Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.30 @ 12:35:25 Player: wchar_t Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (30) 150 Value Destroyed (1121) 1121 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (12021) 12021 TOTAL SCORE: 21672 Bonus ------- Pacifist 1125 Triggered Max Security 1000 High Alert Combat Kills 346 Entered Garrisons 200 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Win Speed 5050 Cogmind --------- Core Integrity 1442/1600 Matter 202/300 Energy 175/190 System Corruption 0% Temperature Cool (35) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (11) -- Nuclear Pulse Array Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array Q-thruster Improved Diametric Drive > --- UTILITY (11) ----- Advanced Heat Sink Large Storage Unit Machine Analyzer Enhanced Optical Array Modified TNC Advanced Reaction Control System Improved Phase Shifter Advanced Hacking Suite Experimental Hacking Suite System Shield Improved System Guard > --- WEAPON (2) ------- Gamma Rifle Enhanced Force Lance > --- INVENTORY (15) --- Quantum Reactor Light Quantum Reactor Nuclear Pulse Array Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array Experimental Q-thruster Advanced Matter Compressor (216) Advanced ECM Suite Phase Cannon Long-range Missile Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array Q-thruster Q-thruster Improved Diametric Drive > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Enhanced Optical Array Modified TNC Advanced Reaction Control System Improved Phase Shifter Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Improved System Guard > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Nuclear Pulse Array Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array Experimental Q-thruster Advanced Matter Compressor Advanced ECM Suite Phase Cannon Long-range Missile Launcher Enhanced Force Lance [Rating: 168] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled Field Propulsion Drive Treads Light Treads Hover Unit Aerolev Unit Flight Unit Cooled Field Propulsion Drive Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Improved Power Shielding Weapon Tesla Rifle Energy Gun Tesla Rifle Energy Cannon Phase Cannon Launcher Long-range Missile Launcher Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 9 | . . . . . 2 1 . . 1 1 1 . 1 . 1 1 Utility 9 | . . . . . 2 1 . . 1 1 1 . 1 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 107 | 2 6 . 1 . 1 . 4 . 19 5 2 4 12 3 24 24 Power 9 | . . . . . . . . . 1 . . . 2 1 1 4 Engine 1 | . . . . . . . . . . . . . 1 . . . Core 1 | . . . . . . . . . 1 . . . . . . . Reactor 7 | . . . . . . . . . . . . . 1 1 1 4 Propulsion 40 | 2 6 . . . 1 . . . 8 1 . 1 6 . 9 6 Treads 7 | 2 5 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . Flight 32 | . 1 . . . . . . . 8 1 . 1 6 . 9 6 Utility 37 | . . . 1 . . . 4 . 4 3 2 1 2 1 11 8 Device 13 | . . . . . . . . . 1 1 1 1 . . 5 4 Storage 2 | . . . . . . . . . . . . . . 1 1 . Processor 12 | . . . 1 . . . 4 . 2 . 1 . 1 . 2 1 Hackware 8 | . . . . . . . . . . 2 . . 1 . 2 3 Protection 2 | . . . . . . . . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 21 | . . . . . . . . . 6 1 . 2 2 1 3 6 Energy Gun 3 | . . . . . . . . . . . . . . . 2 1 Energy Cannon 12 | . . . . . . . . . 5 1 . 1 1 . 1 3 Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . 1 . . 1 1 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 . . . 3 . . . . . 5 2 Parts Lost 27 | . 1 . . . . . 1 . 1 . . . 1 4 9 10 Power 2 | . . . . . . . . . . . . . . 1 1 . Propulsion 11 | . 1 . . . . . 1 . . . . . . . 5 4 Utility 12 | . . . . . . . . . 1 . . . 1 3 3 4 Weapon 2 | . . . . . . . . . . . . . . . . 2 Highest Loss Streak 6 | . 1 . . . . . 1 . 1 . . . 1 5 6 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 25 . 