Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 01:41:15 Player: Mogwok Wargfriend Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (190) 950 Value Destroyed (6179) 6179 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (1178) 1178 TOTAL SCORE: 13447 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 426 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -192 Cogmind --------- Core Integrity 0/850 Matter 405/500 Energy 290/290 System Corruption 10% Temperature Cool (0) Movement Treading (240) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (8) ------ Medium Storage Unit High-capacity Matter Pod Improved Signal Interpreter Advanced Targeting Computer Experimental Thermal Shield Makeshift Hacking Suite > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (10) --- Reinforced Deuterium Engine Heavy Laser Heavy Battle Rifle Heavy Battle Rifle Mini Assault Cannon Great Maul Power Sword Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Cloaking Device Layered Medium Armor Plating Experimental Thermal Shield Makeshift Hacking Suite > --- WEAPON ----------- Railgun Mini Assault Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine High-capacity Matter Pod Heavy Laser Heavy Battle Rifle Heavy Battle Rifle Mini Assault Cannon Great Maul Power Sword [Rating: 69] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Improved Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . Utility 6 | . . 2 1 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 182 | 9 6 22 28 27 1 1 6 7 30 9 20 . 16 Power 20 | 1 2 2 2 4 . . 1 1 2 2 1 . 2 Engine 14 | 1 2 2 1 2 . . . 1 2 2 . . 1 Core 5 | . . . 1 2 . . 1 . . . 1 . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 51 | 3 1 6 9 9 1 1 . 1 6 4 6 . 4 Treads 6 | . . . . 1 . . . 1 1 1 1 . 1 Leg 31 | . . . 5 8 1 1 . . 5 3 5 . 3 Wheel 14 | 3 1 6 4 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 76 | 2 . 6 11 14 . . 4 4 16 3 7 . 9 Device 39 | 1 . 2 6 9 . . 4 3 7 . 3 . 4 Storage 4 | 1 . . 1 1 . . . . . . . . 1 Processor 9 | . . 1 2 3 . . . . 1 1 1 . . Hackware 2 | . . . . . . . . . 1 . . . 1 Protection 22 | . . 3 2 1 . . . 1 7 2 3 . 3 Artifact . | . . . . . . . . . . . . . . Weapon 35 | 3 3 8 6 . . . 1 1 6 . 6 . 1 Energy Gun 11 | . . 3 3 . . . . 1 4 . . . . Energy Cannon 2 | . . . 1 . . . 1 . . . . . . Ballistic Gun 12 | 3 1 5 . . . . . . . . 2 . 1 Ballistic Cannon 5 | . . . 2 . . . . . 1 . 2 . . Launcher 2 | . 2 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 3 . . . 1 . . . 1 . 1 Corrupted Parts 1 | . . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . . 3 . . Parts Lost 54 | . 2 4 11 3 1 . . 1 3 7 7 . 15 Power 9 | . 1 . 2 1 . . . . 1 2 1 . 1 Propulsion 19 | . 1 1 3 1 1 . . . . 2 3 . 7 Utility 21 | . . 1 4 1 . . . 1 2 3 3 . 6 Weapon 5 | . . 2 2 . . . . . . . . . 1 Highest Loss Streak 9 | . 2 2 6 1 1 . . 1 1 5 3 . 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 97 96 97 100 100 99 99 98 98 96 100 82 Engine 4 | . 13 11 7 1 . . . 6 6 6 1 . 1 Core 2 | . . . 1 5 7 7 7 . . . 4 6 . Treads 3 | . . . . 4 3 . . 5 6 5 5 6 1 Leg 19 | . . . 14 24 26 30 30 24 19 19 20 20 15 Wheel 3 | . 28 22 10 . . . . . . . . . . Device 15 | . 14 11 18 16 15 15 14 20 13 17 12 13 15 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 7 Processor 15 | . . 8 12 14 23 23 23 16 18 13 17 20 13 Hackware 1 | . . . . . . . . . 5 6 3 . 1 Protection 4 | . . 10 3 5 . . . 1 5 6 8 13 5 Energy Gun 4 | . . 