Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 15:30:52 Player: Lunace Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (60) 300 Value Destroyed (1838) 1838 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (432) 432 TOTAL SCORE: 6610 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 440 Friendly Fire -28 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Structural Scanner Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Hacking Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Field Propulsion Array > --- UTILITY ---------- Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Advanced Melee Analysis Suite System Restoration Module > --- WEAPON ----------- Remote Datajack Spear > --- INVENTORY -------- Light Deuterium Engine Cesium-ion Thruster Cesium-ion Thruster Visual Processing Unit Transmission Jammer [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Makeshift Hover Unit Flight Unit Cesium-ion Thruster Utility Terrain Scanner Device Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Grenade Launcher Energy Gun Heavy Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Slots Evolved 8 | . . . 2 2 2 . . 2 . . Power . | . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . 2 . . Utility 4 | . . . 1 1 2 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 105 | 6 9 12 26 8 16 . 1 23 . 4 Power 12 | 1 . 1 2 1 1 . 1 5 . . Engine 9 | 1 . 1 2 . . . . 5 . . Core 3 | . . . . 1 1 . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 32 | 2 . 4 4 5 7 . . 9 . 1 Treads 10 | 2 . 4 4 . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 21 | . . . . 5 7 . . 9 . . Utility 20 | 1 2 2 1 2 4 . . 6 . 2 Device 11 | . 1 1 . 1 3 . . 3 . 2 Storage 2 | 1 1 . . . . . . . . . Processor 7 | . . 1 1 1 1 . . 3 . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 41 | 2 7 5 19 . 4 . . 3 . 1 Energy Gun 1 | . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 19 | 2 2 2 12 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 14 | . 5 3 6 . . . . . . . Special Weapon 2 | . . . 1 . . . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . Special Melee Weapon 3 | . . . . . 1 . . 2 . . Unidentified Prototypes 2 | . . . 1 1 . . . . . . Parts Lost 25 | . . 1 1 1 4 . . 4 6 8 Power 3 | . . . . . 1 . . 1 1 . Propulsion 10 | . . . . 1 1 . . 3 2 3 Utility 9 | . . 1 . . 2 . . . 2 4 Weapon 3 | . . . 1 . . . . . 1 1 Highest Loss Streak 8 | . . 1 1 1 3 . . 4 6 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 98 100 94 83 76 76 84 63 41 Engine 8 | . 14 14 11 9 . . . 4 2 . Core 1 | . . . . . 6 7 7 1 . . Treads 17 | . 28 28 33 1 . . . . . . Flight 10 | . . . . 30 26 23 23 32 18 9 Device 13 | . 8 11 11 16 19 23 23 19 9 5 Storage 7 | . 14 14 11 1 . . . . . . Processor 8 | . . . 11 16 14 7 7 12 22 19 Ballistic Gun 6 | . 17 . 16 18 1 . . . . . Launcher 8 | . 10 27 5 . . . . . . . Piercing Weapon 1 | . . . . . 2 7 7 6 6 4 Special Melee Weapon 1 | . . . . . 5 7 7 4 2 . Naked Turns . | . . . . . . . . . . . Heaviest Build 24 | 11 20 20 24 15 13 12 12 18 10 14 Greatest Support 63 | 40 40 40 63 18 25 25 25 35 20 12 Greatest Overweight (x) 3 | . . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 Average Capacity 7 | 6 9 10 10 5 5 5 5 5 5 5 Most Carried 10 | 3 9 10 10 9 5 5 5 5 3 4 Average Carried 6 | . 6 9 8 4 4 5 4 3 3 2 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 1 9 10 10 5 5 5 5 3 3 2 Class Distribution -------------------- 48% | Mutant 17% | Sprinter 11% | Scavenger-Mutant 9% | Scavenger-Scout 4% | Scout 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Scout | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Matter Collected 1987 | 211 226 260 755 123 140 . 10 235 . 27 Remotely . | . . . . . . . . . . . Salvage Created 1792 | . 370 106 621 . 308 69 . 318 . . Parts 116 | . 24 5 49 . 17 . . 21 . . Haulers Intercepted 4 | . 1 . 3 . . . . . . . Recyclers Shooed 3 | . