Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.05 @ 11:08:03 Player: Exp. Geonium Core Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (183) 915 Value Destroyed (5747) 5747 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (532) 532 TOTAL SCORE: 10814 Bonus ------- High Alert Combat Kills 675 Friendly Fire -143 Cogmind --------- Core Integrity 0/700 Matter 127/300 Energy 40/100 System Corruption 0% Temperature Cool (11) Movement Walking (260) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Structural Scanner Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Beamcaster > --- INVENTORY (25) --- Nuclear Core Light Treads Aluminum Leg Improved Heat Sink Improved Cooling System High-capacity Matter Pod (200) Improved Sensor Array Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Tactical Coordination Suite Tactical Coordination Suite Particle Charger Kinecellerator Improved Shield Generator Hacking Suite Authchip [Armor] Authchip [Armor] Authchip [Weapon] Long-range Tractor Beam Great Maul Great Maul Powered Hammer Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Hardened Light Armor Plating Light Regenerative Plating > --- WEAPON ----------- Heavy Missile Launcher Katana > --- INVENTORY -------- Light Treads Aluminum Leg Improved Cooling System High-capacity Matter Pod Structural Scanner Improved Sensor Array Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Tactical Coordination Suite Tactical Coordination Suite Particle Charger Kinecellerator Improved Shield Generator Hacking Suite Authchip [Armor] Authchip [Armor] Authchip [Weapon] Long-range Tractor Beam Beamcaster Slug Cannon Heavy Missile Launcher Great Maul Great Maul Powered Hammer [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Authchip [R/NC] Protection Light Regenerative Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . . . Utility 3 | . . . 1 . 1 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 193 | . 11 15 43 16 21 28 20 29 6 4 Power 9 | . . 2 2 2 . 1 1 1 . . Engine 5 | . . 1 1 1 . . 1 1 . . Core 4 | . . 1 1 1 . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 53 | . 3 6 13 4 4 10 4 8 1 . Treads 40 | . 2 4 11 4 4 10 4 1 . . Leg 8 | . . . . . . . . 7 1 . Wheel 5 | . 1 2 2 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 42 | . 4 3 5 2 8 5 4 10 1 . Device 16 | . . . 4 1 3 2 2 4 . . Storage 2 | . 2 . . . . . . . . . Processor 4 | . . . 1 . . 1 . 1 1 . Hackware 2 | . . . . . . 2 . . . . Protection 18 | . 2 3 . 1 5 . 2 5 . . Artifact . | . . . . . . . . . . . Weapon 89 | . 4 4 23 8 9 12 11 10 4 4 Energy Gun 12 | . . 2 . 2 1 1 1 3 . 2 Energy Cannon 2 | . . . 2 . . . . . . . Ballistic Gun 27 | . 2 . 14 2 4 1 4 . . . Ballistic Cannon 11 | . . 1 1 . 1 4 1 3 . . Launcher 25 | . 2 1 5 1 2 5 4 2 1 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 2 . Slashing Weapon 9 | . . . 1 3 1 1 1 1 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . . . . . Parts Lost 46 | . . 10 3 1 2 5 9 9 . 7 Power 6 | . . 2 . . . 1 1 1 . 1 Propulsion 16 | . . 2 . 1 . 3 6 1 . 3 Utility 11 | . . 3 1 . 1 . 1 4 . 1 Weapon 13 | . . 3 2 . 1 1 1 3 . 2 Highest Loss Streak 7 | . . 7 2 1 1 2 7 7 . 7 To Critical Strikes 2 | . . 1 . . . . . 1 . . Average Slot Usage (%) 86 | . 99 84 91 99 96 97 76 68 92 86 Engine 6 | . 14 6 3 3 9 6 6 6 7 5 Core 1 | . . 5 7 6 . . . . . . Treads 18 | . 25 16 23 26 35 37 15 5 . . Leg 5 | . . . . . . . . 5 36 30 Wheel 2 | . 1 11 8 6 . . . . . . Device 11 | . . . 12 15 7 16 15 8 15 15 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 Processor 4 | . . . 