6 6 7 7 7 1 5 5 6 4 . . Ballistic Gun 2 | . 19 12 . . . . . . . . 1 6 4 Ballistic Cannon 6 | . . . 10 7 7 7 7 7 5 6 5 6 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 55 | 14 15 27 32 41 25 25 27 38 41 36 42 42 55 Greatest Support 60 | 32 26 26 38 60 60 40 40 40 56 54 58 53 60 Greatest Overweight (x) 11 | 3 . 1 9 1 . . . . 1 . 1 . 11 Average Overweight (x) . | . . . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 6 7 7 8 9 9 10 9 9 9 9 9 10 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 7 Class Distribution -------------------- 63% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 5831 | 374 407 599 695 771 196 15 57 268 944 277 397 . 831 Remotely . | . . . . . . . . . . . . . . Salvage Created 6221 | 162 315 1099 837 874 346 . . 380 1328 329 150 . 401 Parts 348 | 13 27 79 59 54 14 . . 18 59 16 2 . 7 Haulers Intercepted 3 | . . 1 2 . . . . . . . . . . Recyclers Shooed 6 | . 1 1 1 1 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . 17 . . 14 . 13 9 . 16 Prevented 4 | . . . . . . . . 3 . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 134 | . 10 24 16 21 8 . . 12 21 8 2 . 12 Guns 65 | . 7 24 5 9 2 . . 2 8 4 . . 4 Cannons 66 | . . . 11 12 6 . . 10 13 4 2 . 8 AOE 3 | . 3 . . . . . . . . . . . . Classes Destroyed 18 | 3 5 2 2 1 . . . 2 1 . . . 2 Worker 9 | 1 . 1 1 4 . . . . 2 . . . . Builder 7 | . 1 . 3 1 . . . . 2 . . . . Tunneler 4 | 3 . 1 . . . . . . . . . . . Hauler 3 | . . 1 2 . . . . . . . . . . Recycler 9 | 1 1 2 1 1 . . . . 3 . . . . Mechanic 2 | . . . . . . . . . 1 . . . 1 Operator 4 | . 1 1 . . . . . . 2 . . . . Drone 2 | . . . . . . . . . . . . . 2 Watcher 17 | . 2 1 4 5 . . . . 5 . . . . Swarmer 42 | . 6 7 4 8 . . . 8 7 1 . . 1 Grunt 40 | . 4 11 5 4 5 . . . 3 2 1 . 5 Brawler 3 | . . . . . . . . . 1 . . . 2 Duelist 4 | . . . 1 . 2 . . . . 1 . . . Sentry 19 | . . 6 4 4 . . . 1 1 2 . . 1 Hunter 9 | . . . 2 2 1 . . . 4 . . . . Programmer 10 | . . . . 3 . . . . 5 2 . . . Behemoth 1 | . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . . . 1 . . Mutant 2 | . . . . . . . . 1 . . 1 . . Best Kill Streak 7 | 2 7 7 4 6 4 . . 4 6 3 1 . 3 Combat Bots Only 6 | . 5 6 4 5 4 . . 4 4 3 1 . 2 Max Kills in Single Turn 2 | 2 2 1 1 2 1 . . 1 1 1 1 . 2 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 1058 | . 46 119 126 180 42 1 . 84 183 110 34 . 133 Missed 355 | . 13 40 35 73 14 1 . 30 56 43 6 . 44 Damage Taken 11031 | . 387 1027 1455 1180 464 . . 721 1919 1017 991 . 1870 Core 1789 | . 84 134 411 140 41 . . 122 184 133 190 . 350 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 190 | . . . . . . . . . . . . . 190 Regen/Repaired (Parts) 498 | . 45 . . . . . 303 . 150 . . . . Core Remaining (%) 62 | 100 66 66 25 . . . . 56 . . . . . Volleys Fired 558 | 21 32 73 71 86 21 . . 29 102 30 20 . 73 Largest 2 | 2 2 2 2 2 2 . . 2 2 2 2 . 2 Hottest 133 | 40 40 79 117 103 103 . . 123 133 133 133 . 83 Shots Fired 1112 | 42 58 145 140 173 45 . . 54 204 64 43 1 143 Gun 636 | 42 52 144 51 87 23 . . 12 102 31 21 1 70 Cannon 469 | . . . 89 86 22 . . 42 102 33 22 . 73 Launcher 7 | . 6 1 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 709 | 42 52 101 75 86 22 . . 29 102 33 23 1 143 Thermal 396 | . . 43 65 87 23 . . 25 102 31 20 . . Explosive 7 | . 6 1 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 29 | 7 10 16 12 10 12 . . 14 10 12 29 . 24 Robot Miss Streak 6 | 4 3 4 4 5 3 . . 3 6 3 2 . 