6 . . . 2 . . 1 Builder 12 | . . 3 . . 1 . . . . . 5 3 Tunneler 2 | . . 1 . . 1 . . . . . . . Hauler 8 | . 1 2 . 1 3 . . . . . 1 . Recycler 12 | . 2 2 . . 1 . . . 3 . 4 . Operator 3 | . . . . 1 . . . . 2 . . . Watcher 10 | . 3 2 . . . . . . 1 . 3 1 Swarmer 34 | . 9 7 . . 8 1 . 3 2 . 4 . Grunt 67 | . . 14 . 10 19 . . 1 12 . 6 5 Brawler 1 | . . . . . 1 . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . Sentry 24 | . . 8 . 3 5 . . . 2 . 3 3 Hunter 9 | . . . . . 2 . . . 2 . . 5 Programmer 14 | . . . . . 7 . . . 3 . 2 2 Heavy 1 | . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . 1 . . 2 . Best Kill Streak 10 | . 6 10 . 5 8 1 . 2 7 . 8 3 Combat Bots Only 9 | . 6 9 . 5 8 1 . 2 4 . 4 3 Max Kills in Single Turn 2 | . 1 2 . 2 2 1 . 1 1 . 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 2 | . . . . 2 1 . . . . . 1 . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Ext Fac Hostile Shots Fired 1717 | . 56 118 4 61 386 7 . 28 342 . 317 398 Missed 602 | . 16 32 1 18 148 2 . 10 114 . 115 146 Damage Taken 17117 | . 306 1026 76 645 3133 84 . 239 3115 . 3556 4937 Core 3601 | . 109 258 12 131 460 . . 24 784 . 655 1168 Absorbed by Shields 82 | . . . . . 44 . . . . . 38 . Redirected to Shielding 33 | . . 33 . . . . . . . . . . Ignored by Resistances 588 | . . . . . . . . . . . 523 65 Regen/Repaired (Parts) 320 | . 68 166 . . 83 . 3 . . . . . Core Remaining (%) 47 | 100 56 . 32 76 . . . 30 7 . 34 . Volleys Fired 629 | . 50 89 . 41 151 3 2 8 88 . 113 84 Largest 2 | . 2 2 . 2 2 1 2 2 2 . 2 2 Hottest 168 | . 70 81 . 94 155 80 155 155 155 . 165 168 Shots Fired 1156 | . 101 163 . 82 296 3 4 14 160 . 190 143 Gun 999 | . 101 163 . 82 247 3 4 14 160 . 95 130 Cannon 157 | . . . . . 49 . . . . . 95 13 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 434 | . 51 89 . 41 100 . . . 9 . 78 66 Thermal 722 | . 50 74 . 41 196 3 4 14 151 . 112 77 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 23 | . 8 16 . 10 23 9 . 3 19 . 13 15 Robot Miss Streak 6 | . 6 3 . 2 6 1 . 4 5 . 6 5 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 13 | . 4 5 . 1 . . . . 2 . . 1 Max Gunslinging Chain 1 | . 1 1 . 1 . . . . 1 . . 1 Shots Hit Robots 788 | . 53 114 . 51 205 3 . 13 133 . 122 94 Core Hits 446 | . 20 57 . 29 111 4 . 12 94 . 64 55 Critical Kills 10 | . 1 . . . . . . . . . . 9 Critical Parts Destroyed 8 | . . . . . . . . . . . 2 6 Critical Strikes 64 | . 6 3 . 1 20 . . . 7 . 8 19 Burn 42 | . 5 3 . 1 18 . . . 7 . 4 4 Destroy 18 | . 1 . . . . . . . . . 2 15 Blast 4 | . . . . . 2 . . . . . 2 . Melee Attacks 5 | . . . . . . . . . . . 5 . Impact . | . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . 5 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17698 | . 730 1831 . 1262 4414 87 . 211 2821 . 4204 2138 Guns 12977 | . 728 1831 . 805 3316 87 . 211 2815 . 1627 1557 Cannons 3321 | . . . . . 874 . . . . . 2222 225 Explosions 1191 | . . . . 457 224 . . . . . 166 344 Melee 189 | . . . . . . . . . . . 189 . Ramming 20 | . 2 . . . . . . . 6 . . 12 Kinetic 5493 | . 375 1018 . 386 1368 . . . 184 . 1423 739 Thermal 11195 | . 353 813 . 419 3046 87 . 211 2631 . 2592 1043 Explosive 801 | . . . . 457 . . . . . . . 344 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 189 | . . . . . . . . . . . 189 . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . 1 . . . 3 . . . 2 . 5 13 Average Corruption 2 | . 1 . . . 2 . . . 1 . 3 7 Corruption Purged 3 | . . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 66 | . 2 . . . 12 . . . 11 . 15 26 Message Errors 17 | . . . . . 3 . . . 2 . 3 9 Matter Fused 8 | . . . . . . . . . 1 . 6 1 Heat Flow Errors 8 | . 1 . . . . . . . 2 . 1 4 Energy Discharges 8 | . . . . . 5 . . . 1 . 1 1 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . 2 . . . 4 . 1 6 Data Loss (major) 2 | . . . . . . . . . . . 2 . Misfires 6 | . 1 . . . 2 . . . 1 . . 2 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 312 | . . . . 63 122 . . . . . 46 81 Projectiles 71 | . . . . . 25 . . . . . 46 . Explosions 241 | . . . . 63 97 . . . . . . 81 Melee . | . . . . . . . . . . . . . Knockbacks 8 | . . . . . 8 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . . 8 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 315 | . 1 . . . 144 . . . 1 . 17 152 Shots 6 | . . . . . 3 . . . . . 1 2 Rammed 5 | . 1 . . . . . . . 2 . . 2 Targets Rammed 6 | . 1 . . . . . . . 3 . . 2 Kicked 1 | . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 372 | . 216 82 . 229 220 . . 36 195 . 372 192 Average Temperature 55 | . 52 19 . 69 73 . . 17 19 . 108 34 Received Heat Transfer 4138 | . . 300 . 306 666 . . 39 1158 . 1038 631 Effects 8 | . . . . . . . . . . . 8 . Shutdowns 1 | . . . . . . . . . . . 1 . Interference 6 | . . . . . . . . . . . 6 . Damage (minor) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . 1 3 . . . Combat Hostiles 4 | . . . . . . . . 1 3 . . . Parts Melted 47 | . 1 3 . . 19 . . . 20 . . 4 Heat Transferred 21871 | . 1406 2220 . 999 7221 200 . 350 5721 . 1310 2444 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Ext Fac Peak Influence 953 | . 200 583 200 411 953 . . . 230 112 230 318 Initial 200 | . . 20 200 78 186 . . . . 112 54 71 Average 232 | . 63 266 200 222 466 . . . 77 112 85 139 Maximum Alert Level 3 | . 1 2 1 2 3 . . . 1 . 1 1 Low Security (%) 54 | 100 99 27 . 47 9 . . . 95 100 93 81 Level 1 28 | . . 57 100 50 39 . . . 4 . 6 18 Level 2 10 | . . 14 . 1 28 . . . . . . . Level 3 6 | . . . . . 22 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 45 | . 1 4 . 2 16 . . . 14 . 1 7 Investigation 10 | . 1 3 . . 2 . . . 3 . 1 . Extermination 11 | . . . . . 6 . . . 3 . . 2 Reinforcement 11 | . . . . 2 4 . . . 3 . . 2 Assault 1 | . . 1 . . . . . . . . . . Garrison 12 | . . . . . 4 . . . 5 . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . 3 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Ext Fac Distress Signals 3 | . . 1 . 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 245 | . 14 41 6 22 52 4 . 12 40 . 28 26 Peak Tracking Total 8 | . 3 8 8 7 5 4 . 5 8 . 7 8 Tactical Retreats 12 | . . 1 1 1 3 . . . 4 . 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Ext Fac Traps Triggered 14 | . 1 4 . . 2 . . . 1 . 2 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Ext Fac Machines Disabled 19 | . . . . 4 9 . . . . . 1 5 Max in Single Turn 6 | . . . . 2 6 . . . . . 1 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Ext Fac Machines Accessed 50 | . 11 11 . 1 13 . . . 4 . 8 2 Terminals 36 | . 8 9 . 1 8 . . . 2 . 8 . Fabricators 3 | . . . . . 2 . . . 1 . . . Repair Stations 5 | . 1 1 . . 2 . . . . . . 1 Recycling Units 4 | . 2 1 . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . Total Hacks 159 | . 37 38 . 5 35 . . . 10 . 29 5 Successful 73 | . 18 18 . 2 19 . . . 7 . 7 2 Failed 86 | . 19 20 . 3 16 . . . 3 . 