1 . . 4 7 9 4 7 Protection 7 | . 13 7 . 6 17 6 6 7 7 4 Energy Gun 4 | . . 9 2 7 4 2 5 8 . 3 Ballistic Gun 7 | . 26 10 16 10 5 2 4 . . . Ballistic Cannon 1 | . . . 2 . 4 6 . . . . Slashing Weapon 2 | . . . . 3 . . 2 3 5 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 114 | 12 94 95 101 104 114 111 108 109 102 103 Greatest Support 108 | 20 40 43 69 63 83 106 108 75 80 80 Greatest Overweight (x) 35 | . 9 9 8 8 1 1 5 35 1 2 Average Overweight (x) 2 | . 1 8 6 5 1 . 2 3 1 1 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 15 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 22 23 25 25 25 25 25 25 25 25 Average Carried 23 | . 12 20 24 24 22 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 22 19 25 25 25 23 25 25 25 24 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Dee Matter Collected 5142 | 200 444 151 1188 432 363 1069 720 391 184 . Remotely 644 | . . . . . . 56 526 62 . . Salvage Created 5682 | . 817 86 1535 499 628 1151 490 378 69 29 Parts 323 | . 35 . 100 41 43 67 17 18 1 1 Haulers Intercepted 9 | . 2 . 5 1 1 . . . . . Recyclers Shooed 4 | . 2 . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 12 2 1 . Prevented 3 | . . . . . . . 3 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 149 | . 13 13 31 8 22 35 18 7 . 2 Melee 4 | . . . . 2 . 2 . . . . Guns 61 | . 5 7 20 6 6 10 6 1 . . Cannons 16 | . . 1 2 . 3 8 1 1 . . AOE 67 | . 8 5 9 . 13 14 11 5 . 2 Classes Destroyed 19 | . 7 2 5 . . 2 1 1 . 1 Worker 12 | . 1 . 3 2 . 6 . . . . Builder 5 | . 1 . 1 . 2 1 . . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 9 | . 2 . 5 1 1 . . . . . Recycler 7 | . 5 . 1 . 1 . . . . . Minesweeper 1 | . . . . . . . 1 . . . Operator 1 | . . . 1 . . . . . . . Watcher 6 | . 2 . 2 . 1 1 . . . . Swarmer 32 | . 6 . 3 . 10 8 5 . . . Grunt 56 | . 7 . 16 3 8 17 5 . . . Brawler 4 | . . . 1 . . . 3 . . . Duelist 7 | . . . 2 . . 4 1 . . . Sentry 23 | . . . 9 5 4 3 2 . . . Demolisher 2 | . . 2 . . . . . . . . Hunter 4 | . . . . . . 2 1 1 . . Programmer 3 | . . . . . . 2 1 . . . Z-Light 2 | . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . 1 . . Assembled 11 | . . 11 . . . . . . . . Thug 2 | . . . . . . . . 2 . . Savage 4 | . . . . . . . . 4 . . Butcher 1 | . . . . . . . . 1 . . Mutant 1 | . . . . . . . . 1 . . Best Kill Streak 15 | . 7 5 8 3 15 7 5 3 . 2 Combat Bots Only 10 | . 6 5 6 2 10 4 5 3 . 2 Max Kills in Single Turn 6 | . 3 2 6 2 3 3 3 3 . 2 Gunslinging 1 | . . . 1 . . . . . . . Exploded 4 | . 3 2 4 . 2 2 3 3 . 2 Melee 1 | . . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Dee Damage Taken 10057 | . 377 1353 1271 327 643 2289 1301 1516 . 980 Core 1161 | . 64 166 103 55 72 229 172 127 . 173 Absorbed by Shields 396 | . . . 132 92 114 58 . . . . Regen/Repaired (Parts) 1090 | . . . . 54 22 360 169 93 392 . Core Remaining (%) 63 | 100 . 8 . 60 86 . . . . . Volleys Fired 415 | . 48 34 96 28 47 82 34 38 . 8 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 Hottest 136 | . 50 122 88 68 81 119 105 136 . 81 Shots Fired 703 | . 88 50 184 52 79 141 50 48 . 11 Gun 490 | . 78 33 164 51 45 69 32 14 . 4 Cannon 138 | . . 14 10 . 21 58 5 30 . . Launcher 75 | . 10 3 10 1 13 14 13 4 . 7 Special . | . . . . . . . . . . . Kinetic 511 | . 78 29 156 44 51 91 32 30 . . Thermal 95 | . . 18 18 . . 36 5 14 . 4 Explosive 75 | . 10 3 10 1 13 14 13 4 . 7 Electromagnetic 22 | . . . . 7 15 . . . . . Robot Hit Streak 25 | . 9 5 25 10 10 19 9 11 . 4 Robot Miss Streak 10 | . 3 10 7 2 4 5 2 3 . 