3 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 7 | . 3 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 661 | 25 36 93 83 86 27 . . 28 119 38 23 . 103 Core Hits 300 | 9 23 44 35 49 15 . . 14 57 16 6 . 32 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . . . . . . . . 2 Critical Strikes 43 | . . 4 4 5 2 . . 2 14 1 4 . 7 Burn 22 | . . 3 2 4 1 . . 1 8 . 3 . . Destroy 4 | . . 1 . . . . . . . . . . 3 Blast 17 | . . . 2 1 1 . . 1 6 1 1 . 4 Melee Attacks 10 | . . . . . . . . . 6 . 4 . . Impact 4 | . . . . . . . . . . . 4 . . Slashing 6 | . . . . . . . . . 6 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15454 | 270 581 1370 2077 2484 648 . . 685 3043 1047 614 . 2635 Guns 6905 | 270 333 1361 645 915 260 . . 127 1230 402 237 . 1125 Cannons 8013 | . . . 1432 1291 388 . . 558 1812 645 377 . 1510 Explosions 531 | . 248 5 . 278 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 5 | . . 4 . . . . . . 1 . . . . Kinetic 10221 | 270 333 863 1213 1291 388 . . 394 1812 645 377 . 2635 Thermal 4697 | . . 498 864 915 260 . . 291 1230 402 237 . . Explosive 531 | . 248 5 . 278 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . 1 . . 2 2 2 2 1 4 6 10 10 10 Average Corruption 4 | . 1 . . 1 2 2 2 1 2 4 7 10 10 Corruption Purged 2 | . . . . 2 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 224 | . 5 . . 15 13 10 4 14 20 26 56 4 57 Message Errors 53 | . 2 . . 6 2 . 2 5 2 8 10 2 14 Matter Fused 50 | . 1 . . 3 4 1 1 3 6 4 15 1 11 Heat Flow Errors 22 | . 1 . . 1 . 2 . . . 1 9 . 8 Energy Discharges 28 | . . . . 1 2 2 . . 6 4 7 . 6 Parts Rejected 2 | . . . . . . . . . . 1 . . 1 Parts Fused 5 | . . . . 1 . . . 1 1 . 2 . . Data Loss (minor) 25 | . . . . 2 1 3 . 4 . 2 5 . 8 Data Loss (major) 10 | . . . . . 1 1 1 . 5 . 2 . . Misfires 19 | . 1 . . 1 3 . . . . 5 5 1 3 Alerts 4 | . . . . . . 1 . 1 . 1 . . 1 Weapon Failures 6 | . . . . . . . . . . . 1 . 5 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 157 | . 5 19 47 15 . . . . 47 3 21 . . Projectiles 123 | . . . 47 5 . . . . 47 3 21 . . Explosions 34 | . 5 19 . 10 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 60 | . . . 13 14 7 . . . 16 2 . . 8 Impact . | . . . . . . . . . . . . . . Kinetic 57 | . . . 13 13 6 . . . 15 2 . . 8 Secondary 3 | . . . . 1 1 . . . 1 . . . . Self-Inflicted Damage 243 | . 40 41 . 162 . . . . . . . . . Shots 4 | . 1 1 . 2 . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . Targets Rammed 3 | . . 1 . . . . . . 1 1 . . . Kicked 2 | . . . . . . . . . 1 1 . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 449 | . 272 21 449 67 7 239 . 48 216 147 398 . 329 Average Temperature 107 | . 126 8 173 17 7 114 . 26 40 48 137 . 140 Received Heat Transfer 2809 | . 120 348 639 192 225 . . 138 126 186 355 . 480 Effects 11 | . 1 . 9 . . . . . . . . . 1 Shutdowns 3 | . . . 3 . . . . . . . . . . Energy Bleed 4 | . 1 . 2 . . . . . . . . . 1 Interference 3 | . . . 3 . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 17 | . . 1 4 1 1 . . 1 4 3 2 . . Heat Transferred 11156 | . . 1443 1776 1998 555 . . 592 2792 1050 950 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 460 | 25 372 459 351 460 . . . . 377 . . . . Initial 163 | . 16 91 163 97 . . . . . . . . . Average 172 | 12 195 234 195 177 . . . . 131 . . . . Maximum Alert Level 2 | . 1 2 1 2 . . . . 1 . . . . Low Security (%) 60 | 100 55 36 51 71 . . . . 64 . . . . Level 1 36 | . 44 58 48 19 . . . . 