Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 19:19:54 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1343) 1343 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 4124 Bonus ------- High Alert Combat Kills 81 Cogmind --------- Core Integrity 381/700 Matter 262/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Machine Analyzer Signal Interpreter Transport Network Coupler > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (15) --- Heavy Ion Engine Light Nuclear Core Medium Storage Unit Large Storage Unit Huge Storage Unit High-capacity Matter Pod (124) Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Particle Cannon Grenade Launcher Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Signal Interpreter Transport Network Coupler Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Light Assault Rifle Heavy Hammer > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Improved Heat Sink Medium Storage Unit Large Storage Unit Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Particle Cannon EMP Blaster Grenade Launcher Grenade Launcher Improved Datajack [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Transport Network Coupler Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 . 2 Weapon 1 | . . . 1 . Parts Attached 60 | 2 10 25 12 11 Power 5 | . . 2 1 2 Engine 3 | . . 2 1 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 16 | . 1 11 4 . Treads 11 | . . 7 4 . Leg 5 | . 1 4 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 22 | 2 6 4 5 5 Device 9 | 1 5 1 . 2 Storage 3 | 1 1 . 1 . Processor 3 | . . . 1 2 Hackware . | . . . . . Protection 7 | . . 3 3 1 Artifact . | . . . . . Weapon 17 | . 3 8 2 4 Energy Gun 1 | . . 1 . . Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | . 2 3 . 2 Ballistic Cannon 1 | . . 1 . . Launcher 4 | . 1 2 . 1 Special Weapon . | . . . . . Impact Weapon 3 | . . 1 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Corrupted Parts 1 | . . . . 1 System Corruption 7 | . . . . 7 Parts Lost 12 | . . 2 . 10 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 3 | . . 2 . 1 Weapon 4 | . . . . 4 Highest Loss Streak 6 | . . 1 . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 95 98 93 Engine 9 | . 14 10 8 1 Core 1 | . . . . 5 Treads 17 | . . 14 32 25 Leg 13 | . 28 17 3 . Device 10 | . 14 16 . 2 Storage 10 | . 14 11 9 7 Processor 5 | . . . 4 22 Protection 4 | . . 3 12 4 Energy Gun 7 | . 15 3 9 6 Ballistic Gun 7 | . 10 10 . 4 Ballistic Cannon 2 | . . 5 . . Launcher 2 | . 1 1 9 1 Impact Weapon 3 | . . . 9 7 Naked Turns . | . . . . . Heaviest Build 44 | 14 20 33 44 44 Greatest Support 85 | 20 20 63 85 85 Greatest Overweight (x) 11 | . . 8 1 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 10 | 8 8 10 11 15 Most Carried 15 | 8 10 10 14 15 Average Carried 10 | 7 8 9 10 13 Final Capacity 15 | 8 10 10 15 15 Final Carried 13 | 8 10 10 13 13 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1385 | 220 172 629 144 220 Remotely . | . . . . . Salvage Created 2055 | 143 557 841 144 370 Parts 112 | 9 27 49 2 25 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed 3 | . 2 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 30 | . 3 20 2 5 Guns 14 | . 3 7 1 3 Cannons 10 | . . 10 . . AOE 4 | . . 3 . 1 Classes Destroyed 15 | 2 3 6 3 1 Worker 1 | . . . 1 . Builder 7 | . . . 2 5 Tunneler 4 | 3 1 . . . Hauler 3 | . 1 2 . . Recycler 7 | 1 5 1 . . Mechanic 1 | . 1 . . . Operator 2 | . . 2 . . Watcher 1 | . . 1 . . Swarmer 4 | . . 4 . . Grunt 16 | . 3 10 . 3 Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Sentry 5 | . . 4 1 . Hunter 2 | . . . 1 1 Programmer 1 | . . . . 1 Best Kill Streak 7 | 2 5 6 3 7 Combat Bots Only 6 | . 2 6 1 1 Max Kills in Single Turn 2 | 1 2 2 1 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 264 | . 17 109 14 124 Missed 58 | . 1 27 3 27 Damage Taken 3006 | . 224 1192 135 1455 Core 578 | . 57 202 . 319 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 77 49 100 . Volleys Fired 164 | 9 35 75 1 44 Largest 2 | 2 2 2 1 2 Hottest 121 | 90 90 94 61 121 Shots Fired 293 | 17 67 148 1 60 Gun 225 | 17 64 96 1 47 Cannon 52 | . . 47 . 5 Launcher 16 | . 3 5 . 8 Special . | . . . . . Kinetic 171 | . 16 123 . 32 Thermal 106 | 17 48 20 1 20 Explosive 5 | . 3 2 . . Electromagnetic 11 | . . 3 . 8 Robot Hit Streak 13 | 6 9 13 1 7 Robot Miss Streak 4 | 2 4 3 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 198 | 12 43 89 7 47 Core Hits 92 | 5 26 38 1 22 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 10 | . 1 5 2 2 Burn 5 | . 1 1 1 2 Destroy 1 | . . 1 . . Blast 3 | . . 3 . . Smash 1 | . . . 1 . Melee Attacks 18 | . . . 11 7 Impact 18 | . . . 11 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3679 | 155 466 1654 383 1021 Guns 1776 | 155 466 687 20 448 Cannons 800 | . . 709 . 91 Explosions 654 | . . 