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . . Prevented 2 | . . . . . . 1 . . . 1 Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Combat Hostiles Destroyed 35 | . 12 4 13 . 2 . . 4 . . Melee 6 | . . . . . 2 . . 4 . . Guns 9 | . 2 . 7 . . . . . . . AOE 20 | . 10 4 6 . . . . . . . Classes Destroyed 11 | . 7 . 3 . 1 . . . . . Worker 4 | . 2 . 2 . . . . . . . Builder 2 | . 1 . . . . . . 1 . . Hauler 4 | . 1 . 3 . . . . . . . Recycler 1 | . 1 . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 12 | . 1 . 2 . 6 . . 3 . . Swarmer 5 | . 2 . 3 . . . . . . . Grunt 23 | . 10 4 8 . . . . 1 . . Sentry 4 | . . . 2 . 1 . . 1 . . Programmer 3 | . . . . . 1 . . 2 . . Best Kill Streak 8 | . 8 4 4 . 2 . . 2 . . Combat Bots Only 4 | . 4 4 3 . 1 . . 2 . . Max Kills in Single Turn 4 | . 2 2 4 . 1 . . 1 . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 2 3 . . . . . . . Melee 1 | . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Hostile Shots Fired 260 | . 26 14 35 18 26 . . 35 24 82 Missed 96 | . 10 5 10 8 16 . . 16 12 19 Damage Taken 2886 | . 259 259 354 153 222 . . 448 221 970 Core 1053 | . 24 15 43 43 64 . . 47 77 740 Absorbed by Shields 7 | . . . . . . . . . . 7 Regen/Repaired (Parts) 95 | . 9 . 56 . . . . 30 . . Core Remaining (%) 91 | 100 . 84 89 92 . . 90 . . . Volleys Fired 83 | . 24 7 42 8 . . . 2 . . Largest 2 | . 2 2 2 2 . . . 1 . . Hottest 100 | . 60 60 100 46 . . . 5 . . Shots Fired 153 | . 42 14 79 16 . . . 2 . . Gun 108 | . 23 2 67 16 . . . . . . Cannon . | . . . . . . . . . . . Launcher 38 | . 19 12 7 . . . . . . . Special 7 | . . . 5 . . . . 2 . . Kinetic 108 | . 23 2 67 16 . . . . . . Thermal 5 | . . . 5 . . . . . . . Explosive 38 | . 19 12 7 . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 11 | . 4 4 11 5 . . . 1 . . Robot Miss Streak 5 | . 2 1 5 1 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 133 | . 20 4 48 10 22 3 . 25 1 . Core Hits 106 | . 34 14 35 1 9 1 . 7 . 5 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . . 1 . 1 . . 1 . . Destroy 1 | . . . 1 . . . . . . . Sever 1 | . . . . . 1 . . . . . Impale 1 | . . . . . . . . 1 . . Melee Attacks 103 | . . . . . 49 3 . 47 2 2 Impact . | . . . . . . . . . . . Slashing 38 | . . . . . 38 . . . . . Piercing 54 | . . . . . 11 3 . 36 2 2 Sneak Attacks 11 | . . . . . . . . 11 . . Combat Hostiles 10 | . . . . . . . . 10 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5062 | . 1358 520 1330 176 870 168 . 514 29 97 Guns 1027 | . 162 22 667 176 . . . . . . Cannons . | . . . . . . . . . . . Explosions 2357 | . 1196 498 663 . . . . . . . Melee 1581 | . . . . . 870 168 . 514 29 . Ramming 97 | . . . . . . . . . . 97 Kinetic 1027 | . 162 22 667 176 . . . . . . Thermal . | . . . . . . . . . . . Explosive 2357 | . 1196 498 663 . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 743 | . . . . . 743 . . . . . Piercing 838 | . . . . . 127 168 . 514 29 . Highest Corruption 6 | . . . . . 2 . . 1 1 6 Average Corruption 1 | . . . . . 1 . . 1 1 1 Corruption Purged 2 | . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . 1 . . . 1 2 Message Errors 1 | . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 373 | . 49 . 79 . 76 67 . 102 . . Projectiles . | . . . . . . . . . . . Explosions 201 | . 49 . 79 . . . . 73 . . Melee 172 | . . . . . 76 67 . 29 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 283 | . 44 . . . . . . 198 . 41 Shots 4 | . 2 . . . . . . 2 . . Rammed 36 | . . . . . . . . . . 36 Targets Rammed 36 | . . . . . . . . . . 36 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 80 | . 21 6 40 4 80 . . 2 . . Average Temperature 9 | . 10 6 17 3 39 . . 1 . . Received Heat Transfer 447 | . 135 12 204 27 9 . . 33 27 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Peak Influence 417 | . 352 295 417 286 392 . . 403 . . Initial 176 | . . 114 . 176 129 . . 