35 . . . . Level 2 3 | . . 4 . 9 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 2 2 4 . . . . 5 . . . 1 Investigation 3 | . 1 1 1 . . . . . . . . . . Extermination 7 | . . . . 2 . . . . 5 . . . . Reinforcement 5 | . 1 1 1 2 . . . . . . . . . Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 6 | . 3 1 . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 213 | . 18 33 22 35 9 2 . 16 33 14 6 . 25 Peak Tracking Total 8 | . 6 8 3 6 4 5 . 6 7 5 3 . 4 Tactical Retreats 13 | . . 1 . 2 . 2 . 1 2 3 . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 6 | . 1 1 2 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 17 | . . 1 3 7 . . . . 3 . 2 . 1 Max in Single Turn 2 | . . 1 1 2 . . . . 1 . 1 . 1 Garrison Access 2 | . . . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 48 | . 5 7 11 13 1 . . . 3 2 2 4 . Terminals 26 | . 4 6 8 8 . . . . . . . . . Fabricators 3 | . . . . 2 . . . . 1 . . . . Repair Stations 4 | . 1 . 1 1 . . . . 1 . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . Scanalyzers 3 | . . . 1 1 . . . . 1 . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . Total Hacks 145 | . 12 24 36 22 1 . . . 12 6 2 30 . Successful 96 | . 5 13 18 11 1 . . . 10 6 2 30 . Failed 47 | . 7 10 17 11 . . . . 2 . . . . Catastrophic 10 | . 1 . 3 5 . . . . 1 . . . . Database Lockouts 2 | . . 1 1 . . . . . . . . . . Manual 96 | . 9 22 31 12 . . 1 . 16 . 5 . . Terminals 70 | . 8 21 29 12 . . . . . . . . . Fabricators 5 | . . . . 2 . . . . 3 . . . . Repair Stations 12 | . 4 . 2 2 . . . . 4 . . . . Recycling Units 3 | . . 3 . . . . . . . . . . . Scanalyzers 11 | . . . 2 4 . . . . 5 . . . . Garrison Access 5 | . . . 3 2 . . . . . . . . . Terminal Hacks 49 | . 1 4 4 1 1 . . . . 6 2 30 . Record 17 | . . . . . . . . . . 5 1 11 . Part Schematic 11 | . . . . . . . . . . . . 11 . Robot Schematic 5 | . . . . . . . . . . . . 5 . Robot Analysis 6 | . 1 3 2 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . Open Door 3 | . . . . . 1 . . . . 1 1 . . Level Access Points 1 | . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . 2 . . . . 1 . . . . Network Status 2 | . . . . 1 . . . . 1 . . . . Build 1 | . . . . 1 . . . . . . . . . Repair Station Hacks 8 | . 4 . 2 . . . . . 2 . . . . Scan Component 4 | . 2 . 1 . . . . . 1 . . . . Repair 4 | . 2 . 1 . . . . . 1 . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . Scanalyzer 11 | . . . 2 4 . . . . 5 . . . . Insert Component 5 | . . . 1 2 . . . . 2 . . . . Analyze 6 | . . . 1 2 . . . . 3 . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . Unauthorized Hacks 21 | . . 8 9 3 . . . . 1 . . . . Terminals 18 | . . 7 8 3 . . . . . . . . . Track 2 | . . 1 1 . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . Botnet 12 | . . 4 5 3 . . . . . . . . . Operators 2 | . . 1 1 . . . . . . . . . . Sabotage 1 | . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Report 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Intercept 1 | . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 5 6 10 9 . . . . 2 . . . . Full Trace Events 2 | . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . 1 2 . . . . 17 . . 11 . Parts Built 1 | . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 35 | . . . . 35 . . . . . . . . . Total Part Build Rating 6 | . . . . 6 . . . . . . . . . Parts Repaired 4 | . 2 . 1 . . . . . 1 . . . . Time 162 | . 52 . 88 . . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 2 . . . . 