22 3 Catastrophic 14 | . 2 3 . 1 . . . . 1 . 6 1 Database Lockouts . | . . . . . . . . . . . . . Manual 110 | . 30 32 . 5 21 . . . 6 . 12 4 Terminals 120 | . 27 30 . 5 24 . . . 5 . 29 . Fabricators 7 | . . . . . 5 . . . 2 . . . Repair Stations 16 | . 5 6 . . 4 . . . . . . 1 Recycling Units 11 | . 5 2 . . . . . . . . . 4 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . . 3 . . . Terminal Hacks 17 | . 5 3 . . 5 . . . . . 4 . Robot Schematic 2 | . . . . . 2 . . . . . . . Robot Analysis 8 | . 3 3 . . 2 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . 4 . Terminal Index 1 | . . . . . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . 4 . . . 2 . . . Load Schematic 3 | . . . . . 2 . . . 1 . . . Build 3 | . . . . . 2 . . . 1 . . . Repair Station Hacks 13 | . 3 6 . . 4 . . . . . . . Scan Component 7 | . 2 3 . . 2 . . . . . . . Repair 6 | . 1 3 . . 2 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 36 | . 9 9 . 2 6 . . . 5 . 3 2 Terminals 28 | . 7 8 . 2 6 . . . 2 . 3 . Assimilate 5 | . . 4 . . 1 . . . . . . . Botnet 16 | . 6 3 . 1 4 . . . 1 . 1 . Operators 7 | . 1 1 . 1 1 . . . 1 . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 2 1 . . . . . . . . . 2 Reject 4 | . 2 1 . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . Redirect 1 | . . . . . . . . . 1 . . . Intercept 1 | . . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . . 1 . . . Data Cores Recovered 2 | . . . . 1 . . . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 41 | . 9 11 . 1 12 . . . 3 . 4 1 Full Trace Events 6 | . . 3 . . 1 . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 2 . 3 . . . . . Robots Built 7 | . . . . . 4 . . . 3 . . . Authchips 2 | . . . . . 2 . . . . . . . Time 250 | . . . . . 116 . . . 134 . . . Total Robot Build Rating 24 | . . . . . 12 . . . 12 . . . Part Schematics Acquired 14 | . . . . . . . 14 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . 1 3 . . 1 . . . . . . . Time 198 | . 26 102 . . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Ext Fac Total Allies 22 | . . 1 . . 5 . 3 . 3 . 10 . Largest Group 8 | . . 1 . . 4 4 7 7 3 . 8 . Highest-Rated Group 220 | . . 10 . . 84 84 171 171 90 . 220 . Highest-Rated Ally 96 | . . 10 . . 21 21 31 31 30 . 96 . Total Orders 2 | . . . . . 2 . . . . . . . STAY 1 | . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . Ally Attacks 110 | . . . . . 16 8 . 48 11 . 27 . Total Damage 2488 | . . . . . 347 187 . 888 345 . 721 . Kills 16 | . . . . . 4 3 . 6 1 . 2 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Ext Fac Robot Analysis Total 8 | . 3 3 . . 2 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Ext Fac Turns Passed 12503 | 56 947 1650 215 539 2795 90 1174 1198 1503 29 1470 837 Spaces Moved 8086 | 52 815 1099 161 346 1689 64 958 715 1042 55 689 401 Core 306 | 18 . 3 . . . . . . 148 55 56 26 Treads 7 | . . . . . 7 . . . . . . . Legs 1759 | . . . . . 406 . . . 576 . 519 258 Wheels 6014 | 34 815 1096 161 346 1276 64 958 715 318 . 114 117 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 105 90 86 115 115 115 50 50 50 50 Average Speed 109 | 78 90 98 105 105 110 115 115 115 112 50 129 134 Slowest Speed 900 | 100 115 350 105 120 260 115 115 115 190 50 900 650 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 98 75 45 25 41 16 84 83 17 2 47 9 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 1 3 1 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 187 | . . . . 