1 Penetration Max 1 | . . . . . 1 1 . . . . Secondary Targets 5 | . 1 . 2 . 1 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . . Shots Hit Robots 503 | . 49 29 132 43 53 114 41 39 1 2 Core Hits 374 | . 33 44 80 20 41 87 38 22 1 8 Critical Kills 2 | . . 1 1 . . . . . . . Critical Parts Destroyed 3 | . . 1 1 . . . . 1 . . Critical Strikes 14 | . . 3 2 1 . 6 . 2 . . Burn 1 | . . . . . . . . 1 . . Destroy 6 | . . 3 2 . . . . 1 . . Blast 5 | . . . . . . 5 . . . . Sever 2 | . . . . 1 . 1 . . . . Melee Attacks 64 | . . . 1 12 1 8 2 6 34 . Impact 24 | . . . . . . . . . 24 . Slashing 40 | . . . 1 12 1 8 2 6 10 . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 1 3 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17192 | . 1374 817 2875 759 2426 4559 2020 1564 62 736 Guns 5799 | . 628 285 1825 573 571 1151 490 229 . 47 Cannons 2435 | . . 74 143 . 368 1140 82 628 . . Explosions 8252 | . 746 458 891 30 1460 2115 1351 512 . 689 Melee 637 | . . . . 156 . 127 97 195 62 . Ramming 69 | . . . 16 . 27 26 . . . . Kinetic 6357 | . 628 200 1762 472 702 1493 472 628 . . Thermal 1814 | . . 159 206 30 . 1043 100 229 . 47 Explosive 7977 | . 746 458 891 . 1460 1870 1351 512 . 689 Electromagnetic 338 | . . . . 101 237 . . . . . Impact . | . . . . . . . . . . . Slashing 637 | . . . . 156 . 127 97 195 62 . Piercing . | . . . . . . . . . . . Highest Corruption 28 | . . . . . . . . 28 28 . Average Corruption 21 | . . . . . . . . 21 28 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 30 | . . . . . . . . 28 2 . Message Errors 7 | . . . . . . . . 6 1 . Matter Fused 5 | . . . . . . . . 5 . . Heat Flow Errors 5 | . . . . . . . . 4 1 . Energy Discharges 4 | . . . . . . . . 4 . . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . 4 . . Misfires 1 | . . . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 419 | . 25 2 . . 109 130 55 56 . 42 Projectiles 98 | . . . . . 21 15 6 56 . . Explosions 290 | . 25 2 . . 88 114 19 . . 42 Melee 31 | . . . . . . 1 30 . . . Knockbacks 22 | . . 1 2 . 3 15 . 1 . . Impact . | . . . . . . . . . . . Kinetic 20 | . . 1 2 . 3 13 . 1 . . Secondary 2 | . . . . . . 2 . . . . Self-Inflicted Damage 747 | . 13 . . 25 129 237 169 174 . . Shots 15 | . 1 . . 1 2 4 4 3 . . Rammed 6 | . 1 . 3 . 1 1 . . . . Targets Rammed 7 | . 1 . 4 . 1 1 . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . Highest Temperature 241 | . 8 225 99 45 233 15 103 137 241 10 Average Temperature 62 | . 3 97 33 19 77 7 55 56 123 5 Received Heat Transfer 2169 | . 156 120 485 118 217 711 180 20 . 162 Effects 2 | . . . . . 2 . . . . . Interference 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 7 | . . . . . . 7 . . . . Heat Transferred 3328 | . . 195 284 50 . 1975 225 581 . 18 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Dee Peak Influence 1022 | . 281 36 690 408 610 1022 . . . . Initial 277 | . . 11 . 274 98 277 . . . . Average 314 | . 113 12 363 311 265 637 . . . . Maximum Alert Level 3 | . 1 . 2 2 2 3 . . . . Low Security (%) 41 | . 89 100 34 . 45 . . . . . Level 1 26 | . 10 . 24 83 40 8 . . . . Level 2 25 | . . . 41 16 14 53 . . . . Level 3 6 | . . . . . . 37 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 3 . 5 . 3 8 . . . . Investigation 3 | . 1 . 2 . . . . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 9 | . 2 . 3 . 2 2 . . . . Assault 2 | . . . . . . 2 . . . . Garrison 2 | . . . . . 1 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Dee Distress Signals 14 | . 1 . 