2 . . . . Part Schematics Acquired 5 | . . . 1 2 . . . . 2 . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 4 . 1 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 10 | . . . . . . . 4 . . . 4 . 2 Largest Group 4 | . . . . . . . 4 4 . . 4 1 2 Highest-Rated Group 159 | . . . . . . . 159 159 . . 95 20 116 Highest-Rated Ally 96 | . . . . . . . 41 41 . . 25 20 96 Total Orders 4 | . . . . 2 . . . . . . 2 . . STAY 1 | . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . 1 . . EXPLORE 2 | . . . . 2 . . . . . . . . . Ally Attacks 53 | . . . . . . . . 7 . . 32 . 14 Total Damage 2204 | . . . . . . . . 599 . . 1122 . 483 Kills 12 | . . . . . . . . 3 . . 5 . 4 Allies Corrupted 1 | . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total 6 | . 1 3 2 . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 1 1 3 . . 1 1 . . Drone Launches 2 | . . . . 2 . . . . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . 2 . . . . Component Schematics 1 | . . . . . . . . . 1 . . . . Active Garrisons 1 | . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 19420 | 228 621 1458 1682 2662 868 695 1510 1796 2928 1135 1945 124 1768 Spaces Moved 12358 | 145 513 906 1121 1628 611 471 1100 1289 1830 833 1199 96 616 Core 54 | 20 . . 14 . . . . . . . . . 20 Treads 111 | . . . . . . . . . . . 1 . 110 Legs 10097 | . . . 555 1628 611 471 1100 1289 1830 833 1198 96 486 Wheels 2096 | 125 513 906 552 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 86 120 130 130 130 130 120 120 120 120 120 Average Speed 125 | 97 90 98 113 127 130 130 130 130 126 120 127 120 199 Slowest Speed 600 | 200 90 115 500 195 130 130 130 130 200 120 240 120 600 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 60 | 6 67 52 68 46 70 58 90 91 27 76 72 68 49 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 5 | . . . . . 1 . 2 . . 1 . 1 . Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 15 | . . . . . 2 2 2 4 . 2 3 . . Spaces Dug 17 | . . . . 5 . . . . 9 . 3 . . Terrain Destroyed 169 | . 37 5 17 57 2 . . 10 16 3 7 . 15 Melee 9 | . . . . . . . . . 6 . 3 . . Projectile 78 | . . . 17 17 2 . . 10 10 3 4 . 15 AOE 82 | . 37 5 . 40 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 15167 | 193 621 1335 1399 2047 643 554 1182 1357 2242 908 1574 105 1007 Wait 1759 | . 60 304 141 274 8 82 66 21 240 28 231 10 294 Move 12345 | 144 512 905 1120 1627 610 470 1099 1288 1829 832 1198 95 616 Hop . | . . . . . . . . . . . . . . Pick Up 95 | 12 6 9 17 8 2 . 3 4 10 6 17 . 1 Fast Attach 93 | 8 2 9 17 11 . 1 3 5 12 3 13 . 9 Attach 48 | 1 2 5 10 6 1 . 2 2 6 5 3 . 5 Detach 24 | 2 . 2 5 5 . . 1 1 3 . 3 . 2 Swap 42 | . 2 8 1 10 . . 1 . 12 1 5 . 2 Drop 130 | 5 5 19 17 20 1 1 7 7 21 2 21 . 4 Fire 558 | 21 32 73 71 86 21 . . 29 102 30 20 . 73 Melee 10 | . . . . . . . . . 6 . 4 . . Ram 1 | . . 1 . . . . . . . . . . . Kick 2 | . . . . . . . . . 1 1 . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 60 | . . . . . . . . . . . 59 . 