6 14 13 15 35 38 58 85 81 83 89 83 70 83 Core 1 | . . . . . . . . . 4 5 5 5 1 . . . Reactor 2 | . . . . . . . . . . . . . . 4 4 3 Flight 24 | . 1 . . . . . . . 13 35 31 32 37 33 28 33 Device 4 | . . . . . . . . . 5 5 8 8 8 4 2 7 Storage 2 | . . . . . . . . . . . . . . 3 4 4 Processor 16 | . . . 6 14 9 7 27 38 32 18 15 15 19 14 13 13 Hackware 8 | . . . . . . . . . . 9 10 10 9 14 11 13 Protection 2 | . . . . . . . . . . 5 5 5 4 4 2 3 Energy Cannon 1 | . . . . . . . . . . 3 5 3 3 3 . 2 Naked Turns 83 | . 6 21 56 . . . . . . . . . . . . . Heaviest Build 57 | . . . . . . . . . 17 24 25 25 32 51 45 57 Greatest Support 85 | 3 20 3 3 3 8 8 8 3 36 43 43 47 61 53 85 73 Greatest Overweight (x) 1 | . . . . . . . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 Average Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 12 15 15 Most Carried 15 | . 2 2 2 2 2 2 2 2 5 5 5 5 5 14 15 15 Average Carried 8 | . . 2 2 2 2 2 2 2 4 4 3 3 4 9 12 14 Final Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 Final Carried 15 | . 2 2 2 2 2 2 2 2 5 5 3 5 5 13 15 15 Class Distribution -------------------- 65% | Hacker-Scout 15% | Mutant 12% | Scout 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scout | -7/Garrison Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/DSF Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Tes Res Acc Matter Collected 1432 | 220 . . . . . . . . 301 . . 48 18 . 634 211 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 816 | . . . . . . . . . 280 . . 39 73 86 26 312 Parts 64 | . . . . . . . . . 17 . . 7 6 7 2 25 Haulers Intercepted 3 | . . . . . . . . . 2 . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Tes Res Acc Combat Hostiles Destroyed 19 | . . . . . . . . . 3 . . 2 3 1 . 10 Melee 3 | . . . . . . . . . . . . . . . . 3 Cannons 1 | . . . . . . . . . . . . 1 . . . . AOE 15 | . . . . . . . . . 3 . . 1 3 1 . 7 Classes Destroyed 9 | . . . . . . . . . 4 . . 1 . 2 . 2 Worker 5 | . . . . . . . . . 2 . . . 1 . 1 1 Builder 1 | . . . . . . . . . . . . . . . . 1 Hauler 3 | . . . . . . . . . 2 . . . . . . 1 Operator 2 | . . . . . . . . . 2 . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 Watcher 2 | . . . . . . . . . . . . . . 1 . 1 Swarmer 12 | . . . . . . . . . 3 . . . 3 . . 6 Cutter 2 | . . . . . . . . . . . . 2 . . . . Programmer 3 | . . . . . . . . . . . . . . 1 . 2 Best Kill Streak 7 | . . . . . . . . . 5 . . 2 4 2 1 7 Combat Bots Only 6 | . . . . . . . . . 3 . . 2 3 1 . 6 Max Kills in Single Turn 5 | . . . . . . . . . 5 . . 1 2 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 3 . . 1 2 1 . 4 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Tes Res Acc Damage Taken 3642 | . 72 . . 7 104 . 88 123 180 . . 114 328 568 663 1395 Core 997 | . 47 . . 6 95 . . 123 63 . . 26 58 196 225 158 Absorbed by Shields 30 | . . . . . . . . 30 . . . . . . . . Redirected to Shielding 42 | . . . . . . . . . . . . . . . . 42 Core Remaining (%) 88 | 100 . . . 78 82 . . 82 92 100 . 97 . 80 84 90 Volleys Fired 77 | . . . . . . . . . 15 4 . 7 12 2 3 34 Largest 1 | . . . . . . . . . 1 1 . 1 1 1 1 1 Hottest 120 | . . . . . . . . . 85 85 . 85 85 43 120 120 Shots Fired 77 | . . . . . . . . . 15 4 . 7 12 2 3 34 Gun 2 | . . . . . . . . . . . . . . . 2 . Cannon 65 | . . . . . . . . . 14 4 . 6 9 . 1 31 Launcher 10 | . . . . . . . . . 1 . . 1 3 2 . 3 Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 65 | . . . . . . . . . 14 4 . 6 9 . 1 31 Explosive 10 | . . . . . . . . . 1 . . 1 3 2 . 3 Electromagnetic 2 | . . . . . . . . . . . . . . . 2 . Robot Hit Streak 7 | . . . . . . . . . 7 . . 1 . 1 1 2 Robot Miss Streak 5 | . . . . . . . . . 5 . . 4 3 4 1 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 22 | . . . . . . . . . 8 . . 2 . 1 1 10 Core Hits 37 | . . . . . . . . . 9 . . 