2 2 4 5 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 205 | . 19 22 47 10 34 47 17 8 . 1 Peak Tracking Total 13 | . 6 13 6 4 7 6 5 5 . 3 Tactical Retreats 6 | . . 4 1 . . 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Dee Traps Triggered 5 | . 1 . 4 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 3 | . . . . 3 . . . . . . Reused 1 | . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . 1 . . 1 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Dee Machines Disabled 20 | . 1 . 1 2 5 8 1 . . 2 Max in Single Turn 2 | . 1 . 1 1 2 2 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Dee Machines Accessed 21 | . 2 . 6 6 4 2 1 . . . Terminals 17 | . 2 . 6 6 3 . . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 59 | . 6 . 22 14 11 5 1 . . . Successful 27 | . . . 8 8 6 4 1 . . . Failed 32 | . 6 . 14 6 5 1 . . . . Catastrophic 4 | . . . 2 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 41 | . 6 . 20 4 10 . . . 1 . Terminals 52 | . 6 . 22 14 10 . . . . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 14 | . . . 5 6 2 . 1 . . . Robot Schematic 2 | . . . 2 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 4 | . . . . 3 . . 1 . . . Terminal Index 2 | . . . 1 1 . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . Load Schematic 2 | . . . . . . 2 . . . . Build 2 | . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . Insert Component 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 8 | . . . 3 2 3 . . . . . Terminals 8 | . . . 3 2 3 . . . . . Botnet 8 | . . . 3 2 3 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 2 . 6 3 3 1 . . . . Full Trace Events 2 | . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . 2 . . . . . 3 . Robots Built 5 | . . . . . . 5 . . . . Authchips 2 | . . . . . . 2 . . . . Time 162 | . . . . . . 162 . . . . Total Robot Build Rating 5 | . . . . . . 5 . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked 1 | . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Dee Total Allies 13 | . . . . . . 5 1 . 7 . Largest Group 7 | . . . . . . 4 1 . 7 7 Highest-Rated Group 315 | . . . . . . 20 32 . 315 315 Highest-Rated Ally 96 | . . . . . . 14 32 . 96 96 Total Orders 1 | . . . . . . 1 . . . . AID 1 | . . . . . . 1 . . . . Ally Attacks 54 | . . . . . . 25 6 . . 23 Total Damage 1927 | . . . . . . 161 164 . . 1602 Kills 7 | . . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 1 2 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Dee Turns Passed 14451 | . 1376 597 1869 887 935 1271 3658 2098 1604 156 Spaces Moved 4876 | 1 661 207 678 315 296 442 972 462 776 66 Core 1 | . . . . . . . . 1 . . Treads 2881 | . 553 19 117 127 296 442 972 355 . . Legs 987 | 1 38 . . . . . . 106 776 66 Wheels 1007 | . 70 188 561 188 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 215 195 195 240 166 160 190 190 190 Average Speed 256 | 120 180 233 210 222 245 207 362 416 190 198 Slowest Speed 1800 | 120 320 480 480 320 247 247 560 1800 190 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 1 63 50 76 51 43 19 96 60 81 20 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 5 | . . 1 . . . . 1 . 3 . Known Exits Taken 3 | . . . 1 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 1 . . Scrap Searched 8 | . . . . . . . 3 2 3 . Spaces Dug 66 | . 12 11 1 13 24 2 . 1 2 . Terrain Destroyed 714 | . 75 50 84 16 123 111 162 44 2 47 Melee 11 | . . . 1 5 1 1 . 1 2 . Projectile 47 | . . 14 . . 12 12 2 7 . . AOE 656 | . 75 36 83 11 110 98 160 36 . 47 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Dee Total 6022 | . 