1 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 229 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 9) 549 | -10/Materials | Repaired Grenade Launcher 577 | -10/Materials | Repaired Ion Engine 662 | -10/Materials | Discovered new exit (range 7) 806 | -10/Materials | Discovered new exit (range 13) 850 | -10/Materials | Entered another Materials area 850 | -9/Materials | Evolved 2 slots: Utility x2 1540 | -9/Materials | Discovered new exit (range 12) 1704 | -9/Materials | Build established: Scavenger-Mutant 2138 | -9/Materials | Central database locked down 2308 | -9/Materials | Entered another Materials area 2308 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2900 | -8/Materials | Repaired Broken Mni. Assault Cannon 2934 | -8/Materials | Lost 3 parts (2n1u) 3047 | -8/Materials | Core integrity fell below 50% 3098 | -8/Materials | Lost 6 parts (1p1n2u2w) 3496 | -8/Materials | Identified exit to Factory 3639 | -8/Materials | Central database locked down 3990 | -8/Materials | Entered Factory 3990 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4111 | -7/Factory | Fabricated Adv. Drone Bay (x1) 4670 | -7/Factory | Discovered new exit (range 16) 4709 | -7/Factory | Identified exit to Storage 5060 | -7/Factory | Discovered new exit (range 13) 5155 | -7/Factory | Identified exit to Factory 5651 | -7/Factory | Discovered exit to Factory (range 9) 5912 | -7/Factory | Identified exit to Lower Caves 6359 | -7/Factory | Build established: Mutant 6652 | -7/Factory | Entered Lower Caves 7499 | -7/Lower Caves | Discovered new exit (range 16) 7517 | -7/Lower Caves | Identified exit to Lower Caves 7520 | -7/Lower Caves | Entered another Lower Caves area 7543 | -7/Lower Caves | Discovered exit to Factory (range 13) 7602 | -7/Lower Caves | Learned 8 Factory zone layouts 8135 | -7/Lower Caves | Encountered a Warlord checkpoint 8209 | -7/Lower Caves | Discovered new exit (range 5) 8213 | -7/Lower Caves | Identified exit to Zion 8215 | -7/Lower Caves | Entered Zion 8270 | -7/Zion | Discovered new exit (range 9) 8271 | -7/Zion | Learned Factory terminal intel 8279 | -7/Zion | Identified exit to Proximity Caves 8313 | -7/Zion | Given the Hacking Drone Bay 8316 | -7/Zion | Found Prototype Device 8404 | -7/Zion | System corruption cleaned by Quarantine Array 8472 | -7/Zion | Learned location of Recycling (-7) 8525 | -7/Zion | Identified Hacking Drone Bay 8541 | -7/Zion | Received a visual enhancement algorithm 8883 | -7/Zion | Learned 8 Factory zone layouts 8885 | -7/Zion | Learned location of Armory (-4) 9032 | -7/Zion | Visited the Megawrench Repair Shop 9032 | -7/Zion | Megawrench repaired 8 parts 9234 | -7/Zion | Identified exit to Deep Caves 9438 | -7/Zion | Imprinted 9441 | -7/Zion | Declared Zion's savior 9725 | -7/Zion | Entered Proximity Caves 9725 | -6/Proximity Caves | Accompanied by 4 allies 9734 | -6/Proximity Caves | Attacked by a faux Warlord 9795 | -6/Proximity Caves | Lost 4 allies 10391 | -6/Proximity Caves | Build established: Scavenger-Mutant 10396 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10666 | -6/Proximity Caves | Discovered exit to Factory (range 10) 11521 | -6/Proximity Caves | Entered Factory 11521 | -6/Factory | Evolved 2 slots: Utility x2 11522 | -6/Factory | Identified exit to Factory 11522 | -6/Factory | Identified exit to Extension 11523 | -6/Factory | Loaded intel: 27 terminal locations 11790 | -6/Factory | Repaired Imp. Titanium Leg 12137 | -6/Factory | Build established: Derelict-Mutant 12182 | -6/Factory | Retrieved Zion intel report: Component Schematics 12255 | -6/Factory | Discovered exit to Factory (range 11) 12647 | -6/Factory | Build established: Mutant 12653 | -6/Factory | Retrieved Zion intel report: Active Garrisons 12872 | -6/Factory | Terminal network hard line cut 13082 | -6/Factory | Build established: Scavenger-Mutant 13557 | -6/Factory | Discovered new exit (range 16) 13706 | -6/Factory | Identified exit to Lower Caves 14449 | -6/Factory | Entered Lower Caves 14727 | -6/Lower Caves | Identified exit to Lower Caves 15122 | -6/Lower Caves | Encountered a Warlord checkpoint 15239 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15472 | -6/Lower Caves | Lost 5 parts (1p2n2u) 15486 | -6/Lower Caves | Learned Armory emergency access door positions 15486 | -6/Lower Caves | Learned Armory terminal intel 15584 | -6/Lower Caves | Entered another Lower Caves area 15591 | -6/Lower Caves | Learned Factory garrison access intel 15652 | -6/Lower Caves | Discovered exit to Factory (range 11) 15816 | -6/Lower Caves | Encountered a Warlord checkpoint 15921 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 16411 | -6/Lower Caves | Found Alien Artifact 16411 | -6/Lower Caves | Identified Dimensional Node Initializer 16411 | -6/Lower Caves | Initialized slip node 16680 | -6/Lower Caves | Core integrity fell below 50% 16808 | -6/Lower Caves | Spotted B-75 Beast 16828 | -6/Lower Caves | Allies destroyed B-75 Beast 16858 | -6/Lower Caves | Lost 3 parts (3u) 16949 | -6/Lower Caves | System corruption reached 10% 16951 | -6/Lower Caves | Lost 3 allies 17500 | -6/Lower Caves | Discovered new exit (range 14) 17526 | -6/Lower Caves | Identified exit to Data Miner 17529 | -6/Lower Caves | Entered Data Miner 17529 | -6/Data Miner | Accompanied by 1 ally 17529 | -6/Data Miner | Discovered new exit (range 6) 17552 | -6/Data Miner | Met Data Miner 17574 | -6/Data Miner | Learned location of Section 7 (-2) 17574 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17610 | -6/Data Miner | Received God Mode back door access code from Data Miner 17641 | -6/Data Miner | Identified exit to Proximity Caves 17653 | -6/Data Miner | Entered Proximity Caves 17653 | -5/Proximity Caves | Accompanied by 1 ally 17734 | -5/Proximity Caves | Escorted by Enhanced Grunt 17740 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17797 | -5/Proximity Caves | Spotter reported a threat 17827 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17851 | -5/Proximity Caves | Spotter reported a threat 17892 | -5/Proximity Caves | Found Prototype Device 17892 | -5/Proximity Caves | Identified Exp. Thermal Shield 17912 | -5/Proximity Caves | Lost 4 parts (3n1u) 17959 | -5/Proximity Caves | Core integrity fell below 20% 18019 | -5/Proximity Caves | Spotter reported a threat 18101 | -5/Proximity Caves | Spotter reported a threat 18185 | -5/Proximity Caves | Spotter reported a threat 18216 | -5/Proximity Caves | Spotted B-75 Beast 18445 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19034 | -5/Proximity Caves | Destroyed B-75 Beast 19063 | -5/Proximity Caves | Lost 9 parts (1p4n3u1w) 19329 | -5/Proximity Caves | Build established: Mutant 19421 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 19170_ Acquired 2 matter. 19175_ Acquired 17 matter. 19179_ Acquired 2 matter. 19184_ System corrupted: Matter fused (-10). 19189_ Acquired 2 matter. 19196_ Acquired 1 matter. 19214_ >MRPB,9VLNDAK4,Y2AKF><4JZ:LM9%F8:LDGD 19229_ N29>QLKIAWFV3496U L,<6QC 19237_ Acquired 5 matter. 19239_ Acquired 18 matter. 19299_ System corrupted: Component data lost. 19326_ System corrupted: FCS attempts to trigger Mni. Assault Cannon. 19326_ System corrupted: Mni. Assault Cannon misfires. 