2 5 4 1 16 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 7 | . . . . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . . . 7 Sneak Attacks 2 | . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 3629 | . . . . 15 . . . . 835 . . 190 448 521 25 1595 Guns 25 | . . . . . . . . . . . . . . . 25 . Cannons 412 | . . . . . . . . . 218 . . 62 . . . 132 Explosions 2529 | . . . . . . . . . 617 . . 128 412 407 . 965 Melee 498 | . . . . . . . . . . . . . . . . 498 Ramming 165 | . . . . 15 . . . . . . . . 36 114 . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 640 | . . . . . . . . . 446 . . 62 . . . 132 Explosive 2237 | . . . . . . . . . 325 . . 128 412 407 . 965 Electromagnetic 89 | . . . . . . . . . 64 . . . . . 25 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 498 | . . . . . . . . . . . . . . . . 498 Highest Corruption 13 | . 2 2 2 3 . . . . . . . . . 13 9 . Average Corruption 4 | . 1 2 2 2 . . . . . . . . . 3 5 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 14 | . . 1 1 1 . . . . . . . . . 3 8 . Message Errors 1 | . . . . . . . . . . . . . . . 1 . Matter Fused 5 | . . 1 1 1 . . . . . . . . . . 2 . Heat Flow Errors 2 | . . . . . . . . . . . . . . . 2 . Energy Discharges 2 | . . . . . . . . . . . . . . 1 1 . Misfires 1 | . . . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . 2 . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 296 | . . . . . . . . . 80 . . 23 42 30 . 121 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 296 | . . . . . . . . . 80 . . 23 42 30 . 121 Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 150 | . . . . 7 . . . . 36 . . . 50 57 . . Shots 2 | . . . . . . . . . 1 . . . 1 . . . Rammed 5 | . . . . 2 . . . . . . . . 1 2 . . Targets Rammed 5 | . . . . 2 . . . . . . . . 1 2 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 275 | . . . . . . . . . 196 128 . . 169 162 275 124 Average Temperature 68 | . . . . . . . . . 52 55 . . 55 76 91 39 Received Heat Transfer 336 | . 42 . . . 9 . 36 69 . . . . 27 9 81 63 Effects 3 | . . . . . . . . . . . . . . . 3 . Interference 3 | . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . . . . Heat Transferred 594 | . . . . . . . . . 409 . . 74 . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Tes Res Acc Peak Influence 1815 | . 30 7 . . 15 . 3 14 385 191 93 198 400 1759 1331 1815 Initial 1100 | . . 7 . . . . 3 . 7 183 93 67 111 219 1100 702 Average 686 | . 9 7 . . 8 . 2 8 111 185 93 127 167 1598 1084 1210 Maximum Alert Level 5 | . . . . . . . . . 1 . . . 2 5 4 5 Low Security (%) 41 | 100 100 100 . 100 100 100 100 100 88 100 100 100 83 . . . Level 1 2 | . . . . . . . . . 11 . . . 16 2 . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 25 | . . . . . . . . . . . . . . . 58 34 Level 4 25 | . . . . . . . . . . . . . . . 41 55 Level 5 2 | . . . . . . . . . . . . . . . . 10 High Security . | . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . 97 . . Squads Dispatched 23 | . 1 . . . . . 1 . 2 . . 1 . . 8 10 Investigation 9 | . . . . . . . . . 1 . . . . . 1 7 Extermination 4 | . . . . . . . . . . . . . . . 2 2 Reinforcement 6 | . 1 . . . . . 1 . 1 . . 1 . . 1 1 Assault 4 | . . . . . . . . . . . . . . . 4 . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Tes Res Acc Distress Signals 11 | . . . . . 1 . . . . . . . 2 . 2 6 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 196 | . 5 . . . 10 . 2 4 8 . . 2 19 14 48 84 Peak Tracking Total 34 | . 5 . . . 17 . 3 5 4 . . 2 13 13 12 34 Tactical Retreats 34 | . . . . . . . . . . . . 1 3 . 11 19 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Tes Res Acc Traps Triggered 12 | . 5 . . . . . . 2 1 . . . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Tes Res Acc Machines Disabled 16 | . . . . . . . . . 10 . . 1 2 2 . 1 Max in Single Turn 7 | . . . . . . . . . 7 . . 1 1 2 . 