258 . 396 Melee 449 | . . . 363 86 Ramming . | . . . . . Kinetic 1389 | . 80 1096 . 213 Thermal 1304 | 155 386 300 20 443 Explosive 115 | . . 115 . . Electromagnetic 422 | . . 143 . 279 Impact 449 | . . . 363 86 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 232 | . . 31 201 . Projectiles 22 | . . 22 . . Explosions 9 | . . 9 . . Melee 201 | . . . 201 . Knockbacks 9 | . . 7 2 . Impact 2 | . . . 2 . Kinetic 6 | . . 6 . . Secondary 1 | . . 1 . . Self-Inflicted Damage 161 | . . 70 . 91 Shots 10 | . . 4 . 6 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 456 | 90 378 456 20 300 Average Temperature 114 | 32 160 101 11 131 Received Heat Transfer 945 | . 120 438 18 369 Effects 6 | . 5 1 . . Energy Bleed 1 | . 1 . . . Interference 3 | . 3 . . . Matter Decay 1 | . 1 . . . Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 9 | . . 1 7 1 Impact Corruptions 5 | . . . 5 . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 5 | 1 . 1 1 2 Heat Transferred 3043 | 421 1079 629 111 803 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 627 | 20 163 627 329 279 Initial 201 | . 13 68 201 149 Average 241 | 12 99 336 243 214 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 37 | 100 100 23 . 25 Level 1 47 | . . 39 100 74 Level 2 15 | . . 36 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 2 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . . 2 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 4 30 8 11 Peak Tracking Total 6 | . 2 6 4 3 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . 4 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 3 2 6 2 Terminals 13 | . 3 2 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 36 | . 6 6 17 7 Successful 20 | . 4 3 10 3 Failed 16 | . 2 3 7 4 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 10 | . 2 2 6 . Terminals 36 | . 6 6 17 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 3 1 6 3 Record 1 | . . . 1 . Prototype ID Bank 2 | . 1 . 1 . Terminal Index 1 | . . . 1 . Repair Station Index 1 | . 1 . . . Locate Traps 3 | . 1 . 1 1 Maintenance Status 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Zone Layout 3 | . . 1 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 1 2 4 . Terminals 7 | . 1 2 4 . Botnet 7 | . 1 2 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 1 1 5 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1992 | 109 326 858 301 398 Spaces Moved 885 | 65 164 347 150 159 Core 3 | . . 1 . 2 Treads 431 | . . 124 150 157 Legs 451 | 65 164 222 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 156 152 Average Speed 155 | 120 120 173 158 163 Slowest Speed 600 | 120 120 450 240 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 33 38 17 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 10 | . . 1 5 4 Terrain Destroyed 48 | . 9 29 5 5 Melee 9 | . . . 5 4 Projectile 9 | . . 9 . . AOE 30 | . 9 20 . 1 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1205 | 79 228 475 194 229 Wait 22 | . 10 5 7 . Move 881 | 64 163 346 149 159 Hop . | . . . . . Pick Up 24 | 2 4 6 7 5 Fast Attach 20 | 2 2 9 6 1 Attach 8 | . . 2 2 4 Detach 1 | 1 . . . . Swap 32 | . 8 14 4 6 Drop 35 | 1 6 18 7 3 Fire 164 | 9 35 75 1 44 Melee 18 | . . . 11 7 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 110 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 8) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 756 | -9/Materials | Build established: Scavenger-Mutant 1216 | -9/Materials | Core integrity fell below 50% 1260 | -9/Materials | Discovered new exit (range 10) 1294 | -9/Materials | Entered another Materials area 1294 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1296 | -8/Materials | Discovered new exit (range 8) 1316 | -8/Materials | Build established: Mutant 1531 | -8/Materials | Discovered new exit (range 17) 1595 | -8/Materials | Entered Factory 1595 | -7/Factory | Evolved 2 slots: Utility x2 1945 | -7/Factory | Lost 4 parts (2n1u1w) 1993 | -7/Factory | Self-destructed Last Messages --------------- 01974_ Slug penetrates H-55 Commando. 01975_ Penetrated by Slug. 01976_ K-01 Serf collects debris. 01978_ Penetrated by Slug. 01979_ K-01 Serf collects debris. 01980_ Slug penetrates H-55 Commando. 01981_ System corrupted: Matter fused (-7). 01981_ Slug penetrates Wall. 01982_ K-01 Serf collects debris. 01984_ R-06 Scavenger collects Adv. Weight Redist. System. 01984_ R-06 Scavenger collects Lgt. Treads. 01984_ Slug penetrates Wall. 01986_ Gauss Rifle destroyed. 01986_ K-01 Serf collects debris. 01990_ Slug penetrates Wall. 01990_ K-01 Serf collects debris. 01992_ R-06 Scavenger collects Corrupted Terrain Scan Processor. 01992_ Critical hit (Burn: +37). 01993_ Mic. Nuclear Core destroyed. 01993_ Slug penetrates Wall. 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