32 75 . . . . . 28 52 Melee . | . . . . . . . . . . . . . Projectile 30 | . . . . . 5 . . . . . 20 5 AOE 156 | . . . . 32 70 . . . . . 8 46 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Ext Fac Total 10537 | 63 929 1511 208 444 2332 76 1029 1075 1208 55 1050 557 Wait 1261 | . 41 264 42 26 368 10 51 353 33 . 64 9 Move 8074 | 51 814 1098 160 345 1688 63 957 714 1041 54 688 401 Hop . | . . . . . . . . . . . . . Pick Up 93 | 5 11 6 . 2 22 . 5 . 9 . 22 11 Fast Attach 136 | 6 3 23 1 9 35 . 2 . 9 1 24 23 Attach 55 | . . 1 . . 15 . 3 . 13 . 12 11 Detach 18 | . . 1 . . 9 . 2 . 1 . 5 . Swap 49 | 1 1 8 2 7 9 . . . 2 . 15 4 Drop 134 | . 8 21 3 14 35 . 7 . 9 . 25 12 Fire 629 | . 50 89 . 41 151 3 2 8 88 . 113 84 Melee 5 | . . . . . . . . . . . 5 . Ram 5 | . 1 . . . . . . . 2 . . 2 Kick 1 | . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . 25 . Rewire 52 | . . . . . . . . . . . 52 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension -4/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 16) 105 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 10) 359 | -10/Materials | Identified exit to Materials 507 | -10/Materials | Discovered exit to Materials (range 13) 689 | -10/Materials | Repaired Assault Rifle 850 | -10/Materials | Discovered exit to Materials (range 8) 875 | -10/Materials | Discovered exit to Mines (range 15) 1004 | -10/Materials | Entered another Materials area 1004 | -9/Materials | Evolved 2 slots: Utility x2 1595 | -9/Materials | Discovered new exit (range 7) 1943 | -9/Materials | Repaired Lgt. Nuclear Core 1977 | -9/Materials | Repaired Arm. Wheel 2010 | -9/Materials | Repaired Arm. Wheel 2171 | -9/Materials | Discovered new exit (range 5) 2205 | -9/Materials | Core integrity fell below 50% 2232 | -9/Materials | Destroyed 9 combat bots 2604 | -9/Materials | First assault squad dispatched 2642 | -9/Materials | Discovered new exit (range 12) 2654 | -9/Materials | Entered Mines 2659 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2661 | -9/Mines | Met a Derelict bent on vengeance 2819 | -9/Mines | Assembled infested the area 2860 | -9/Mines | Discovered new exit (range 11) 2869 | -9/Mines | Entered Materials 2869 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2869 | -8/Materials | Discovered new exit (range 8) 2999 | -8/Materials | Build established: Scavenger-Mutant 3196 | -8/Materials | Discovered new exit (range 5) 3391 | -8/Materials | Discovered new exit (range 15) 3408 | -8/Materials | Entered Factory 3408 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3660 | -7/Factory | Repaired Arm. Wheel 4370 | -7/Factory | Lost 4 parts (3n1u) 4664 | -7/Factory | Build established: Mutant 4812 | -7/Factory | Discovered new exit (range 16) 4950 | -7/Factory | Garrison activated, responded to threat 5236 | -7/Factory | Garrison activated, responded to threat 5283 | -7/Factory | Lost 3 parts (2n1u) 5306 | -7/Factory | Build established: Scavenger-Mutant 5356 | -7/Factory | Core integrity fell below 50% 5428 | -7/Factory | Destroyed 8 combat bots 5435 | -7/Factory | Lost 3 parts (2n1u) 5906 | -7/Factory | Fabricated H-55 Commando (x2) 5979 | -7/Factory | Fabricated H-55 Commando (x2) 6087 | -7/Factory | Discovered new exit (range 4) 6203 | -7/Factory | Entered Lower Caves 6203 | -7/Lower Caves | Accompanied by 4 allies 6271 | -7/Lower Caves | Build established: Commander-Mutant 6285 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6293 | -7/Lower Caves | Entered Zion 6293 | -7/Zion | Accompanied by 4 allies 6320 | -7/Zion | Given A8's code to call for help 6356 | -7/Zion | Gained Derelict followers 6857 | -7/Zion | Given the Hacking Drone Bay 6857 | -7/Zion | Found Prototype Device 6955 | -7/Zion | Found Prototype Device 7135 | -7/Zion | Identified exit to Deep Caves 7224 | -7/Zion | Found Prototype Device 7224 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7226 | -7/Zion | Identified Phasing AFG 7227 | -7/Zion | Identified Hacking Drone Bay 7448 | -7/Zion | Discovered new exit (range 8) 7467 | -7/Zion | Entered Proximity Caves 7467 | -6/Proximity Caves | Accompanied by 7 allies 7585 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7716 | -6/Proximity Caves | Spotted B-75 Beast 7728 | -6/Proximity Caves | Destroyed B-75 Beast 8016 | -6/Proximity Caves | Build established: Mutant 8156 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8642 | -6/Proximity Caves | Discovered new exit (range 10) 8665 | -6/Proximity Caves | Entered Factory 8665 | -6/Factory | Evolved 2 slots: Utility x2 8666 | -6/Factory | Identified exit to Lower Caves 8691 | -6/Factory | Lost 6 allies 9005 | -6/Factory | Build established: Hacker-Mutant 9128 | -6/Factory | Fabricated L-41 Fighter? 9741 | -6/Factory | Garrison activated, responded to threat 9789 | -6/Factory | Lost 3 parts (1p2u) 10039 | -6/Factory | Lost 8 parts (1p3n2u2w) 10055 | -6/Factory | Garrison activated, responded to threat 10056 | -6/Factory | Core integrity fell below 50% 10092 | -6/Factory | Core integrity fell below 20% 10117 | -6/Factory | Lost 6 parts (1p1n3u1w) 10159 | -6/Factory | Discovered new exit (range 13) 10168 | -6/Factory | Entered another Factory area 10168 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10169 | -5/Factory | Identified exit to Upper Caves 10191 | -5/Factory | Discovered new exit (range 13) 10197 | -5/Factory | Entered Extension 10235 | -5/Extension | Enhanced Grunt warped into view, answering call for help 10239 | -5/Extension | Enhanced Grunt warped into view, answering call for help 10333 | -5/Extension | Found Prototype Device 10333 | -5/Extension | Identified Exp. Thermal Shield 10501 | -5/Extension | Rescued a captive Derelict 10501 | -5/Extension | Rescued a captive Derelict 10521 | -5/Extension | Rescued a captive Derelict 10580 | -5/Extension | Rescued a captive Derelict 10584 | -5/Extension | Build established: Scavenger-Mutant 10688 | -5/Extension | Spotted B-75 Beast 10711 | -5/Extension | Spotted B-75 Beast 10748 | -5/Extension | Lost 8 allies 10938 | -5/Extension | Destroyed B-75 Beast 11010 | -5/Extension | Destroyed B-75 Beast 11020 | -5/Extension | Lost 5 parts (1p2n2u) 11147 | -5/Extension | Disrupted transfer network 11242 | -5/Extension | Core integrity fell below 50% 11479 | -5/Extension | Lost 7 parts (5n2w) 11629 | -5/Extension | Discovered new exit (range 3) 11667 | -5/Extension | Entered Factory 11667 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11867 | -4/Factory | Garrison activated, responded to threat 12177 | -4/Factory | Lost 5 parts (1n3u1w) 12244 | -4/Factory | System corruption reached 10% 12248 | -4/Factory | Core integrity fell below 50% 12323 | -4/Factory | Lost 24 parts (3p6n5u10w) 12325 | -4/Factory | Core integrity fell below 20% 12473 | -4/Factory | Lost 5 parts (2n2u1w) 12504 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 12467_ System corrupted: Energy discharge (-68). 