1 Garrison Access 5 | . . . . . . . . . 1 . 1 . . . . 3 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Tes Res Acc Machines Accessed 48 | . 1 . 2 . 1 2 . 1 7 4 2 . 5 . 8 15 Terminals 35 | . 1 . . . 1 2 . 1 4 3 1 . 3 . 7 12 Fabricators 3 | . . . . . . . . . 1 1 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . Garrison Access 7 | . . . . . . . . . 1 . 1 . 1 . 1 3 Total Hacks 91 | . 3 . 2 . 3 3 . 2 12 5 4 . 13 . 15 29 Successful 40 | . . . 2 . 2 3 . 1 5 3 2 . 4 . 5 13 Failed 51 | . 3 . . . 1 . . 1 7 2 2 . 9 . 10 16 Catastrophic 13 | . 1 . . . . . . . 3 1 . . 2 . 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 32 | . 3 . 1 . . 1 . . 6 3 . . . . 8 10 Terminals 73 | . 3 . . . 3 3 . 2 9 3 2 . 9 . 13 26 Fabricators 5 | . . . . . . . . . 1 2 . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . Garrison Access 10 | . . . . . . . . . 1 . 2 . 2 . 2 3 Terminal Hacks 29 | . . . 2 . 2 3 . 1 2 2 1 . 3 . 5 8 Record 3 | . . . 1 . . . . . . . . . . . . 2 Robot Analysis 1 | . . . . . . . . . . . . . . . . 1 Open Door 1 | . . . . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . . 1 . . 1 . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . . . . . . 1 . . . 1 . . 1 . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . Terminal Index 3 | . . . . . . 1 . . . 1 . . . . . 1 Alert Level 2 | . . . . . . . . . . . . . 1 . 1 . Unreport Threat 4 | . . . . . 2 . . . . . . . . . 1 1 Zone Layout 5 | . . . . . . . . . 1 . . . 1 . 1 2 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 1 . . 1 . . . Network Status 2 | . . . . . . . . . 1 1 . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . 1 . 1 . . . . 3 Seal Access 5 | . . . . . . . . . 1 . 1 . . . . 3 Unauthorized Hacks 3 | . . . . . . . . . 1 . . . . . . 2 Terminals 3 | . . . . . . . . . 1 . . . . . . 2 Assimilate 3 | . . . . . . . . . 1 . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 . . . 1 . . 1 6 3 1 . 4 . 6 11 Full Trace Events 9 | . 1 . . . . . . . 1 . . . . . 1 6 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . 69 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . 18 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Tes Res Acc Total Allies 5 | . . . . . . . . . . . . . . . 3 2 Largest Group 3 | . . . . . . . . . . . . . . . 3 1 Highest-Rated Group 138 | . . . . . . . . . . . . . . . 138 45 Highest-Rated Ally 46 | . . . . . . . . . . . . . . . 46 45 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . . . . . . . . 23 . Total Damage 564 | . . . . . . . . . . . . . . . 564 . Kills 3 | . . . . . . . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Tes Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Tes Res Acc Turns Passed 2984 | 21 123 21 107 90 44 37 34 70 322 168 43 43 257 43 841 720 Spaces Moved 7571 | 36 226 41 210 176 85 73 57 76 713 537 169 74 490 124 2210 2274 Core 855 | 36 213 41 210 176 50 . 5 76 48 . . . . . . . Treads 1 | . 1 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 160 | . . . . . 35 73 52 . . . . . . . . . Flight 6555 | . 12 . . . . . . . 665 537 169 74 490 124 2210 2274 Fastest Speed 14 | 50 40 50 50 50 50 50 50 50 23 24 24 19 15 18 16 14 Average Speed 25 | 50 49 50 50 50 50 50 50 50 35 24 24 22 17 18 20 18 Slowest Speed 160 | 50 160 50 50 50 50 50 50 50 106 24 24 24 20 18 25 21 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 100 | . 1 . . . . . . . 5 6 . . 9 3 33 43 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 32 | 4 47 11 60 60 16 4 48 21 21 17 8 71 19 29 47 62 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . . . . 1 . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 14 | . . . . . . . . . . 4 . . 2 . 1 7 Terrain Destroyed 185 | . . . . . . . . . 52 4 . 19 15 31 1 63 Melee . | . . . . . . . . . . . . . . . . . Projectile 39 | . . . . . . . . . 4 4 . . 3 . 1 27 AOE 146 | . . . . . . . . . 