126 . . Average 185 | . 190 92 239 214 212 . . 225 . . Maximum Alert Level 2 | . 1 1 2 1 1 . . 2 . . Low Security (%) 56 | 100 53 95 34 56 43 . . 45 . . Level 1 42 | . 46 4 63 43 56 . . 51 . . Level 2 1 | . . . 2 . . . . 2 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 2 1 5 3 3 . . 4 . . Investigation 7 | . 1 . 2 1 2 . . 1 . . Extermination 3 | . . . . . 1 . . 2 . . Reinforcement 7 | . 1 . 3 2 . . . 1 . . Assault 1 | . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Distress Signals 7 | . 1 . 4 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 114 | . 17 7 34 8 19 . . 13 11 5 Peak Tracking Total 9 | . 5 4 6 9 6 . . 6 9 3 Tactical Retreats 16 | . 1 1 1 2 3 . . 4 3 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Traps Triggered 3 | . . . . . 2 . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . Triggered 2 | . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Machines Disabled 24 | . 3 1 . 1 5 . . 14 . . Max in Single Turn 3 | . 1 1 . 1 1 . . 3 . . Garrison Access 2 | . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Machines Accessed 47 | . 7 . 12 4 12 1 . 11 . . Terminals 24 | . 4 . 8 3 5 . . 4 . . Fabricators 6 | . . . . . 3 . . 3 . . Repair Stations 4 | . 1 . 2 . . . . 1 . . Recycling Units 6 | . 2 . 1 1 . . . 2 . . Scanalyzers 2 | . . . 1 . 1 . . . . . Garrison Access 4 | . . . . . 3 . . 1 . . Total Hacks 101 | . 17 . 32 10 19 1 . 22 . . Successful 45 | . 10 . 14 4 8 1 . 8 . . Failed 56 | . 7 . 18 6 11 . . 14 . . Catastrophic 11 | . . . 3 1 4 . . 3 . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 52 | . 11 . 20 7 5 . . 9 . . Fabricators 8 | . . . . . 3 . . 5 . . Repair Stations 13 | . 3 . 5 . . . . 5 . . Recycling Units 14 | . 3 . 6 3 . . . 2 . . Scanalyzers 4 | . . . 1 . 3 . . . . . Garrison Access 9 | . . . . . 8 . . 1 . . Terminal Hacks 21 | . 5 . 9 3 1 1 . 2 . . Record 4 | . . . 4 . . . . . . . Open Door 1 | . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 3 | . 1 . 2 . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . Locate Traps 1 | . . . . 1 . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . Zone Layout 6 | . 2 . 2 1 1 . . . . . Fabricator Hacks 4 | . . . . . 3 . . 1 . . Network Status 2 | . . . . . 1 . . 1 . . Build 2 | . . . . . 2 . . . . . Repair Station Hacks 10 | . 2 . 4 . . . . 4 . . Scan Component 5 | . 1 . 2 . . . . 2 . . Repair 5 | . 1 . 2 . . . . 2 . . Recycling Unit Hacks 5 | . 3 . 1 1 . . . . . . Report Inventory 4 | . 2 . 1 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . Seal Access 2 | . . . . . 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 32 | . 5 . 9 2 8 . . 8 . . Full Trace Events 10 | . 2 . 4 1 2 . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . Time 81 | . . . . . 81 . . . . . Total Robot Build Rating 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built 1 | . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . Total Part Build Rating 7 | . . . . . 7 . . . . . Parts Repaired 5 | . 1 . 2 . . . . 2 . . Time 154 | . 26 . 52 . . . . 76 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . 1 . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . no_distress 1 | . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Total Allies 13 | . . 4 . . 4 . . 5 . . Largest Group 4 | . . 4 4 . 4 . . 4 . . Highest-Rated Group 132 | . . 71 71 . 103 . . 132 . . Highest-Rated Ally 40 | . . 31 31 . 31 . . 40 . . Total Orders 6 | . . . . . 1 . . 5 . . STAY 1 | . . . . . . . . 1 . . ROAM 3 | . . . . . 1 . . 2 . . GUARD 2 | . . . . . . . . 2 . . Ally Attacks 143 | . . 15 72 . 29 . . 27 . . Total Damage 2234 | . . 191 871 . 356 . . 816 . . Kills 26 | . . 2 13 . 4 . . 7 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . 1 . . 2 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Turns Passed 5024 | 68 701 1081 1106 69 753 207 68 652 93 226 Spaces Moved 6367 | 40 363 629 528 113 1658 664 211 1485 293 383 Core 8 | 7 . . . . . . . . . 