754 267 944 443 427 636 1052 566 854 79 Wait 269 | . 3 7 48 41 35 57 11 22 44 1 Move 4866 | . 660 206 677 314 295 441 971 461 775 66 Hop . | . . . . . . . . . . . Pick Up 107 | . 22 4 34 13 9 10 9 4 2 . Fast Attach 46 | . 1 2 11 5 7 4 1 13 2 . Attach 41 | . 2 8 6 2 2 9 5 4 2 1 Detach 9 | . . 1 3 1 1 1 . 2 . . Swap 106 | . 8 5 26 9 12 15 14 12 2 3 Drop 99 | . 9 . 38 18 17 8 3 4 2 . Fire 415 | . 48 34 96 28 47 82 34 38 . 8 Melee 55 | . . . 1 12 1 8 2 6 25 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 7 | . 1 . 4 . 1 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 12) 287 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 716 | -10/Materials | Discovered new exit (range 16) 1377 | -10/Materials | Entered Mines 1414 | -10/Mines | Learned location of Mines (-8) 1500 | -10/Mines | Assembled infested the area 1504 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1505 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1559 | -10/Mines | Core integrity fell below 50% 1705 | -10/Mines | Core integrity fell below 20% 1757 | -10/Mines | Lost 7 parts (1p1n2u3w) 1950 | -10/Mines | Discovered new exit (range 12) 1974 | -10/Mines | Entered Materials 1974 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2895 | -9/Materials | Discovered new exit (range 7) 3257 | -9/Materials | Discovered new exit (range 15) 3572 | -9/Materials | Discovered new exit (range 3) 3606 | -9/Materials | Identified exit to Materials 3823 | -9/Materials | Identified exit to Storage 3843 | -9/Materials | Entered Storage 3908 | -9/Storage | Build established: Scavenger-Mutant 4236 | -9/Storage | Found Prototype Protection 4236 | -9/Storage | Identified Lgt. Regenerative Plating 4441 | -9/Storage | Build established: Mutant 4606 | -9/Storage | Discovered exit to Materials (range 16) 4730 | -9/Storage | Entered Materials 4730 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5567 | -8/Materials | Destroyed 10 combat bots 5603 | -8/Materials | Garrison activated, responded to threat 5645 | -8/Materials | Discovered new exit (range 4) 5665 | -8/Materials | Entered Factory 5665 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5941 | -7/Factory | Fabricated M-13 Machinist? 6065 | -7/Factory | First assault squad dispatched 6108 | -7/Factory | Fabricated S-10 Pest? 6205 | -7/Factory | Garrison activated, responded to threat 6502 | -7/Factory | Discovered new exit (range 10) 6758 | -7/Factory | Build established: Scavenger-Mutant 6936 | -7/Factory | Entered Lower Caves 7225 | -7/Lower Caves | Learned location of Zion (-7) 7329 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7806 | -7/Lower Caves | Discovered new exit (range 10) 7962 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7965 | -7/Lower Caves | Core integrity fell below 50% 8012 | -7/Lower Caves | Lost 7 parts (5n1u1w) 8272 | -7/Lower Caves | Build established: Mutant 9644 | -7/Lower Caves | Build established: Scavenger-Mutant 10594 | -7/Lower Caves | Entered another Lower Caves area 10698 | -7/Lower Caves | Learned Factory interactive machine intel 11206 | -7/Lower Caves | Discovered new exit (range 18) 11269 | -7/Lower Caves | Learned Factory security intel 11891 | -7/Lower Caves | Build established: Mutant 12159 | -7/Lower Caves | Attacked by a faux Warlord 12194 | -7/Lower Caves | System corruption reached 10% 12236 | -7/Lower Caves | Lost 7 parts (1p3u3w) 12603 | -7/Lower Caves | Build established: Scavenger-Mutant 12659 | -7/Lower