19378_ System corrupted: FCS attempts to trigger Mni. Assault Cannon. 19378_ System corrupted: Mni. Assault Cannon misfires. 19400_ KE 7=KH29F6YUKJXC&W,7JBASA4RBT28MW Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? #???????????????????????? | | ??????? ??????????????? ???????????????????????? | | ?????? #?????????????? #??????????????????????? | | ?????? #?###?????????? ??????????????????????? | | ?????? ## #?????????? ??????????????????????? | | ?????# #??????????# ?????????????????????? | | #???# ??????????## ?????????????????????? | | ### #?????????? ?????????????????????? | | #??#??????? ??????????????????????? | | #?# #??????? s ??????????????????????? | | #?# ##????? s??????????????????????? | | #?# #?????#ss#??????????????????????? | | #?# #?????# #??????????????????????? | | #?## ##????# #??????????????????????? | | ### #????# #??????????????????????? | | #????# #??????????????????????? | | #?##### @#??????????????????????? | | ## ### ## ##?????????????????????? | | ## ## ## ##????????????????????? | | ##?# ##???????????????????? | | #??# ## #???????????????????? | | #### #### ##???????????????????? | | ## #??###????????????????????? | | #?????????????????????????? | | # #?????????????????????????? | | # ### #?????????????????????????? | | # #?## ### #???#?????????????????????? | | ??## #?### ##??? ???????????????????? | | #??## ##???## ####? ????????????????? | | ##???# ###?????#### ## #??????????????? | | #####????# #????????## ##????????????? | | ????????## #?###???## #????????????? | | ???????## ### ##?## #????????????? | | ??????## ## #?# ?????????????? | | ??????# ### ??????????????? | | ??????#### ???????????????? | | ?????????### ???????????????? | | ???????????## #??????????????????? | | ????????????## ##?????????????????? | | ?????????????### ## #???????????? | | ????####???????## ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 325 Matter Stores 417 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 450 Resistance: TH 30 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 5 Core Analysis 9 Recoil Reduction 1 Salvage Targeting 2 Offensive Hacking 11 Item Schematics ----------------- Mni. Assault Cannon | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Hvy. Particle Cannon | -6/Factory | Z-intel Hrd. Medium Armor Plating | -6/Factory | Z-intel Terrain Scan Processor | -6/Factory | Z-intel Coolant Injector | -6/Factory | Z-intel Imp. Utility Shielding | -6/Factory | Z-intel Arc Projector | -6/Factory | Z-intel Com. Wheel | -6/Factory | Z-intel Med. Storage Unit | -6/Factory | Z-intel Core Analyzer | -6/Factory | Z-intel Imp. System Shield | -6/Factory | Z-intel Imp. Reaction Control System | -6/Factory | Z-intel Actuator Array | -6/Factory | Z-intel Imp. Shield Generator | -6/Factory | Z-intel Imp. Core Shielding | -6/Factory | Z-intel Hpw. Shock Rifle | -6/Factory | Z-intel Cloaking Device | -6/Factory | Scanalyzed Thermic Laser | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Field Propulsion Drive | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Adv. Drone Bay | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed CooledRagnarokShield Manual? 0 Play Time 02:10:01 Cumulative 144.0 hours Start 2024.04.04 @ 15:59:13 End 2024.04.05 @ 01:41:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 60 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74018601-b55a-490a-b897-663c1a2f4245