1 Treads 1553 | 33 363 629 528 . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 7 | . . . . . . . . . . 7 Flight 4799 | . . . . 113 1658 664 211 1485 293 375 Fastest Speed 23 | 50 160 160 160 28 27 30 30 23 26 35 Average Speed 60 | 140 160 160 160 28 29 30 30 24 29 36 Slowest Speed 200 | 160 160 160 160 29 40 30 30 27 35 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 47 | . . . . . 30 1 . 16 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 3 58 98 66 21 42 68 21 35 57 52 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . Scrap Searched 6 | . . 1 . . . 1 3 . . 1 Spaces Dug 10 | . . . . . 6 . . 4 . . Terrain Destroyed 214 | . 71 56 42 . 6 . . 39 . . Melee 10 | . . . . . 6 . . 4 . . Projectile . | . . . . . . . . . . . AOE 204 | . 71 56 42 . . . . 35 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Total 7172 | 52 439 688 707 134 1808 665 215 1703 294 467 Wait 378 | . 30 29 66 . 76 . . 139 . 38 Move 6270 | 39 362 628 527 112 1601 661 210 1455 292 383 Hop 40 | . . . . . 26 1 . 13 . . Pick Up 97 | 7 12 7 25 2 22 . 2 17 . 3 Fast Attach . | . . . . . . . . . . . Attach 44 | 6 1 1 5 7 7 . 1 12 . 4 Detach 1 | . . . 1 . . . . . . . Swap 61 | . 8 11 21 1 9 . . 11 . . Drop 58 | . 2 4 20 4 18 . 2 7 . 1 Fire 83 | . 24 7 42 8 . . . 2 . . Melee 103 | . . . . . 49 3 . 47 2 2 Ram 36 | . . . . . . . . . . 36 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 441 | -10/Materials | Repaired Flight Unit 770 | -10/Materials | Entered Mines 801 | -10/Mines | Discovered new exit (range 12) 850 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 889 | -10/Mines | Learned Materials stockpile data 1024 | -10/Mines | Found a hidden stash of uninstalled traps 1063 | -10/Mines | Met a Derelict testing a Signal Generator 1078 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1490 | -10/Mines | Discovered new exit (range 13) 1547 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1851 | -10/Mines | Entered Materials 1851 | -9/Materials | Accompanied by 4 allies 1851 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2058 | -9/Materials | Repaired Grenade Launcher 2218 | -9/Materials | Discovered new exit (range 15) 2503 | -9/Materials | Discovered new exit (range 5) 2716 | -9/Materials | Repaired Sensor Array 2718 | -9/Materials | Build established: Scavenger-Mutant 2879 | -9/Materials | Discovered new exit (range 9) 2957 | -9/Materials | Entered another Materials area 2957 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3000 | -8/Materials | Met 7R-MNS 3021 | -8/Materials | Discovered new exit (range 8) 3025 | -8/Materials | Identified exit to Factory 3026 | -8/Materials | Entered Factory 3026 | -7/Factory | Evolved 2 slots: Utility x2 3031 | -7/Factory | Discovered new exit (range 16) 3379 | -7/Factory | Fabricated Field Propulsion Array? 3457 | -7/Factory | Lost 3 parts (1p1n1u) 3551 | -7/Factory | Allied Derelicts emerged from ambush trap array 3632 | -7/Factory | Fabricated T-07 Excavator (x1) 3775 | -7/Factory | Identified exit to Lower Caves 3779 | -7/Factory | Entered Lower Caves 3789 | -7/Lower Caves | Build established: Sprinter 3888 | -7/Lower Caves | Learned 4 Factory zone layouts 3913 | -7/Lower Caves | Encountered a Warlord checkpoint 3970 | -7/Lower Caves | Discovered new exit (range 15) 3976 | -7/Lower Caves | Identified exit to Lower Caves 3986 | -7/Lower Caves | Entered another Lower Caves area 4045 | -7/Lower Caves | Discovered new exit (range 5) 4047 | -7/Lower Caves | Identified exit to Factory 4054 | -7/Lower Caves | Entered Factory 4054 | -6/Factory | Evolved 2 slots: Propulsion x2 4055 | -6/Factory | Identified exit to Factory 4058 | -6/Factory | Identified exit to DSF 4141 | -6/Factory | Repaired Cesium-ion Thruster 4292 | -6/Factory | Lost 3 allies 4395 | -6/Factory | Discovered new exit (range 16) 4398 | -6/Factory | Identified exit to Lower Caves 4495 | -6/Factory | Repaired Cesium-ion Thruster 4553 | -6/Factory | Discovered exit to Lower Caves (range 5) 4703 | -6/Factory | Lost 4 parts (1p3n) 4706 | -6/Factory | Entered Lower Caves 4737 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4751 | -6/Lower Caves | Learned Factory stockpile data 4779 | -6/Lower Caves | Lost 6 parts (1p2n2u1w) 4791 | -6/Lower Caves | Learned Factory security intel 4796 | -6/Lower Caves | Discovered new exit (range 9) 4799 | -6/Lower Caves | Identified exit to Lower Caves 4799 | -6/Lower Caves | Entered another Lower Caves area 4800 | -6/Lower Caves | Encountered a Warlord checkpoint 4859 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4901 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 4901 | -6/Lower Caves | Discovered exit to Factory (range 5) 5002 | -6/Lower Caves | Core integrity fell below 50% 5016 | -6/Lower Caves | Core integrity fell below 20% 5025 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Destabilizing: System corrupted (+2). Slammed into S-27 Virus. Destabilizing: System corrupted (+1). Slammed into S-27 Virus. Imp. Signal Interpreter destroyed. Acquired 5 matter. Slammed into S-27 Virus. Destabilizing: System corrupted (+2). Acquired 1 matter. Slammed into S-27 Virus. Destabilizing: System interference. Structural Scanner temporarily disabled. Slammed into S-27 Virus. Destabilizing: Core damaged (-34). Slammed into S-27 Virus. Imp. Terrain Scan Processor broken. Destabilizing: Short circuit. Slammed into S-27 Virus. Broken Visual Processing Unit destroyed. System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ##### #????????# ##??# # # # | | ##???# #????????## #??# # ## # | | ##????# #???#?????##### #???# ### | | #??#### #?? ???????##### ##### ##?# | | # ##?# # ## ??????? ### #?# # | | ### #?# ???????? ## #?# # | | ??## #?# #????????? #######?# | | ???# ##?# #??????# ##???????# # # | | ???# ### ##?????## #????????## | | ## ## #??????# #?????????## # | | ####### #??????????### # | | # ## ????????????#### | | # # " ???????????????? | | ## """ ??????????????? | | ### """" " ??????????????? | | ##?# ### # " """" ????????????? | | ##???# ##?### " """""" ???????????? | | ?????## ##??### """""" ???????????? | | ??????####### # """"" " ???????????? | | ???????# " ####???????? | | # ????????# """""" ## ???????? | | # ????????# ## [ """""" " ??????? | | # ????????#? # """ """" ??????? | | ? ?????????? ### !"%% "" ?????? | | ??????????????#### %%"%%%% ?????? | | ????????????????## %%%@s%% ##????????? | | ????????????????#######s %s% ###????????? | | ?????????????????????### % ## ##?????????? | | ?????????????????????#### ##### ###?????????? | | ??????????????????????### ####??? ###?????????? | | ??????????????????????? #?????? #???????????? | | ?????????????????????? ??????????????????? | | ????????????????????? ?????????????????? | | ??????????????????? ????????????????? | | ??????????????????? ## ##???????????????? | | ????????????????## #### ???????????????? | | ????????????????###?####### ??????????????? | | ????????????????###??###### ### ?????????????? | | ??????????????????????????##$ ##?? ?????????????? | | ??????????????????????????## #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Jamming Range 12 Evasion (%) 65 Melee Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Flight Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Array | x1 | -7/Factory | Preloaded T-07 Excavator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed RocketGatlingBank Manual? 0 Play Time 01:30:59 Cumulative 22.8 hours Start 2024.04.05 @ 13:59:31 End 2024.04.05 @ 15:30:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 19 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 69cef2ea-edb9-415d-bd0d-28387afedfdf