Caves | Discovered new exit (range 14) 12692 | -7/Lower Caves | Entered Zion 12752 | -7/Zion | System corruption cleaned by Quarantine Array 12916 | -7/Zion | Given A8's code to call for help 12968 | -7/Zion | Discovered new exit (range 14) 13319 | -7/Zion | Learned Factory terminal intel 13660 | -7/Zion | Learned location of Armory (-3) 13681 | -7/Zion | Identified exit to Deep Caves 14076 | -7/Zion | Gained Derelict followers 14194 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14198 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14269 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14296 | -7/Zion | Entered Deep Caves 14296 | -7/Deep Caves | Accompanied by 7 allies 14399 | -7/Deep Caves | Z-Facility disabled 14408 | -7/Deep Caves | Attacked by Z-Imprinter 14419 | -7/Deep Caves | Core integrity fell below 20% 14452 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 14408_ 7R-MJF(l) destroyed. 14408_ Enhanced Grunt destroyed. 14408_ XP-54L(s) destroyed. 14408_ Flexi-carbon Leg destroyed. 14408_ Carbon-fiber Leg destroyed. 14408_ Hrd. Light Armor Plating destroyed. 14408_ Carbon-fiber Leg destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 14411_ Destroyed Prototype Storage. 14412_ SX-VZQ(g) destroyed. 14414_ The unstable cave ceiling collapses. 14415_ Lgt. Angular Momentum Engine destroyed. 14416_ The unstable cave ceiling collapses. 14418_ Destroyed Adv. Phase Shifter. 14418_ Hvy. Missile Launcher destroyed. 14420_ The unstable cave ceiling collapses. 14421_ Destroyed Prototype Hover Unit. 14422_ Hvy. Missile Launcher destroyed. 14423_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#######?????? | | ?????????????????????????####??????##########????? | | ??????????????????????? ## ?? ####### ##????? | | ????????????????????? ##### #????? | | ?????????????????? ?????? | | ?????????????????? #????? | | ?????????????????? ##????? | | ?????????????????? ###???# | | ??????????????????"" ####### | | ?????????????????""" ###### | | ???????????????""""" | | ???????????????""""" | | ???????????????"" | | ??????????????"""" #### | | ????????????"""" ### | | ???????????"" I #?# | | ??????????" % # ?# | | ?????????? @ # | | ?????????? ### | | ?????????? #### | | ??????????? #### | | ??????????? # ##### | | ???????????? ###?### | | ???????????? ##???# | | ???????????? ##???# | | ????????????? ###??## | | ????????????? ####??## | | ?????????????? ###???## | | ?????????????? ###??## | | ??????????????? i ##???# | | ???????????????? ##???? | | ????????????????? ###???? | | ?????????????????? ###???? | | ???????????????????? ##????? | | ?????????????????????? ????????? | | ????????????????????????? ???????????? | | ??????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Authchip Count 6 Item Schematics ----------------- Adv. ECM Suite | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Robot Schematics ------------------ S-10 Pest | -9/Materials | Hacked M-13 Machinist | -9/Materials | Hacked S-27 Virus | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ M-13 Machinist | x1 | -7/Factory | Authchip S-10 Pest | x4 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagMiningProcessor Manual? 0 Play Time 01:17:48 Cumulative 382.7 hours Start 2023.04.05 @ 09:37:52 End 2023.04.05 @ 11:08:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 421 Rogue 421 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 81 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9459b93-6760-4371-9ba1-b7b7bf4ea52c