12470_ The unstable cave ceiling collapses. 12479_ U-05 Engineer lays Concrete. 12481_ The unstable cave ceiling collapses. 12481_ U-05 Engineer builds a Wall. 12483_ System corrupted: FCS attempts to trigger Matter Neutralizer. 12483_ System corrupted: Matter Neutralizer misfires. 12483_ U-05 Engineer destroyed. 12485_ Acquired Imp. Targeting Computer. 12486_ Acquired 10 matter. 12487_ U-05 Engineer lays Concrete. 12488_ U-05 Engineer builds a Wall. 12490_ The unstable cave ceiling collapses. 12493_ U-05 Engineer builds a Wall. 12497_ U-05 Engineer lays Concrete. 12497_ U-05 Engineer builds a Wall. 12499_ 0T/PB1FC 6RE4DR7&GKM 12502_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#####??##??????????????????????? | | ??????????????????#! ? #??????????????????????? | | #####?????????????# """ ####? ?????????????????? | | #????????????## """ + ? ?????????????????? | | #????????????# """ ####+##????????????????? | | #?????????##### !%! ?????????????????? | | #?????????# # #|= """ #??????????????? | | #?????????# # """ #??????????????? | | #??????????# # """ #??????????????? | | #?????????### # #??????????????? | | ! #?????????# ] [#??????????????? | | #?????????# #??????????????? | | ! #?????????### pp #??????????????? | | #???????????## #####???????????????? | | ?????????????# # * #?????? ??????????? | | /#??????????????## %@[ #?????? #?????????? | | #???############## #????? #?????????? | | #???#]!* # ##??? #?????????? | | [#??? !** ## ### u##### #?????????? | | #???#!* ! # # #?????????? | | %##### # # #?????????? | | = [ # """ ""# +% """"" " +?????????? | | ! # """ ""# # " " " #?????????? | | / """ ??# # "" """ #?????????? | | # """ ???# # % "" #?????????? | | # """ ""######## % ########### | | # """" ""???????# % ^ | | # ""???????# % %%! ^ | | [ #??##### ###### | | ####/####### #???????# % #######+############# | | #??##???????# ##### #??????? | | #???????????# #???# #??????? | | #???????????# #???# #??????? | | #???????????# #???# #??????? | | """" ############# #???# #??????? | | """" / !! ^ #???# ** #??????? | | """" ###% ^ #???# * #??????? | | | """" #?#^% !! #???# #??????? | | ############! ^ ! = % #???# #??????? | | ?????????# ^ ^ ^!! %=#???# % #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 375 Resistance: TH 30 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 13 Target Analysis 9 Core Analysis 9 Recoil Reduction 1 Offensive Hacking 11 Defensive Hacking 31 Authchip Count 3 Item Schematics ----------------- System Restoration Module | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Med. Treads | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Antigrav System | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked O-16 Technician | -7/Factory | Hacked M-14 Sweeper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ H-55 Commando | x2 | -7/Factory | Authchip H-55 Commando | x2 | -7/Factory | Authchip L-41 Fighter | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorLongswordRipper Manual? 0 Play Time 01:38:16 Cumulative 160.8 hours Start 2024.04.11 @ 12:38:21 End 2024.04.11 @ 15:15:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 64 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d9757c8-7eb8-4df4-9df0-570efa327b87