48 . . 19 12 31 . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Tes Res Acc Total 8423 | 37 232 40 210 177 85 72 60 107 763 564 170 90 643 138 2566 2469 Wait 634 | . . . . . . . . 6 1 21 . 4 124 1 319 158 Move 7366 | 35 223 40 209 175 84 72 56 75 703 524 168 73 472 118 2147 2192 Hop 89 | . 1 . . . . . . . 4 6 . . 9 3 29 37 Pick Up 38 | . . . . . . . . . 7 1 . 2 5 9 11 3 Fast Attach 66 | 2 6 . 1 . 1 . 4 . 11 5 . 2 4 1 14 15 Attach 22 | . . . . . . . . . 7 . 1 . 2 1 6 5 Detach 18 | . 2 . . . . . . . 8 1 . . . . 4 3 Swap 19 | . . . . . . . . . 1 . 1 2 6 1 4 4 Drop 39 | . . . . . . . . . 6 2 . . 9 1 11 10 Fire 77 | . . . . . . . . . 15 4 . 7 12 2 3 34 Melee 7 | . . . . . . . . . . . . . . . . 7 Ram 3 | . . . . 2 . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . 26 . . . . . . 18 1 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: Low x2 / DSF) -7/DSF -7/Garrison -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/DSF -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 22 | -11/Junkyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 8) 131 | -10/Materials | Discovered new exit (range 16) 145 | -10/Materials | Entered Mines 163 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 164 | -10/Mines | Discovered new exit (range 5) 166 | -10/Mines | Entered Exiles 174 | -10/Exiles | Discovered new exit (range 15) 180 | -10/Exiles | Met 8R-AWN 187 | -10/Exiles | Met EX-HEX 201 | -10/Exiles | Met EX-BIN 207 | -10/Exiles | Aligned with FarCom system 207 | -10/Exiles | Given EX-Vault access code 219 | -10/Exiles | Opened EX-Vault 222 | -10/Exiles | Found Modified TNC 233 | -10/Exiles | Warned to stay clear of 0b10 Research branches 250 | -10/Exiles | Met EX-DEC 253 | -10/Exiles | Learned location of Zion (-7) 269 | -10/Exiles | Discovered new exit (range 10) 273 | -10/Exiles | Left Exiles lab with Modified TNC 273 | -10/Exiles | Entered Mines 300 | -9/Mines | Build established: Mutant 347 | -9/Mines | Discovered new exit (range 15) 363 | -9/Mines | Entered Materials 363 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 400 | -8/Materials | Discovered new exit (range 16) 407 | -8/Materials | Entered Factory 407 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 420 | -7/Factory | Identified exit to Lower Caves 444 | -7/Factory | Identified exit to DSF 444 | -7/Factory | Entered DSF 472 | -7/DSF | Discovered new exit (range 13) 478 | -7/DSF | Entered Garrison 544 | -7/Garrison | Discovered new exit (range 10) 548 | -7/Garrison | Entered Factory 548 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 778 | -6/Factory | Build established: Scout 865 | -6/Factory | Discovered new exit (range 21) 870 | -6/Factory | Entered another Factory area 870 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 912 | -5/Factory | Spotted B-75 Beast 998 | -5/Factory | Discovered new exit (range 9) 1012 | -5/Factory | Identified exit to Upper Caves 1038 | -5/Factory | Entered another Factory area 1038 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1081 | -4/Factory | Identified exit to DSF 1081 | -4/Factory | Entered DSF 1095 | -4/DSF | Discovered new exit (range 21) 1117 | -4/DSF | Additional patrols routed to DSF 1124 | -4/DSF | Entered Research 1124 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1208 | -3/Research | Identified exit to Armory 1208 | -3/Research | Identified exit to Testing 1334 | -3/Research | Fabricated Lgt. Quantum Reactor (x2) 1381 | -3/Research | Entered Testing 1382 | -3/Testing | Maximum security lockdown engaged 1420 | -3/Testing | Discovered new exit (range 15) 1422 | -3/Testing | Identified exit to Research 1424 | -3/Testing | System corruption reached 10% 1424 | -3/Testing | Entered Research 1424 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1455 | -2/Research | Lost 5 parts (1p4u) 1582 | -2/Research | Build established: Hacker-Scout 1716 | -2/Research | First assault squad dispatched 1790 | -2/Research | Identified exit to Quarantine 1829 | -2/Research | Lost 6 parts (1p3n2u) 1910 | -2/Research | Allied Derelicts emerged from ambush trap array 2040 | -2/Research | Spotted B-90 Cyclops 2145 | -2/Research | Identified exit to Access 2265 | -2/Research | Entered Access 2265 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2321 | -1/Access | Found Prototype Device 2321 | -1/Access | Identified Exp. Actuator Array 2323 | -1/Access | Found Prototype Hackware 2323 | -1/Access | Identified Exp. Hacking Suite 2435 | -1/Access | Spotted B-99 Colossus 2546 | -1/Access | Spotted B-99 Colossus 2607 | -1/Access | Crushed by falling debris 2765 | -1/Access | Search patrols dispatched 2767 | -1/Access | Lost 4 parts (2n1u1w) 2780 | -1/Access | Spotted B-99 Colossus 2804 | -1/Access | Spotted B-99 Colossus 2813 | -1/Access | Found Enh. Force Lance 2815 | -1/Access | Found Enh. Force Lance 2870 | -1/Access | Hacking Suite fried by hacking feedback 2984 | -1/Access | Discovered new exit (range 6) 2985 | *** | Escaped! Last Messages --------------- 02910_ P-80 Master suffers critical hit (Impale). 02910_ P-80 Master destroyed. 02911_ K-01 Serf collects debris. 02914_ Acquired 67 matter. 02914_ Acquired Gamma Rifle. 02915_ K-01 Serf collects debris. 02919_ >> Machine Analyzer network decryption results: 02919_ Terminal x1 02926_ >> Machine Analyzer network decryption results: 02926_ Fabricator x2 02957_ P-80 Master destroyed. 02957_ Slug penetrates Wall. 02974_ Sneak attack on W-44 Eye. 02974_ W-44 Eye destroyed. 02977_ Acquired 35 matter. 02979_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 02984_ The Access Shell folds into the floor. 02984_ EXIT=FOUND Map ----- +----------------------------------------------------+ | #?# ##### ##########??????????????????? | | = #?# "" ! = #?????????????? | | #?# "T ! ?????????? | | #?# #####+################?????????????? | | ########### ##??????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | + #???????????????????????????????????? | | # #???????????????????????????????????? | | " # #???????????????????????????????????? | | """ ?# #???????????????????????????????????? | | """ ?# #???????????????????????????????????? | | " ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ######????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ##???#??????????????????????????????? | | ########### """G""" ?????????????????????????? | | """""""" # """ """ #????????????????????????? | | " T"""" # #????????????????????????? | | # #????????????????????????? | | = + ???????"?????????????????? | | # ???????"""????????????????? | | # ???????"""????????????###??? | | # ????????"?????????????# ^??? | | # ??????????????????????# #??? | | ########### ???????????????????????# #??? | | ??????????##+#?????????# #??? | | ??????????? ###########+#??? | | ?????????????? # #??? | | #?????????######??# # #??? | | // #?????????# ?# # #??? | | // | #?????????# ?# # #??? | | * ! #?????????# ! # # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 110 ECM Strength 2 Jamming Range 14 Power Amplification 30 Additional Mass Support 16 Corruption Containment 12 Armor Coverage 225 Power Shielding 66 Evasion (%) 72 Salvage Targeting 1 Offensive Hacking 50 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcFireAutocannon Manual? 0 Play Time 01:23:58 Cumulative 201.1 hours Start 2023.03.30 @ 10:46:42 End 2023.03.30 @ 12:35:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 65 Adventurer 8 Explorer 8 Win Type 0 Total 14 Types 8/0/3/1/1/1/0/0/0 Lore% 84 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d283ac73-af16-4059-b70f-b1963189486d